Home » Game » Fire Emblem » [Fire Emblem] Kazahana is a female swordsman character, but it feels like she’s not very talked about.

[Fire Emblem] Kazahana is a female swordsman character, but it feels like she’s not very talked about.

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1: Japan Otaku Reviews25/06/12(Thu)23:26Yeahx7

It’s mostly because of the support conversation.

4: Japan Otaku Reviews25/06/12(Thu)23:30

>>1It’s not a good impression, is it…?

2: Japan Otaku Reviews25/06/12(Thu)23:29Yeahx2

I don’t have any memory of using it…

3: Japan Otaku Reviews25/06/12(Thu)23:30

Fast and fragile.

5: Japan Otaku Reviews25/06/12(Thu)23:31Yeahx10

The swordsman was strong.
The shrimp was strong.

6: Japan Otaku Reviews25/06/12(Thu)23:32

If you become a priestess and then a sword saint, you relatively become a magic-killing swordsman.
Until they grow, they are somewhat incomplete and weak, but once they grow, they have a certain role.
Compared to the Ouyo parent and child, it’s totally usable.

7: Japan Otaku Reviews25/06/12(Thu)23:33

It seems that the bow saint is strong.

8: Japan Otaku Reviews25/06/12(Thu)23:33

The Thunder God Sword is too strong…

9: Japan Otaku Reviews25/06/12(Thu)23:33

I think I used it, but I don’t really remember much other than that Ryoma brother was super strong…

10: Japan Otaku Reviews25/06/12(Thu)23:36

Although I’m technically in the friend zone of Sakura.

11: Japan Otaku Reviews25/06/12(Thu)23:45

When you stack the parlors, the small dog that initially seems aloof becomes affectionate, which is really cute.
There isn’t anyone who would go that far.

12: Japan Otaku Reviews25/06/12(Thu)23:47Yeahx5

It has a level of performance that could be used if I wanted to, but there’s no reason to use it actively.
That said, it’s not weak enough to be considered a topic of discussion…

13: Japan Otaku Reviews25/06/12(Thu)23:48

As a fighting force, it’s better than Wayu.
If you’re going to use a swordsman, only my brother is fine.

14: Japan Otaku Reviews25/06/12(Thu)23:49

When I’m against the enemy, they won’t stop chasing me, they dodge, and suddenly a special attack comes flying in, which is really annoying, but when I try to use it myself, it’s too risky and I can’t use it properly, right, Sword Master…

15: Japan Otaku Reviews25/06/12(Thu)23:49

In terms of performance, isn’t it enough to use all the characters from Bya in a shrimp (team)? It becomes difficult.

35: Japan Otaku Reviews25/06/13(Fri)00:02

>>15Well, there are differentiations apart from combat power, like ranged weapons, movement classes, and support roles.
But the sword infantry, of course…

16: Japan Otaku Reviews25/06/12(Thu)23:50

It’s bad that there is a swordsman who is too strong.

17: Japan Otaku Reviews25/06/12(Thu)23:50

Satsuma samurai, whether to kill or to be killed.

18: Japan Otaku Reviews25/06/12(Thu)23:51

Since HP and defense don’t increase, the early game is really rough, but once magic defense exceeds 30, you can easily take on magic users.

19: Japan Otaku Reviews25/06/12(Thu)23:52Yeahx4

Because there is someone who supports even in weak areas, it inevitably doesn’t stand out.

20: Japan Otaku Reviews25/06/12(Thu)23:52

I’m not suited for it, but I’ll become a maid.

21: Japan Otaku Reviews25/06/12(Thu)23:52

I can no longer feel anything when I look up the name Kazahana…

22: Japan Otaku Reviews25/06/12(Thu)23:53Yeahx1

This guy at Sakura Castle in Dark Night Luna is pretty dangerous, and if you take him on, you’ll mostly end up dead.
A skill with two attacks that has a high intent to kill.
It’s easy because you can die easily from indirect attacks.

23: Japan Otaku Reviews25/06/12(Thu)23:53

There is a gap similar to that between the Laguz royal family and commoners.
If you want, you can level up freely on the free map, so it’s better than the Laguz commoners.

24: Japan Otaku Reviews25/06/12(Thu)23:53

When will Sodomas be forgiven…?

27: Japan Otaku Reviews25/06/12(Thu)23:55Yeahx5

>>24You’ve been forgiven for a long time, right?

25: Japan Otaku Reviews25/06/12(Thu)23:55

I think it would have been strong for a GBA-type work, but in FE:Fates, the enemy’s hit rate is just as shown…

26: Japan Otaku Reviews25/06/12(Thu)23:55

If you become a solar ninja, you might be quite active, but in the white night, you can only get sunlight from Kamui.
No qualities of a ninja.

28: Japan Otaku Reviews25/06/12(Thu)23:56Yeahx2

I have a memory of thinking that even when there are no shrimp, there is Kamui with the sword…

29: Japan Otaku Reviews25/06/12(Thu)23:58

The sword saint of “if” is honestly overall broken, but it has a design that says to use it at a range of 2.
In other words, a position exclusively for the eldest son of the royal family.

30: Japan Otaku Reviews25/06/12(Thu)23:58

I like you, but you’re not my absolute favorite.

31: Japan Otaku Reviews25/06/12(Thu)23:59

I only remember that one character is jumping out in a Satsuma state in the illustration of all the characters gathered together.

32: Japan Otaku Reviews25/06/12(Thu)23:59

Without holding an axe and having a weapon level of B or higher, you won’t achieve a “Muso” (unstoppable) victory even if you win in a grapple.

33: Japan Otaku Reviews25/06/13(Fri)00:00

Nii-san would be strong if he became a sword master too.

34: Japan Otaku Reviews25/06/13(Fri)00:01

Mark’s older brother is both cool and strong as a high-ranking ninja, but his strengths get overshadowed.

61: Japan Otaku Reviews25/06/13(Fri)00:16

>>34It’s been almost 10 years since its release, and this is the first time I’ve seen this way of calling it.

36: Japan Otaku Reviews25/06/13(Fri)00:03

The wind flowers and the engagements aren’t completely hopeless, as they do have their strengths (though there are always those better) in the Sodomas system.

37: Japan Otaku Reviews25/06/13(Fri)00:04Yeahx1

The Sodomas type was already forgiven at the time of the dawn.

38: Japan Otaku Reviews25/06/13(Fri)00:04

The growth rate is too bow-shaped.

39: Japan Otaku Reviews25/06/13(Fri)00:04

When I go to hit, they don’t dodge and are weak to being attacked, so I end up losing.

40: Japan Otaku Reviews25/06/13(Fri)00:04

Because I rampaged too much on the continent of Ereb.

41: Japan Otaku Reviews25/06/13(Fri)00:04

If it’s a backline role, then it’s quite an ideal distribution.

42: Japan Otaku Reviews25/06/13(Fri)00:05Yeahx2

Avoidance games are no longer acceptable.

58: Japan Otaku Reviews25/06/13(Fri)00:15Yeahx1

>>42Engage could normally be played as a dodge game with Sheeta and Lucina, right!

43: Japan Otaku Reviews25/06/13(Fri)00:05

For now, the next permissible slot will likely be a melee class that has been significantly neutered by the engagement, with Wind Flower rampaging.

44: Japan Otaku Reviews25/06/13(Fri)00:06

Even if armor is very strong, it has the biggest weakness of being weak to magic and having few movement spaces.

45: Japan Otaku Reviews25/06/13(Fri)00:07

The pendulum adjustment is like the charm of the series…
Recently, except for bows, the strength varies greatly depending on the work.

46: Japan Otaku Reviews25/06/13(Fri)00:07

The units of the midnight sun are all extremely sharp-edged ones.
Somewhere, my abilities are not improving at all.

47: Japan Otaku Reviews25/06/13(Fri)00:07

It’s also bad for players to use it in the shrimp guy mood.

48: Japan Otaku Reviews25/06/13(Fri)00:08

When will there be a proper spear substitute?

49: Japan Otaku Reviews25/06/13(Fri)00:09

I thought that Orihime was quite strong, but that was from the early Heroes.

59: Japan Otaku Reviews25/06/13(Fri)00:15Yeahx2

>>49Wasn’t it that the strength was actually due to the lion’s fury, rather than the roar itself?

69: Japan Otaku Reviews25/06/13(Fri)00:19

>>49If you remove the flaw of not improving your skills, you will become a tough swordsman.
The overall growth rate is bad due to the lack of improvement in magic and magic defense, but physical growth is normal.
The one who is reinforced by the ominous bird and made to fight in the realm of carnage is often the hardest and strongest.
It’s quite rare to find someone with defense 50 while having buffs, food, and potion effects applied.

50: Japan Otaku Reviews25/06/13(Fri)00:10

Parure is well-known for being erotic.

51: Japan Otaku Reviews25/06/13(Fri)00:10

A strategist Felicia with magic and axe killer skills, reminiscent of the old FE, can unleash a mighty performance.
A single-target wall can be created against magic and axes.

52: Japan Otaku Reviews25/06/13(Fri)00:10

It might be better to include daggers in the sword category altogether.

53: Japan Otaku Reviews25/06/13(Fri)00:11

I think the difficulty is relatively low, but the unit operation quirks in “Byakuya” are quite strong.

54: Japan Otaku Reviews25/06/13(Fri)00:11

The speed of 37 during hostilities has left a strong impression as a formidable opponent.

55: Japan Otaku Reviews25/06/13(Fri)00:12

I think the thread image was a grateful presence in the dark night.

56: Japan Otaku Reviews25/06/13(Fri)00:13

The swordsman is too strong for big brother.

57: Japan Otaku Reviews25/06/13(Fri)00:13Yeahx1

I feel like the conversation about the Kamui support was poorly done, or perhaps the flow of emotions was off.

63: Japan Otaku Reviews25/06/13(Fri)00:17Yeahx12

>>57To be blunt, both the scenario and the text in IF are crap.

60: Japan Otaku Reviews25/06/13(Fri)00:16

Big brother is too strong.

62: Japan Otaku Reviews25/06/13(Fri)00:17

Honestly, it’s my favorite in terms of appearance.

64: Japan Otaku Reviews25/06/13(Fri)00:18

I didn’t use shrimp, so it was really useful.

66: Japan Otaku Reviews25/06/13(Fri)00:18Yeahx1

>>64Why would you do such a restrictive play?

65: Japan Otaku Reviews25/06/13(Fri)00:18

Is it just me, or does it feel like there are quite a few appearances in Heroes despite its popularity?

67: Japan Otaku Reviews25/06/13(Fri)00:18

The Thunder God Sword has an overwhelmingly ridiculous performance compared to other deflationary weapons in the “if” scenario…
There are no drawbacks to the bifocals, and on top of that, it comes with +5 power.

68: Japan Otaku Reviews25/06/13(Fri)00:18Yeahx3

It’s good to make this look like a female.

70: Japan Otaku Reviews25/06/13(Fri)00:20

It’s good to make it support S.
Parle personnel

98: Japan Otaku Reviews25/06/13(Fri)00:29

>>70No, a Parure of level 4 or lower is the best.
Being in a half-hypnotic state where I can’t understand that mysterious caress and just go along with it is the most erotic.

71: Japan Otaku Reviews25/06/13(Fri)00:20

Scenario supervised by Kibhaya! They were really pushing that to the forefront.
When it finally went on sale, it was like I was having the ladder pulled out from under me by Kibayashi…

103: Japan Otaku Reviews25/06/13(Fri)00:30

>>71I don’t know what was said, but the name is properly credited.
Even in interviews, they are clearly stating that they are the main scenario writer.
If someone makes statements that deflect responsibility for what has been released, I think it only lowers their dignity.

115: Japan Otaku Reviews25/06/13(Fri)00:32Yeahx1

>>103I was only involved at the plot stage, and I also said that I wasn’t really involved in that plot much.

130: Japan Otaku Reviews25/06/13(Fri)00:36

>>115It seems like it’s just at the plot stage.
Since the person said they wrote 500 pieces each for both ‘White Night’ and ‘Dark Night’, saying they weren’t that involved doesn’t really hold up.

158: Japan Otaku Reviews25/06/13(Fri)00:41

>>130Isn’t it about how well that plot is utilized?

132: Japan Otaku Reviews25/06/13(Fri)00:37

>>115The version of “Dark Night” is indeed correct, as it was added later to the initial concept of “Byakugan-Touma” created by Kibayashi.

148: Japan Otaku Reviews25/06/13(Fri)00:39

>>132ForestThat’s right.As a result, I ended up having to write a massive amount.“It has become a big deal.”After handing over the manuscript of the first volume, “White Night Kingdom,”“I have to write the same amount for the remaining two.”“I did say, ‘That’s just impossible,’ but…”Once I start… I end up doing it.

146: Japan Otaku Reviews25/06/13(Fri)00:39

>>103First, it was created solely as a game for the “Midnight Sun” route.
At that time, Kibayashi wrote the original draft, and later it was continuously added to in an illegal construction state, resulting in the creation of Dark Night and Toma.
Kibayashi has no involvement with the dark night and the transparent demon.
In the initial interview, Kibayashi’s response that he wrote the plot is correct, but after the release, when he says that he had no involvement and only contributed to the early plot to some extent, that is also correct.

72: Japan Otaku Reviews25/06/13(Fri)00:21Yeahx1

I think it’s interesting that everything except the scenario is well-received.

77: Japan Otaku Reviews25/06/13(Fri)00:22

>>72The SRPG part is really interesting…

81: Japan Otaku Reviews25/06/13(Fri)00:24Yeahx1

>>72The simulation of the dark night was well done, but…
To be honest, I think that both the white night and the invisible magic are pretty mediocre.

85: Japan Otaku Reviews25/06/13(Fri)00:26Yeahx6

>>81I think the “White Night” designed for beginners is really good.
It’s not really interesting despite taking a lot of time on various stages in Tharcia…

73: Japan Otaku Reviews25/06/13(Fri)00:21

So there were serious Hinata fans…

74: Japan Otaku Reviews25/06/13(Fri)00:22

In the end, I think it’s really bad that I have no blood relation to either family.

75: Japan Otaku Reviews25/06/13(Fri)00:22Yeahx1

I think the worst deceit is when siblings who grew up together and feel like true siblings, despite having no blood relation, are made to choose each other over scenarios or texts.

76: Japan Otaku Reviews25/06/13(Fri)00:22Yeahx5

The scenario and the text are garbage, so inevitably the characters become garbage too.

82: Japan Otaku Reviews25/06/13(Fri)00:25

>>76The character of Kamui-kun (especially in the Nohr route) just becomes a complete mess.
There weren’t really any inconsistencies with the other characters, and I don’t have any bad memories related to the characters themselves.
The scenario is crap.

78: Japan Otaku Reviews25/06/13(Fri)00:24

Regardless of the scenario, I actually like quite a few characters.

79: Japan Otaku Reviews25/06/13(Fri)00:24

The SRPG aspect is too easy in White Night, and I don’t have any lasting impressions of Tharja either.
The dark night was good.

80: Japan Otaku Reviews25/06/13(Fri)00:24

It’s quite playful to build a strategy, set a long-term development plan, and then switch to a sub-plan if things don’t go well.
I have completed all characters and skills entirely, yet I am still playing Conquest Luna.

83: Japan Otaku Reviews25/06/13(Fri)00:25

I think this is what a white night is like if it’s just a continuation of awakening, and I’m satisfied with the dark night.
The Dark Realm is a hassle.

84: Japan Otaku Reviews25/06/13(Fri)00:26

I have the impression that Engage had a pretty good balance.

86: Japan Otaku Reviews25/06/13(Fri)00:26Yeahx5

They probably couldn’t get rid of the child elements that were well-received in Awakening.
Ignoring the main story, indulging in baby-making in the Dragon’s Village, and after giving birth, leaving the child in a fast-flowing time alternate world and then going to pick them up is just too much.

87: Japan Otaku Reviews25/06/13(Fri)00:26

It’s really tough to realize that no matter what I do, I can only rely on the royal family in this situation.

88: Japan Otaku Reviews25/06/13(Fri)00:27

Tharja is just a hassle as a boss.
The process of destroying the parts, breaking the head, exposing the core, and then destroying it is lengthy.

89: Japan Otaku Reviews25/06/13(Fri)00:27

I think the map in “White Night” was still more elaborate compared to “Awakening.”
It’s amazing how all the gimmicks in Tohma are boring.

90: Japan Otaku Reviews25/06/13(Fri)00:27Yeahx1

I thought I was losing my mind because the stage where I broke through the ice of the demon was so boring.
The map with the moving floor was the worst.
Why were these guys able to create the dark night?

111: Japan Otaku Reviews25/06/13(Fri)00:31Yeahx1

>>90You outsourced it anyway, right?

91: Japan Otaku Reviews25/06/13(Fri)00:28

The white night is lukewarm, but it was advertised from the beginning as “This is the lukewarm route!” so, well.

92: Japan Otaku Reviews25/06/13(Fri)00:28

At the time of “if,” the series wasn’t stable yet, so I think it was understandable that they couldn’t eliminate elements like the next generation or things that would attract attention.
It’s unfortunate that the scenario and setting didn’t align critically.

101: Japan Otaku Reviews25/06/13(Fri)00:29Yeahx1

>>92I mean, I like the next generation too, but…
It’s just too much…

93: Japan Otaku Reviews25/06/13(Fri)00:28

The entire Tharja series is boring because the large maps that only take time to move around are tedious.

94: Japan Otaku Reviews25/06/13(Fri)00:29

I have never found the dark maps interesting since coming from Thracia.
Does the development team stubbornly hold onto it really think it’s interesting?

95: Japan Otaku Reviews25/06/13(Fri)00:29

But is a younger generation that doesn’t align with the scenario even interesting in the first place?

96: Japan Otaku Reviews25/06/13(Fri)00:29

Is there no way to treat jock itch anymore?

97: Japan Otaku Reviews25/06/13(Fri)00:29

Please introduce the next generation that has grown through means different from the Holy War or Awakening! That’s quite a tall order, isn’t it?

99: Japan Otaku Reviews25/06/13(Fri)00:29Yeahx3

I’ve never played it, but I’ve heard that the if scenario is terrible, so I think it’s bad, and I’m telling others that too.

110: Japan Otaku Reviews25/06/13(Fri)00:31Yeahx11

>>99At least let’s do it before we talk.
It’s extremely bad.

114: Japan Otaku Reviews25/06/13(Fri)00:32Yeahx3

>>99Just do it and then tell me.
The part of the game in the dark night is really interesting, and it makes it clear that it’s not just following along or anything like that.

100: Japan Otaku Reviews25/06/13(Fri)00:29

The awakening was pointless due to the enemy placement and the aggressive AI.
As a character game, it’s interesting, but both the enemies and allies are maxed out from the start, making them too strong.

102: Japan Otaku Reviews25/06/13(Fri)00:29Yeahx5

In that regard, the Wind Clan is really amazing.
They’re all terrible maps.

105: Japan Otaku Reviews25/06/13(Fri)00:30

Siblings who are not blood-related and did not grow up together are basically strangers!

106: Japan Otaku Reviews25/06/13(Fri)00:30

No matter how different the flow of time is in this setting, how do the individuals feel about trying to conceive during the breaks in battle…

107: Japan Otaku Reviews25/06/13(Fri)00:31

A system where you can conscript captured mob soldiers might be quite interesting, but it was too much within the realm of personal interest.

112: Japan Otaku Reviews25/06/13(Fri)00:31

>>107Isn’t it for so-called commoner play?

108: Japan Otaku Reviews25/06/13(Fri)00:31

It shouldn’t be allowed in military stories to warp to other worlds or places where the flow of time is different; that’s way too overpowered.

109: Japan Otaku Reviews25/06/13(Fri)00:31

My strength has surpassed that of my brother Ryoma.
If you are going to use it seriously, I feel like it would be better to equip it with a hidden weapon or a bow because it’s weak against attacks.

113: Japan Otaku Reviews25/06/13(Fri)00:31

The shrimp was too strong.

116: Japan Otaku Reviews25/06/13(Fri)00:32

It’s good that everyone can accumulate support because of child-rearing.
Let’s all team up to support each other regardless of gender.
Stop only becoming friends with those who have the same job even though you have proof.

117: Japan Otaku Reviews25/06/13(Fri)00:32

The characters of the younger generation are good, but seriously, the background is really noisy.
I really like events like the White Night Festival and the ephemeral memories, so I think they should exist, but I also believe there could have been a better way to present them.

118: Japan Otaku Reviews25/06/13(Fri)00:32Yeahx3

I think the most interesting one in FE is Fates: Conquest.
I believe that recommending Fates: Conquest when asked “Tell me an interesting FE!” qualifies as an ‘attack.’

119: Japan Otaku Reviews25/06/13(Fri)00:33

All the members of the White Night royal family are seriously other people.
Is consanguinity really that bad?

120: Japan Otaku Reviews25/06/13(Fri)00:33Yeahx1

Lilith! Lilith! Wow!!!
(Oh right, there was something like this…)

121: Japan Otaku Reviews25/06/13(Fri)00:33Yeahx3

It would have been nice to have a future of despair awakened, and there’s also the fact that the younger generation has fully accomplished the classic path.

122: Japan Otaku Reviews25/06/13(Fri)00:34

I laughed out loud at the snow removal map even though the enemies were buried.
Did you really not think it would be impossible for an ordinary soldier, let alone a ghostly soldier?

123: Japan Otaku Reviews25/06/13(Fri)00:34Yeahx5

Is it a blood relationship?
Is it the time spent?
If there were no blood ties, then there would be no chance of winning against the white night, right?

127: Japan Otaku Reviews25/06/13(Fri)00:35Yeahx1

>>123If we go back to the dark night with that flow, it would be too crappy.

124: Japan Otaku Reviews25/06/13(Fri)00:34

Is it acceptable for a sister who says incest is wrong to feel lust for her newborn baby?

125: Japan Otaku Reviews25/06/13(Fri)00:35Yeahx2

The royal family’s younger generation should at least be able to use the divine artifacts.
What is Ryouma’s son using a spear for?

139: Japan Otaku Reviews25/06/13(Fri)00:37Yeahx1

>>125You can’t inherit the divine artifact unless you die and pass the mantle.

126: Japan Otaku Reviews25/06/13(Fri)00:35

As for the scenario, there’s no choice but to say it’s because he’s a person from the mythical era.
They are as unreasonable as those in the Old Testament.

128: Japan Otaku Reviews25/06/13(Fri)00:35

Anyone who can say they like characters from if, including the thread image, definitely has no experience of reading seriously.
I can confidently say that I only read manga and novels from that genre at most.

137: Japan Otaku Reviews25/06/13(Fri)00:37

>>128Shut up.
I’m going to throw a paper airplane at you.

153: Japan Otaku Reviews25/06/13(Fri)00:40Yeahx7

>>137Did you prefer someone who seems to like trains or something like that?I don’t understand the joke about the word “paper airplane” coming up even though there are no aircraft in the support conversation, so please refrain from responding like that…

129: Japan Otaku Reviews25/06/13(Fri)00:36

Is it true that the Awakening: Future Chapter can’t be done anymore and can’t be downloaded now?

131: Japan Otaku Reviews25/06/13(Fri)00:36Yeahx1

In reality, the way Kamui goes to the dark night through that common route feels like “Are you serious?”
And then we enter into an incomprehensible sense of ethics that transcends even that.

133: Japan Otaku Reviews25/06/13(Fri)00:37

The scenario of Tohma is like that of Okami Den and 428’s Jinteise.

134: Japan Otaku Reviews25/06/13(Fri)00:37

The acquaintance did not seem particularly dissatisfied with the scenario (White Night) of if.
I burst out laughing at the part where Lilith gets chopped down.

144: Japan Otaku Reviews25/06/13(Fri)00:38

>>134Well, it’s the dark night that has entered the realm of madness in the scenario.

135: Japan Otaku Reviews25/06/13(Fri)00:37

It’s nice, isn’t it? The reaction of the brothers when prompted by Aqua to attack both sides.

136: Japan Otaku Reviews25/06/13(Fri)00:37Yeahx4

I understand wanting to return to the siblings raised in the dark night!
I understand wanting to change things from the inside.
It’s not strange because I haven’t changed anything from the inside.

140: Japan Otaku Reviews25/06/13(Fri)00:37

>>136They’re completing the invasion right at the forefront…

138: Japan Otaku Reviews25/06/13(Fri)00:37Yeahx1

Capturing the enemy maid was a little exciting.

142: Japan Otaku Reviews25/06/13(Fri)00:38Yeahx6

The White Night ends straightforwardly with Gallon being defeated, leaving behind some mysteries, so there’s not really much to criticize, right?

156: Japan Otaku Reviews25/06/13(Fri)00:40

>>142Kamui-kun isn’t indecisive either.
The dark night is too cruel.

157: Japan Otaku Reviews25/06/13(Fri)00:40

>>142It’s a small infiltration! I find it somewhat surprising that it just flows into charging in and then the war ends.

143: Japan Otaku Reviews25/06/13(Fri)00:38

A story about changing the evil empire from within! It was advertised that way, but in reality, we’re going to attack and destroy the Kingdom of White Nights and sit on the Tsukamoto Throne, revealing the true nature of it all! It’s driving me crazy!

145: Japan Otaku Reviews25/06/13(Fri)00:38Yeahx1

The enjoyment of capture changes significantly between the dark night and other routes.

163: Japan Otaku Reviews25/06/13(Fri)00:41

>>145It would have been nice if rare skills comparable to bond units occasionally appeared in random encounters.

147: Japan Otaku Reviews25/06/13(Fri)00:39

It’s like at the beginning of the dark night, there was a moment when I said something like, “Leave it to me, Father, hehehe…” and acted to deceive Father…! But in the end, I didn’t do anything like that afterwards, so what even is wrong with you?

149: Japan Otaku Reviews25/06/13(Fri)00:39Yeahx2

I really like the settings around Hydra.
Why does the story generated from that setting turn out like that?

150: Japan Otaku Reviews25/06/13(Fri)00:40Yeahx1

It would be problematic because I could have done it in other ways just to have you sit on the throne…

151: Japan Otaku Reviews25/06/13(Fri)00:40

The dark night ends leaving behind mysteries… Aqua also disappears in the form of a disappearance, deepening the mystery.

152: Japan Otaku Reviews25/06/13(Fri)00:40

It would have been better if the king, despite appearing to be evil, had a strong conviction, but he’s just a puppet…

154: Japan Otaku Reviews25/06/13(Fri)00:40Yeahx2

Lilith’s death quota is just a presence that has no shadow or shape in the scenario until she actually dies, just eating and spitting out koban, so it’s just like “What suddenly?”

155: Japan Otaku Reviews25/06/13(Fri)00:40

I’ve been told several times, but Sister Camilla is quite normal, or rather…
That character is not crazy enough.

159: Japan Otaku Reviews25/06/13(Fri)00:41

It’s insane that even though Ryoma’s first battle is on the plain, he can still sweep through enemies in Luna.

160: Japan Otaku Reviews25/06/13(Fri)00:41Yeahx3

Kibayashi is in charge of both the dark night and the itchy skin, isn’t he!

161: Japan Otaku Reviews25/06/13(Fri)00:41Yeahx2

Lilis was actually a sister or a dragon, or something about dying.
Everything is happening too fast for that guy.

165: Japan Otaku Reviews25/06/13(Fri)00:41

>>161Prepare at least an event that fosters attachment…

162: Japan Otaku Reviews25/06/13(Fri)00:41Yeahx3

I was reminded quite a bit of the part where Mom dies in Engage, and I thought, “Is this game really okay…?”

168: Japan Otaku Reviews25/06/13(Fri)00:42

>>162(The lines until Mom dies are long…)

164: Japan Otaku Reviews25/06/13(Fri)00:41

When I think about it, the only proper sibling is Lilith.

171: Japan Otaku Reviews25/06/13(Fri)00:42

>>164I… I died…

166: Japan Otaku Reviews25/06/13(Fri)00:41

If you talk about the Kingdom of Sorcery, you will disappear!
It is too reliant on the setting…

172: Japan Otaku Reviews25/06/13(Fri)00:42Yeahx3

>>166I can’t go into details because of this, but believe me, the Kamui that becomes a bot is really terrible.

174: Japan Otaku Reviews25/06/13(Fri)00:43

>>166Remember the blood contract of dawn.

179: Japan Otaku Reviews25/06/13(Fri)00:43

>>174It is too presumptuous to even compare.

188: Japan Otaku Reviews25/06/13(Fri)00:45Yeahx2

>>179That’s the same level of crap.

194: Japan Otaku Reviews25/06/13(Fri)00:46

>>188You don’t have to try to bring down other works forcefully.

167: Japan Otaku Reviews25/06/13(Fri)00:41

Isn’t it true that Marks isn’t weak just because Ryoma is amazing?

173: Japan Otaku Reviews25/06/13(Fri)00:42

>>167It’s so strong that not using it becomes a challenge.

176: Japan Otaku Reviews25/06/13(Fri)00:43Yeahx4

>>167Many of the dark night units have made mistakes in their initial class.
For now, get off the horse.

191: Japan Otaku Reviews25/06/13(Fri)00:46

>>176It’s a common thing in FE, but it’s not impossible…

169: Japan Otaku Reviews25/06/13(Fri)00:42

I have too many regrets, like thinking I could have cooked it better…

177: Japan Otaku Reviews25/06/13(Fri)00:43

>>169Well, I feel like what I wanted to do with White Night and Dark Night was done by Fire Emblem: Three Houses, so I don’t have any particular regrets.

170: Japan Otaku Reviews25/06/13(Fri)00:42

In the beginning, the attachment-less mother dies and it’s like, whoaaa!! This Engage definitely reminds me of Lilith, whoaaa!!

175: Japan Otaku Reviews25/06/13(Fri)00:43

I liked capturing bosses and mobs with unique skills.
The high hawk and the shouting warrior were strong.

178: Japan Otaku Reviews25/06/13(Fri)00:43

This plain looks like that over there…
Once, I was faced with two choices…
Is it the path to fight alongside the siblings we spent time with… or the path to fight against our blood-related siblings…?
A path where both are hit…

180: Japan Otaku Reviews25/06/13(Fri)00:43

Brehimarks is consistently strong.
When tied up with a horse, it’s a little weak.

181: Japan Otaku Reviews25/06/13(Fri)00:44

The white night ends when Ryoma is launched even on Luna…

182: Japan Otaku Reviews25/06/13(Fri)00:44

I wonder why Kazahana is blessed with illustrations and appearances in FEH.
It’s a mystery, but I’m grateful. Please give me a fundoshi swimsuit too.

183: Japan Otaku Reviews25/06/13(Fri)00:44Yeahx1

Since they can even change the character’s life and death, it must have been altered quite a bit, and I think it becomes difficult to claim it as my own work.

184: Japan Otaku Reviews25/06/13(Fri)00:44Yeahx1

In dark nights, there are many situations where it’s more convenient to have a reliable Nii-san.
Ryoma brother is strong in what he’s doing, but it’s also a gamble.

185: Japan Otaku Reviews25/06/13(Fri)00:45Yeahx1

The character’s appearance and settings should be really attractive, but the scenario is quite lacking, so there isn’t really a character I particularly like in this game.

197: Japan Otaku Reviews25/06/13(Fri)00:46

>>185On the contrary, I thought that even if the scenario or text is bad, if the face is good, I can still fall in love, like in IF or Engage.

186: Japan Otaku Reviews25/06/13(Fri)00:45Yeahx1

I don’t feel like I can clear the final chapter of Dark Night Luna without any damage except for the rescue relay.

189: Japan Otaku Reviews25/06/13(Fri)00:46

I was able to transform into a dragon, but somehow it wasn’t very strong.
For the time being, it can be used for wall role in the early game, but from the mid-game onwards, it almost feels like it’s just for fun.

190: Japan Otaku Reviews25/06/13(Fri)00:46

I really like the character design of Kamui♀; it’s my favorite among the series protagonists.

192: Japan Otaku Reviews25/06/13(Fri)00:46

I feel like Star Road Marks and Brave Hero Marks were strong.

193: Japan Otaku Reviews25/06/13(Fri)00:46

Even if he’s taken off the horse, Leon doesn’t really get that much stronger.

203: Japan Otaku Reviews25/06/13(Fri)00:48Yeahx2

>>193Leon’s skills aren’t great, so even having him handle Rezaia as a sorcerer is a bit questionable.
It’s more stable to be a strategist and wield a tough staff, though.

195: Japan Otaku Reviews25/06/13(Fri)00:46Yeahx1

Personally, my image of a strong Manakete is stuck at Awakening.

196: Japan Otaku Reviews25/06/13(Fri)00:46

Even though the flow of time in my castle is different, I’ve charged into the enemy’s castle! Now, let’s hurry and take the throne! What kind of mental state are these people in, making babies in such a tense situation?

202: Japan Otaku Reviews25/06/13(Fri)00:47

>>196From the perspective of other forces, it’s kind of amusing to think that if there were a rematch, someone might look a bit older.

198: Japan Otaku Reviews25/06/13(Fri)00:47

If you specialize in magic, the dragon stone is strong.

199: Japan Otaku Reviews25/06/13(Fri)00:47

Honestly, whether it’s Marks or Leon, it’s quite good to have them on horseback, conserve their uses for the Pull-F and use them as high initial value units to help in the mid-game before discarding them.

200: Japan Otaku Reviews25/06/13(Fri)00:47

The transformation Cammy in Smash is completely a deer.

201: Japan Otaku Reviews25/06/13(Fri)00:47

The base elements may still create a bit of discomfort in the subsequent works…

204: Japan Otaku Reviews25/06/13(Fri)00:48

It felt like the attacker in the dark night could just be the protagonist from the middle onward.

205: Japan Otaku Reviews25/06/13(Fri)00:48

Lilith is doing well in FEH.
As always, the dark version of FE is easy.

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