Home » Game » Monster Hunter Wilds » [Monster Hunter Wilds] I thought it was still a long way off, but it’s being released at the end of this month…

[Monster Hunter Wilds] I thought it was still a long way off, but it’s being released at the end of this month…

MONSTER HUNTER WILDS

1: Japan Otaku ReviewsYeahx17

I can’t wait!

2: Japan Otaku Reviews

I haven’t finished character creation yet, so please do beta testing for me every day.

3: Japan Otaku Reviews

Is it from the 14th next time?

4: Japan Otaku Reviews

It’s a rare day off, but I can’t play with Albedo in Lanes, and I’m about to go crazy.

5: Japan Otaku Reviews

Character creation has increased its freedom even more than in the world, and it consumes endless time.

28: Japan Otaku ReviewsYeahx1

>>5

The final version will have different values, so please rest assured.

34: Japan Otaku Reviews

>>28

Huh…!?

110: Japan Otaku Reviews

>>28

Do you have a source?

I want to check.

6: Japan Otaku Reviews

I was able to defeat Albedo, but since it was a capture, I can’t say I won…

8: Japan Otaku Reviews

>>6

I want to do a rock-free defeat by the next beta.

10: Japan Otaku Reviews

>>6

It’s the captured person’s fault.

7: Japan Otaku ReviewsYeahx7

As long as we win, it doesn’t matter if it’s capture or not.

9: Japan Otaku ReviewsYeahx1

Please provide a program that can output character creation data.

11: Japan Otaku Reviews

Before going to bed, I used a flash to stop him and set a trap, so I don’t know where Albedo-kun will sleep.

12: Japan Otaku ReviewsYeahx16

I think it’s questionable to say that capture and environmental use are improper.

15: Japan Otaku ReviewsYeahx4

>>12

Since it’s a feature that Capcom itself is promoting, you should use it as much as possible.

I can even switch weapons now.

125: Japan Otaku Reviews

>>12

I want to be a hunter who uses the environment and terrain to my advantage.

So I’ll kill you like this.

146: Japan Otaku Reviews

>>125

The ultimate goal of hunting, polished to its extremes, is ultimately a trap… It’s a one-sided domination that’s enjoyable!

13: Japan Otaku Reviews

Bertolt-kun is awesome; it’s fun to fight with him.

14: Japan Otaku Reviews

After the beta, I tried the IB, but the monsters moved way too fast compared to my movements, and it was a hassle.

16: Japan Otaku Reviews

I want to do various character customizations, but that grooming ticket…

17: Japan Otaku Reviews

Will the preset product version increase?

18: Japan Otaku Reviews

Let me save the appearance of the character I created.

19: Japan Otaku Reviews

It’s better than me, who won with a heavy while discarding the main…

24: Japan Otaku Reviews

>>19

What is your main weapon?

20: Japan Otaku ReviewsYeahx3

I have confirmed that I won’t be able to play with the anonymous person because I am scheduled to work 16 consecutive days starting from the release date.

21: Japan Otaku Reviews

I feel like Arushubeldo is going to become a new member of the ancient dragon-level creatures.

22: Japan Otaku Reviews

Albedo can be captured looking like that…

31: Japan Otaku Reviews

>>22

Because it’s a dragon.

23: Japan Otaku Reviews

Although Arushubairudo won, it was a close call with the support hand and capture, so I’m not entirely satisfied…

25: Japan Otaku ReviewsYeahx17

Only professional hunters do things like timing and setting restrictions.

Winning is all that matters.

26: Japan Otaku Reviews

Since Albedo is doing wrestling like this right now, will she be raped by Hunter in the final version…? I’m starting to feel a bit anxious.

30: Japan Otaku Reviews

>>26

Well, it seems like they might be hiding their seriousness too…

27: Japan Otaku ReviewsYeahx3

Using everything that exists is what the new generation of hunters does…

29: Japan Otaku Reviews

I’m glad there are more flying dragon species that are stronger than Rathalos but less than Elder Dragons.

32: Japan Otaku Reviews

Will character creation get more detailed?

33: Japan Otaku Reviews

I wonder what kind of disgrace has been attached to me this time, Albedo-kun…

35: Japan Otaku Reviews

The 14-hour delay for the PC version is tough, and I was thinking that maybe I should just go with the console version.

Since it seems like there will be a considerable number of players on the PC version this time, I am starting to think that the PC version, which allows for better graphics, might be good if everyone is doing the Star Dash together.

36: Japan Otaku Reviews

That’s Alshubeld.

37: Japan Otaku Reviews

I didn’t know that Albedo’s dual-edged damage would greatly decrease, so I want to actively aim for it next time.

I thought something was down, but…

38: Japan Otaku Reviews

I feel like I’ve been able to significantly reduce the facial collapse when I make expressions.

I feel like I've been able to significantly reduce the facial collapse when I make expressions.

39: Japan Otaku Reviews

With a hammer, Albedo couldn’t do it in time… I can’t become a hammer user…

40: Japan Otaku Reviews

The difficulty with Albedo changes drastically depending on whether you can guard or not…

41: Japan Otaku Reviews

It’s said that hammers have a bad match-up.

43: Japan Otaku Reviews

So is the flute to blame too?

44: Japan Otaku Reviews

Since it’s a rare opportunity, I want to see the nameless character.

45: Japan Otaku ReviewsYeahx10

There was a similar controversy with the ashes in Elden Ring, but at the core, it’s probably about asserting dominance over others.

You can use rocks or traps however you like.

47: Japan Otaku ReviewsYeahx3

Is it okay to just carry over the character creation without recreating it with numbers?

51: Japan Otaku Reviews

>>47

Well, I guess some kind person will probably create a list of old and new values, so I should be able to recreate the recipe.

52: Japan Otaku Reviews

>>47

Indeed.

If you had created multiple patterns in beta assuming subcharacters, it would be disappointing.

53: Japan Otaku Reviews

>>47

It’s safer to check the official site than to ask here.

If you just finish character creation, there is a bug or perhaps a design choice where the character creation data is not carried over.

48: Japan Otaku Reviews

I thought I wanted to try character creation for the other gender as well, but since I have both PS and PS, I should have done it on both…

49: Japan Otaku Reviews

Albedo-kun is difficult, but it looks like it would be fun once the equipment is set up in the full version.

50: Japan Otaku Reviews

No way… all the screenshots of the values I’ve tried so hard to capture are going to be worthless…

54: Japan Otaku Reviews

I realized after it was over that I could have called for support.

Next time, let’s take Albedo-kun and the support handler to go beat them up.

60: Japan Otaku Reviews

>>54

The temporary connection until the rescue signal is sent comes from the support hunters, so online, I’ll eventually be swapped out for a rescue participant hunter…

65: Japan Otaku ReviewsYeahx2

>>60

You can limit the rescue to just support hands, so if you do that, you can use support hands until the end.

67: Japan Otaku Reviews

>>60

Wasn’t it possible to fix the support hunter in the settings?

I don’t know because I haven’t used it…

55: Japan Otaku Reviews

It seems the flute is quite difficult to master, but I’m just too clumsy to do it at all.

The process of assembling the melody until it is released is long.

56: Japan Otaku Reviews

I’m thinking of progressing the main story with the bug stick, despite all the talk.

58: Japan Otaku Reviews

>>56

If you keep doing it, you’ll probably get used to it.

148: Japan Otaku Reviews

>>56

I seriously think this has the worst controls in history.

Using other weapons felt really awkward, so I’ll go with the insect stick after all.

If the bugs grow and get faster, I feel like I can mostly accept that.

57: Japan Otaku ReviewsYeahx2

It’s normal to face challenges in a well-prepared and solid state.

It’s impressive that you can clear it with the weak suit from the trial version.

62: Japan Otaku Reviews

>>57

Moreover, it’s 20 minutes with a weapon that has weak firepower…

59: Japan Otaku Reviews

If I’m going to refer to the recipe, should I start making the character now?

61: Japan Otaku Reviews

The melody is quick and easy! I can’t do it…

63: Japan Otaku Reviews

Albedo has too many strong area attacks.

It’s tough to deal with something that has almost no defensive capabilities, like Kororin.

Slag Axe Hammer, it’s you.

64: Japan Otaku Reviews

The offset of the flute is unusually technical.

66: Japan Otaku ReviewsYeahx1

I’m just using everything I’ve got… As long as I win, it’s justice…

69: Japan Otaku ReviewsYeahx3

>>66

(Developers who dislike being unilaterally defeated will build resistance.)

68: Japan Otaku Reviews

Let the hammer be negated with Charge Level 2.

89: Japan Otaku ReviewsYeahx5

>>68

It’s unreasonable to offset with three verticals after all…

70: Japan Otaku Reviews

I’m struggling to decide whether to go with a cute girl or the comedic character Abe Hiroshi.

71: Japan Otaku ReviewsYeahx2

Tarios-kun is too strong to be taken down by Alshverld.

77: Japan Otaku Reviews

>>71

It’s all about numbers in battle…

72: Japan Otaku ReviewsYeahx3

I still won’t forgive the flash resistance.

78: Japan Otaku Reviews

>>72

It depends on the other party.

The one flying in the sky better have some resistance, or I’ll hit you with an arrow of guidance.

73: Japan Otaku Reviews

I had a lot of anxieties, but still, I’m really looking forward to it.

74: Japan Otaku Reviews

The flute is quite nice, as it can be used at any time, stored up, and coordinated with attacks based on the president’s opening move.

76: Japan Otaku Reviews

It seems that bugs will have an additional counter judgment for sudden attacks, which is likely to change the usability quite a bit.

Can you really do something like suddenly jump backward while holding on…?!

79: Japan Otaku Reviews

I think it’s good because the flash will be a trap.

If you think your eyes will get used to it.

80: Japan Otaku Reviews

Using flash bombs on the silver Rathalos no longer knocks it down!

81: Japan Otaku Reviews

I thought I’d practice with World… but it feels completely different after all.

82: Japan Otaku ReviewsYeahx2

If something like the Rizeleus is going to come down to the ground, then it doesn’t even matter if it has flash resistance or even the flash bombs themselves…

83: Japan Otaku Reviews

If I’m just going to be a joke character, it’s only going to feel empty when I’m alone laughing silently, unless I can post it on a stream or social media and have someone see it…

84: Japan Otaku Reviews

I thought everyone could charge Heavy Counter fairly well, but it seems that’s not the case.

86: Japan Otaku Reviews

It’s amazing that you can select the inner and under garments by part and even choose the color.

With just one outer pant, bare legs can quickly transform into wearing tights.

The inner of a loose shirt can change the shape of the sleeves and hem depending on the arm and waist equipment, so maybe I’ll play without the equipment.

87: Japan Otaku Reviews

Isn’t the only thing that can’t be charged (or delayed) a counter like the axe upward slash of the Switch Axe?

88: Japan Otaku Reviews

I wonder if I could try touching the bow after the adjustment…

105: Japan Otaku Reviews

>>88

I want to try out all those weapons so badly!

90: Japan Otaku Reviews

I think this is Rance-kun’s last chance to increase the number of people.

131: Japan Otaku Reviews

>>90

I felt a significant sense of achievement in the Albedo battle.

The derivation of counter punches has also been announced, so there’s no doubt about it.

91: Japan Otaku Reviews

If you can do heavy countering and blade locking, then what can’t you do?

92: Japan Otaku ReviewsYeahx1

It seems that instead of canceling out every time, the resistance increases.

It seems that aiming for things like hammers will just be a waste of time after the first attempt.

93: Japan Otaku Reviews

I was thinking about using a great sword and a heavy weapon, but if there are Geryos around, I want to carry a poison sword as well.

94: Japan Otaku Reviews

Is there still a beta version?

95: Japan Otaku Reviews

When I play this game, I am in a Kars-like state of mind.

98: Japan Otaku Reviews

>>95

Are you stopping yourself from thinking…?

96: Japan Otaku Reviews

It seems that people who hold a lance might actually dislike it if the number of people increases.

100: Japan Otaku ReviewsYeahx2

>>96

I think there is a tendency like that with any weapon, regardless of size.

109: Japan Otaku Reviews

>>96

The targeted areas overlap, so it’s inevitable that the same weapon…

97: Japan Otaku Reviews

I can dual-wield weapons, but I don’t think I’ll be able to gather the skills for two types of weapons while progressing through the story.

99: Japan Otaku Reviews

I can’t defeat it in 20 minutes without rocks using Albedo-kun’s hammer with my own skills.

101: Japan Otaku Reviews

At the time of OBT, there was neither damage canceling, countering, nor perfect dodging with the insect glaive; I wonder if it was seriously forgotten or if jumping dodging was genuinely considered to have equivalent value.

117: Japan Otaku Reviews

>>101

Since there wasn’t anything like that in Rise with insect techniques, it’s probably the latter.

Well, regression was invincible, to some extent.

102: Japan Otaku Reviews

The ride is still a bit off tempo.

I just want to shoot the finish as soon as I get on.

103: Japan Otaku Reviews

I couldn’t touch β at all while shoveling snow…

108: Japan Otaku Reviews

>>103

There are four days this week!

104: Japan Otaku Reviews

Based on my experience in the beta, the enemies were too tough and kept fleeing, which was quite exhausting, but will it be improved?

111: Japan Otaku Reviews

>>104

The figures are adjusted for beta.

It has been clearly stated that the excessive fleeing was a bug in the previous beta and it will be fixed.

106: Japan Otaku Reviews

However, I think that even if Rance makes a comeback, people will still gravitate towards Guns.

This game’s gunplay is flashy and interesting.

107: Japan Otaku Reviews

Depending on the adjustments to the insect glaive and the switch axe, I might go back to using the great sword I used a long time ago…

112: Japan Otaku Reviews

It feels hasty to choose a main weapon without unlocking skills and attributes.

113: Japan Otaku ReviewsYeahx1

The Switch Axe is nothing but despair, no matter how you think about it.

129: Japan Otaku Reviews

>>113

Embrace the ceremonial Slay Axe.

114: Japan Otaku Reviews

By the way, which is better for riding, weapon attacks or strong knife attacks?

135: Japan Otaku Reviews

>>114

I heard that knives are easy to get damaged.

Isn’t it an advantage for weapons to deal damage and deliver a finish?

115: Japan Otaku Reviews

I’m so excited that I’m seriously considering buying the premium version… I’m really struggling with it…

Is there anyone who reserved the premium version without a name…?

120: Japan Otaku Reviews

>>115

The standard version is fine.

You can buy only the things you really need later.

133: Japan Otaku Reviews

>>120

It depends on what you need, but you can’t obtain premium benefits later, right?

143: Japan Otaku Reviews

>>133

The real thing should be impossible.

What can be downloaded is okay.

124: Japan Otaku ReviewsYeahx1

>>115

I have reserved the premium!

116: Japan Otaku Reviews

Without flinch reduction, I painfully realized that the moving slash that doesn’t apply armor is a worthless move.

118: Japan Otaku Reviews

For now, I’ll just go ahead and do character creation this week.

119: Japan Otaku Reviews

I still don’t really understand character creation, but if I make all the numbers the same except for the presets, will the face end up looking the same?

121: Japan Otaku Reviews

I wonder if the PS5 Pro will make a difference in games besides Monster Hunter.

151: Japan Otaku Reviews

>>121

If it’s compatible software, it can change quite a bit.

If it is not supported like Wilds Beta, the average variable frame rate will only increase slightly.

178: Japan Otaku Reviews

>>151

I see, it’s important whether the one who wants to do it is responding.

Ton

123: Japan Otaku Reviews

I thought it was just the extended PlayStation group.

126: Japan Otaku Reviews

Dropping rocks is super fun, but I guess there are also people who don’t like it.

When traps and environmental damage are involved, it feels like a complete defeat.

127: Japan Otaku Reviews

I just hope that the Switch Axe becomes better in the expanded version…

128: Japan Otaku Reviews

I’ve been using the Switch Axe for many years, so I don’t want to cheat, but I feel like I’m about to give up.

Help me!

130: Japan Otaku Reviews

I feel like the Commander said to use anything that can be used.

132: Japan Otaku ReviewsYeahx1

An 8-minute solo with a great sword! But while saying that, I switched to heavy bowgun and was doing sleep drop bombs, and then it became an 8-minute solo with a great sword…?

134: Japan Otaku Reviews

I was thinking that I wouldn’t have enough time even with rocks, but when the Doshaguma came, I was able to defeat it right away without using any rocks.

136: Japan Otaku Reviews

Maybe I’ll end up causing rockfalls on Hirabami, so I’ll let Beta off the hook with rockfalls.

137: Japan Otaku Reviews

It’s fine to have a greatsword that shoots bullets.

140: Japan Otaku Reviews

>>137

In other words… a Gunblade…!

147: Japan Otaku Reviews

>>137

I attack with a great sword and release the charged energy as a crescent-shaped light wave.

150: Japan Otaku Reviews

>>137

Shall I revive it… Earth Impact Slash!

155: Japan Otaku Reviews

>>137

I will become a great sword.

138: Japan Otaku Reviews

I was using a one-handed sword, but I kept dropping rocks and barely managed to defeat it.

It seems that the product version will be enhanced, so it might get a little easier.

145: Japan Otaku Reviews

>>138

If the product version is released, you won’t be able to fight against the beta test version Albedo.

139: Japan Otaku ReviewsYeahx1

At least for me, the Albedo battle is just way too interesting, so I plan to have fun until I’m completely overpowered by my own strength.

141: Japan Otaku Reviews

This time it’s gotten too complicated, and I don’t understand any of the weapons…

If I had to say, the flute feels the most fitting.

159: Japan Otaku Reviews

>>141

Let’s play Heavy with me.

Super simple!

165: Japan Otaku Reviews

>>141

That’s fine, isn’t it?

Let’s dance together.

142: Japan Otaku ReviewsYeahx1

I openly mentioned that I didn’t receive the Yukumo equipment as a first-time bonus during World, so I chose the all-inclusive bonus without hesitation.

144: Japan Otaku Reviews

When I tried the Switch Axe, I was surprisingly okay with it becoming a full release stick.

I felt much more stress from being restricted by the focus mode.

152: Japan Otaku Reviews

Please look forward to the G rank for the insect glaive and the charge blade…

153: Japan Otaku Reviews

In one way or another, I feel that using one hand is the simplest.

162: Japan Otaku Reviews

>>153

The simplest one is definitely the hammer.

171: Japan Otaku Reviews

>>153

The issue might be the relationship between the long press for mowing and cutting.

184: Japan Otaku Reviews

>>171

It’s inconvenient that if you don’t input forward with the dive slash, you only jump up slightly in place, leaving no room for direction changes.

154: Japan Otaku Reviews

The stick is really busy and my fingers are dying, but it seems to have strength that makes it worth it.

156: Japan Otaku ReviewsYeahx2

The dissatisfaction with the stick is that the focus is on the controls, so it won’t change even when the master rank comes.

157: Japan Otaku Reviews

I tried touching the stick a bit, but I was about to go crazy with the need to hold down the button, so it’s impossible for me.

158: Japan Otaku Reviews

I haven’t been able to update from the initial information.

The auto-shooting of the bow is too strong.

Lance is boring.

I’m feeling tired from being in focus mode.

Has the problem been resolved?

163: Japan Otaku ReviewsYeahx1

>>158

The beta test version has not been done.

166: Japan Otaku ReviewsYeahx2

It will be fixed.

It will probably be fixed.

>>158

Please provide the Japanese text you would like to have translated.

160: Japan Otaku Reviews

It seems that the developers have to optimize Pro specifically for that, which might become a burden and make them dislike it.

161: Japan Otaku Reviews

The sword technique I received feels good because it hasn’t changed much in direction, so it’s fun.

I learned from watching someone else’s gameplay video that the spinning slash can now be normally canceled with a technique.

172: Japan Otaku ReviewsYeahx1

>>161

It was a weapon that I used as a counter weapon while ignoring the points where I felt restricted in my usual tactics, so I didn’t expect it to be thoroughly revised.

164: Japan Otaku Reviews

It was just that Le Dou was too boring, but if the opponent moves like Arshberdo, even Lance from the trial version was enjoyable.

167: Japan Otaku Reviews

As always, I’m going with a great sword as my main, and using a charge blade and a longsword as my sub.

168: Japan Otaku Reviews

I wonder when people started saying things like you should stick to one weapon or don’t use traps.

It was a completely opposing value system to a laboratory.

174: Japan Otaku Reviews

>>168

I don’t know about traps, but being fixated on a single weapon is an ancient culture, isn’t it?

There were often people who seemed to dislike it just because their weapon history got tainted.

169: Japan Otaku Reviews

I’m starting to feel a bit anxious.

You can only get elf ears and the hero’s proof by purchasing the premium version, right?

181: Japan Otaku Reviews

>>169

●Premium benefits (scheduled to be distributed at the time of the game’s main story release)

– Hunter layered armor “Dragon Tribe Ears”

– Premium bonus hunter profile set

BGM “Hero’s Proof – 2025 Re-recording -“

So it’s okay.

170: Japan Otaku Reviews

It seems like there are many weapons this time that would be difficult to use if you’re flirting with other weapons.

There are different ways to use focus mode, and if I don’t stick to one, I’ll forget how to operate it.

173: Japan Otaku Reviews

I didn’t understand, so I was just spamming △○ with the gunlance.

175: Japan Otaku Reviews

The ears of the dragon people…

176: Japan Otaku Reviews

Albedo-kun was in bed with Redao, but I wonder if it will change in the final version.

177: Japan Otaku ReviewsYeahx5

The values of the experimental field are uniquely their own…

179: Japan Otaku Reviews

In the end, I still haven’t decided what weapon to go with.

Shall we decide on a whim?

180: Japan Otaku Reviews

I didn’t even need to concentrate when using the hammer.

I’ve started to think that if the focus mode is tiring, then it’s okay not to use it.

182: Japan Otaku Reviews

It’s great that the pattern of being just barely short on the energy gauge for a big spin attack has disappeared with the charge of the Spirit Blade!

183: Japan Otaku Reviews

I didn’t know any of the locations of falling rocks, so I’ve been playing with self-imposed restrictions the whole time, but how does everyone find out where the falling rocks are…?

187: Japan Otaku Reviews

>>183

My companion will tell me.

189: Japan Otaku Reviews

>>183

The cat will teach you.

191: Japan Otaku Reviews

>>183

If there’s a trap nearby, conversations with the Felyne and yourself will occur.

You can find it by looking around.

193: Japan Otaku Reviews

>>183

Learn by watching videos of skilled people or by exploring maps yourself.

There are various ways to utilize the environment besides rockfall, so if you have time, I recommend the latter.

194: Japan Otaku Reviews

>>183

While going out to explore for making anesthetic balls and secret medicines, I remember the locations by looking at the map.

185: Japan Otaku Reviews

Isn’t that chain guy running away too much? As expected, he’s filthy.

186: Japan Otaku Reviews

I feel like the focus mode isn’t really necessary.

If a skill that provides an amazing buff were to come out, it would completely change things.

188: Japan Otaku ReviewsYeahx1

It feels like if we don’t use everything we can, we won’t make it in time for this Albedo-kun, right?

Some professionals don’t know.

190: Japan Otaku Reviews

I’m really bad at this, but will there be an update before the release?

200: Japan Otaku Reviews

>>190

Update yourself.

192: Japan Otaku Reviews

Even I, a novice, was able to defeat it in about 15 minutes without using a rock.

195: Japan Otaku ReviewsYeahx2

The receptionist and the guiding insects are excellent, so if you look at the map they will inform you, and it’s important to explore a bit and be aware of what is here.

196: Japan Otaku ReviewsYeahx2

The sword’s adjustments are too good, like they’re entirely focused on comfort.

Even so, it seems that to achieve the proper firepower theoretical values, a corresponding level of training is required, so it seems amazing that both beginners and experienced players can enjoy it.

197: Japan Otaku Reviews

I felt it was difficult because there were many things to do with the flute.

198: Japan Otaku Reviews

I think summoning Redau will do more damage than falling rocks.

Slinger-guided missiles are seriously important.

199: Japan Otaku Reviews

If I were to be greedy, I wanted to try the ones where the feel changes in the final version, but I’ve gotten quite accustomed to the concentration mode.

201: Japan Otaku Reviews

Is my hammer strong?

If you’re not weak, that’s good.

209: Japan Otaku Reviews

>>201

At this point, neither strong nor weak…

202: Japan Otaku Reviews

Re, Daou! Pierce him through with me!

203: Japan Otaku Reviews

The biggest ally is the wild large monster.

205: Japan Otaku Reviews

In the middle of battle, there’s no time to look up at the place where rocks might fall!

206: Japan Otaku Reviews

I’m not good at multiple battles, but when the same monster as the boss barges in, I get confused about which one is the boss and start panicking…

208: Japan Otaku ReviewsYeahx1

It’s surprisingly helpful that the katana can be cancelled instead of doing a Kabuto Break when it jumps up from the Kihatsu thrust and has the moment of “Oh no, it’s coming off!”

210: Japan Otaku ReviewsYeahx1

Wiles is really grateful that the falling rocks have been dropping fragments, making it easier to align the positioning.

Thank you for clearly explaining the Redau’s nest.

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