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[Social game] I don’t need PVP!

In addition to the main quest where you can experience the story of the “Puella Magi Madoka Magica” series, we are preparing various battle content where you can earn rewards! Battle Mode Player Match

漫画を買うなら楽天kobo(電子書籍)が断然オススメ!

For example… After entry, if you purchase an e-book for 3,000 yen※1, you will receive 2,000 points back※3! ※1 This is the amount before tax after any coupon discounts. ※2 Only applicable for the first purchase within the period. ※3 Points will be awarded around the 25th of the following month.

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1: Japan Otaku ReviewsYeahx7

PvP is necessary, but it’s fine after you get bored of PvE.

2: Japan Otaku ReviewsYeahx25

It’s unavoidable because PvP is the most profitable.

3: Japan Otaku ReviewsYeahx8

There are quite a few people who get interested when there is PvP.

I am one of them.

4: Japan Otaku ReviewsYeahx44

>>3

In other words, you are the beast.

5: Japan Otaku ReviewsYeahx55

>>3

Alright, die.

12: Japan Otaku ReviewsYeahx44

>>5

An opponent has been found.

6: Japan Otaku ReviewsYeahx8

Fight… fight…

7: Japan Otaku ReviewsYeahx1

It would be great if I could easily skip it even in PVP.

8: Japan Otaku ReviewsYeahx18

A double-edged sword that worsens the atmosphere of the community.

9: Japan Otaku Reviews

If we lose, let’s make it so that the character turns into a witch and disappears!

61: Japan Otaku Reviews

>>9

Nobody’s going to do that.

10: Japan Otaku Reviews

Let’s also add 3v3 team matches to broaden the options.

11: Japan Otaku ReviewsYeahx10

I feel sorry for people who believe there are loose ones even though it’s supposed to be XD.

22: Japan Otaku Reviews

>>11

Wow…

13: Japan Otaku ReviewsYeahx4

It would be fine if there were some bonuses, but I want the super strong items that can’t be obtained without saving up PvP points to go away.

14: Japan Otaku ReviewsYeahx1

There’s a guild! There is PVP!

Well then…

18: Japan Otaku Reviews

>>14

I have no choice but to do it… Union match!

15: Japan Otaku ReviewsYeahx7

It may be true if you say it’s an element of the original work… that’s the feeling.

16: Japan Otaku Reviews

Please fight in the game instead of here…

17: Japan Otaku ReviewsYeahx18

>>16

The game hasn’t started yet.

19: Japan Otaku ReviewsYeahx10

Don’t incorporate daily or important rewards.

20: Japan Otaku Reviews

I don’t think it will last as long as Magireco.

Gacha will just end up waiting for past characters.

24: Japan Otaku ReviewsYeahx1

>>20

It’s not entirely impossible, but…

I think it would be weak if we don’t properly bring the story unique to this work to the forefront.

Magia Record has faced constant pros and cons, but it has maintained its position precisely because it continued to offer new things.

21: Japan Otaku Reviews

At the XD place…

I only have the image of it carelessly throwing around gacha like a fool…

23: Japan Otaku ReviewsYeahx20

I wouldn’t say I dislike PvP itself, but…

The area around PvP tends to become a gathering place for low-quality players.

25: Japan Otaku ReviewsYeahx1

They’re saying that they’re going to do an original story, just in case.

It’s not that; it’s just that there isn’t anything at the core of this game.

26: Japan Otaku Reviews

It seems like it’s going to be like “Girls und Panzer: Gather Everyone’s Tank Road.”

I created a 3D model, but it seems it didn’t yield results proportional to the cost, and it died before the Tank Road Operation.

Because of things like that, it’s better not to easily fold up the old ones…

Well, in this example, Magireco isn’t as low-cost as the grand operation, so there is a difference there.

27: Japan Otaku Reviews

Maybe the anxious part is the feeling of a sweet plan that we can get through with a boost as the new movie is coming soon.

30: Japan Otaku ReviewsYeahx1

>>27

When will it be, Kaito?

I will be releasing advance tickets this time.

32: Japan Otaku Reviews

>>30

It’s going to be next winter, after all.

There is no trust that it will be completed honestly, but…

28: Japan Otaku Reviews

Assault Lily has a minimum of once a week (up to 7 times) for a 15-minute confinement, but I wonder how this will turn out.

29: Japan Otaku Reviews

It is said that there was a world called high society a long time ago…

31: Japan Otaku Reviews

I think there are plans to collaborate with a movie and boost things around six months after the start.

Maybe the movie will be out early next year.

33: Japan Otaku Reviews

I would be happy if I could fight like a rebellion.

34: Japan Otaku Reviews

There’s a movie, so they’ll probably do at least a year of promotion tied into the BD release. To begin with, I don’t even know what the content of that movie is like, whether they will wrap it up or expand on it.

I wouldn’t be surprised if someone said they’ve already finished writing the sequel’s script because so much time has passed.

35: Japan Otaku Reviews

Is it turning into an action game?

36: Japan Otaku ReviewsYeahx5

>>35

There’s no way I can make it.

37: Japan Otaku Reviews

I’ve been constantly told that it resembles Splatoon.

Well, while Magireco was also said to be like FGO, the feel is quite different, so I’ll believe that it’s not exactly like Star Rail.

38: Japan Otaku ReviewsYeahx2

>>37

FGO was still better!

40: Japan Otaku ReviewsYeahx5

>>38

I only said that using the three-color command doesn’t look as similar as I thought; I didn’t bring up which one is better.

39: Japan Otaku Reviews

It seems that in SINoALICE it was longer, and even if it’s once a week, it’s common to have six consecutive battles in a monthly PvP event.

I think it’s especially tedious for people who dislike it because there are restraints in group battles.

41: Japan Otaku Reviews

Since there are battles between magical girls in anime, it’s inevitable that there is PvP.

42: Japan Otaku Reviews

Magia Record has hit the mark with its scenario and characters, but its gameplay is below that of FGO…

43: Japan Otaku ReviewsYeahx4

>>42

The phrase “game design” seems to suggest that the characters and scenario are better than those above, but they are losing overall in that regard.

Why are you dragging out the discussion about gameplay so much?

44: Japan Otaku ReviewsYeahx1

Are there any social games that are popular due to their good gameplay?

50: Japan Otaku ReviewsYeahx2

>>44

Self-proclaimed RPGs are mostly bad, but puzzle and tower defense games seem to receive positive engagement based on their gameplay, right?

45: Japan Otaku ReviewsYeahx6

In PvP with a high level of technical intervention, the overall quality of players tends to degrade a lot.

PvP without a level of technical intervention is just a slap-fight with money.

I believe PvP in social games is a completely negative culture.

46: Japan Otaku Reviews

It should be safe with Madoka and the others’ variety gacha.

I think it’s about that level when watching Symphogear.

47: Japan Otaku Reviews

It’s easy since players will fight each other on their own.

66: Japan Otaku Reviews

>>47

Every time there’s an update, it makes a lot of noise about the environment, so I become very cautious.

48: Japan Otaku Reviews

If you’re not going to include unnecessary exploration parts, then it would be fine to have an all-skip scenario, and it seems like it would become an easy social game, doesn’t it?

49: Japan Otaku Reviews

Here, inflation occurs haphazardly and periodically, so basically it’s a game of cash.

51: Japan Otaku Reviews

Gryphon Syndrome…

52: Japan Otaku ReviewsYeahx2

Do character games really need PvP?

53: Japan Otaku Reviews

>>52

It may not need to be PVP, but a competitive element is necessary.

If not, the necessity to enhance through gacha will become less.

There are examples of success without that kind of thing, but they are exceptions.

95: Japan Otaku Reviews

>>52

If there’s no PVP, there’s nothing to do, so it’s needed.

If it’s a game where you enjoy the main story, without PVP, you might think, “Well, I don’t need to level up my character or collect that item,” and it keeps narrowing down.

If you don’t want to do it, you don’t have to.

105: Japan Otaku Reviews

>>95

The recently announced MMO also had PVP, but I guess that’s to be expected.

54: Japan Otaku Reviews

I think it’s a bad move to have a time-consuming PVP since there are few people who would make it their main game at this point.

58: Japan Otaku ReviewsYeahx1

>>54

People like that just don’t have to do those things.

If you take away the space where there’s a layer willing to spend money just for the sake of competition, then there’s no business to be had.

55: Japan Otaku ReviewsYeahx1

I watched the video, and while the production and UI were quite stale, the menu screen was just like typical Japanese social games, so I thought they might as well have copied that too.

56: Japan Otaku ReviewsYeahx3

Since interpersonal interactions just end up being a fight with bundles of cash, I don’t need that.

It’s too stressful to be forced to play daily.

57: Japan Otaku Reviews

Is this a command battle?

59: Japan Otaku Reviews

I wonder if I can live until I get all the Magia Record characters.

63: Japan Otaku Reviews

>>59

Is it really necessary to include characters that barely have any appearances except in limited-time events?

79: Japan Otaku Reviews

>>63

If the treatment of characters in a character game is careless, it will just lead to failure.

81: Japan Otaku Reviews

>>79

It’s a bit of a concern whether a character that only appears in limited events of another social game carries that weight.

At the time of the Magireco…

89: Japan Otaku Reviews

>>79

I wonder if I can get all the characters in Magireco? It’s a response to that.

I think it’s a matter of whether the event itself that features limited characters will be recreated, so I’m not sure if just the characters will come.

60: Japan Otaku Reviews

It already feels like it’s doomed.

I originally only followed the TV anime and Rebellion.

62: Japan Otaku Reviews
64: Japan Otaku Reviews

I think the biggest drawback is the character draw limitations.

Especially relying on past characters.

65: Japan Otaku Reviews

It seems like it might change again depending on what time the movie is.

67: Japan Otaku Reviews

Stale?

68: Japan Otaku ReviewsYeahx1

The Star Rail you referenced doesn’t have player versus player, right?

69: Japan Otaku Reviews

If it’s as casual as Mirrors, then that’s fine, but I don’t think it will be like that.

70: Japan Otaku ReviewsYeahx1

Without PVP, the game’s lifespan will shorten.

71: Japan Otaku ReviewsYeahx3

>>70

There’s no FGO, but…

74: Japan Otaku Reviews

>>71

That guy is an exceptional case in everything.

72: Japan Otaku Reviews

Isn’t the exploration way too slow? I only saw the development video from six months ago.

73: Japan Otaku Reviews

PokeLab

Guild Match

I love you very much.

75: Japan Otaku ReviewsYeahx2

PVP when you can win reasonably well is super fun…

76: Japan Otaku Reviews

Even without FGO, neither Monster Strike nor Puzzle & Dragons has PvP, right?

So, I’m not saying I don’t want PvP.

88: Japan Otaku ReviewsYeahx1

>>76

There have been PvP games using different apps since ancient times.

Recently, a different system for PvP was incorporated into the game, Monst.

100: Japan Otaku Reviews

>>76

Puzzle Dragon has a ranking, so it’s fine to say it exists.

77: Japan Otaku Reviews

Charging + PvP is terrifying.

80: Japan Otaku Reviews

Surprisingly, there are people who are influenced by PVP.

It looks like you’re caught up in a crappy mobile game.

83: Japan Otaku Reviews

>>80

It’s rare to find something that has rankings or competitive elements completely eliminated even without PVP.

84: Japan Otaku ReviewsYeahx4

>>80

PvP is more like something for consoles rather than mobile games.

87: Japan Otaku ReviewsYeahx4

>>80

You have quite a foul mouth and a high fighting spirit.

You’re suited for PvP.

91: Japan Otaku Reviews

>>87

Maybe it’s better to interpret that as him being self-aware enough to avoid a certain game because he knows he has a tendency to get angry easily.

82: Japan Otaku ReviewsYeahx4

I feel that PvP in social games is best when it’s a type where you fight against other players’ parties rather than a real-time battle.

85: Japan Otaku ReviewsYeahx1

Puzzles & Dragons has PvP, right?

Are you an idiot?

86: Japan Otaku Reviews

If it weren’t for the daily missions, I wouldn’t want to touch it at all.

PVP or something.

90: Japan Otaku Reviews

If you’re using a 3D model, what’s more important than PvP is whether or not you can see the pants.

92: Japan Otaku Reviews

If it’s turn-based battle, it doesn’t seem to be real-time.

93: Japan Otaku Reviews

PvP is probably fine, isn’t it?

Thank you for your hard work in the GvG battle!

94: Japan Otaku Reviews

The 1PT 5-member formation is already looking tough.

96: Japan Otaku ReviewsYeahx1

It seems like the air getting worse and the heart becoming rough, doesn’t it? ❤️

97: Japan Otaku ReviewsYeahx2

It seems there won’t be any exploration elements like Mitakihara or Kamihama, which is a bit disappointing.

If you’re going to reference Star Rail, I wish I could have that too.

99: Japan Otaku ReviewsYeahx3

>>97

It’s too much to compare it with a serious game that has had its resources poured in from the continent.

98: Japan Otaku ReviewsYeahx1

Oh, there’s GvG.

That looks tough.

102: Japan Otaku ReviewsYeahx3

>>98

I remember that Magia Record had that kind of story.

I really hate PvP a thousand times more.

101: Japan Otaku Reviews

I understand you want to gather all five members for the party, but isn’t it difficult to coordinate?

121: Japan Otaku Reviews

>>101

After all, Nagisa will be left over anyway.

123: Japan Otaku Reviews

>>101

Is it really an attribute?

138: Japan Otaku Reviews

>>123

While watching the video, there are icons for attacks and enemies, and it is equipped with a break gauge.

Yes

141: Japan Otaku Reviews

>>138

It seems like if we gather the regular members based on the default outfits’ color images, there will be a lot of costume variations…

103: Japan Otaku Reviews

Will we be able to go to the fountain square in front of the Gunma Prefectural Office?

104: Japan Otaku Reviews

It’s clear that there are definitely guild-like elements in a union.

I wasn’t sure what to do… or has the information increased recently?

106: Japan Otaku ReviewsYeahx3

PvP loosens the wallets of some hardcore players.

Thanks to that, there’s no choice but to accept that the game continues.

107: Japan Otaku ReviewsYeahx1

>>106

The ones who complain aren’t going to pay instead of the addicts…

108: Japan Otaku ReviewsYeahx7

I think the voices of those who dislike PvP are just too loud.

109: Japan Otaku ReviewsYeahx2

It’s fine to have, but let it be automatic.

Don’t force me to take it seriously.

I thought it was with the mirrors.

110: Japan Otaku Reviews

Why do you like beating up CPUs but hate PVP?

If you’re saying that you hate the possibility of losing, doesn’t that mean your pride is too high?

116: Japan Otaku Reviews

>>110

Even with a 50% win rate, it feels like 30-40%, because that’s just how we are as beings.

118: Japan Otaku Reviews

>>110

Is that really the kind of comment from someone who doesn’t think there are humans on the other side of the screen?

125: Japan Otaku ReviewsYeahx1

>>118

What does that mean…?

Are you talking about a guest character who is incredibly strong but too kind to want to fight because it’s sad for the defeated opponent?

127: Japan Otaku ReviewsYeahx9

>>110

There is a clear difference between CPU and PvP.

I completely don’t understand why you would wonder “Why?”.

128: Japan Otaku Reviews

>>127

The thing to do is the same, right?

Just the opponent’s performance changes.

111: Japan Otaku Reviews

I hate to say it, but many people who like Madoka are just fans of the original anime and don’t really care about the spin-off works.

112: Japan Otaku ReviewsYeahx1

>>111

It seems like a response that someone might come out with a huff to deny.

113: Japan Otaku Reviews

>>111

Well, there were quite a few people who had no contact with Magia Record until the anime.

114: Japan Otaku ReviewsYeahx1

Just because the anime was interesting, it’s questionable if I’ll dive into the mobile game as well.

I tried Magia Record, but I didn’t feel like playing the Princess Principal mobile game.

115: Japan Otaku Reviews

I used to have a lot of fun playing cooperative hack-and-slash games online where groups could play together… it was a game where you had to fend off an overwhelming number of white creatures coming from the left.

117: Japan Otaku ReviewsYeahx2

I always think that it would be fine as long as I don’t do PvP.

Reward?

Throw it away.

119: Japan Otaku Reviews

I liked Madoka Magica, so I played the mobile game, right?

First, roll the dice…

120: Japan Otaku Reviews

Are you doing PvP in the Stare system!?

122: Japan Otaku Reviews

PvP with pay-to-win elements becomes addictive once you experience it.

124: Japan Otaku Reviews

I think there were quite a few people who played the Madoka Magica mobile game because it had been running for years with a brutal gacha system where you had to pull the same character four times to be strong.

126: Japan Otaku Reviews

Can you peek at my pants?

129: Japan Otaku ReviewsYeahx5

When I say I dislike PvP, will they say something like “But you beat up the CPU…”?

137: Japan Otaku ReviewsYeahx3

>>129

What are you saying?

130: Japan Otaku Reviews

Is it okay to consider it PVP just because there’s a ranking?

Well, it’s turn-based, so if there’s anything to be concerned about, it might be the disparity in rank rewards being too large.

132: Japan Otaku ReviewsYeahx1

>>130

It’s not equal, right?

There is naturally a score ranking even for PvE only.

131: Japan Otaku Reviews

In fact, those who are willing to spend money on extensive play don’t even need to be fans of Madoka Magica.

I’ve actually seen a famous top player who was a believer in f4 (also famous from Anju: Vivier).

Actually, they said they had never watched the anime Madoka Magica until they played Magia Record.

133: Japan Otaku Reviews

Isn’t there someone whose Japanese seems suspicious?

134: Japan Otaku Reviews

I think people who want to participate in PvP elements should just join in as they like.

I hope they implement a mode for watching.

135: Japan Otaku Reviews

PVP anti people are incredibly loud until the game is released, and then once the game is out, they only talk about PvP, so it’s common to just ignore them.

145: Japan Otaku ReviewsYeahx11

>>135

It’s a mistake to think that the voices of those doing PVP are loud.

150: Japan Otaku ReviewsYeahx1

>>145

First of all, are you really going to say that when this thread is loudly proclaiming that we don’t need PVP?

159: Japan Otaku ReviewsYeahx7

>>150

What are those people who come into a thread for PvP haters and attack the PvP opponents?

167: Japan Otaku Reviews

>>159

I didn’t hit it.

153: Japan Otaku ReviewsYeahx3

>>135

I don’t really understand Japanese, but is it a dialect?

In discussions on anonymous forums, when the game was released, many who dislike PvP probably didn’t even start playing it, so it’s not surprising that threads are filled with those who accept PvP, right?

136: Japan Otaku Reviews

Since they are stopping the service and rebuilding it, they are probably making quite a profit.

It’s unrealistic to continue with game content that feels like a fossil, untouched by the times.

139: Japan Otaku Reviews

>>136

The more troublesome the game continues, the more it can’t be said to be “that” correct.

There are also some that died over there after creating a new one.

140: Japan Otaku Reviews

On the contrary, are there social games without attributes?

I’ve never seen anything like this before.

144: Japan Otaku ReviewsYeahx2

>>140

I’m managing 10 titles, but there are 2 titles without attribute rock-paper-scissors.

146: Japan Otaku Reviews

>>140

Arc Knights and so on.

152: Japan Otaku Reviews

>>146

No, you haven’t done that, right?

From the beginning, there are techniques and physical aspects, and since the confirmation for the third has come out, now we have damage which includes various attributes, and necrosis is probably the fourth attribute.

160: Japan Otaku Reviews

>>152

Certainly.

Is that also an attribute?

147: Japan Otaku Reviews

>>140

I’m doing something that didn’t exist but has increased.

Now the attributes have increased and the roles have increased… as an afterthought.

151: Japan Otaku Reviews

>>147

There were originally physical and magical attributes, right?

The color of the damage was also different.

155: Japan Otaku ReviewsYeahx1

>>151

I’ve never seen someone refer to the difference between physics and magic as attributes before…

174: Japan Otaku Reviews

>>155

Well, that’s what attributes are all about, you know?

That is not output as the same damage and is also color-coded.

Damage cut exists only for physical and only for magic, you know.

I think it would be clear if the name has strong attribute imagery like light and darkness.

Well, right now there is both light and darkness.

182: Japan Otaku ReviewsYeahx4

>>174

I think you want to say physical attributes and magical attributes, but what everyone else is talking about is attribute rock-paper-scissors or the rock-paper-scissors triangle, so…

189: Japan Otaku Reviews

>>182

The game I’m talking about now had attributes added later, but there are no attribute rock-paper-scissors or triangle interactions.

So, what about attributes?

156: Japan Otaku Reviews

>>147

I wonder what that was all about, suddenly starting attribute rock-paper-scissors…

Is it a boost?

142: Japan Otaku Reviews

I could understand the others, but I’ve always thought, what is the wood attribute, Mami-san?

143: Japan Otaku Reviews

>>142

It’s not even a wind attribute, and there’s no other color.

It feels better to just say it’s a wood attribute because the flowers fall.

148: Japan Otaku Reviews

Production loves to gather all guild members at a specific time to engage in real-time GvG, keeping them occupied for several minutes every day.

Someone who has to participate because both the rewards and the food are appealing.

162: Japan Otaku ReviewsYeahx1

>>148

I hate that.

I quit because of that with SINoALICE too.

149: Japan Otaku ReviewsYeahx3

If there are no attributes (or if attribute elements are weak), it tends to become a situation where only the strongest character is needed, leading to infinite inflation in gacha games where you can only make money by relying on that.

154: Japan Otaku Reviews

I know of social games without attributes, but if I give a specific example, I feel like I would be targeted, so I’ll keep quiet.

157: Japan Otaku Reviews

The game I’ve been into lately shouldn’t have attributes or anything.

It says in the tips that if the cost is high, the performance and attributes are also high, but it makes you wonder what attributes are.

161: Japan Otaku ReviewsYeahx2

Having PvP takes up time…

163: Japan Otaku ReviewsYeahx6

In Pokémon, elements like fire and water are attributes.

I don’t think there are any entities that attribute attack and special attack.

178: Japan Otaku Reviews

>>163

164: Japan Otaku ReviewsYeahx1

Arknights does not have a compatibility relationship like physical defense and magic resistance, where fire types are strong against grass types.

The ones wearing armor that looks really heavy tend to have high defense but low magic resistance.

165: Japan Otaku ReviewsYeahx1

The game that I started playing in collaboration is

Oh, this looks like a nice atmosphere, but there’s PvP… I thought, only to find out it was a new content added right before the collaboration.

When I peeked at the bulletin board, it was a scene of wailing and gnashing of teeth.

169: Japan Otaku Reviews

>>165

In a sense, it means that everyone is at the starting line.

175: Japan Otaku Reviews

>>169

The collaboration characters were so strong that I was able to level them up considerably, so I was able to reach a certain level.

I got tired of it and quit the game itself…

166: Japan Otaku Reviews

Was there a SINOALICE GvG!?

168: Japan Otaku ReviewsYeahx1

I was convinced when they said there was something going on, but the difference in which attack is more effective and the type of additional damage is not based on attributes, right?

170: Japan Otaku Reviews

Isn’t it a bit too aggressive to have the main content focus on both re-experiencing existing works and PvP?

177: Japan Otaku Reviews

>>170

I thought they were just stalling by redoing something like Magireco, but they’re just continuously releasing videos, and I really don’t understand what they plan to do since the service launched…

171: Japan Otaku Reviews

I don’t want to do it because it wouldn’t be interesting if it’s P2W.

172: Japan Otaku Reviews

Do people who hate PvP dislike losing?

176: Japan Otaku Reviews

>>172

Just because it’s wireless, they start with abusive language.

179: Japan Otaku Reviews

>>176

It’s coming in PvE too, so doesn’t that have nothing to do with PvP?

180: Japan Otaku Reviews

>>179

I’ve never seen that in PvE.

183: Japan Otaku ReviewsYeahx3

>>180

You’ll understand that part when you play cooperative games…

188: Japan Otaku ReviewsYeahx1

>>180

You still do not know the true PvE.

181: Japan Otaku Reviews

>>172

If it’s not real matching, then it doesn’t really matter.

People who escape until the last minute, seriously, they can die.

184: Japan Otaku Reviews

>>172

I don’t like that I can’t receive rewards unless I go to the top.

Whether I win or lose, I can earn points, and I’ll get more for winning, but if I can ultimately receive everything, then I’ll do it.

173: Japan Otaku Reviews

PVP ovulation!

185: Japan Otaku Reviews

If you look at the essential point, hitting with a favorable attribute deals big damage, while a disadvantageous attribute results in reduced damage, you could say that physical and magic attacks are the same.

I find it hard to agree, but I understand what you’re trying to say.

186: Japan Otaku Reviews

The word “attribute” originally started to be used in the sense of “positional property,” I wonder?

187: Japan Otaku ReviewsYeahx1

I wonder if wireless or wired is a concern in PVE?

190: Japan Otaku Reviews

Does that mean battling in an RPG is like what you do in Pokémon?

191: Japan Otaku Reviews

If you’re only playing games where you can win even when three out of four people are dancing and it’s super easy, I don’t think anyone would complain even in PvE.

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