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[Mobile Suit Gundam] G Gen Eternal is highly anticipated!

1: Japan Otaku Reviews

F91: “I-Is this really allowed…? Is this kind of thing really permissible!?”

5: Japan Otaku ReviewsYeahx5

>>1

You’re not here when the service starts, are you?

7: Japan Otaku Reviews

>>1

Actually, I’ve experienced it once in Gundam Breaker 2.

In the beginning, only Crossbone was implemented, and F91 was added later as DLC.

2: Japan Otaku Reviews

It’s a good thing.

3: Japan Otaku Reviews

I just preregistered now, too.

4: Japan Otaku Reviews

The combat demo of LifeRhythm is so cool that I registered.

I hope a new consumer version will come out later…

12: Japan Otaku ReviewsYeahx1

>>4

On the contrary, I have begun to reconsider that mobile games, which can be played anytime and have updates that allow for years of gameplay, might actually be better suited for G Generation.

It will likely be added much more frequently than DLC.

6: Japan Otaku Reviews

I registered because I honestly thought it would be stillborn.

8: Japan Otaku Reviews

I don’t have any social games to play right now, so I’m looking forward to it!

9: Japan Otaku Reviews

It seems that Bandai Namco typically has early releases, so will the release be around the 22nd?

10: Japan Otaku Reviews

The fact that a CM is being created might mean it’s really fast.

13: Japan Otaku Reviews

Is the pathway to charging really okay?

15: Japan Otaku Reviews

If this goes well, I might just stick with this…

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>>15

I’m glad that I won’t have to wait to see when the next new work will come out.

17: Japan Otaku Reviews

Since FGO is celebrating its 10th anniversary this year, I hope it continues to last that long.

18: Japan Otaku Reviews

I once mentioned in an interview that I would release a complete edition of the latest consumer version, but when will it come out?

Is this not going to be charged?

21: Japan Otaku ReviewsYeahx4

I’m hopeful, but it feels like I’ll die soon.

22: Japan Otaku ReviewsYeahx5

No hits in Gundam mobile games.

This is serious.

25: Japan Otaku ReviewsYeahx5

>>22

The materials are good, but the balance and steering are usually terrible, so it’s best to look forward to it without too much expectation.

23: Japan Otaku Reviews

Honestly, I usually get bored with G Generation midway, so something that’s been transformed into a social game might be just right for me.

24: Japan Otaku Reviews

Almost all the cut-ins are reused from Genesis and Cross Rays.

26: Japan Otaku Reviews

Can you create a battleship with Pulltoo, swimsuit Pulltoo, kimono Pulltoo, and Valentine Pulltoo as crew?

27: Japan Otaku Reviews

When I see people saying that the G Generation development chart is not in chronological order, it feels like a textbook example of a hopeless Gundam fan.

28: Japan Otaku Reviews

The line thing has been around for a long time, but is it boring as a game?

29: Japan Otaku Reviews

What Gundam mobile games are there now?

I don’t even know if I’m alive because I’m not a topic of conversation at all.

30: Japan Otaku Reviews

>>29

Gundam Tribe!

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>>29

I only play UC Engage and Gundam Wars for mobile games.

Browser games still have a bit left.

32: Japan Otaku Reviews

>

It’s surprising that the character doesn’t talk in this type of commercial…

33: Japan Otaku Reviews

UC Engage

34: Japan Otaku ReviewsYeahx1

I think Battle Operation is similar to a social game.

Is that still the best-selling Gundam game even now…?

35: Japan Otaku Reviews

Is it dead… Gundam Royale…?

36: Japan Otaku Reviews

Wasn’t F91 also excluded in G Generation Genesis?

38: Japan Otaku ReviewsYeahx2

I was wondering when it would be, but seriously, isn’t now the best timing for the release?

39: Japan Otaku Reviews

I’m really looking forward to Crossbone Gundam’s participation after such a long time, but I wonder when it will be…

43: Japan Otaku Reviews

>>39

I think X1 has been there since the teaser.

40: Japan Otaku Reviews

I wonder if the sporty cut-in with a glance turned out okay.

41: Japan Otaku Reviews

While watching PVs, I suddenly wanted to rewatch X.

42: Japan Otaku Reviews

It will probably decline due to rampant cheating.

45: Japan Otaku ReviewsYeahx1

>>37

Social games are so minor compared to console games that they have no standing at all.

47: Japan Otaku Reviews

There’s no way that niche aircraft will keep coming out without being monetized.

48: Japan Otaku Reviews

Is it true that only mobile games are being released for Super Robot Wars and the thread images?

56: Japan Otaku ReviewsYeahx1

>>48

Even if I put it up for sale, it just makes a lot of noise and doesn’t sell much.

49: Japan Otaku Reviews

I understand you want it to end soon, but it’s obvious you’re posting repeatedly.

50: Japan Otaku Reviews

There is no PvP.

51: Japan Otaku Reviews

I’ve been kept waiting for a long time.

52: Japan Otaku Reviews

I had some fun with Frontier, but the one that came after it died instantly…

53: Japan Otaku Reviews

What is the one behind the full Burnian and the Sunbork Gundam in the thread picture?

55: Japan Otaku Reviews

>>53

Psycho Zaku

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>>55

Why this arrangement…

54: Japan Otaku Reviews

If I had to say, I prefer console gaming, but the new players that have emerged from things like Mercury and Zeke Axis find it easier to get interested and start casually with smartphones.

57: Japan Otaku Reviews

While Super Robot Wars seems questionable now, I don’t think they’re lacking effort since G Generation is releasing titles aimed at younger audiences (whether Gundam Wing is considered young is up for debate).

59: Japan Otaku Reviews

The due date is in April, but it looks like it will come out earlier than that.

60: Japan Otaku ReviewsYeahx5

I feel like this is the best timing to use Zeek Axes, which can trace the scenario of Mercury and has been a hot topic.

61: Japan Otaku Reviews

Because the social games are just too terrible…

62: Japan Otaku Reviews

I’m surprised at how smoothly the transition to battle is when watching the network test.

I hardly read it.

64: Japan Otaku Reviews

But there is a note that Mercury is only in some scenarios.

A pattern to add later?

68: Japan Otaku ReviewsYeahx1

>>64

I think it’s probably just one season.

71: Japan Otaku ReviewsYeahx1

>>64

Probably a one-season show.

I think all the other anothers besides W are being preserved for the latter period.

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>>71

The reason W is there until the end is probably because there is EW.

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>>64

Some scenario groups only go up to the middle of the scenario.

Isn’t it just until the first season for Mercury?

65: Japan Otaku ReviewsYeahx2

If it were the best, it would have been released during the SEED movie.

66: Japan Otaku Reviews

The initial momentum is quite evident, but it’s curious how fast the scenario and development will be released afterward.

67: Japan Otaku Reviews

The Gundam series has been a significant focus for a long time.

Unless it’s extremely bad, it won’t be cut.

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>>67

Even Iron-Blooded Orphans ran for two years…

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>>58

The years before Mercury were not a good time.

70: Japan Otaku Reviews

Anyway, I want to use Rising Freedom.

74: Japan Otaku Reviews

It’s amazing that such a big brand like Gundam has not had a single successful mobile game.

81: Japan Otaku ReviewsYeahx3

>>74

It seems that everything that has ended is being treated as a complete failure.

Gunbre Mobile is definitely a successful product.

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>>81

Was it really selling that well…?

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>>74

Even though there are no successes, there are many long-lasting ones in Gundam mobile games.

75: Japan Otaku Reviews

It’s a little reassuring that even something as disastrous as Iron-Blooded Orphans was allowed to continue for two years.

76: Japan Otaku Reviews

It seems like it will last longer than expected because of the overseas distribution, but on the other hand, it might take quite a bit of time to add scenarios due to language issues.

78: Japan Otaku Reviews

I’m more concerned about the difficulty level.

Things like this tend to lead to bag inspections.

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Alternative

80: Japan Otaku Reviews

It seems that Super Robot Wars DD is continuing longer than I expected, so I hope that happens here too.

82: Japan Otaku Reviews

When asked whether it can be translated into an interesting system as a social game that encourages spending, I wonder…

84: Japan Otaku ReviewsYeahx4

Iron OrG has been around for almost a year!

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>>84

What happened to the talk about making an anime?

85: Japan Otaku Reviews

G Generation’s ability to continuously add scenarios after launch, aside from the gacha side of things, is well-suited for mobile games.

97: Japan Otaku ReviewsYeahx1

>>85

The original scenario has an ending in the end, so just adding an original part wouldn’t be any different from other IPs, right?

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>>97

????

110: Japan Otaku ReviewsYeahx1

>>97

It seems like you don’t understand what you’re saying yourself…

116: Japan Otaku Reviews

>>97

Well then, your honor.

Please provide the number of original works in the Gundam series.

86: Japan Otaku Reviews

What level of success is considered for mobile games?

Puzzle & Dragons?

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>>86

Dr. Stone: Battle Craft

95: Japan Otaku ReviewsYeahx1

>>86

I think it’s fine to consider it a success if it lasts for three years.

Those who have been around for ten years are so out of this world that they have transcended the framework of success and failure.

87: Japan Otaku Reviews

If it continues like Gundam Breaker Mobile, it would probably be great…

89: Japan Otaku Reviews

If it lasts a year, that would be a success…

103: Japan Otaku ReviewsYeahx5

>>89

There are some people who finish in about six months, so I might be desensitized, but a year is definitely a failure…

91: Japan Otaku Reviews

The fact that there is a system where you have to pay for the aircraft means it won’t last long.

In the long run, otaku only spend money on characters.

99: Japan Otaku Reviews

>>91

Just release a swimsuit character caravan!

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>>91

In Gundam, the characters are MS (Mobile Suits), right?

It’s like an idol in Idolmaster, so it means they’ll spend money on it.

92: Japan Otaku ReviewsYeahx5

Every time with Super Robot Wars and G Generation, there are people with a mobile game allergy saying, “I hate this!” It’s kind of…

I feel the age group.

93: Japan Otaku Reviews

It seems like it would be easy to do a Christmas event.

94: Japan Otaku Reviews

Now we can proceed with the release of the new Super Robot Wars!

100: Japan Otaku Reviews

If we can recover the production costs, that would be a success.

I don’t know how much money it costs.

Typically, we plan with a one-year recovery period.

102: Japan Otaku Reviews

Gunpla is something that I find unacceptable simply because its existence is always here.

105: Japan Otaku Reviews

UR Swimwear Aerial

106: Japan Otaku Reviews

How many times has there been a G Gene social game?

Just making the picture beautiful will result in the same fate as past works.

111: Japan Otaku ReviewsYeahx1

>>106

The past was just a card game that borrowed the name of G Generation and some unclear RTS, so of course it didn’t sell well.

107: Japan Otaku Reviews

Well, if I can live longer than G, I think that’s a success.

109: Japan Otaku ReviewsYeahx2

There are games where a lot of mobile suits appear in gacha that get spun like crazy, and you don’t really understand the character elements other than the occasional operator being added.

Battle Operation 2

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>>109

Battle Operation seems to have a demand for aspects similar to a Mobile Suit Encyclopedia from the Universal Century.

That said, since it’s mainly a battle, it’s important to pull strong gas.

How will G Generation handle that?

112: Japan Otaku ReviewsYeahx2

Don’t you think the characters in Gundam are actually MS?

113: Japan Otaku Reviews

It is said that the original scenario has an ending, but the complete coverage of the Gundam scenario is already a great achievement.

114: Japan Otaku Reviews

There are games where otaku are spinning the gacha just to get MS (Mobile Suit) units, you know…

115: Japan Otaku Reviews

I wonder if there will be a standalone mobile game for the 30th anniversary.

117: Japan Otaku ReviewsYeahx3

>>115

That’s ridiculous!

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>>115

As expected, that is…

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>>115

Of course, it can’t be sold on its own!

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>>115

I wonder if it’s even a seed…

123: Japan Otaku Reviews

>>115

I don’t think a social game released on GWX will last even a year…

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>>123

Incorporating X into the old fighting game that was on G and W and porting it to the Switch or something… Is it too expensive?

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>>136

I wonder if that production company is still around…

118: Japan Otaku Reviews

It’s not that Gundam fans won’t put it out.

It’s just that there are people who don’t spend any money on mobile games at all.

124: Japan Otaku ReviewsYeahx1

>>118

Is there a source other than personal opinion for that?

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>>124

If you look at Bandai Namco’s earnings report, they’re spending money, right?

High-priced products are selling like hotcakes.

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>>118

I used to play Gancolle for a long time, but everyone is pulling gacha.

122: Japan Otaku Reviews

There is a possibility that the gacha could end up being filled with popular and frequently rotating aircraft.

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>>122

It could be said that the so-called limited gacha with good performance will probably be mostly like that.

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>>122

Regarding G Generation, isn’t it the case that less popular and more niche mechs don’t get as many gacha pulls?

165: Japan Otaku ReviewsYeahx2

>>138

It’s natural to want to draw familiar aircraft rather than unknown ones.

125: Japan Otaku Reviews

30th anniversary? It must be a mistake, it’s the 10th anniversary of Iron-Blooded.

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>>125

Why not just make a social game with Iron-Blooded Orphans by itself?

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>>137

Please provide the Japanese text you would like me to translate.

174: Japan Otaku ReviewsYeahx1

>>145

In other words, it means that X below that cannot make a standalone mobile game.

126: Japan Otaku Reviews

It’s true that everything has an ending, but in reality, there hasn’t been a single game that covers the entire scenario of the anime series since F in the past 25 years.

127: Japan Otaku ReviewsYeahx1

Some anonymous users are unnecessarily hostile towards UCE, which just celebrated its 3rd anniversary, and when popular characters come, they rise to the top of the sales rankings…

Maybe I’ll do that for about 5 years.

132: Japan Otaku Reviews

When it comes to popular MS, I don’t think people will be rushing to get something like Strike Freedom or Nu Gundam now that popular MS are already in a saturated product state.

Isn’t it by adding value through performance and such?

143: Japan Otaku Reviews

>>132

I think the implementation before the additional scenario and the high rarity Eternal weapon on the pilot adds enough value for a decent return.

133: Japan Otaku Reviews

It’s clear that after a year, the game will hardly feature anything other than the main mobile suits from Char’s Counterattack and SEED.

In fact, that’s how other Gundam mobile games are.

144: Japan Otaku Reviews

>>133

Well, even if they release a minor work’s MS, there probably won’t be many people using it unless it’s really overpowered.

150: Japan Otaku Reviews

>>144

According to that reasoning, it’s a minor MS expo, but it doesn’t really make sense to have an explanation for the living Battle Operation.

Of course, there is performance, but…

176: Japan Otaku ReviewsYeahx1

>>150

You know the answer yourself, don’t you?

These days, all the additional units have their performance boosted to an absurd level.

134: Japan Otaku Reviews

Battle Operation has already reached a point where it’s like, “There’s no other game where you can control this guy!”

There are too many MS that are like underground idols.

135: Japan Otaku Reviews

It’s just air here, but UCE is selling pretty well, isn’t it?

151: Japan Otaku Reviews

>>135

You’re putting in a considerable amount of effort.

We’re not spending that much on advertising, you know.

173: Japan Otaku Reviews

>>151

The cost aspect is a bigger problem than the rankings and such.

It seems to be cheaper since they aren’t spending on station advertisements or commercials and such.

140: Japan Otaku ReviewsYeahx1

Rather, CS is doing a better job of covering minor machines.

172: Japan Otaku ReviewsYeahx3

>>140

Do you really know about Cross Rays when you say that?

177: Japan Otaku Reviews

>>140

In reality, there are gaps here and there, except for a part.

142: Japan Otaku Reviews

It looks like X is popular here, but how popular is it really?

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>>142

Among the Heisei series, it’s toward the lower end.

149: Japan Otaku ReviewsYeahx1

>>142

I think the main anime and its story have a certain level of popularity.

155: Japan Otaku Reviews

>>142

It was streamed on Abema the other day, but the view count was low.

158: Japan Otaku Reviews

>>142

In terms of Another, it has a position similar to being included as DLC in Cross Rays.

146: Japan Otaku Reviews

Since there are events and inflation rates, it’s hard to know what it’s like until a little time has passed after it starts.

147: Japan Otaku ReviewsYeahx5

I’m sorry to say this, but DD can’t really be praised as a game…

I am living in a place where my favorite work is being released.

156: Japan Otaku Reviews

>>147

If you’re still alive, that’s good, right…?

I haven’t really had high expectations for the gameplay of G Generation, so as long as it continues for a long time, even if it’s not popular, that’s fine by me.

152: Japan Otaku Reviews

By the way, the unicorn seems to have a new animation for the UR version of the tonfa.

153: Japan Otaku Reviews

Mercury is worried if Kapel Kuu is really there.

154: Japan Otaku Reviews

I honestly think that people who claim Gundam mobile games aren’t selling and will die soon are just looking at the terrible state of the Iron-Blooded Orphans mobile game.

I don’t know how the game’s quality will turn out, but Gundam mobile games, especially all-star ones like this, tend to last unnecessarily long.

164: Japan Otaku ReviewsYeahx1

>>154

People who dislike social games can’t possibly know much about them…

169: Japan Otaku Reviews

>>154

I wonder why Gundam Tribe isn’t dead…

Is it really in the black despite looking like that…?

178: Japan Otaku Reviews

>>169

Those kinds of things have incredibly low running costs, right?

157: Japan Otaku Reviews

I think it’s interesting that there are countless candidates for new units to fill the gaps of R and SR in social games like G Gen.

Well, the gacha isn’t that great, you know.

159: Japan Otaku Reviews

UC Engage seems to be stable based on the sales rankings.

It hasn’t dropped excessively.

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>>159

Being stable around an average of 230th place a year is hard to evaluate.

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>>175

If you rise, you’ll get up to around 40th or 30th place, so even with that, you’re really doing your best.

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>>175

Actually, it’s doing quite well for a Gundam mobile game.

190: Japan Otaku ReviewsYeahx1

>>175

Sometimes there are kids who only look at the rankings and say “service ending, service ending,” but the running costs can vary a lot in that regard.

The top is blasting advertisements like a bunch of idiots.

160: Japan Otaku Reviews

I have a really bad feeling about the G Generation in social games.

161: Japan Otaku ReviewsYeahx4

I don’t care about the complaints of those who don’t do anything…

162: Japan Otaku Reviews

DD is too indecisive about whether they want to play Super Robot Wars or a mobile game.

It’s bothersome and lacks strategy.

166: Japan Otaku Reviews

I’m counting on you, everyone.

I think it will become a consumer version in a few years for me.

170: Japan Otaku ReviewsYeahx1

>>166

Once it ends, it will be over after the offline version.

167: Japan Otaku Reviews

I think that even if the Zeek Axes appear in the VS series, they probably won’t be able to use Zaku or anything like that, which is favorable for Battle Operation.

168: Japan Otaku ReviewsYeahx1

Even if unpopular performance is enhanced, I’m not happy about it, and having to pull for performance is really painful.

171: Japan Otaku Reviews

I was surprised that Engage is already celebrating its 3rd anniversary.

181: Japan Otaku ReviewsYeahx2

If only Gihren’s Ambition could live on…

182: Japan Otaku Reviews

It seems that Battle Operation likely costs a lot of money, so I guess that’s why they’re rolling the gacha.

196: Japan Otaku Reviews

>>182

It seems that after using up the boost, a machine appears that allows unlimited use of the boost for a certain period of time.

183: Japan Otaku Reviews

Rather than losing momentum by cramming events, I would prefer to see it continue for about five years at a monthly pace until users get bored.

184: Japan Otaku ReviewsYeahx2

It’s hard to say anything other than “of course” when you’re being told that a standalone mobile game for X, which has been unpopular and was even on the chopping block for 30 years, is impossible now.

187: Japan Otaku ReviewsYeahx3

>>184

Rather, why is there a thought of making a standalone mobile game?!

188: Japan Otaku Reviews

>>184

Even seeds or 00 level are tough.

185: Japan Otaku ReviewsYeahx3

People who say that G Generation in CS is releasing more minor MS probably haven’t played since F.

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>>185

If you play World or SEED, won’t you die?

186: Japan Otaku ReviewsYeahx1

Although the app ranking is important, it’s really about the actual revenue and expenses.

189: Japan Otaku Reviews

I think UC Engage and such have been quite prolonged thanks to the increased variety of topics from Gikax.

It’s parallel, but it can be released as something new within the Universal Century.

191: Japan Otaku Reviews

Both Genesis and Cross Rays had a poor coverage of minors.

There are limits to how much you can add with DLC, so it’s best to be able to monetize for a long time with just one game.

Even if a new CS game comes out, it gets boring if the same original story scenario is included over and over again…

192: Japan Otaku ReviewsYeahx1

Subarobo DD has an annual sales of 1.7 billion.

UCE is 1.8 billion.

Well, I want to get over this.

194: Japan Otaku Reviews

It’s become a hit to the extent that there’s an unusually large section dedicated to Battle Operation 2 at the Korean dam.

195: Japan Otaku ReviewsYeahx1

Isn’t it rather that the recent CS G Generation has been missing not just minor characters but even main character-level mobile suits?

197: Japan Otaku ReviewsYeahx3

Maybe I shifted to ruining works because I can’t cause chaos as much as I thought?

198: Japan Otaku ReviewsYeahx1

The number of recordings can only be described as better compared to NEO.

201: Japan Otaku Reviews

>>198

I liked that “If” story as it was, though…

199: Japan Otaku Reviews

I haven’t seen the test, but is this daily routine heavy?

200: Japan Otaku Reviews

I wonder how the VS series can release such high-quality models so frequently, especially since it doesn’t even have gacha.

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