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The only Super Robot Wars I can think of where Lalah appears is A, but I wonder if there were older Super Robot Wars where she appeared.
>>1
Don’t appear in the second and third.
I didn’t join as a member, but I participated as a spot player.
It also appears in Compact1 and will become a companion.
There aren’t many stories that focus on the First itself.
When they appear, they generally give off an image of ghosts.
Even if you bring Hermes, well…
The first generation doesn’t appear very often.
If you find it, it will relatively join you as a hidden character.
Isn’t it about XO?
Appearance as a pilot.
It might be because they want to make it easier to discuss things after Z, but it’s fundamentally after the end of the first part of Super Robot Wars.
Sometimes, even if we talk about the first one, it’s like α where only Lalah and Garma get killed.
It could be used as a hidden feature in Second G, but it’s difficult to use due to low spirit.
If we narrow it down to the Universal Century, the variety of participating mobile suits might become a bit lonely.
Lalah is treated poorly, but…
When you acquire Hermès, you are quite favored.
Basically, Amuro and Char are participating in Char’s Counterattack.
You can’t produce it unless it’s a clone like the Zabi family from F.
It seems possible to create a two-part scenario with a time progression in the story like “First → Z” and “Seed → Destiny,” but it might be too troublesome to implement.
When it comes out, the NT level is exceptionally high.
It could be used in GC/XO, but when you joined, Quattro came with you, and a full set of Char’s custom units was thrown into the warehouse – are you really trying to hide your true identity?
>>16
“Shah! Shah! Shah! It’s better than A Quattro rushing to the reinforcements while shouting…”
>>17
As long as you don’t ride the Gelgoog, it was with love for the water planet, right?
I think the treatment is quite good considering that the dead can survive and become allies.
Foou can die depending on the conditions.
Puru Puru 2 is an unconditional survival.
>>19
I feel like there was a moment in some Super Robot Wars where these two were a choice between two options.
>>21
Second time
After convincing Pull to join us, we have to pit Pull against Pull Two and let Pull die, or else Pull Two won’t join us.
In the third series, Lala appears early on and, while she takes a detour, she shows up as an enemy in just one episode and then fades away without dying, which creates a mysterious position for her.
I wonder if, by some mistake, Lalah will turn out to be the final boss.
I feel like it outshines Shirocco.
>>22
I’m only out here because Char told me to, so my motivation to fight is low…
>>22
Both seem to be giving the staff a hard time handling them.
Fundamentally, the role is too short.
>>23
The character comes out of nowhere in the original source and there’s no depth to them at all.
>>24
Huh, is it really something like this…?
Because I’m dragging that short period for my whole life, I can’t help but think that NT is troubling too.
Generally a bad spirit.
If I awkwardly stay with the group, it seems like it would be difficult to handle.
People who sometimes follow when you launch a funnel.
Sometimes I think it’s your fault that Amuro and Char have been so awkward with each other.
>>29
I want to be with you forever.
>>30
You should die!
It’s dead…
>>51
Even though I’m dead, I’m still here…
Lalah is not someone who fights…
A person who is killed as just a weakling with no connection to either Amuro or Char in the Knight Gundam Story.
>>33
It was quite despicable as they were trying to turn Princess Frau into a monster to kill her.
Is it the ideal form for NT?
With few opportunities to shine and lacking a solid background, it seems tough to come up with lines even while alive.
CGXO is happy that Char survived unconditionally.
In the game, Knight Gundam is straightforwardly bad.
>>38
Among FC, Great Heritage, and GB, three are out.
It didn’t feel like there was a conflict between the two due to human reasons… maybe about the level of the 1st original work.
When you use a charge attack while riding in Amuro’s Z on D, it comes flying at you.
>>40
It’s too much like a spiritual phenomenon.
Saying something fluffy and profound is something that is allowed for the dead, so maintaining this character while alive is a bit…
I might want to see something like being teased, “Are you trying to play it cool, big sister?”
>>43
I wonder why I thought it was Chibode just from this line.
If it’s A, you can persuade them to join your team and see the interactions with Quattro.
I was doing the thing where I say, “I am Quattro Bajeena (so I am not Char).”
If we do a first season, we need to include some time-related gimmicks in the story, or else it will be difficult to incorporate other works from the Universal Century, making it tough to introduce beloved series like Zeta Gundam.
You became my companion in the Second G.
I suppose it’s meant to be the sound effect when using the bit in the original work.
It was creepy because they kept saying “Ra… Ra…” in the battle dialogue.
I got an idea! Let’s make it a Super Robot Wars where various worlds intersect and the timeline becomes completely chaotic!
I did it!
Z Gundam is a greedy set where Amuro, Char, Kamille, Shirocco, and Haman are all intertwined in one story.
>>50
Both the Titans and Neo Zeon are useful for storytelling, you know.
Sometimes I wonder how they would react if they met other NTs.
>>52
It’s easy to imagine the situation where Camille is mediating between the Colonel and the Captain.
It feels like Camille might end up resisting even more.
>>52
It seems like I could get along with Judou quite well.
Camille is normal compared to Lalah, but it seems like Camille might distance himself a bit.
Isn’t Hermes kind of big due to the SD conversion?
The Famicom was trying to turn into a monster to kill Frau, so it’s quite bad.
I don’t remember anything else.
>>58
The rest is mostly Char’s fault.
I wonder what game it was where Hamarn and Char were dissing each other over a competition.
>>59
Perhaps Gihren’s Ambition
>>59
Are you talking about Char?
I’ve already forgotten about that man!
Shut up! Don’t babble!
Knight Gundam Char has quite a long period as an ally, doesn’t he?
>>63
They won’t be hostile except for the OVA version where they come to steal the stone tablet…
I’m challenging Satan Gundam, but because I lack the strength, La La becomes forced to fight Knight Gundam and ends up dying, which is the case for SFC and GB.
>>63
The golden knight is practically neutral even on the ally side with the affiliation mark, so it might not matter that much.
The clearly supportive period would be around the time of the Battle of Zeon, like the times when the crystal shines or when there are spot interventions.
If it continues after Z, the relationship between Amuro and Char is in a very important position, so it seems that it would be easier to depict if they are not present.
The feeling of “What was A’s experience during the One Year War like, living so casually?” is really strong.
>>64
Char is still wearing a mask, Lalah is alive, but the Gryps Conflict is over and the Operation Steel Moon is in full swing.
Judo is on Jupiter, but Hamaan is not dead and is still meddling in the Earth sphere.
Too complicated.
It seems like this guy could pilot even as a ghost.
Hermès can also be moved.
When I went to outer space and came back, seeing the big-faced sunglasses on the White Base with Lalah and Char’s exclusive series is just too funny, like they’ve taken in too much good air.
The worldview is mostly built with the assumption that it is dead, just like Musashi.
…Musashi wasn’t like that in the past.
If I make it the first main, Amuro’s final mobile suit will end up being an old guy, so it seems like it would inevitably become weaker in terms of punches.
>>72
I wonder if it’s possible to bring the Expo Gundam now…
>>72
It’s fine to just showcase the ν Gundam itself, but it’s still kind of like… you know?
>>78
ν is a DLC, but the old man was stronger in OE.
>>72
The final scenario’s sub-boss is a Zong, and it doesn’t even match the boss’s stature.
If Lala had been alive, she probably wouldn’t have become Quattro in the first place, so there wouldn’t have been a counterattack…
>>73
Don’t become another Siegfried.
Super Robot Wars Alpha is also quietly doing a first run.
I’ve thoroughly killed Lalah in advance.
Well, since in the first second round, we are persuading and recruiting Amuro, it can be seen that the treatment was fulfilled.
>>79
In what series can we mentally supplement to not go with the Char’s Counterattack scenario?
It might just be that I’m used to Super Robot Wars, but I think that if Z is the axis, mixing in other Universal Century elements should be relatively easy to keep coherent.
>>81
Sirocco is too convenient for writing scenarios.
The final boss and the mastermind can do anything they want.
>>92
It’s unfair that I have no sense of discomfort at all, even though I understand the aliens attacking and the mysterious forces involved without any explanation.
>>97
A title that’s too convenient: The Man Who Returned from Jupiter!
The Gyazabi system developed too quickly, and in the 1st Amuro vs. Char, it was the ν-Sazabi.
>>83
Amuro piloting the ν Gundam appears in series like the Second Neo Zeon War and Hero History.
Surprisingly, the 1st Char doesn’t ride the Sazabi that often.
Even if Amuro is released first, in the end it becomes Quattro, and at A Baoa Qu we see Quattro start yelling “Die, Giren,” which makes Amuro’s presence fade away.
I want to see Amuro escape from A Baoa Qu in Super Robot Wars, but there might be too many prerequisites needed to recreate it.
It might feel a bit strange for young Amuro to pilot the ν.
The reverse was cool at 30, but…
>>87
If Lala is going to be so committed to being with Char in the α Azieru, then Amuro should be fine with the ν as well.
It gives off a feeling of not being able to ride along when only the strongest machine is carelessly prepared, like the ν.
There are many iconic MS and characters from the One Year War, but they are difficult to handle.
>>91
The Universal Century is often used as the foundation for world-building.
I feel like it might feel constrictive if it’s categorized strictly as the One Year War.
It’s a bit lonely that the original work’s reproduction decreases to make use of sequels and types like the first.
Well, for young Amuro, the ν Gundam is a return to the origins in terms of Super Robot Wars…
>>94
Kouji-kun… get on Great Mazinger…
>>96
(The BGM is Grendizer)
Lalah survives, and instead of prioritizing revenge or battle, Char gains family, going so far as to retire rather than retaliate.
Were you in OE?
>>98
Instead of being absent, Garma survives.
Someday, it seems like Shirocco will come from Jupiter along with ELS…
The era of young Amuro and ν was a game where he maintained a youthful appearance as a lieutenant and acted as a senior character until he was created with a Z face in full completion.
I think there are good aspects about it being that style.
Sirocco is the source of chaos that comes completely from outside the world, so it tends to fit neatly with any external forces it partners with.
>>105
Making it the final boss is something like…
Well, that’s fine!
>>108
It’s impressive how someone can become the final boss in F with such great maneuvering.
The route to fight the final boss in the third chapter is quite straightforward.
After dying, you became a transcendent existence, but when you were alive, you said some vague things, yet you had quite a bit of humanity, didn’t you, Lalah?
In a panic, they called him “Char!” instead of the usual “Colonel,” and their mental state fell apart when they were used as a shield by the Dom.
It seems like White Zeta is convenient, but mostly you end up using Dijeh instead.
>>107
Perhaps the impact of Camille and Z switching to Amuro’s ν is diminishing.
She was just full of motivation, saying she would be helpful at any time, but Lahla herself is just an ordinary girl…
Things like the clone of Spacetime Robo Shirocco and the final battle-use mechs.
Recently, that element has been picked up by the Gundam official.
>>111
Wasn’t that Gundam thing starting quite a while ago…?
At the α point, it seems like they understand the existence of Ichirou Mizuki, so it wouldn’t make sense for them to leave the story halfway.
>>113
That is precisely why I had no choice but to leave partway through.
The α Shirocco must have had some circumstances that led to false memories.
It feels like the Universal Century related to Super Robot Wars A is finished up to Z Gundam.
Char stole the Prototype No. 2 along with Gato and the Black Tri-Stars.
Going to space, taking Lala, attacking Solomon, and trying to drop the colony on Earth.
If we fail, joining our army as Quattro—it felt like a completely crazy storyline.
>>116
A broadness that feels the era.
>>116
With what face do you bring up taste?
>>125
After the Axis drop in 30, a worse one came out where Quattro returns and comes in…
A is interesting because it assumes that Amuro on the other side is dead, yet an aged Amuro is still piloting the original Gundam.
Even Gihren’s Ambition wouldn’t allow the WB team to kill named characters, as they would be over at Axis, so it must have been an era like that.
It’s basically the Dozle Tri-Stars, the Ral Team.
Switching from the Gundam uncle to the G3 uncle based on the reference from the novel version.
This color is plain…
>>122
In the end, it’s a problem because I stand out negatively since everyone around me is Z or ZZ.
>>122
I can’t tell if it’s before the action or already done!
>>122
It was convenient as an impact.
Let’s say that Dr. Mosku-Han developed the Psycho Frame and Fin Funnel instead of magnet coating.