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[SaGa] The demon world warrior Sa·Ga is highly polished as a short RPG.

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Demon World Tower Warrior Sa·Ga Continuation from the Beginning © 1989 Square

1: Japan Otaku Reviews25/06/13(Fri)16:29

I was extremely respected.

2: Japan Otaku Reviews25/06/13(Fri)16:30Yeahx1

Without this, Pokémon would not have been born.

4: Japan Otaku Reviews25/06/13(Fri)16:33

>>2It’s amazing that you can make RPGs on the GB.

20: Japan Otaku Reviews25/06/13(Fri)16:59Yeahx18

>>2I occasionally come across this argument. I appreciate that “Mystery Dungeon” is being praised. However, Pokémon is a work created by Mr. Tajiri’s unique perspective. I believe it has been influenced by various preceding titles, but I don’t think there is any specific title that had a definitive impact.

166: Japan Otaku Reviews25/06/13(Fri)18:22

>>20Well, there’s no way that’s the case for a work that follows the template of GBRPG created by the SaGa series.
Being too humble or not being humble at all seems like it would be quite difficult in various ways…

3: Japan Otaku Reviews25/06/13(Fri)16:31Yeahx4

I learned about it from a summary video.

6: Japan Otaku Reviews25/06/13(Fri)16:38Yeahx8

>>3It seems like it would turn out like this with young kids…

19: Japan Otaku Reviews25/06/13(Fri)16:58Yeahx7

>>3Huh?

5: Japan Otaku Reviews25/06/13(Fri)16:35Yeahx17

The worldview is amazing, and that’s good enough…!

7: Japan Otaku Reviews25/06/13(Fri)16:42

A master of consideration who can also play on the current machine.

8: Japan Otaku Reviews25/06/13(Fri)16:42Yeahx5

Free Game Manual

9: Japan Otaku Reviews25/06/13(Fri)16:44Yeahx2

Sword, magic, and modern weapons! Allies are human esper monsters! Fun!

27: Japan Otaku Reviews25/06/13(Fri)17:10

>>9It’s a shame that I can’t use mecha as my character’s race.
This is also the fate of living beings, so it can’t be helped.

10: Japan Otaku Reviews25/06/13(Fri)16:44

What do you want?!

11: Japan Otaku Reviews25/06/13(Fri)16:45

I wonder if an RPG of this size would sell now.

18: Japan Otaku Reviews25/06/13(Fri)16:57Yeahx4

>>11Isn’t it something like Kemco?

12: Japan Otaku Reviews25/06/13(Fri)16:45

There was also speculation that 1 and 2 might be inside a spaceship.

13: Japan Otaku Reviews25/06/13(Fri)16:46Yeahx7

A rough and messy world is enjoyable.

14: Japan Otaku Reviews25/06/13(Fri)16:46Yeahx3

Even kids today can play the GB version on Saga Collection, right?
I want to try playing the WSC version…!

15: Japan Otaku Reviews25/06/13(Fri)16:47

I was really surprised when, not knowing anything during my elementary school days, I recklessly used a chainsaw and ended up cutting my hair in half.

16: Japan Otaku Reviews25/06/13(Fri)16:47

Both 1 and 2 are interesting, but the strength of the enemies in the final stage is on another dimension.
3’s remake is wonderful.

17: Japan Otaku Reviews25/06/13(Fri)16:55

I want to play RPGs, but I can’t spend 50 or 100 hours on them; that demand can only be fulfilled by something like Jiko right now.

21: Japan Otaku Reviews25/06/13(Fri)16:59

Without this, selection-based Pokémon might have been born.
Is it impossible?

22: Japan Otaku Reviews25/06/13(Fri)17:02

A guy who acts tough and a girl who acts tough.
Which one do you believe?

23: Japan Otaku Reviews25/06/13(Fri)17:04Yeahx1

I’ve heard that fans seem to be divided between 1-2 and 3.

25: Japan Otaku Reviews25/06/13(Fri)17:09Yeahx2

>>23The reason they were making a fuss about not playing 3 is that it’s different from 1 and 2.
Thanks to the release of Saga Collection, it conveyed that it has formed a cohesive game, even though it’s different.
I like 1 and 2.

24: Japan Otaku Reviews25/06/13(Fri)17:04

The combat was bland and not very interesting to fight.
But all the events were interesting.

26: Japan Otaku Reviews25/06/13(Fri)17:09

>>24The combat is coarse as a premise.
Doesn’t it feel like the Saga series divides opinions based on whether it’s interesting or not?
Recently it’s not like that, but…

28: Japan Otaku Reviews25/06/13(Fri)17:11

Just do it twice and it’s good.

29: Japan Otaku Reviews25/06/13(Fri)17:14

I think machines are living things too.

30: Japan Otaku Reviews25/06/13(Fri)17:17

The envelope stood upright with the bonus.

31: Japan Otaku Reviews25/06/13(Fri)17:17

An unparalleled experience as an RPG where elementary school students play in a secret base.

32: Japan Otaku Reviews25/06/13(Fri)17:20

It sold better than FF at that time… No wonder they gave out bonuses.

34: Japan Otaku Reviews25/06/13(Fri)17:21Yeahx2

>>32It sold because it was the first RPG on the GB, and the same result would have happened no matter who made it. It’s thanks to Masafumi Miyamoto, the president of Square at that time, who set the stage for it to be made at this timing. The result was already evident before the competition began. I believe this is the best production work.

36: Japan Otaku Reviews25/06/13(Fri)17:22Yeahx4

>>34Something suddenly seems suspicious!

33: Japan Otaku Reviews25/06/13(Fri)17:20

Punch 01

35: Japan Otaku Reviews25/06/13(Fri)17:21

Right now, you are the ugliest!
…is 2.

176: Japan Otaku Reviews25/06/13(Fri)18:27Yeahx1

>>35At this point in the dialogue, it’s perfect how the intro plays and then jumps straight into the battle…

37: Japan Otaku Reviews25/06/13(Fri)17:23

What was beyond the door behind God?

38: Japan Otaku Reviews25/06/13(Fri)17:24Yeahx2

I’m wanting to play and doing the remake 2, but I can’t help but wonder if the enemies were this intense and numerous!?

62: Japan Otaku Reviews25/06/13(Fri)17:45

>>38In Saga 1 and 2, it’s common to encounter around ten enemies that can kill you in just two hits…
The player’s intent to kill is also quite high.

69: Japan Otaku Reviews25/06/13(Fri)17:50Yeahx1

>>62It’s bad to just keep boosting speed and throwing submachine guns, bazookas, and grenades around.

110: Japan Otaku Reviews25/06/13(Fri)18:04

>>62Even if we max out, we’ll get scattered if we take the maelstrom tornado multiple times that we can’t avoid…
Kill before you get killed.

39: Japan Otaku Reviews25/06/13(Fri)17:24

Development room

40: Japan Otaku Reviews25/06/13(Fri)17:24Yeahx1

I wonder what all these rough lines in recent works are about.

42: Japan Otaku Reviews25/06/13(Fri)17:26Yeahx1

>>40Because there’s limited capacity, I have to keep the number of characters down…

47: Japan Otaku Reviews25/06/13(Fri)17:33

>>42It’s rough in Saga Frontier too, so that has nothing to do with it.

41: Japan Otaku Reviews25/06/13(Fri)17:25Yeahx1

There were many masterpieces of RPGs originating from the Game Boy, but I don’t think they would have dominated even if they had been released before Saga.

43: Japan Otaku Reviews25/06/13(Fri)17:27Yeahx4

The sense of dialogue is also surprisingly good.

44: Japan Otaku Reviews25/06/13(Fri)17:31Yeahx3

Are the lines in the Saga series written by Kawazu? They’re unique, aren’t they?

45: Japan Otaku Reviews25/06/13(Fri)17:32

In the first place, both manga and anime were thriving with outlaw heroes.
There is no concept of good behavior in this era.

46: Japan Otaku Reviews25/06/13(Fri)17:33Yeahx1

In Romancing SaGa and SaGa Frontier, there are moments when suddenly lines that sound like something a thug would say come up, which surprises me.

48: Japan Otaku Reviews25/06/13(Fri)17:34Yeahx1

Hehe, leave the money behind, or it will be splat!

49: Japan Otaku Reviews25/06/13(Fri)17:34Yeahx10

Right now, you’re the ugliest! But that’s cool, isn’t it?

57: Japan Otaku Reviews25/06/13(Fri)17:40

>>49That line in that situation is so sharp, it’s the best.

50: Japan Otaku Reviews25/06/13(Fri)17:34

As expected, I think the later works simply just follow the past ones.

51: Japan Otaku Reviews25/06/13(Fri)17:35

I have seen the scene several times where the protagonist boldly declares “May this terrible restaurant go bankrupt!” while struggling with pest issues.

52: Japan Otaku Reviews25/06/13(Fri)17:36

I feel like the only thing that’s spreading is the part where God gets chopped up with a chainsaw, rather than the work itself.

56: Japan Otaku Reviews25/06/13(Fri)17:39Yeahx4

>>52It sold a million copies, and since the GB software was borrowed and lent out frequently.
That’s not the level of notoriety for someone like that.

53: Japan Otaku Reviews25/06/13(Fri)17:37

It sold well because it was the first RPG for Game Boy by chance.

54: Japan Otaku Reviews25/06/13(Fri)17:38

It’s tough to do it now because I don’t even have cursor memory.

55: Japan Otaku Reviews25/06/13(Fri)17:38Yeahx6

If anyone could create Saga, it wouldn’t be such a struggle.

58: Japan Otaku Reviews25/06/13(Fri)17:41

When I played for the first time and made a human party, I experienced a bitter memory of being short on money, unable to raise my stats, and struggling to buy weapons.

59: Japan Otaku Reviews25/06/13(Fri)17:43

When I discovered the chainsaw on my own and told someone in my class at that time,
Before I knew it, it had become that he was the one who discovered it.

60: Japan Otaku Reviews25/06/13(Fri)17:44

While 3 is interesting as a standalone RPG, the boss’s health is too high and it’s tedious.

61: Japan Otaku Reviews25/06/13(Fri)17:45

I still remember the early morning.

83: Japan Otaku Reviews25/06/13(Fri)17:58

>>61It felt like the harsh and intense world view was well expressed in GB’s own way.

63: Japan Otaku Reviews25/06/13(Fri)17:47Yeahx2

If an RPG had been released at this timing, it would have sold regardless of who did it!
God may say so, but there probably wasn’t anyone else at the time in Square who could release an RPG with such performance on the early Game Boy at this timing…
The capacity is the same as Dragon Quest 2.

64: Japan Otaku Reviews25/06/13(Fri)17:47

I remember trying to raise a monster at first, but I couldn’t do it well and ended up giving up.
I cleared it with a male and female human esper.

65: Japan Otaku Reviews25/06/13(Fri)17:49

As for 1, that aside, since we have Odin for 2, there’s actually no risk of total defeat…
Players who want to be welcomed by Odin in silence cannot be relied upon.

66: Japan Otaku Reviews25/06/13(Fri)17:49

I have a memory of playing this RPG for the first time, not knowing how to play, and equipping the king set on the first floor while maximizing all stats.

67: Japan Otaku Reviews25/06/13(Fri)17:50Yeahx1

I can even use the bomb!

68: Japan Otaku Reviews25/06/13(Fri)17:50

I do like it, but I was feeling a bit off about the bug that makes money max out without me even noticing.

70: Japan Otaku Reviews25/06/13(Fri)17:51Yeahx1

I wondered if a weapon that can only do single-target attacks is needed when multiple enemies are overlapping, except in boss battles.

74: Japan Otaku Reviews25/06/13(Fri)17:53Yeahx1

>>70Basically, random encounters feature groups of enemies with X number in one group and they appear in 2-3 groups, so if you can’t use group attacks or area attacks, it becomes impossible…

71: Japan Otaku Reviews25/06/13(Fri)17:52

I think 2 is especially a masterpiece.
The tempo is too good.

75: Japan Otaku Reviews25/06/13(Fri)17:54

>>71I’m having trouble because when I include two monsters in anticipation of a last dungeon, the growth of humans and Espers can’t keep up.

77: Japan Otaku Reviews25/06/13(Fri)17:56

>>75I think only up to two can become the highest class, right?

78: Japan Otaku Reviews25/06/13(Fri)17:56

>>77In the GB version, you can only get two pieces of meat to reach the highest level.

72: Japan Otaku Reviews25/06/13(Fri)17:52

Takahashi-kun noticed it during the test play, but it was already after the master up.

88: Japan Otaku Reviews25/06/13(Fri)17:59

>>72Takah-kun said he would do it!

73: Japan Otaku Reviews25/06/13(Fri)17:53Yeahx6

It’s clever how the existence of multiple worlds creates a sense of grand adventure that feels larger than the actual size of the map.

76: Japan Otaku Reviews25/06/13(Fri)17:55

The level 2 robot has half the ammo capacity, but it’s convenient because it fully recovers at the inn. However, in the late game, even with full equipment, it gets preempted by weak enemies and becomes a complete burden.

80: Japan Otaku Reviews25/06/13(Fri)17:57

>>76No, with a power of 99, I can infinitely use Gungnir and it’s strong.

89: Japan Otaku Reviews25/06/13(Fri)17:59

>>80If there are seven-star peppers, it should be easy whether it’s a machine or a human.

79: Japan Otaku Reviews25/06/13(Fri)17:57

I thought 3 was kind of gross, but it’s just overlaying the name of another myth onto the Cthulhu Mythos, so it makes sense.

81: Japan Otaku Reviews25/06/13(Fri)17:57

I remember resetting the data multiple times due to a bug that caused me to get stuck underwater.

82: Japan Otaku Reviews25/06/13(Fri)17:57

Every event in the small world is impactful.

84: Japan Otaku Reviews25/06/13(Fri)17:58

The story is that Cthulhu died, but they made a clone, so it’s a happy ending.

91: Japan Otaku Reviews25/06/13(Fri)17:59

>>843 is completely out of the realm of bioethics…

95: Japan Otaku Reviews25/06/13(Fri)18:00

>>84The early boss is a Sahagin, and it’s going to another dimension.
The world sinks into the sea.
Also, the area names and character names from the alternate dimension world are totally Cthulhu-themed.

85: Japan Otaku Reviews25/06/13(Fri)17:58Yeahx1

One is trash except for the Super Slime.
2 is that the mech is really a burden.
“Three is fine as long as you swing the holy sword.”

96: Japan Otaku Reviews25/06/13(Fri)18:00

>>85I remember that Leopaldo was strong, but I wonder how it actually was.

99: Japan Otaku Reviews25/06/13(Fri)18:01

>>96The missile is overall strong, but it loses to the flare.

106: Japan Otaku Reviews25/06/13(Fri)18:03

>>99Wasn’t that about half, like 5 shots, when you let the mecha hold 10 shots?

108: Japan Otaku Reviews25/06/13(Fri)18:03

>>96I wish it could have been active until the end like the mechs in Saga Frontier.
Ultimately, it just ends up fizzling out.

86: Japan Otaku Reviews25/06/13(Fri)17:59

It seems that because both were developed by the same team, Mystic Quest and the interface and system of 3 are quite similar.

87: Japan Otaku Reviews25/06/13(Fri)17:59Yeahx3

The shelter parent and child, who have an overly good sense of dialogue, should disappear quickly, and Takashi-kun too.

102: Japan Otaku Reviews25/06/13(Fri)18:02Yeahx1

>>87The impact of the old man holding the holy sword in the flower field until his death is amazing.

90: Japan Otaku Reviews25/06/13(Fri)17:59

“I had enough times to swing it around like that.”

92: Japan Otaku Reviews25/06/13(Fri)17:59

The feeling of invincibility when you get your hands on the Leopard 2.

93: Japan Otaku Reviews25/06/13(Fri)17:59

I think Esper is the weakest in 2.

97: Japan Otaku Reviews25/06/13(Fri)18:01

>>93If you can learn a strong special skill, you’ll be quite powerful.
If you simply want to deal high overall damage, you can substitute with monsters.

100: Japan Otaku Reviews25/06/13(Fri)18:02

>>93But I can use healing wands and flare spells…

115: Japan Otaku Reviews25/06/13(Fri)18:05

>>100Actually, even humans can use it if they raise their magical power, but it’s a hassle to buy and train a psycho dagger around here.

103: Japan Otaku Reviews25/06/13(Fri)18:02

>>93Isn’t it easier to raise defense or something? You can clear it without raising it though.

94: Japan Otaku Reviews25/06/13(Fri)17:59

I did it in Saga Collection, but it really felt like a GB game.
But playing 3 now really just feels like a retro RPG and was tougher than I remembered.

98: Japan Otaku Reviews25/06/13(Fri)18:01Yeahx2

The dialogue in “Demon World Tower Warrior” is so top-notch that nothing surpasses it.

101: Japan Otaku Reviews25/06/13(Fri)18:02Yeahx3

The mechanical baggage is just clumsy, right?

104: Japan Otaku Reviews25/06/13(Fri)18:03

Kawazu says that since the second one is highly polished, he doesn’t have strong feelings about it.

111: Japan Otaku Reviews25/06/13(Fri)18:04Yeahx2

>>104It’s so bothersome!

105: Japan Otaku Reviews25/06/13(Fri)18:03Yeahx3

I like that there are also detailed little worlds that don’t need to be visited as a flavor element.

107: Japan Otaku Reviews25/06/13(Fri)18:03

Unlike strength, speed can be boosted with an acceleration device, so I remember that it’s better to use speed-type weapons.

109: Japan Otaku Reviews25/06/13(Fri)18:03

In a normal fistfight with the second final boss, healing is necessary, but with the robot, the healing is pretty weak.

112: Japan Otaku Reviews25/06/13(Fri)18:04

Kawazu, which saga do you like?

119: Japan Otaku Reviews25/06/13(Fri)18:06Yeahx3

>>112Perhaps Romancing SaGa 1

113: Japan Otaku Reviews25/06/13(Fri)18:05

If you just equip a mech with strong-looking stuff on the spot without any planning or knowledge, it will end up being subpar.

114: Japan Otaku Reviews25/06/13(Fri)18:05

There is a system where you absorb monsters and become stronger in the series.
The idea of a hero who has gone crazy after absorbing monsters in Romancing SaGa 2 becoming an enemy is just too creative.

116: Japan Otaku Reviews25/06/13(Fri)18:05

Caught in a big tornado or whirlpool.
I have a memory of thinking, “There’s no way we can win against something like this.”

117: Japan Otaku Reviews25/06/13(Fri)18:05

It’s a hassle to make humans stronger too.
Especially defense is seriously hard to raise.
In Monster, the fairy route might be the easiest to become strong.

118: Japan Otaku Reviews25/06/13(Fri)18:05

I was able to clear it with any race unification, and the balance for an RPG from that era is quite good.

120: Japan Otaku Reviews25/06/13(Fri)18:06

When I climbed again, there were a lot of Musashi, which had around 2000 HP, and I kept running away every time.

121: Japan Otaku Reviews25/06/13(Fri)18:06Yeahx3

When I was a kid, I struggled with the big boss and finally got through it, only to get stuck at Apollo and couldn’t defeat him.

129: Japan Otaku Reviews25/06/13(Fri)18:07

>>121I was like that too.
I had the gamer brother from the neighborhood defeat it for me.

122: Japan Otaku Reviews25/06/13(Fri)18:06

Is it number 3? Turning everyone into cyborgs is the strongest option.

128: Japan Otaku Reviews25/06/13(Fri)18:07

>>122I somehow had everyone as Normageen, but I completely don’t remember what was strong about it.

123: Japan Otaku Reviews25/06/13(Fri)18:06

Up to 54 can appear, and sometimes 27 of them carry flares in 2ds.

124: Japan Otaku Reviews25/06/13(Fri)18:06

Magical humans are incredibly strong, but raising them is a hassle.

125: Japan Otaku Reviews25/06/13(Fri)18:06

Being able to save anywhere was revolutionary.
Saving at a point where you can’t go back and getting stuck.

126: Japan Otaku Reviews25/06/13(Fri)18:06Yeahx1

The feeling of invincibility when wielding a submachine gun robot is incredible.
It gets tough with the submachine gun around Apollo.

136: Japan Otaku Reviews25/06/13(Fri)18:09

>>126Isn’t it late!?

127: Japan Otaku Reviews25/06/13(Fri)18:07

The world view of Romancing SaGa 1, which completely lacks a feeling of being within the player’s control, is truly amazing, whether good or bad.

137: Japan Otaku Reviews25/06/13(Fri)18:09

>>127I felt like the world was incredibly vast.
I felt an incredible sense of adventure, groping my way through an unknown world.
I felt that 2 and 3 were narrow.

130: Japan Otaku Reviews25/06/13(Fri)18:07

It’s become a meme with “Here it comes, here it comes, then a dissolving explosive death,” but it’s because of the Apollo wall, you know.

135: Japan Otaku Reviews25/06/13(Fri)18:08

>>130The assumption is that the father knows a lot about excessive magical power.

131: Japan Otaku Reviews25/06/13(Fri)18:07

I don’t feel like the first Ashura had that much of a struggle.
It seems that Ashura from 2 was strong.

132: Japan Otaku Reviews25/06/13(Fri)18:08

I wasn’t really feeling the sense of transformation into monsters or mechs in 3, so I pretty much ignored it…

133: Japan Otaku Reviews25/06/13(Fri)18:08

I remember that if you raised a person without thinking, using nothing but brute force, they would always be useless.
The uselessness of power weapons other than Caliber and Gung is amazing.

138: Japan Otaku Reviews25/06/13(Fri)18:09

>>133I think it’s not good that giant gear becomes easy to use and overly relied upon!

134: Japan Otaku Reviews25/06/13(Fri)18:08Yeahx1

I don’t really understand it since I don’t have any trouble without using the transformation system for 3.

139: Japan Otaku Reviews25/06/13(Fri)18:11

Human espers may not be able to achieve fixed growth in random numbers, but without overhunting fixed encounters, it really is tough.

140: Japan Otaku Reviews25/06/13(Fri)18:12

>>139Thank you for your help again this time, Yadokarin.

145: Japan Otaku Reviews25/06/13(Fri)18:13

>>139Didn’t the shachihoko become a fixed growth?

141: Japan Otaku Reviews25/06/13(Fri)18:12

I have a memory of thinking it would just be a joke, but when I played 2 with four monsters, it surprisingly worked out…
The two won’t reach the highest level, but that’s included.

142: Japan Otaku Reviews25/06/13(Fri)18:12

If two monsters can become fairies, then strong mushrooms are weak.
If you understand 1, you can become the strongest early on.

143: Japan Otaku Reviews25/06/13(Fri)18:12

Humans also need to intentionally use things like sabers, bows, and martial arts to enhance their speed, otherwise it becomes difficult.
On the contrary, I think it’s still possible to get powers like Gungnir or Excalibur even after they come.

146: Japan Otaku Reviews25/06/13(Fri)18:14

>>143At that time, kids couldn’t possibly understand that using weak punches and kicks would lead to a skewed stats distribution, so it was tough.

144: Japan Otaku Reviews25/06/13(Fri)18:13

At that time, it seems that just being able to save was an impressive level for GB software.
There is only 256 bytes of save space.

149: Japan Otaku Reviews25/06/13(Fri)18:15

>>144That’s all.

147: Japan Otaku Reviews25/06/13(Fri)18:14Yeahx1

In the GB version, there’s no post-clear content, so unless you want to create strong characters for fun, it tends to boil down to just using robots and monsters.

148: Japan Otaku Reviews25/06/13(Fri)18:15

I saved right in front of a weak opponent and got stuck!

150: Japan Otaku Reviews25/06/13(Fri)18:16Yeahx1

The BGM in 2 is really good…
I love things like fields.

151: Japan Otaku Reviews25/06/13(Fri)18:16

The healing from the healing staff in Robot Game 2 was so weak that I struggled a lot during the final boss fight… Maybe if I looked into it now and tried again, it would be different.

152: Japan Otaku Reviews25/06/13(Fri)18:16

It’s surprising to hear about the storage capacity of old games.
Mario is also 64KB or something.

153: Japan Otaku Reviews25/06/13(Fri)18:17

Black Tortoise → How to revive the statue
Blue Dragon → Item for the answer to the riddle
White Tiger → None in particular
Vermilion Bird → Location of other buildings, how to buy Roms.
I’ve finally realized my personal sticking point about Genbu after eight years.

154: Japan Otaku Reviews25/06/13(Fri)18:17

Robots should not think about enduring.
Kill before being killed.

155: Japan Otaku Reviews25/06/13(Fri)18:17Yeahx1

I remember equipping a glass sword to my robot, and the count became 0.

156: Japan Otaku Reviews25/06/13(Fri)18:18

I was able to clear Robo Robo Espamu Monster without any particular difficulties…

157: Japan Otaku Reviews25/06/13(Fri)18:18

1111 used a booster device.

158: Japan Otaku Reviews25/06/13(Fri)18:20

Back then, I had no idea what “Leopardo” was…

159: Japan Otaku Reviews25/06/13(Fri)18:20Yeahx3

The background music is really awesome…

160: Japan Otaku Reviews25/06/13(Fri)18:20

Is it the type of character creation where you can choose races and such?

161: Japan Otaku Reviews25/06/13(Fri)18:21

The ROM capacity and save area are both much smaller than FF1, and even by the standards of the time, it’s quite limited.
But I made it.

162: Japan Otaku Reviews25/06/13(Fri)18:21

The selection called “Chosen Ones” that was released the other day is the second game in the Game Boy RPG series.

163: Japan Otaku Reviews25/06/13(Fri)18:22

In both cases, I couldn’t progress without a monster that doesn’t cost any money on the first play.

164: Japan Otaku Reviews25/06/13(Fri)18:22

Cat’s claws
Beam Rifle
Beam rifle
Beam rifle
Beam rifle
Beam rifle
accelerator device
◯Poison/Paralyze

165: Japan Otaku Reviews25/06/13(Fri)18:22

I have too much attachment to the music of 2, so the remade version BGM ended up being different.
For now, this is what it is.

174: Japan Otaku Reviews25/06/13(Fri)18:27

>>165I’ll keep letting you listen to the intro of the burning blood.

167: Japan Otaku Reviews25/06/13(Fri)18:23

I was shocked the first time I played it.

168: Japan Otaku Reviews25/06/13(Fri)18:24

The BGM of the SaGa series is cool, but I also love all the city tracks.

171: Japan Otaku Reviews25/06/13(Fri)18:26

>>168Both relaxed and sad genres are nice, aren’t they?
I’m about to cry due to nostalgia.

170: Japan Otaku Reviews25/06/13(Fri)18:26

Kawazu has a low self-esteem.
I had always said that I was still a beginner and that I didn’t know how to make an RPG.

172: Japan Otaku Reviews25/06/13(Fri)18:26

The turtle of 2 ultimately falls short in the number of attacks.

173: Japan Otaku Reviews25/06/13(Fri)18:26Yeahx2

Was the teacher really that much of a cute butt…?

175: Japan Otaku Reviews25/06/13(Fri)18:27

Before I knew it, the teacher had become the mascot of the Saga series.

177: Japan Otaku Reviews25/06/13(Fri)18:29

The direction was really good, wasn’t it?

178: Japan Otaku Reviews25/06/13(Fri)18:29

The teacher has been gradually supporting it since around the time of the DS remake.

182: Japan Otaku Reviews25/06/13(Fri)18:30

>>178I think I was already supporting it at the point of SFC Hanjuku Eiyuu.
I mean, the fact that we’re making a monster with graphics like this a teacher is just scary.

179: Japan Otaku Reviews25/06/13(Fri)18:29

When examining the corpse
I’m dying.
It is somehow memorable.

180: Japan Otaku Reviews25/06/13(Fri)18:29

It’s great when the final boss starts with the regular battle BGM.
And the attack animation, which is…

181: Japan Otaku Reviews25/06/13(Fri)18:30

You don’t need to ask!

183: Japan Otaku Reviews25/06/13(Fri)18:31

Even if the protagonist is an esper girl
The fact that I spoke in a masculine tone drove my sexual preferences crazy.

184: Japan Otaku Reviews25/06/13(Fri)18:31

I feel that the teacher mascot has become quite definitive in Rebeca Saga.

185: Japan Otaku Reviews25/06/13(Fri)18:32

>>184You weren’t in Romancing SaGa, were you!!

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