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F91: “I-Is this really allowed…? Is this kind of thing really permissible!?”
>>1
You’re not here when the service starts, are you?
>>1
Actually, I’ve experienced it once in Gundam Breaker 2.
In the beginning, only Crossbone was implemented, and F91 was added later as DLC.
It’s a good thing.
I just preregistered now, too.
The combat demo of LifeRhythm is so cool that I registered.
I hope a new consumer version will come out later…
>>4
On the contrary, I have begun to reconsider that mobile games, which can be played anytime and have updates that allow for years of gameplay, might actually be better suited for G Generation.
It will likely be added much more frequently than DLC.
I registered because I honestly thought it would be stillborn.
I don’t have any social games to play right now, so I’m looking forward to it!
It seems that Bandai Namco typically has early releases, so will the release be around the 22nd?
The fact that a CM is being created might mean it’s really fast.
Is the pathway to charging really okay?
If this goes well, I might just stick with this…
>>15
I’m glad that I won’t have to wait to see when the next new work will come out.
Since FGO is celebrating its 10th anniversary this year, I hope it continues to last that long.
I once mentioned in an interview that I would release a complete edition of the latest consumer version, but when will it come out?
Is this not going to be charged?
I’m hopeful, but it feels like I’ll die soon.
No hits in Gundam mobile games.
This is serious.
>>22
The materials are good, but the balance and steering are usually terrible, so it’s best to look forward to it without too much expectation.
Honestly, I usually get bored with G Generation midway, so something that’s been transformed into a social game might be just right for me.
Almost all the cut-ins are reused from Genesis and Cross Rays.
Can you create a battleship with Pulltoo, swimsuit Pulltoo, kimono Pulltoo, and Valentine Pulltoo as crew?
When I see people saying that the G Generation development chart is not in chronological order, it feels like a textbook example of a hopeless Gundam fan.
The line thing has been around for a long time, but is it boring as a game?
What Gundam mobile games are there now?
I don’t even know if I’m alive because I’m not a topic of conversation at all.
>>29
Gundam Tribe!
>>29
I only play UC Engage and Gundam Wars for mobile games.
Browser games still have a bit left.
>
It’s surprising that the character doesn’t talk in this type of commercial…
UC Engage
I think Battle Operation is similar to a social game.
Is that still the best-selling Gundam game even now…?
Is it dead… Gundam Royale…?
Wasn’t F91 also excluded in G Generation Genesis?
I was wondering when it would be, but seriously, isn’t now the best timing for the release?
I’m really looking forward to Crossbone Gundam’s participation after such a long time, but I wonder when it will be…
>>39
I think X1 has been there since the teaser.
I wonder if the sporty cut-in with a glance turned out okay.
While watching PVs, I suddenly wanted to rewatch X.
It will probably decline due to rampant cheating.
>>37
Social games are so minor compared to console games that they have no standing at all.
There’s no way that niche aircraft will keep coming out without being monetized.
Is it true that only mobile games are being released for Super Robot Wars and the thread images?
>>48
Even if I put it up for sale, it just makes a lot of noise and doesn’t sell much.
I understand you want it to end soon, but it’s obvious you’re posting repeatedly.
There is no PvP.
I’ve been kept waiting for a long time.
I had some fun with Frontier, but the one that came after it died instantly…
What is the one behind the full Burnian and the Sunbork Gundam in the thread picture?
>>53
Psycho Zaku
>>55
Why this arrangement…
If I had to say, I prefer console gaming, but the new players that have emerged from things like Mercury and Zeke Axis find it easier to get interested and start casually with smartphones.
While Super Robot Wars seems questionable now, I don’t think they’re lacking effort since G Generation is releasing titles aimed at younger audiences (whether Gundam Wing is considered young is up for debate).
The due date is in April, but it looks like it will come out earlier than that.
I feel like this is the best timing to use Zeek Axes, which can trace the scenario of Mercury and has been a hot topic.
Because the social games are just too terrible…
I’m surprised at how smoothly the transition to battle is when watching the network test.
I hardly read it.
But there is a note that Mercury is only in some scenarios.
A pattern to add later?
>>64
I think it’s probably just one season.
>>64
Probably a one-season show.
I think all the other anothers besides W are being preserved for the latter period.
>>71
The reason W is there until the end is probably because there is EW.
>>64
Some scenario groups only go up to the middle of the scenario.
Isn’t it just until the first season for Mercury?
If it were the best, it would have been released during the SEED movie.
The initial momentum is quite evident, but it’s curious how fast the scenario and development will be released afterward.
The Gundam series has been a significant focus for a long time.
Unless it’s extremely bad, it won’t be cut.
>>67
Even Iron-Blooded Orphans ran for two years…
>>58
The years before Mercury were not a good time.
Anyway, I want to use Rising Freedom.
It’s amazing that such a big brand like Gundam has not had a single successful mobile game.
>>74
It seems that everything that has ended is being treated as a complete failure.
Gunbre Mobile is definitely a successful product.
>>81
Was it really selling that well…?
>>74
Even though there are no successes, there are many long-lasting ones in Gundam mobile games.
It’s a little reassuring that even something as disastrous as Iron-Blooded Orphans was allowed to continue for two years.
It seems like it will last longer than expected because of the overseas distribution, but on the other hand, it might take quite a bit of time to add scenarios due to language issues.
I’m more concerned about the difficulty level.
Things like this tend to lead to bag inspections.
Alternative
It seems that Super Robot Wars DD is continuing longer than I expected, so I hope that happens here too.
When asked whether it can be translated into an interesting system as a social game that encourages spending, I wonder…
Iron OrG has been around for almost a year!
>>84
What happened to the talk about making an anime?
G Generation’s ability to continuously add scenarios after launch, aside from the gacha side of things, is well-suited for mobile games.
>>85
The original scenario has an ending in the end, so just adding an original part wouldn’t be any different from other IPs, right?
>>97
????
>>97
It seems like you don’t understand what you’re saying yourself…
>>97
Well then, your honor.
Please provide the number of original works in the Gundam series.
What level of success is considered for mobile games?
Puzzle & Dragons?
>>86
Dr. Stone: Battle Craft
>>86
I think it’s fine to consider it a success if it lasts for three years.
Those who have been around for ten years are so out of this world that they have transcended the framework of success and failure.
If it continues like Gundam Breaker Mobile, it would probably be great…
If it lasts a year, that would be a success…
>>89
There are some people who finish in about six months, so I might be desensitized, but a year is definitely a failure…
The fact that there is a system where you have to pay for the aircraft means it won’t last long.
In the long run, otaku only spend money on characters.
>>91
Just release a swimsuit character caravan!
>>91
In Gundam, the characters are MS (Mobile Suits), right?
It’s like an idol in Idolmaster, so it means they’ll spend money on it.
Every time with Super Robot Wars and G Generation, there are people with a mobile game allergy saying, “I hate this!” It’s kind of…
I feel the age group.
It seems like it would be easy to do a Christmas event.
Now we can proceed with the release of the new Super Robot Wars!
If we can recover the production costs, that would be a success.
I don’t know how much money it costs.
Typically, we plan with a one-year recovery period.
Gunpla is something that I find unacceptable simply because its existence is always here.
UR Swimwear Aerial
How many times has there been a G Gene social game?
Just making the picture beautiful will result in the same fate as past works.
>>106
The past was just a card game that borrowed the name of G Generation and some unclear RTS, so of course it didn’t sell well.
Well, if I can live longer than G, I think that’s a success.
There are games where a lot of mobile suits appear in gacha that get spun like crazy, and you don’t really understand the character elements other than the occasional operator being added.
Battle Operation 2
>>109
Battle Operation seems to have a demand for aspects similar to a Mobile Suit Encyclopedia from the Universal Century.
That said, since it’s mainly a battle, it’s important to pull strong gas.
How will G Generation handle that?
Don’t you think the characters in Gundam are actually MS?
It is said that the original scenario has an ending, but the complete coverage of the Gundam scenario is already a great achievement.
There are games where otaku are spinning the gacha just to get MS (Mobile Suit) units, you know…
I wonder if there will be a standalone mobile game for the 30th anniversary.
>>115
That’s ridiculous!
>>115
As expected, that is…
>>115
Of course, it can’t be sold on its own!
>>115
I wonder if it’s even a seed…
>>115
I don’t think a social game released on GWX will last even a year…
>>123
Incorporating X into the old fighting game that was on G and W and porting it to the Switch or something… Is it too expensive?
>>136
I wonder if that production company is still around…
It’s not that Gundam fans won’t put it out.
It’s just that there are people who don’t spend any money on mobile games at all.
>>118
Is there a source other than personal opinion for that?
>>124
If you look at Bandai Namco’s earnings report, they’re spending money, right?
High-priced products are selling like hotcakes.
>>118
I used to play Gancolle for a long time, but everyone is pulling gacha.
There is a possibility that the gacha could end up being filled with popular and frequently rotating aircraft.
>>122
It could be said that the so-called limited gacha with good performance will probably be mostly like that.
>>122
Regarding G Generation, isn’t it the case that less popular and more niche mechs don’t get as many gacha pulls?
>>138
It’s natural to want to draw familiar aircraft rather than unknown ones.
30th anniversary? It must be a mistake, it’s the 10th anniversary of Iron-Blooded.
>>125
Why not just make a social game with Iron-Blooded Orphans by itself?
>>137
Please provide the Japanese text you would like me to translate.
>>145
In other words, it means that X below that cannot make a standalone mobile game.
It’s true that everything has an ending, but in reality, there hasn’t been a single game that covers the entire scenario of the anime series since F in the past 25 years.
Some anonymous users are unnecessarily hostile towards UCE, which just celebrated its 3rd anniversary, and when popular characters come, they rise to the top of the sales rankings…
Maybe I’ll do that for about 5 years.
When it comes to popular MS, I don’t think people will be rushing to get something like Strike Freedom or Nu Gundam now that popular MS are already in a saturated product state.
Isn’t it by adding value through performance and such?
>>132
I think the implementation before the additional scenario and the high rarity Eternal weapon on the pilot adds enough value for a decent return.
It’s clear that after a year, the game will hardly feature anything other than the main mobile suits from Char’s Counterattack and SEED.
In fact, that’s how other Gundam mobile games are.
>>133
Well, even if they release a minor work’s MS, there probably won’t be many people using it unless it’s really overpowered.
>>144
According to that reasoning, it’s a minor MS expo, but it doesn’t really make sense to have an explanation for the living Battle Operation.
Of course, there is performance, but…
>>150
You know the answer yourself, don’t you?
These days, all the additional units have their performance boosted to an absurd level.
Battle Operation has already reached a point where it’s like, “There’s no other game where you can control this guy!”
There are too many MS that are like underground idols.
It’s just air here, but UCE is selling pretty well, isn’t it?
>>135
You’re putting in a considerable amount of effort.
We’re not spending that much on advertising, you know.
>>151
The cost aspect is a bigger problem than the rankings and such.
It seems to be cheaper since they aren’t spending on station advertisements or commercials and such.
Rather, CS is doing a better job of covering minor machines.
>>140
Do you really know about Cross Rays when you say that?
>>140
In reality, there are gaps here and there, except for a part.
It looks like X is popular here, but how popular is it really?
>>142
Among the Heisei series, it’s toward the lower end.
>>142
I think the main anime and its story have a certain level of popularity.
>>142
It was streamed on Abema the other day, but the view count was low.
>>142
In terms of Another, it has a position similar to being included as DLC in Cross Rays.
Since there are events and inflation rates, it’s hard to know what it’s like until a little time has passed after it starts.
I’m sorry to say this, but DD can’t really be praised as a game…
I am living in a place where my favorite work is being released.
>>147
If you’re still alive, that’s good, right…?
I haven’t really had high expectations for the gameplay of G Generation, so as long as it continues for a long time, even if it’s not popular, that’s fine by me.
By the way, the unicorn seems to have a new animation for the UR version of the tonfa.
Mercury is worried if Kapel Kuu is really there.
I honestly think that people who claim Gundam mobile games aren’t selling and will die soon are just looking at the terrible state of the Iron-Blooded Orphans mobile game.
I don’t know how the game’s quality will turn out, but Gundam mobile games, especially all-star ones like this, tend to last unnecessarily long.
>>154
People who dislike social games can’t possibly know much about them…
>>154
I wonder why Gundam Tribe isn’t dead…
Is it really in the black despite looking like that…?
>>169
Those kinds of things have incredibly low running costs, right?
I think it’s interesting that there are countless candidates for new units to fill the gaps of R and SR in social games like G Gen.
Well, the gacha isn’t that great, you know.
UC Engage seems to be stable based on the sales rankings.
It hasn’t dropped excessively.
>>159
Being stable around an average of 230th place a year is hard to evaluate.
>>175
If you rise, you’ll get up to around 40th or 30th place, so even with that, you’re really doing your best.
>>175
Actually, it’s doing quite well for a Gundam mobile game.
>>175
Sometimes there are kids who only look at the rankings and say “service ending, service ending,” but the running costs can vary a lot in that regard.
The top is blasting advertisements like a bunch of idiots.
I have a really bad feeling about the G Generation in social games.
I don’t care about the complaints of those who don’t do anything…
DD is too indecisive about whether they want to play Super Robot Wars or a mobile game.
It’s bothersome and lacks strategy.
I’m counting on you, everyone.
I think it will become a consumer version in a few years for me.
>>166
Once it ends, it will be over after the offline version.
I think that even if the Zeek Axes appear in the VS series, they probably won’t be able to use Zaku or anything like that, which is favorable for Battle Operation.
Even if unpopular performance is enhanced, I’m not happy about it, and having to pull for performance is really painful.
I was surprised that Engage is already celebrating its 3rd anniversary.
If only Gihren’s Ambition could live on…
It seems that Battle Operation likely costs a lot of money, so I guess that’s why they’re rolling the gacha.
>>182
It seems that after using up the boost, a machine appears that allows unlimited use of the boost for a certain period of time.
Rather than losing momentum by cramming events, I would prefer to see it continue for about five years at a monthly pace until users get bored.
It’s hard to say anything other than “of course” when you’re being told that a standalone mobile game for X, which has been unpopular and was even on the chopping block for 30 years, is impossible now.
>>184
Rather, why is there a thought of making a standalone mobile game?!
>>184
Even seeds or 00 level are tough.
People who say that G Generation in CS is releasing more minor MS probably haven’t played since F.
>>185
If you play World or SEED, won’t you die?
Although the app ranking is important, it’s really about the actual revenue and expenses.
I think UC Engage and such have been quite prolonged thanks to the increased variety of topics from Gikax.
It’s parallel, but it can be released as something new within the Universal Century.
Both Genesis and Cross Rays had a poor coverage of minors.
There are limits to how much you can add with DLC, so it’s best to be able to monetize for a long time with just one game.
Even if a new CS game comes out, it gets boring if the same original story scenario is included over and over again…
Subarobo DD has an annual sales of 1.7 billion.
UCE is 1.8 billion.
Well, I want to get over this.
It’s become a hit to the extent that there’s an unusually large section dedicated to Battle Operation 2 at the Korean dam.
Isn’t it rather that the recent CS G Generation has been missing not just minor characters but even main character-level mobile suits?
Maybe I shifted to ruining works because I can’t cause chaos as much as I thought?
The number of recordings can only be described as better compared to NEO.
>>198
I liked that “If” story as it was, though…
I haven’t seen the test, but is this daily routine heavy?
I wonder how the VS series can release such high-quality models so frequently, especially since it doesn’t even have gacha.