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It seems that Shu and Wei will not continue but instead will involve Wu.
For now, going back to see the Zhang Jiao event first is a good idea for me.
I, who is also advancing in Shu.
Right now, I am staying with Guan Yu under the influence of Cao Cao.
>>3
Kuan Yu and I are surprised that the military council is so proper…
>>17
I see it…!
Hmm, what are our weaknesses…!
I can’t help but think that Zhao Yun from Nagasaka is incredibly cool… Should I charge through the enemy lines together too?!
I’m playing Shu with three factions, but there’s no branching?
Sword → Hōtenki → Spear
I obtained 8 weapons in that order…
Surprisingly, you can actually defeat Lu Bu in Musou…
I don’t really understand what the special effectiveness of the strategy is.
It’s probably a rock-paper-scissors of troop types, right?
>>7
If you shoot arrows from a high place, it will happen, you know.
The effect is a uniform decrease in enemy morale.
>>7
In terms of tactics, there is a method to become a special attack during the set.
When the special attack is activated, the bow and arrow and cavalry charge shine blue along the line.
I say to myself, “I am right…”
>>7
In places where a blue line guide appears, if you perform simultaneous shooting with bows or cavalry charges to attack the generals, it will temporarily lower their morale.
When morale decreases, the enemy’s outer armor becomes weaker, making it easier to break and allowing damage to penetrate more easily.
I’m lonely without the unique absurd weapons of Musou…
Everyone keeps inviting me to eat.
When I think about it, I, who am a rootless person with amnesia, could easily end up on a path towards death and have traumas related to food…
The activation itself is convenient as it becomes a pressure tactic.
The large army has gathered the general class, and at that point, we’ll use powerful area-of-effect techniques to strike them down all at once.
>>13
The mob generals that interfere when you’re fighting a unique general are…
It’s good to soften it up and take it down immediately, me.
I think the one who is most surprised by Liu Bei’s brain-dead development is Zhuge Liang.
For some reason, I feel like the sword is the easiest for me to handle…
The bodyguard is too strong, demoralizing all the fierce warriors.
I thought I was going to die in the dreamlike fierce battle.
The rewards are satisfactory in performance, but…
I love food fundamentally because I can keep up with Xu Chu as we hop from one restaurant to another, eating our way around.
Words like “meat” and “treat” really hit hard.
>>20
When it comes to food, it’s obvious that your face brightens up, isn’t it, Purple Luan?
The final one-on-one battle is too strong, or rather too solid…
>>21
It’s ridiculously tough, yet it can go from being at a disadvantage to being instantly killed in 2-3 hits… that’s too unfair…
Entertainment is nothing but a meal.
>>23
Considering the era, there are quite a few entertainments in poetry, go, music, and dance.
It’s almost like a form of education.
Also, womanizing.
>>30
I thought that Cao Cao’s bonds would deepen in that direction.
It was no good to love unilaterally.
I want to name it “Shiran,” but I can’t get the character for “ran.” Do you know what I should do?
>>26
Wasn’t I able to convert it randomly?
If I put in Shinran, would it be possible to only keep just the “ran”?
>>50
I was saved, my dear we are the phoenix.
I was in trouble because I couldn’t get out of the land.
I feel like I want to continue playing either the Liu Bei route or the Sun Wu route, whichever comes first.
Even though I’m trying so hard, I know that in the end, there will be no peaceful world for any of the factions.
Isn’t it crazy that there will be about 400 years of constant warfare from here?
There hasn’t been a stable regime since the Tang, and the scars are too deep.
It’s still at the part of chapter 3 where you choose a faction, but isn’t the spear really strong?
If you add a little drill rotation together with your partner, everyone will break out of their shells.
>>29
Maybe this is the time when the spear shines the brightest, so let’s make the most of it.
>>29
With a strong guard, you can easily launch your opponent, and with theDragon Uppercut available, you are really strong in one-on-one situations from the beginning.
The battle tactic Chariot is super strong with its rough special effects and damage!!
I was thinking that there seems to be a restriction that prevents it from activating in enclosed spaces… Even considering that, it’s still really strong.
When Sun Jian was dying, I was ignoring Papagan and moving up to the right. Did anything interesting happen if we had moved together?
The Musou series has quite a variety of peaceful endings.
Cao Cao, determined to dismantle all the old regime’s constraints, unified the realm and in the end, he was the last remaining relic of the past! He escaped on horseback and never returned again.
The Wei has… so many talented people and everything is going smoothly, so I thought it would be fine to be last… that’s what I ended up thinking.
The one-on-one duel tournament was tough if we didn’t settle it quickly with power bombs or gut punches.
If you’re good at parrying, you can handle anything, right?
It’s obvious because it’s a losing event.
The difficulty of the Battle of Red Cliffs is quite tough for Wei.
Well, I’m playing on the Musou difficulty, so that’s why, but I managed to get through the other routes somehow; however, Wei is impossible! So I lowered the difficulty.
>>41
I love seeing the burning Red Cliffs ahead after climbing the slope with Cao Cao.
>>41
It was quite tough there even on the normal first round.
The final large army battle is seriously tough.
I’m also playing as Liu → Sun → Cao, and I’m currently progressing with the Cao Cao army in an alternate scenario.
In a one-on-one fight with a spear, I’m incredibly weak, but when it comes to scattering weaklings, I shine.
The power of the guard strong attack is amazing.
>>43
It’s tough that there aren’t any attacks that can break through or push in quickly when collapsing the enemy, even though one-on-one fights are fine…
The self-charge motion is too long to push.
The spear has significant value in briefly switching to gather gauge for grass cutting and for using a strong counter guard.
Indeed, the gauntlet… the gauntlet solves everything in a one-on-one confrontation.
I just bought it yesterday, but is there any benefit to starting on difficult mode right away?
Like gaining more experience points or getting better drops.
>>48
Those two are exactly the benefits.
If I kept playing at the highest difficulty, by the time I cleared two routes, I ran out of ways to use my experience points.
>>48
The increase in military achievements is somewhat improved, and the difference from the highest difficulty level unlocked after clearing is the smallest, so it’s easy to transition smoothly.
Well, it’s best to choose what you like without overdoing it.
>>48
Those confident in their actions will find that only adversity prevents it from becoming an easy game.
I really wish I could equip two weapons and have a quick change option…
>>49
This
I should be able to carry weapons like Benkei.
Conceal hidden weapons as well.
The spear has the challenge of one-on-one fights with strong opponents.
If you don’t have enough fighting spirit built up, it’s tough to break through the outer technique.
The neckline of the Woron outfit is so provocative that I can’t concentrate on the conversation.
>>53
That obi clasp and obi are the key to peace… no, just a piece of rag, aren’t they?
When you strike with your gauntlet and letters appear on your back, stepping back and performing consecutive straight punches from the tiger stance or a triple energy blast becomes fun once you get used to it.
The gauntlets are enjoyable to use because they have stances beyond just martial arts.
What strategy are you using?
I think fire arrows and cavalry charges are a must, but I wonder if things that intimidate the enemy or catapults are strong.
>>59
Before clearing, fire arrows, charges, and cavalry charges.
Now it’s fire arrows, fierce assault formations, and tank charges.
The fierce assault formation has an incredible enemy general’s restraint time, so personally, I definitely want to include it as it is extremely strong.
I started the second week in Wei and raised Zhen Ji’s bond to 5, she’s super cute…
That being said, I had an image of past works.
When I started calling myself a girl, I thought, “That’s too much of a stretch!!”
When I raised Zhang Jiao’s bond, it became even more difficult!
I realized that martial arts are the strongest in this game…
I thought I was using the “Hōten Geki”.
Wouldn’t this be good enough?
I don’t really understand how Shoku IF has changed!
But it was really fun because I was able to get a 4K kill in the main camp assault.
>>67
Since we have justly acquired Jingzhou, the potential sources of trouble in the future will be greatly reduced.
I seriously believe that I can rise to a level where I can reach the world.
>>72
If it changes like that, I would like to have data transfer when the second one comes out.
>>72
If it’s Simulation Romance of the Three Kingdoms, there’s nothing but Jiangxia at Red Cliffs! Starting with 2 or 3 extra ones changes the situation, and I’ll soon be able to get the four counties of Jingnan, so it feels like I’ve already won.
>>67
It’s obvious, but while Kongming only makes plans to let Liu Bei escape, he’s recklessly going solo to beat up Cao Cao, which is just way too much, you know…
It feels like an era has ended with the death of Guo Jia…
>>69
The special attack in the battle with Lu Bu was worse for your body than the cold, right?
Kokai Buster is really strong, you know, with those gauntlets.
The biggest difference between Normal and Hard is
It’s because of the reduced consumption of fighting spirit when guarding, as well as the shortened grace period for parries and just dodges.
Playing on hard mode, even with the release of the “Musou” difficulty, it just feels a bit tougher than before.
If we go from normal, it will become a bit challenging because we’ll have to change the way we’ve developed our fighting style over more than 30 hours.
In a situation where I could have countered by holding my guard, disadvantages are accumulating.
This is the first time I’ve seen a fighting style that’s strong in this type of game.
In the end, I was using intimidation, cavalry charge, and tank charge.
I feel it’s a hassle to master martial arts…
>>77
I won’t use things like Instant Transmission anyway, so it’s fine…
If we can carry meat buns, then can’t we carry baijiu and chug it down too? We’re the ones!
I’m using a strategy of overwhelming force with tank catapults to absolutely annihilate.
If Guan Yu in Jingzhou doesn’t face harassment from Wu, his foundation will solidify.
But without Jingzhou, Wu will only shrink, so I think they will still try to interfere somewhere.
Shut up! Take this Taihei Power Bomb that Lord Huang Gai taught me, Cao Cao!
Even the main character, named Shiroran, doesn’t call me by my name with voice, you know.
My real name is Shiran.
It’s really huge that the turmoil between Jingzhou and Guan Yu is likely to decrease.
I think it would be more stable to create a clone of you and assign it to the three countries.
We annihilate those waiting in ambush while completely wiping out the pursuing forces in the retreat.
The enemy is gone, so we can retreat! It’s your specialty to do that!
Liu Bei is taken aback, thinking that Lü Bu is really something.
But with the enthusiastic Zhao Yun or Zhang Fei beside us, we can do it! It’s fine to say we did it!
The ones not chosen for accompaniment are almost invincible on that map.
I don’t know a name like “Purple Luan”!
The power bomb is not only very powerful, but it also knocked out over 100 people with its shockwave, which is amazing.
A withdrawal battle… we just need to defeat the enemy’s supreme commander, right…?
Also, in Normal → Hard, enemies will stop dropping meat buns (unless you have an effect applied with a weapon), so managing your health will become stricter.
Especially in the early to mid stages of the first hard mode when not everything is prepared, I think there will be moments that rely on near-death HP regeneration and guts survival.
The instant dimensional body is too quickly invincible and gets hit right after flying, so I really can’t think of a way to use it.
I’m going to help Lu Bu! Oh, I’m going to crush Yuan Shao’s big army! ❤
>>95
That’s interesting, I’m going too!!
Isn’t that a strategy from Super Robot Wars or something?
I guess it becomes harder to recover fighting spirit too.
I’m not doing it because this part is more difficult than the input acceptance for guards and parries.
The difficulty of the game changes significantly depending on whether you understand the special effects and the floating combos of each weapon.
>>99
I don’t understand… Honestly, my head can’t keep up with the rapidly changing situation… I feel like I’m becoming like Liu Bei’s older brother…
If you’re trying to go for Liu Bei, it’s faster to crush Meng De the moment he appears rather than half-heartedly paving the way for Liu Bei, so it’s just too typical of you to be such a brainless fighter.
When I did it on the first round in Kure, there were so many narrative deaths that it’s so surreal to see the fate of the world being decided. It makes me laugh.
So for the second week, I chose Shu.
It seems that there’s no Japanese text provided to translate. Please provide the text you want me to translate.
And then──
Liu Bei Yes, yes Enshu’s choice
Liu Bei borrowed an army from Cao Cao to attack Yuan Shu.
Taisho
After that, I stay in Xuzhou.
© Koei Tecmo Games
It seems that the text you want translated is missing. Please provide the Japanese text you’d like translated, and I’ll be happy to assist you!
It didn’t work out due to the party’s death.
I’m glad I don’t have the trophy for mastering all martial arts.
I’m so strong that all the strategists managing me throw in the towel.
Can you entrust me with a surefire strategy?
>>103
I would like to ask you to handle supply route disruption, sudden attacks on nests, and base defense.
>>103
I don’t want to be bound by a plan…
>>103
I will defeat the Supreme Commander!
>>103
In the first place, when the enemy responds to a strategy devised by a military strategist, unexpected events occur.
Since the enemy has just started to aim for here and march, it’s best to throw it or leave it to someone else, as I detect their intentions and rush to interfere.
I’ve pretty much mastered everything, but I’ve completely neglected the Shunkūshin.
Since I’m going to charge into the enemy lines anyway, it doesn’t matter what tactics you suggest, so I don’t need it.
I wanted to use weapons that completely disregard the historical background, like multiple swords floating on my back, a gun lance with a jet engine, or a tonfa with a machine gun…
>>109
Even Shin, who is always full of out-of-place artifacts, would probably become quiet with this style.
The assault formation can stop enemy actions and deplete external power, making it an exceptional performance, though it’s limited to strong opponents.
Is the Unrivaled Mode about timing your attacks while charging the gauge and then unleashing it?
I’m doing something like delaying the guard and evade to prepare for a throw escape, but the timing is quite tough.
>>114
Only blocking easy-to-understand attacks.
I want to move like Vergil with an extra sword…
It seems there are a few generals who got their butts kicked on the way back from going out for a meal, even if they aren’t shown.
>>116
Let’s have a cozy time together…
Forget about playing and guarding.
Ending it all at the halfway point.
Because it’s best for me to have a bird’s-eye view of the battlefield in real-time and be able to maneuver.
Just by looking, I still don’t know if there are any parts of the correct gates in the Eight Gates that are really different from the others.
“Can you at least tell me where I should be looking, Zhou Yu?”
>>121
Is it the place where the flag is standing? I tore it, but I couldn’t understand any other differences.
>>125
I don’t think it needs to be understood other than by your eyes… it just came up in the context of the conversation.
Can you trap someone if you float them while spinning the staff over your head?
>>122
I think it’s possible to loop a bit, but I haven’t tried it.
In the case of a Just Guard start, I’m doing Guard Strong Charge (float) → Weak ×3 Strong ×3 → Demon God Dance, or something like that.
If it’s above hard, the normal guard becomes a product of a just guard miss, right?
>>123
Since I’m not even aiming to shoot in the first place, I don’t press the guard button.
>>126
Once you read the first hit of a combo, the timing of the second attack will definitely be fixed, so if you evade that, you can gain a significant advantage.
I couldn’t clear the challenge against the invincible Lu Bu if I didn’t do that… probably just because my level was low.
Speaking of which, can Yaemon forcefully take down the northeastern base without capturing it?
Shall I crush Xu Shu’s face?
To be honest, I can only properly grasp the controls of a sword that feels like an extension of the traditional Musou.
When I took the Wei route, it was really difficult for me because they kept saying things like, “Even Guan Yu and Zhang Fei were getting along so well…”
Being captured alongside Guan Yu on the Shu route felt refreshing.
He decides all the terms of surrender.
All the generous treatment for the invitation goes to Guan Yu.
Once we join up, all everyone says is, “We did it, Guan Yu!”
I was thinking about joining Wei.
>>130
I thought, “We’ve been together for a pretty long time, and in the end, we’re just like brothers.”
Wei’s me: “I really wanted a Red Hare…”
The Shu guy: “When did Guan Yu end up riding the Red Hare horse after we were captured together…?”
In the Eight Gates of Gold and Chains, even if you enter the wrong gate, you’ll only have to face off against high-spirited, invincible generals, so don’t worry about making mistakes.
Fire arrows also fall.
Because I was completely overshadowed by Guan Yu in the defense of Kahi Castle and around the Thousand Li journey, I was also heavily involved in the two major events of Zhao Yun and Zhang Fei at Changban! I was surprised to be included!
I’m just going to crash anyway, so I don’t really need to accept a one-on-one duel, right?
>>136
Stages where if you don’t reduce your time in the first half, it will become hell in the second half, especially when there’s a time limit.
When you want to decide quickly, you have no choice but to do it.
>>136
Since I can just cut it and do a belly punch, it’s faster this way, and it also breaks the morale of those around me, so I start to think it’s a huge advantage in the late game of Musou…
>>136
Rather, in high difficulty, winning a one-on-one duel that can result in instant death is actually easier in many ways.
If we lose, we retreat.
>>136
Rather, if you fight normally, it becomes too stiff, so if you can land a single martial arts strike, you can easily overwhelm them; one-on-one battles feel somewhat like a salvation…
Because I chose him as my companion, Zhang Fei let them pass without defending the bridge…
>>138
If you’re going to take on a challenge, you have no choice but to choose Zhang Fei; otherwise, it’s impossible…
>>141
I could go even with accompanying Zhao Yun!
Ignoring the Zhao Yun route completely, I passed the blame onto Zhang Fei and went to help the other generals.
Nevertheless, it was the unscathed Zhang Fei.
I’m the one who defeated face and literary beauty, right? Me…?
In the Wei route, it’s like everyone should just face off one-on-one at Red Cliffs! There’s just not enough time!
Sussussus Yellow Cover Buster! I’ve become addicted to it…
The martial arts tournament is so tough that you have to win in one-on-one combat; if you mess up, it’s faster to intentionally die and retry.
Face Ryo and literature Shu are good guys who challenge each other to a one-on-one duel.
Every time the background is revealed, I feel like, “What is that? I’m scared…”
It is said that Guan Yu defeated Hua Xiong, face and appearance of Cao Cao, but do you know that the truth was due to the strategy of Taiping?
I want someone who can taunt, “Come fight me one-on-one, are you scared, huh?!”
>>153
The guard boys say things like that.
Above all, the one-on-one battle probably stops time, so that is significant.
>>154
Thank you, Jun-nii…
Compared to that, Zhou Cang!!!!
Buster! Stomach punch! Horseback attack!
The fun one-on-one duel is over.
Haa… haa… the horses have been assembled…
Both Lu Bu and Guan Yu are scary…
>>160
I will instantly open the bridge…
While it’s said that the Wei are tough at Red Cliffs, the side opposing them faces an initial fierce assault from Wei that’s equally nauseating, so it’s considered a fair fight.
>>161
I will do my best! And there is a tremendous momentum with which I am being done in by Kan-sama…
Can you ease the conditions for the Red Hare? It’s a bit too difficult for me.
Nagazaka, I want to operate solo too.
Zhang Fei will hold them back, and Zhao Yun and I will wreak havoc—it’s straightforward.
The final part of the Battle of Red Cliffs in Wu was tough.
The Red Cliffs of Shu had a tough opening.
The time limit for Huang Gai at the Battle of Red Cliffs of Wei was tough.
The last battle at Red Cliffs was tough for both sides, and both the general and I died multiple times…
Because you will be hit by Xu Chu first at Red Cliffs.
>>155
If it’s just to enjoy the story, that’s fine.
However, unique equipment, additional tactics, and named horses can only be obtained at the highest difficulty level.
I was caught in a tangle even when the cameras went somewhere during the performance with a large troupe…
>>155
I’m playing the third round on normal, and since I’ve gotten stronger, there are parts I can finish off quickly and easily.
If I quickly reduced only Kahi’s health, would it become more difficult because the companions would start their awakening and continuous attacks until they were all defeated?
>>155
I’ve never done it, so I don’t know… If you’re enjoying the story, there shouldn’t be any problem, and if you think you’ll get bored, it might be good to switch to hard mode or something.
By the way, if you want to collect trophies or strategize weapons and martial arts, playing on the highest difficulty after clearing the game is essential.
In the game, it feels like the difficulty is normal, but people immediately say “this is bad, this is bad” and end up losing just like that.
The first travel time of the Red Cliffs Wei is unpleasant.
>>175
The Allied side is also thinking to quickly dock the ship!!
I’ve been progressing through the second round of the Kure route in adversity, but it seems I can manage pretty well…
I made it to before the Red Cliffs, but using the mobile gong as mentioned only raised morale by one level, which significantly delays the retreat of my allies…
My second route is usually normal, but I was doing a Musou run only in places where I could get 8 weapons or bodyguards…
If you can get the 8 weapons from the Yellow Turban battle, you can pretty much fight normally in Musou.
I’m relying on the fact that Hiki will still play even if I do it somewhat roughly, thanks to the extended reception hours.
During the white wave subjugation battle, my allies stopped moving and I charge into the enemy’s main camp alone…
Let me skip the cut-in of the white sage on the second round!
In other routes, once the fierce attack at Red Cliff is fended off, it becomes counterattack time.
In the beginning, Wei isn’t necessarily pushing, but the counterattack from the fire strategy is brutal, and it feels tough that the victory condition changes to retreat and enemies increase.
In Shu’s Red Cliffs, if I let go of the morale-high lone Qiao and take either of the other two with me, things will get a little better for me.
If you just want to clear the stage simply, you can manage even on the Musou difficulty if you’ve grown normally.
Challenge is hell.
The fact that weapons like Zetsuei and Hakkoutenki are relatively easy to acquire is Koei’s goodwill.
From the beginning, I thought tackling challenges in order would be manageable, but then I got overwhelmed with despair.
>>186
I finally thought I had reached the gate, but then I started to despair as it slowly began to clang again and again.
>>186
If we leave the base securing to our allies, we have to hurry and sweep through the battlefield or we won’t make it in time…
In the Cao Cao army scenario, the morale of the allied forces is high even at the beginning…
Please hang on a little longer in the Allied forces scenario.
>>187
The front line on the side where I’m not quickly collapses…
Chapter one has good events like cooperating with the Yellow Turbans, but I want to skip the tutorial elements.
I tried a little bit of the “Invincible” mode at level 60, but even though I haven’t trained at all, I’m left wondering if I can really clear these challenge conditions…
>>192
It’s surprisingly easy.
It’s basically just saying to charge in and attack the general, deviating from the usual straightforward approach.
Zhou Tai’s weapon has the motion of a broadsword, but the graphics completely resemble a curved sword.
I want that too.
I was progressing through the second week effortlessly, but…
The last challenge with Lu Bu was so brutal that it feels like it should be attempted with a fully developed character, right? Well then, I’ll do it now! I ended up wasting my holiday on it.
I was able to see through all the red buzzing and land a final strike.
I was level 64.
After clearing the challenge with Lu Bu at Xia Pi, Lu Bu at Hulao Gate feels soft…
Stop making it so that the triggered effects during an event are nullified; it’s really frustrating for me.