Home » Manga » Dragon Ball » [Dragon Ball] Your ability is Cross Guard Bomber.

[Dragon Ball] Your ability is Cross Guard Bomber.

1: Japan Otaku ReviewsYeahx23

A set of absolute defense and a high-performance counter.

2: Japan Otaku ReviewsYeahx12

It’s super strong!

3: Japan Otaku ReviewsYeahx2

Seriously strong guy.

4: Japan Otaku Reviews

This alone is a technique with performance at a level that can leave a name in the way of martial arts.

5: Japan Otaku Reviews

I wonder which one would be more appreciated, the Genocide Cutter or this?

35: Japan Otaku ReviewsYeahx1

>>5

Dressing removal KO Genocide Cutter

6: Japan Otaku Reviews

The only technique that can surpass this is Cell’s one.

7: Japan Otaku ReviewsYeahx4

Well then.

8: Japan Otaku ReviewsYeahx15

(A high-pitched scream as the female thief is blown away)

9: Japan Otaku Reviews

There are developments where homing magic projectiles are used and it becomes a pinch.

18: Japan Otaku ReviewsYeahx1

>>9

That also doesn’t really apply to the game’s 16th character.

If you challenge with a strike, you will lose because the Rokepan cancels out your opponent’s projectile attacks and uses the Hao Shoko Ken.

54: Japan Otaku Reviews

>>18

But it seems it doesn’t have the ability to become number 16.

10: Japan Otaku Reviews

Is it unharmed even after being pierced by a sword…?

11: Japan Otaku Reviews

Invincible

Multi-hit

No gaps at all.

21: Japan Otaku Reviews

>>11

It’s an over-the-top powerful technique that even a novice can understand just by looking at the text.

29: Japan Otaku ReviewsYeahx2

>>11

12: Japan Otaku ReviewsYeahx6

The only technique that can counter a perfect attack.

13: Japan Otaku Reviews

If possible, I’d like a cooler technique…

46: Japan Otaku Reviews

>>13

Well then, your ability is DEATH FANG.

14: Japan Otaku Reviews

Did you not need a gap?

15: Japan Otaku ReviewsYeahx5

Hell’s Flash

16: Japan Otaku ReviewsYeahx5

It’s fast to come out and invincible, but the damage itself isn’t that great.

17: Japan Otaku Reviews

I was really wearing a ridiculous suit and it was no good.

19: Japan Otaku ReviewsYeahx3

I want Midnight Bliss!

26: Japan Otaku Reviews

>>19

Can you make strong men kiss you?

28: Japan Otaku Reviews

>>26

Rather, it’s a reward.

20: Japan Otaku Reviews

I felt like it was a bit lacking because it was strong but couldn’t go on the offensive.

22: Japan Otaku ReviewsYeahx12

I thought it was a technique I didn’t know, so I looked it up and found a video where Perfect Cell is endlessly beaten by Android 16 with this technique, and I laughed.

24: Japan Otaku ReviewsYeahx9

>>22

That complete form Cell originally has the abnormal ability to defeat all opponents with a single technique.

The 16th can be dealt with using a crossguard bomber.

40: Japan Otaku Reviews

>>24

It sounds like a crappy balance.

44: Japan Otaku ReviewsYeahx6

>>40

Has there ever been a Dragon Ball character game that didn’t have terrible balance?

23: Japan Otaku Reviews

The attack power is at the level of the Z Warriors, and we can aim for the world.

25: Japan Otaku Reviews

It was a technique that was called “Osumo-chan” in class.

30: Japan Otaku Reviews

It’s a strange ray.

I’m really glad I wasn’t told that…

31: Japan Otaku Reviews

Isn’t this strong because it’s side-scrolling?

39: Japan Otaku Reviews

>>31

The invincible multi-hit detection in 3D is just too over the top.

56: Japan Otaku Reviews

>>31

But I think everything around here has attack detection based on appearance…

32: Japan Otaku Reviews

Yowah

33: Japan Otaku Reviews

This technique itself is strong, but Goku is so strong that the only advantage is that it makes it easier to clear the P Cell.

34: Japan Otaku Reviews

It’s tough being attacked from a distance, so I want a bonus.

37: Japan Otaku Reviews

It has a vibe of being a one-hit wonder comedian, you know?

38: Japan Otaku Reviews

I want the Zan’e.

41: Japan Otaku Reviews

There are also manga that receive “Genocide Cutter ’94”.

42: Japan Otaku Reviews

Everyone called this technique “radio calisthenics.”

43: Japan Otaku ReviewsYeahx14

The balance of character games can be casual and that’s fine.

At that time, it was more important for my favorite characters to move coolly.

45: Japan Otaku Reviews

There was also something like an unguardable aerial attack with a wake-up sliding, right?

47: Japan Otaku Reviews

Aren’t you a space pirate…?

48: Japan Otaku Reviews

In old games, it was natural to have exploits, so we just had to be careful to use them to the extent that it wouldn’t lead to fights.

50: Japan Otaku Reviews

In the first place, it’s strange that the hit detection disappears, it shouldn’t disappear.

51: Japan Otaku ReviewsYeahx7

I believe that the idea that character balance should not exist in competitive games is a culture that has been around for about the last 20 years.

Especially character games

63: Japan Otaku Reviews

>>51

In the past, it wasn’t uncommon to see diagrams like 80:20, and there were even extreme cases of 100:0…

52: Japan Otaku ReviewsYeahx1

The gradual deterioration of image quality that seems to have been uploaded and saved about ten times is really getting to me.

55: Japan Otaku Reviews

First of all, just being able to obtain insanely strong defense techniques is really appreciated.

You just need to work hard on your training and acquire attack methods, even if they’re not as powerful as the 16th energy sphere.

57: Japan Otaku ReviewsYeahx2

Is the damage voice of No. 16 something like “nyowaa”?

59: Japan Otaku Reviews

>>57

Dyuwaaa!

Dewah!

Dyuwaa!

Nyo wa!

67: Japan Otaku Reviews

>>57

It’s cute, like Kirari.

70: Japan Otaku Reviews

>>67

We’re about the same height.

58: Japan Otaku Reviews

Your ability is fierce legwork…

60: Japan Otaku Reviews

But Cell can counter this with a sliding move, so in the end, it’s advantageous for Cell.

61: Japan Otaku Reviews

I was fine just the way I dressed…

62: Japan Otaku Reviews

The hit detection continues even after the hand has fully extended, which is frustrating.

64: Japan Otaku Reviews

Character games are fine in terms of game balance, but you know, I actually want the strength balance to be based on the original work.

65: Japan Otaku Reviews

>>49

I was still young back then, so I enjoyed it normally.

I liked similar fighting games like Yu Yu Hakusho, so there’s a possibility that I just like character fighting games…

66: Japan Otaku Reviews

It’s not a fighting game, but instead of a matchup between the Federation and Zeon, if you make the Char’s Zaku move at three times the speed of a regular Zaku, it becomes a machine that humans can no longer control.

68: Japan Otaku Reviews

Can this be left out?

69: Japan Otaku Reviews

The value lies in the fact that it’s the only move that can win against P Attack, which is specific to P cells.

71: Japan Otaku Reviews

It’s an era where everyone, including cats and ladles, is creating popular IPs for fighting games.

It’s troubling to hear that Satan and SS have the same level of strength.

73: Japan Otaku Reviews

What seemed like just a cross guard bomber actually revealed the awakening development that also included the fighters’ Z Reflect capability.

74: Japan Otaku Reviews

This alone is enough to win.

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