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DeNA, which is performing well with “Pokepoke,” reported a 8127% increase in game business profits — overall, it recorded an operating profit of 20.9 billion yen for Q3. The Pokémon Company announced on February 7 that it is enjoying “Pokémon Cards” on smartphones! Pokémon TCG Pocket opens. DeNA announced its Q3 financial results for the fiscal year ending March 2025 on February 7.
The Megido is ending, so everything is going smoothly.
If you’re making so much profit, please give back a little to the users…
>>2
Are you demanding more despite the enjoyment of being able to make purchases?
>>2
Why is that?
If we’re going to give back, it should be to the publisher, which is The Pokémon Company, and the shareholders.
The user is neither a rights holder nor have they invested a single yen.
>>2
Then buy some stocks.
>>2
Don’t make me laugh, a beggar being a guest.
>>2
We’re giving back to the Yokohama DeNA fans!
Pokémon is amazing!
Thanks to you, I was able to buy the Bauer!
I have the skills, but since I have nowhere to go, wouldn’t it be cheaper?
It’s obvious that PokePoke is amazing, but I didn’t realize that DeNA’s games weren’t selling that well.
>>7
Wasn’t there a discussion about shrinking the business until PokePoke comes out?
>>7
About FEH, Othelonia, and Pokémon Masters?
It’s just like that right after you go out.
If it can be maintained for five years, it would be amazing.
It’s impressive how you’ve established a connection with Pokémon without even realizing it.
Please do something about the embarrassingly low level of the UI that is just not acceptable for global distribution. Is this your first time making a game?
Honestly, I still can’t believe Yokohama became number one in Japan.
I thought it had completely turned into a baseball company, and then it hit a big mountain.
It gives off an image of an advanced IT mega venture, but in the end, it’s just a gacha game company.
What’s the matter?
If you think you can get by just by taking baseball seriously, even at its worst.
Compared to the era when teams were being forced onto each other a long time ago, the management has become more sound.
In terms of games, it’s quite commendable that they are still managing Mario Run even now.
Rarely holding events.
If you have that much surplus, please do a more effective job at public relations…
>>19
If you’re in the black like this, aren’t you effectively doing PR?
Since it’s trending, it seems like we’re in a cycle of increasing people, so PR doesn’t seem to matter much.
When you do it, you realize how incredibly popular Pokémon is.
I wish they would do something about the system a little more.
It’s a bit nostalgic, isn’t it, DeNA?
Didn’t you make a fortune from a game before?
There haven’t been many casual Pokémon games for player versus player, right?
I still haven’t gotten used to the Oh Oh Wow Wow DNA BayStars.
Even if Apple and Nintendo take a portion of the sales, this is still the profit.
If we pour this money into the bay, the batting average will increase by 8000%…
>>30
It’s about time to allocate some points to defense as well.
It’s just a small payment for the pre-pass, but I’m fine with spending more if it means increasing the number of decks, so please take care of that.
I feel like it’s more liked as a baseball team operation than as a game company…
>>34
It’s no doubt that the best road pavement in Japan started with DeNA.
I only have one unit, but I own stocks, so I hope to earn more from now on.
I thought it would be sold immediately when it was bought, but it’s being operated properly, which is commendable.
It’s also here, like Mirative.
It feels like an overall business company, so I don’t really have the image of a game company.
The shareholder benefits are also related to baseball!
Are you a baseball shop?
I think it’s better to be involved in something completely unrelated than to buy content that results in a loss.
Wasn’t DeNA on the verge of going under?
I used to think it was a really shady company back in the day.
It gives the impression that nothing was going well.
I’ve always thought it would be nice if we could play Pokémon cards in a regular game.
I completely missed it, so I haven’t done it.
There was indeed a trend a while ago that mobile games and even earlier online games were seen as questionable.
Companies like GungHo, Nexon, and Mobage have all become quite impressive.
Game segment profit is
It’s quite extreme that it’s exceeding the company’s profits.
Only games and sports are generating profits.
I wonder how many years a social game can last.
Is it fine as long as we can recover expenses, regardless of the number of years?
>>48
It depends on the size of the company or game.
I think it depends on whether we can gain loyal customers… just like how games like Puzzle & Dragons and Monster Strike remain popular despite their repetitive management and inflation.
From what I’ve seen of the events and operations so far, it seems poorly made enough that it might not last for 2 years, but since the number of users is on a different scale, I feel like it could last for about 10 years.
>>52
It feels like we’ve been doing it that way with card Pokémon since the beginning.
The president of a game company is never called by fans.
You’re probably half a baseball shop by now.
It’s way too scary to just crush the anniversary of Dokkan with mere pack additions.
What is Gree doing now?
I don’t think it would be a problem to use even 1% of the money I’ve made to fix the app’s UI for now.
>>57
It’s so interesting that the card’s search history is displayed with a time format.
>>57
The behavior after opening the pack is way too gross.
Especially when you draw a new card.
>>57
Seeing the strange UI around here makes me feel the genes of Duel Masters inherited in it.
Game players might have a mix of love and hate.
From the perspective of Yokohama fans, there are only benefits, so it’s no wonder the Nanba call occurs.
It’s amazing that last year, everything except baseball was in the red.
If it’s not Pokémon, it’s questionable even for six months, let alone two years.
It seems like Megido gathers a lot of enthusiastic users, but they are mostly customers who don’t spend any money at all…
>>62
There weren’t many places to spend money in that game.
Sooner or later, will there come a time when it will inflate in power just like in reality?
We did it! Let’s build a stadium!
DeNA’s stock is at twice the price it was last year, that’s amazing.
Please increase the dividends…
It’s really annoying that I have to exchange them one by one at the shop.
Let me exchange them all at once.
I would be happy if they improved the UI for searching cars, deck composition, and pack pulling.
To be honest, a game that allows users to open two packs every day without having to do daily tasks in a DCG mobile game is pretty good at giving back to the users.
This is the first game where I can think of about 20 UI improvement points.
I think Pokepoke is just a game where you open 2 packs a day.
There might surprisingly be people who are serious about using it as a competition tool.
>>75
If there is no such demand, we won’t hold in-person events.
The UI is terrible in the main Pokémon games too, so I feel like it’s cursed.
Didn’t Nintendo team up with Cygames before?
Mobile games can make a big impact if they become a hit, right?
There are companies that have been sustained by a single game for over 10 years.
The sense of UI and event specifications is just terrible.
That’s amazing, but does this mean that profits were so weak last year?
I didn’t know because I hadn’t done it, but was it DeNA?
The game segment is
The profit until the third quarter of last year was 300 million yen.
This year, it’s 2.4 billion yen up to Q2, and the impact of PokéPoké is too strong.
DeNA and Nintendo have a relatively close relationship.
As for Pokémon, I continue to have a connection because of Pokémon Masters.
The UI is so poor that it doesn’t feel like a game from the Reiwa era, but on the other hand, the card adjustments are excellent, so I guess the difference in talent is significant.
The UI has a sense of style, but it’s more about being easy to understand.
It seems there are some people who prefer things to be simple and cool…