
MONSTER HUNTER WILDS
漫画を買うなら楽天kobo(電子書籍)が断然オススメ!
If we don’t exchange the Great Horned Swallowtail, we won’t be able to see either the Obstagoon or the Papilord.
Does that mean to gather as much as possible…? Without hunting…?
There are quite a few exchange material limited equipment.
But the most painful thing is that we can only rely on luck for the research team equipment.
>>3
I’ve never seen it even once, materials for the research team.
There are also some tribal fabrics that can be obtained through exchanges and are key items.
After finishing everything, I lightly looked at all the appearance equipment, and after a while, it seems that something has increased!
It seems that the tickets for the survey team that the traders are bringing are really not dropping…
It seems there are quite a few people who don’t know about Battle High Meta.
Speaking of insects, there are no Cantharidae this time.
>>8
Oh, there’s a Cantalus! When I quickly threw the knife, it got stuck in the ground and I went “Giiiii!” with the Langaosta.
Death Gear is good.
>>9
I don’t know why I became an evil female executive instead of the usual.
It’s nice to ride on Cats with a frog.
Clothes that can turn you into a protector.
I can’t get a super critical hit 3.
Does it really exist?
>>13
I was bullying Gravimos and ended up with about 12 of them.
It might be easier to get one tier below the max rarity.
>>13
I got it while buying a regular Albedo.
The veteran battles are a hassle because they take up slots in Artia.
>>13
I apologize if I’m mistaken, but I feel like a gem with one skill is different from a highest rarity one.
It seems like I ended up having it without realizing, while I was primarily spinning for production instead of repeating the same one so much.
>>13
I have about HR180, but I have four, so I think they’ll come out quite a bit.
>>150
Too much.
It’s good that you can see Oobit Papimer alone.
The battle requires collecting 10 old coins to get 1 material…
I wish they would loosen the exchange key material a bit more…
The collection of old coins is quite poor, you know.
It seems like there are various ways to obtain it, such as finding it among the ancient trees that monsters have knocked down and helping Lurou who is caught again, or dropping it.
You can obtain it through two routes: item production and bartering.
If you do it for a long time, before you know it, you’ll have gathered a lot.
If you take plenty of breaks at Forest Camp 8, ancient coins will come.
Catching crabs 🦀 can be done while collecting materials, as they appear near specific camps in each area.
Everyone loves Desgear legs!
I’m in a weird state where I can only see the second stage of the production investigation weapons because I haven’t obtained the investigation team ticket.
Is your heart racing from the four parts of Gore?
>>25
It’s a good deal with side breast too.
>>25
Heartthrob
By combining a state of complete concentration and egolessness, you can aim for a critical hit rate of 100%.
Considering the premise that we have to overcome the 🦕, it is suited for weapons with many moves.
If you take plenty of breaks, you’ll manage somehow.
Swordfish is the most troublesome.
>>26
It seems that it doesn’t appear during the harvest season…
Moreover, they bite poorly and there’s a lot of scale cleaning; what is with those nuisance fish?
>>29
Moreover, it is required to have 6 creatures for the weapon.
I’m sorry, I said to leave it to me if you’re being troubled by monsters, but could you please not take on the history-killed Gore? Please endure it.
What even is a veteran Gore in the first place…
Burn it, you know.
The ice flute of Jindahaka will never be released for production, but why, oh why?
Is it a bug?
When it’s raining, you can’t see the shadows of the fish!
Can you please stop with the airship attacks, Otomo?
Since you’re not doing anything else during that time, it’s a pointless action, right?
>>35
“I was so happy thinking that ‘this’ is the strongest companion that can do anything this time.”
To be honest, being able to do anything can also lead to some negative aspects.
>>43
It would be nice if I could switch according to my actions.
>>35
If I died at this time, I would just be bedridden until the effect wore off, and then it would be no good coming to splatter jelly.
I wonder if I should pull it since it’s been severely weakened.
It’s extreme, isn’t it?
>>37
After reading the description of Weakness Exploit, look at the Chain Blade skill.
Ah, so they’re making the Arushuberd set an obvious template gear to help players get used to it and prepare for the veteran Arushuberd runs. Nice guiding strategy, Capcom!
I thought that, but it seems the chain blade skill is really bad, so I’m starting to not understand it well.
This time, trying to finish off the Obit and rare material gear quickly is really tough.
With automatic harvesting, I sometimes gather items, but since there are hardly any other uses besides equipment, it’s more suited for those with patience.
Even if they say that breaking Dabado’s back will weaken him, isn’t he basically dying at the point when you break it?
I caught a Gyomudon, but I think if this guy runs around my room at quite a speed, I’ll scream…
I was recommended Gore 2 Odogaron 2 for my one-handed sword, but is it really that strong?
>>41
I don’t know how well it fits with just one hand.
Well, hiding behind the Gora Albedo gear, Odogaron’s continuous attacks and the set effect of continuous attacks are no joke.
I thought the ominous fabric was related to Gore materials, but it turned out to be exchange-exclusive… what a pity.
>>42
The ominous ones are the residents of the sandy land who collect them through automated gathering.
I’m usually the one who picks up rare items, so honestly, it’s better to stop trading.
>>48
I see, there are things that can be harvested from the fields.
I exchange based on the atmosphere.
Ah… So the one jumping straight up while washing scales was just fine with pressing up like that.
I thought I could only go in the direction of falling after reaching the top.
Since firepower skills have overall become trivial, don’t hesitate to enhance comfort.
The power of the companion’s airship is amazing, isn’t it?
Super Critical Hit 3 came out a lot, but Super Critical Hit 2 hasn’t come out, and I’m about to be Jinouga.
>>49
Once it reaches HR100, 2 can be created through alchemy.
Redazeld
Gore
Redazeld
Gore
Exosols
I feel like it might be relatively good.
The high-meta arm is recommended because it is one of the toughest among all the Slinger equipment.
The attack power increase effect of Gore 4 is pretty significant, right?
>>52
It’s 10.
This will become essential.
>>52
It’s 15.
It’s big, but… asking for four parts is too much, even if three parts is reasonable.
I prioritized counterattack, combo attack, precise strike, full force, and limitless.
It looks like the companion ship is firing something like a dragon cannon.
I like Suja’s waist belt.
Odogaron is difficult to use due to its ridiculous elemental resistance…
I have seen a super critical hit, but I have never seen a masterful technique.
It has weakened, but if you stack five, it’s still quite strong, Weakness Exploit.
The Cat-style Dragon Boat has a super long cooldown of 1 hour, so you don’t see it very often.
From this CT, it seems pretty strong, doesn’t it?
It’s too difficult to collect materials from low-tier weak monsters for talismans, and it’s scary.
The default map has become more advanced, so quests without weak enemy extermination are seriously difficult.
This is the first game I’ve seen where you can kill the final boss in the trial version. Is there any precedent for this? Isn’t it the world’s first?
>>66
Wasn’t I able to play Disgaea?
>>66
The erotic game called “Tensei Brave” apparently has all the data in the demo version, and it seems you could get to the final boss if you used glitch techniques.
Is it amazing if you enhance the combo up to five?
>>67
It grows steadily, but the cost performance is poor.
>>67
The cost performance is good with a plus 10 attack power at level 1.
If you’re going to do it, it’s better to stop at level 1 or accumulate up to 5 since the others only increase by 5 each time.
>>67
The growth from 0 to 1 is amazing.
If the level of the 2-slot decoration or talisman increases.
I think there were definitely options to go up to 5.
Right now, I feel like 1 or at most 3 is good enough.
I feel like Takumi Composite comes out quite a bit.
It really feels like rare items like the Tough Blade with a slot 3 are difficult to obtain.
I’m given this ominous cloth, so maybe I’m not actually very liked…
>>69
But the Death something armor chest piece is a bit risqué, you know?
Please let me switch between the upper and lower maps, seriously.
Infection 10, overcoming for further growth 5, total 15, right? 4 parts of Gore.
The chain blade likely deals fixed damage on a certain hit (around 280 at level 5) and definitely raises the wound level at the point of occurrence by 1.
There are quite a few occurrences, but it seems like there are various complicated factors, such as motions that occur with certain weapons and those that don’t.
It’s not as weak as it’s said to be, but it doesn’t feel like it’s worth prioritizing to stack.
This is my first work, but if I try to max out the critical hit rate, will it be quite difficult?
>>75
Including the outfit and so on.
If you’re fully committed as a challenger, you can do it even without Weakness Exploit.
I realized that there was one piece of masterful art.
But in this game, you can hold two weapons, so I want two.
Looking back, the world is full of Elder Dragons.
This is bad, the new continent.
>>78
It’s a place where an ancient dragon on the brink of death comes.
>>81
Pashu
>>78
It feels like they clearly focused on that aspect in World.
While utilizing the accumulation of the past, it’s also about those flashy ones that can appeal to new audiences.
I was carrying two of the same and distinguishing them with charms, but the charms tend to get lost pretty easily.
That’s enough! I’ll tell them apart based on the load count without the enhanced magazine!!!
Teoiko
Guns have become so convenient for bombardment that it’s becoming increasingly impossible to escape from artillery skills.
Since it’s a one-handed sword, it feels great with five consecutive hits, three focus, and challenger.
If you were to take off the Gore 4, what would be the major part?
>>86
Hand
Using Arushuberd’s arm to roughly boost Weakness Exploit.
>>127
I knew it would end up like that…
Will I graduate from Dagoagoda and become Gogoagogo?
Already, bizarre orbs like 3-slot items with 3 craftsmen are popping up, so I wonder what will happen to the master.
>>88
Three kinds combined!
SumiFura
The other day, I finally managed to get the supply unit to arrive, but I’m at a stage where I’m making slow progress. Is there no way to go out into the field without accepting quests?
>>91
The lower ranks are just tutorials…
It seems that actively dealing with things that trouble the village makes it easier to collect special materials.
>>92
If they don’t gather clearly, there is definitely a significant bias in how they gather.
Well, if you try to collect it yourself, you’ll experience quite a hell, it seems.
Although the position of the craftsmen themselves has significantly changed from the beginning,
The fact that you get a Level 1 as a bonus feels quite innovative, doesn’t it?
The village is in trouble! → The veteran Gore Magala.
That’s troubling, isn’t it? I don’t like it either…
>>97
Please be more troublesome like Geryos!
I wish Tama-chan could somehow become content that lasts about three months…
Can’t you go out at any time from a lower level?
What is “mujinzou”?
>>103
Was it the series skill of Gonja Naf?
Stamina upper limit release
>>103
A broken skill that treats stamina as unused until the amount consumed exceeds the stamina limit.
>>103
Guard Anjasshu’s series skill
Additional stamina gauge
The release of power is quite easy to activate, which is great.
>>104
What is the duration and effect time for this activation?
As usual?
Is there something that happens when you solve issues for troubled communities?
>>105
The rewards for gathering materials and exchanges will increase.
>>105
You just finished the tutorial!
Once resolved, the local people will become motivated for three in-game days, accelerating gathering speed and easing the trading rates.
By the way, if you turn that quest into a research quest, it will include the troubles you’re facing as well, so you can maintain your motivation mode.
>>122
It’s already turned into a quest when it comes out, though.
The person struggling on the cliff was mostly Gore.
Maybe it would have been better to make the armor in beta for more flexibility…
>>106
Basically, it’s safe to say that β is stronger.
>>121
Seriously… I made everything in α.
Give me back the Gore angle…
Does the gauge color change when you stack artisans this time?
I was disappointed that even after stacking as many craftsmen as those who wanted it to be white, it still remained blue.
I don’t really understand the activation conditions for the release of power.
It’s not when you’re at full strength, right?
>>108
Two minutes since the start of the battle.
>>116
Was it the passage of time?
It looks convenient.
I found two of the Ultra Heart 3 in the quest with the black flame and someone else’s set.
I’m short on hellfire stones, union ores, and glassy metals.
>>117
You’re going to keep a place near the camp that has ore, right?
If you dig, you’ll find ores from a different area, right?
Acquire skills and go back and forth.
I feel like the old dragons are gathering to seek the energy of the Dragon Lantern now that the final boss is gone.
The release of power is generally strong up to the master level.
There’s no need to do unnecessary things in the lower story, so I’m just progressing; it’s just that it’s not needed, but I wonder if I’m misunderstanding.
I saw that you’re trying to mislead people into thinking that if you don’t address it during the story, it can’t be made into a quest, which means you can’t hunt it (and hunting it would be pointless).
The release of power shortens the activation time by 30 votes when hit.
If it’s just endless additional stamina, then it’s whatever, but being told that that stamina doesn’t affect the activation of full power makes me think, what the heck, that’s pretty serious.
>>128
I don’t know.
“That”
I’m going to hunt for some Unjash.
I decided not to look at the art and ended up getting Concentration 3, Mastery 1, and Critical Hit 3, leaving me with nothing to do.
I wonder why I’m still hunting Alshubelt…
There are combinations with a focus on power, but there are no combinations with a focus on defense, huh?
The Komochi Amia isn’t biting at all…
Why not? It’s fine because I got it online, so just consider it a quest clear!
I wonder if we will get a meal treated once the settlement is resolved.
I only wanted to convey this about earplugs: this is the power skill.
>>137
The effectiveness of firepower skills has generally decreased, and since excellent combos have increased with every weapon, the value of earplugs has jumped for all weapons… It’s an exceptional firepower boost for just three 2-slot decorations.
If you cut the ones that can’t be turned into quests (due to insufficient HR), isn’t Alma-san going to get mad?
In fact, if it can’t be converted into a quest, you won’t receive hunting tickets, so you can’t make some equipment.
This time the story will end quite straightforwardly, so the ore-related items will be gathered rather poorly.
So it’s tough because they require 5 pieces for each one manufactured.
>>141
I feel a desire to properly investigate and thoroughly discuss.
If you don’t have any accessories and you have α, if you layer with β, you’ll only receive α even if you create β.
>>142
It looks the same, right?!
Albedo barks a lot, so I think earplugs might be a good idea.
>>143
I want you to stop that way of abbreviating.
>>154
Stop it, Wakka.
>>154
What happened to the teachings, the teachings!?
For now, it’s fine to proceed as instructed in the lower ranks… Thank you.
Of course, it’s a bit of a hassle to upgrade or reinforce your equipment.
>>144
For the lower ranks, it’s sufficient to just increase defense to a level where you don’t die, without worrying too much about skills.
Selection comes after reaching the top.
While there are few jewels, α is fine, but…
If you don’t properly mine union ore, you won’t get any at all.
I received a ticket for the first time on the support ship yesterday and thought, “I didn’t know there was something like this…”
I’m struggling with the investigation questification! I’m grateful that it remains until then, but it feels like a self-fulfilling prophecy.
By the way, the resident motivation quests are affected even when a rescue mission is in progress, so there are people who are putting them out in the wild.
It seems that something will be added to Super Heart 3, but I’ve never seen it.
I am protecting Gogo and protecting a.
The cry is a counter chance.
I wasn’t that troubled if I picked up ores and bones at the end of the quest after going somewhere urgently.
It’s embarrassing to have something displayed at the end of the quest, but…
Isn’t it that the monsters’ heads are hard to break in this game?
>>163
Rathalos and Rathian do not break.
>>168
Is that so!?
>>168
Seriously!?
>>168
No way?!
>>163
I think the monsters that have a chance for a concentrated attack after a breath are set to have hard heads.
Things like Albedo that don’t have that tend to break relatively quickly.
Arushuberdo is long…
Moreover, there is also the gesture of Ebon’s gift…
>>164
This is the worst…
When using a great sword, I was wondering whether to equip earplugs since I can nullify roars with tackles and just guards.
It’s more comfortable to wear, obviously.
Could it be that firepower skill jewels only drop from weapons?
To be honest, I think it’s worse to react since “Albedo” is common vocabulary…
>>167
“Are you also not Albedo, right?”
>>167
Surely, the white part of the mandarin orange isn’t albedo, right…?
When using a one-handed sword, I can’t remove the quality item, but are people who don’t have it sharpening their weapons with a whetstone each time?
Finally done.
I had been using an unenhanced weapon until now, but it’s amazing how much the damage output really increases when you raise the base attack power…
Valianza Sale Price 100z Equipment Details Valianza Artia Production Bonus Attribute Enhancement +30 Base Attack Power Enhancement +5 Base Attack Power Enhancement +5 Base Attack Power Enhancement +5 Base Attack Power Enhancement +5 Performance Type Sleep Attribute Type Restoration Bonus Sharpness Enhancement +30 Base Attack Power Enhancement Base Attack Power Enhancement +5 Base Attack Power Enhancement +5 Base Attack Power Enhancement +5 Base Attack Power Enhancement +5
Honestly, I think this time the decorations are quite easy.
I haven’t really made any money, but I have about 60 hours of playtime and I have three True Criticals and five Master Skills, plus I have three strong-looking rare 7s like Defensive Master.
Before I knew it, the greeting from Ebon had been unlocked.
The meaning of “Albedo” is white, so it’s clear that they consciously chose that name.
I just found out, but is the event quest currently limited-time?
Once you download it, you can go anytime.
>>181
It will loop after a few rounds, so the time will come when you can do it again.
I still can’t find 2 or 3 of the protection, could it be that only 1 exists…?
>>182
Aren’t there 2 or 3 armor gems?
The Rios couple is an idol, so they apparently don’t have any facial damage and don’t poop either.
I’ve almost given up on aiming for and breaking the horns.
It feels like there’s no gem that comes out at all, like the Attack II from Iceborne.
>>187
There wasn’t any.
I’m low on health, so I die before I can break it completely. The tail isn’t cut off, but I guess it’s okay.
The weapon I want to target with the liquor tax will impose the liquor tax.
It might be good to have earplugs if it’s anything else.
Even if I’m forced to come up with a pun, it’s not particularly funny.
I’ll remove the earplugs and use a critical hit since I can dodge the roars and increase my attack power!
I see that the hunter is plugging their ears, how cute.
The release of power is quite excellent when combined with Le Dau’s series skill.
You can get as many as Shizuyama in one quest…
But I’m already at HR170, and I haven’t gotten a true critical hit level 3 yet, so there is some luck variance.
It says something like you can take the textiles you get through exchange to a processing shop… but I don’t know what you can do with them…
I’m about to lose my cool because Gore’s horns just won’t break.
The tail can be cut off immediately.
Don’t die before you break.
It’s a great sword, but I will wear earplugs.
I’ll defend, so I’ll set up an offensive defense.
I’ll also put on the skill to avoid attacks.
Even if you fail to evade the horse attack and get hit, it still activates.
I feel like I’m aiming for extended life with armor stones rather than jewels…
I only have one part that can be fully upgraded at around HR80.
The response I got was that the Chain Blade Stab is not a bug… This skill is no good.
Hoo hoo hoo.
When you successfully ride a Gore Magala after angering it, you can break its horns in one hit.
>>175
The discovered monsters so far have been properly researched and named by the Dragon History Institute and others.
This time, names like Nu-Egudora and Re-Dau have directly adopted the local people’s traditional names.
It feels like a dialect has been adopted as an official language.