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[Granblue Fantasy] It’s the 1st anniversary of Relink!

Otaku Reviews+

【グラブル】リリンク発売1周年ですわ!|Otaku Reviews

1: Otaku ReviewsYeahx2

The replies are filled with hopes for updates and a sequel…

2: Otaku ReviewsYeahx14

I want a sequel more than an update.

3: Otaku Reviews

Rilink 2 will take another 7 years to be released since Rilink 1 took 8 years from announcement.

4: Otaku Reviews

>>3

I think it will take about five years because we definitely have the know-how.

5: Otaku ReviewsYeahx9

>>4

It’s long~~!!

13: Otaku Reviews

>>4

In the meantime, I’ll keep updating to keep things flowing.

17: Otaku Reviews

>>4

If anything, I’ve changed companies, so the first 5 or 6 years are a waste.

20: Otaku Reviews

>>17

Plus, since there’s also time for developing our own engine, if a sequel is released, it seems like it would be faster.

26: Otaku Reviews

>>17

I feel like the demo play of the Fracan battle that was released right before the company change was almost the final version.

6: Otaku Reviews

The guy in the black curtain with glasses is too wasteful to dispose of…

7: Otaku ReviewsYeahx7

I want to see Magi-ne’s oil weapon brag at the main house too!

8: Otaku Reviews

>>7

My heart aches from having my Mjolnir broken.

9: Otaku Reviews

I also want to smack others besides Far.

10: Otaku Reviews

I want the main game to implement a relink character.

11: Otaku Reviews

I bought it because I recently returned to the original, but it doesn’t come with a code anymore.

14: Otaku ReviewsYeahx2

>>11

The Steam version is not included, you know?

18: Otaku Reviews

>>14

It seems that the PS4 download version hasn’t been available for quite a while, so it looks like I had no choice but to look for an unopened disc version.

12: Otaku Reviews

I want ReLink 2 as well, but I hope the other projects that haven’t had any updates will progress quickly.

15: Otaku Reviews

>>12

It seems that Project Awakening is still mentioned in reports from CA and Cygames, so it hasn’t exploded.

19: Otaku Reviews

The code deadline has long since passed.

21: Otaku ReviewsYeahx1

>>19

Did you not extend it?

22: Otaku Reviews

The expiration date has only passed for the attachment, but the usage period has been extended, so it’s for those who have already made a purchase.

23: Otaku Reviews

As expected, Granblue Fantasy probably won’t still be around by the time the sequel comes out.

28: Otaku Reviews

>>23

The expiration date for serial codes has been extended to 2030.

Since it was extended further last year, it will probably continue until then.

In the first place, Granblue Fantasy will end before the gods’ battle.

29: Otaku ReviewsYeahx2

>>28

As long as Cygames doesn’t falter, Granblue Fantasy will continue to thrive.

35: Otaku Reviews

>>29

Is there any basis for the assertion that Granblue Fantasy is not included there?

31: Otaku ReviewsYeahx3

>>28

The end of Granblue Fantasy will be when Cygames ends.

24: Otaku Reviews

I will apologize on my knees regarding the matter of Magi sister Mjolnir…

25: Otaku ReviewsYeahx5

>>24

I am the one being bowing down in apology, you know!?

27: Otaku Reviews

My friend who joined from Relink said they still can’t use the benefits they received…

It seems to be about the release of the Ten Ten or Sage…

30: Otaku Reviews

The Furakarn stage presented at the 2018 Granblue Fantasy Festival has some differences in the details, but the overall structure is the same as now.

32: Otaku Reviews

Is the update to make Magi sister usable out yet?

33: Otaku Reviews

It seems that the next work will be announced only after the release date is properly confirmed.

36: Otaku Reviews

>>33

When I make an announcement, I believe I can deliver it on that day.

34: Otaku Reviews

It seems interesting, and it’s half off on Steam, so maybe I’ll give it a try.

39: Otaku Reviews

>>34

Until the story is cleared, without any complaints.

Since then, it’s been about gathering various things… in Granblue Fantasy…

50: Otaku Reviews

>>39

It’s a relink until you clear the story, but after that, Monster Hunter begins and ultimately leads to Granblue.

37: Otaku Reviews

It’s really amazing that there are so many characters and so many voice interactions between them.

38: Otaku Reviews

It’s a generally satisfying RPG if you ignore the post-story completion elements.

40: Otaku Reviews

Since Cygames says that Granblue Fantasy is their icon, they’ll probably keep it in some form.

41: Otaku Reviews

Aren’t you coming to GBVSR, Magi-nee?

The BGM is already here and the Harvin slot is filled, so it’s fine, right?

54: Otaku Reviews

>>41

I want you to come, but I definitely feel stronger about not wanting you to come because it would turn out badly.

55: Otaku Reviews

>>54

The young lady does not poop.

42: Otaku Reviews

It’s fun, but I really can’t do random multiplayer anymore, so I need to recruit somewhere.

43: Otaku Reviews

The story turned out to be just what I wanted to do!

44: Otaku Reviews

If it’s MOD, then we have it.

https://livedoor.blogimg.jp/nijigen_daily/imgs/4/5/45fe0af1.jpg

45: Otaku ReviewsYeahx4

>>44

You are an adult, aren’t you?

46: Otaku Reviews

Wasn’t it clearly stated that Kamibaha wouldn’t end?

47: Otaku ReviewsYeahx1

This is the leader.

48: Otaku ReviewsYeahx2

About half of my playtime is just idling!

49: Otaku Reviews

If Magi-nee is moving around busily like a captain, it’ll make me laugh a little, so that’s no good.

51: Otaku Reviews

Even if they don’t play the original, they can still have a lot of fun, so I’m recommending it to friends, but it’s sad that they shy away because they haven’t played the original…

When they actually do it, they say it was interesting even though they haven’t played the main version.

52: Otaku Reviews

After leaving the screen idle for a few hours, I managed to get my strongest equipment ready.

Doing this manually is really crazy; it’s more of a hardship than the original.

53: Otaku Reviews

Sharu is surprisingly treated as older, and I’ve discovered various things, like how in that world being short means you don’t get hit properly.

56: Otaku Reviews

Isn’t being able to do idle farming on consoles too faithful to the original?

58: Otaku Reviews

>>56

It’s a way of speaking that suggests it can be repeated in the original work…

57: Otaku Reviews

While simply enjoying it as an action game, suddenly you encounter things like damage cap release and follow-ups, and you’re like, “Oh! Granblue!”

59: Otaku Reviews

>>57

The critical calculation formula and damage cap were truly Granblue, weren’t they…

It’s nostalgic to see players who didn’t know the damage cap posting screenshots and videos saying it’s a bug!

60: Otaku Reviews

Pursuit, pursuit, damage cap, damage cap, damage cap, exhilaration, exhilaration.

61: Otaku Reviews

Yes! You can also do idle farming in the original work! (BAN)

62: Otaku Reviews

I think that without knowledge of Granblue Fantasy, you would be confused about the damage cap…

63: Otaku Reviews

If automatic quest reacceptance appears in the original work, it could lead to a terrible situation.

64: Otaku Reviews

It’s better because it stops at a specific value rather than fading away like the original.

65: Otaku Reviews

In sequels, there are patterns where characters from the first game become available! However, if a sequel comes out and the setting changes, it’s more likely that characters from the first game won’t appear.

74: Otaku Reviews

>>65

Since Yachima, who has been on the moon at the main house and has never ridden on a Grasaï, has been implemented, anything goes!

66: Otaku Reviews

I thought I might buy this since I got a PS5 Pro, but it seems the original bonuses won’t transfer…

70: Otaku ReviewsYeahx1

>>66

It was precisely because the benefits expired that it started to be sold on sale.

72: Otaku Reviews

>>66

It’s a first-time bonus, after all.

67: Otaku Reviews

I don’t know any other action games that have a damage cap system…

68: Otaku Reviews

The relics and the update additional content…

69: Otaku Reviews

It seems that there were development delays due to the in-house engine.

If there is a next time, I will probably use regular development tools.

If that’s the case, the characters we already have will have to be completely redone, but I want to allocate those resources to creating new characters!

79: Otaku Reviews

>>69

It’s a waste to develop the engine specifically so it can be reused in other games and then only use it for Relink…

81: Otaku Reviews

>>69

It’s baffling to think that after going through the trouble of creating our own engine, successfully developing games with it, and receiving positive feedback, we would just throw it all away.

71: Otaku Reviews

Everyone wasn’t doing it towards the end; it was like a bug fix that just reduced the number of simple things we could do, weakened us, or significantly strengthened other characters!

73: Otaku Reviews

The damage cap has limited the variety of builds.

75: Otaku Reviews

I remember that the damage limit setting was quite loose.

Isn’t it that D’jehuty from Cagliostro can deliver maximum firepower?

76: Otaku Reviews

I think it’s quite harsh that high-difficulty bosses can only be defeated with a specific routine, or else you get wiped out immediately.

78: Otaku Reviews

I seriously think that my inability to be useful is the biggest bug.

If it’s a game where you can use an idol, wouldn’t it normally be implemented later as well!?

80: Otaku Reviews

I feel that they really don’t want to make it easy, adjusting things like nerfs for Par and gun characters.

82: Otaku Reviews

>>77

The problem is that other volunteer wikis and corporate wikis are also pathetic…

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