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[Street Fighter 6] Character in 2nd place in CC.

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1: Japan Otaku ReviewsYeahx24

A face that suggests it’s become difficult to express dissatisfaction with the performance…

2: Japan Otaku ReviewsYeahx5

A face that says, “I’m playing the character in first place…”

3: Japan Otaku Reviews

On the contrary, can you really say the character is strong after seeing that?

4: Japan Otaku ReviewsYeahx17

It’s clear that Ryu and Kimberly are strong characters.

5: Japan Otaku ReviewsYeahx10

The face that says, “I tried using it because I was inspired, but it didn’t turn out like that at all.”

6: Japan Otaku ReviewsYeahx1

A face that says “The Ken user won’t change their ways…”

7: Japan Otaku Reviews

When I try using Ryu, I can’t touch my opponent like BLAZ-kun does.

8: Japan Otaku Reviews

It looks like the weak wave palm will probably get weaker in the next update… that’s the expression.

9: Japan Otaku Reviews

I have a face that says, “Isn’t my combo choice difficult…?”

10: Japan Otaku Reviews

Everyone except Marisa is doing relatively well, right?

11: Japan Otaku Reviews

>>10

Lily… Jamie…

15: Japan Otaku Reviews

>>11

Regardless of Jamie, it seems that everyone in the top tier of the Lilith community is considering character changes.

12: Japan Otaku ReviewsYeahx4

It’s great how everyone gets excited when Ryu wins.

13: Japan Otaku ReviewsYeahx15

To be honest, Blaz is just ridiculously good.

20: Japan Otaku ReviewsYeahx1

>>13

If you’re good enough, you can overcome character differences like a fool!

26: Japan Otaku ReviewsYeahx7

>>20

That’s right.

I can’t do it.

34: Japan Otaku ReviewsYeahx3

>>13

Simply reacting too quickly.

The speed of air-to-air against Akuma and the anti-air OD Shoryuken lethal made me go “Huh?” when I saw it.

14: Japan Otaku Reviews

Why did Kimberly appear so much…?

25: Japan Otaku Reviews

>>14

In a league-like rule, it means Kimberly is strong.

For the same reason, characters like Dhalsim and Manon are also strong enough to be used.

16: Japan Otaku ReviewsYeahx3

Stop being so self-deprecating, Dragon user!

17: Japan Otaku Reviews

If you have human capabilities on par with Blaze, you can do it.

18: Japan Otaku ReviewsYeahx5

From now on, the words “If you’re a Ryu player, you can do it with BLAZ, right?” will follow me.

19: Japan Otaku Reviews

Jamie has a face that suggests the people using it often have a lot of advantages, even though they can’t seem to progress in the tournament scene.

21: Japan Otaku Reviews

The performance of Rush is just a bit difficult to talk about right now, like nipples.

22: Japan Otaku Reviews

If only it were Blaz…

23: Japan Otaku Reviews

JP is honestly more of a shitty character.

24: Japan Otaku Reviews

No matter how much it is treated poorly in terms of performance, its popularity and usage rate remain unwavering – should we call it Mr. SF?

27: Japan Otaku ReviewsYeahx4

Isn’t it strange to think that Resha Anguri Nero Shan would win 3-0?

37: Japan Otaku Reviews

>>27

Seriously, the players are just too strong.

28: Japan Otaku Reviews

As Haitani says, if you think of Ryu as a judo version of Mariza, it makes sense that the rush is slow.

29: Japan Otaku Reviews

I didn’t know anything about JP, but if JP becomes popular in South America, isn’t it already this guy’s era?

30: Japan Otaku Reviews

Ken was also using it, so I really chose Ryu based on performance…

31: Japan Otaku Reviews

Dedication does not betray you.

32: Japan Otaku Reviews

What Ryuu needs is armor.

33: Japan Otaku Reviews

I haven’t seen it, but it turned out that way.

35: Japan Otaku ReviewsYeahx2

Sho also understood, so he was acting really cold.

36: Japan Otaku Reviews

Kimberly and JP were quite aggressive after the adjustments in the previous ACT, so if you’re a player rotating MR, it feels like a “Yeah” moment.

Luke has also come back quite a lot.

38: Japan Otaku Reviews

Even if JP didn’t understand anything, it’s strange that the shoot that was almost the protagonist that day was only 3-2.

49: Japan Otaku Reviews

>>38

I think it’s really impressive that you managed to win the competition for that shot from that day.

39: Japan Otaku Reviews

If your positioning is extremely good, Ryu’s damage output will shine…

40: Japan Otaku Reviews

It feels like Noah Recher was already quite damaged by the time it fell.

Defeating Shoot and Angry is amazing…

46: Japan Otaku Reviews

>>40

Noah’s super-fast rematch makes it clear that it was broken.

I’ve never seen a rematch pushed so quickly before.

41: Japan Otaku ReviewsYeahx5

That aside, Sho JP is way too much like a demon king.

43: Japan Otaku Reviews

>>41

When you made that decision, it was truly wonderful.

53: Japan Otaku ReviewsYeahx3

>>41

The fact that there are always multiple Akumas in the scene makes it incredibly difficult.

The warriors of light put down their staffs and left.

Among them, Kake-chan, who won using JP, is truly amazing without a doubt.

42: Japan Otaku Reviews

Did Sho’s past as a Ryuu user come to life?

51: Japan Otaku Reviews

>>42

I think my skills in ground combat were cultivated through playing Ryu, as I’ve been told regularly.

44: Japan Otaku Reviews

There were many good parts, but the battle with Lesher was just too crazy.

45: Japan Otaku Reviews

To be honest, I wanted both Sho and Blaz to win.

Why is there only one winner?

47: Japan Otaku Reviews

To be honest, I thought LeSha was the winner as soon as Juicy Joe was taken out by LeSha.

Sho destroyed it unilaterally…

60: Japan Otaku ReviewsYeahx2

>>47

Blaz is said to not know JP, but watching that makes me think it’s not JP, it’s just that Kake-chan is too strong.

48: Japan Otaku Reviews

It was a Street Fighter 6 I didn’t know.

Pros should play more Street Fighter 6.

50: Japan Otaku ReviewsYeahx2

I guess it’s impossible for JP… There might have been a chance in a 2-out-of-3, but a 3-out-of-5 is impossible.

52: Japan Otaku Reviews

It seems that Mai was also planned to be included, Sho.

54: Japan Otaku Reviews

The juicy JP was also good, though.

55: Japan Otaku Reviews

If you even slightly input the lever forward, the gorilla’s body will hit you…

I don’t want to remember that…

56: Japan Otaku Reviews

The Chilean Liu community is probably desperately working on measures against JP right now.

57: Japan Otaku ReviewsYeahx10

BLAZ, who can use Ryu and Gouki, kept using Ryu until the end.

If it’s against a JP opponent, it would mean that Ryu is the best choice.

Is that really true? I think so, but I’m not a player who can achieve three consecutive wins against Angry and Resha, so I can’t complain.

67: Japan Otaku ReviewsYeahx5

>>57

I think that originally at the Winners stage, Ken and Akuma were defeated, so they had no choice but to bring out Ryu.

58: Japan Otaku Reviews

Noah was destroyed along with the Cammy that Luke completely destroyed.

I feel like I was experiencing mental burnout.

59: Japan Otaku Reviews

Every time I see someone using a new character on the streaming platform, I think, “Street Fighter 6 is really good,” so it makes sense.

61: Japan Otaku Reviews

It’s good that Ryuu users can now say “don’t be complacent” because the trend that allows self-deprecation was annoying.

62: Japan Otaku ReviewsYeahx3

Juicy JP seemed to have a cool way of moving that I thought was characteristic of something I’ve been using continuously.

I really love the cheeky double up.

63: Japan Otaku ReviewsYeahx3

BLAZ is just strong.

64: Japan Otaku Reviews

It seems that Jamie is also really strong, huh, Blaz?

Tokido got beaten up by Ryu and Jamie.

66: Japan Otaku Reviews

Ryu is strong just by touching, so it’s somewhat understandable that he thrives in the professional scene.

When I do it myself, I can’t touch the other person at all.

68: Japan Otaku ReviewsYeahx2

In the first place, Blaz-kun lost even after summoning Ken and Akuma on the W side…

72: Japan Otaku Reviews

>>68

In other words… Ryu has better performance than those two characters…

123: Japan Otaku Reviews

>>72

You can only say that when you win with Ryu.

69: Japan Otaku Reviews

The hands are also juicy, which is nice.

What the heck is that input method?

79: Japan Otaku Reviews

>>69

There were a few people who operated it like a right-hand arcade controller with a 6-button pad.

I’ve never seen anyone cover R1 and R2 with a 4-button pad like that…

70: Japan Otaku Reviews

Ryuu said, “But Blaz is~”

Terry said, “But Javi is~”

It has become a precedent.

71: Japan Otaku ReviewsYeahx1

>>70

It’s such an outlier…

73: Japan Otaku ReviewsYeahx1

>>70

Yesterday’s Kimberly Kimberly Kimberly was terrible too.

74: Japan Otaku ReviewsYeahx1

>>70

Please don’t postpone the reinforcement any longer.

94: Japan Otaku Reviews

>>70

Sincerity

75: Japan Otaku Reviews

If both can stop each other’s rush, Ryu, who can chip away at mid-range, will probably have a significant advantage.

76: Japan Otaku ReviewsYeahx5

A large outbreak of Shogo and Blaz in Ranked Matches.

77: Japan Otaku Reviews

It seemed like they were making a lot of mistakes, probably because they were tired from the consecutive matches, but still, how did they compete that closely?

78: Japan Otaku Reviews

The middle-level true dragon was not only strong but also had charm.

119: Japan Otaku Reviews

>>78

Huh? Is this really enough? That’s what the gallery is thinking.

BLAZ-kun, confidently turned to the side.

A cheer that sounds like a shriek immediately rises.

80: Japan Otaku Reviews

Terry, hurry up and come up here too… that’s the look you’re giving.

83: Japan Otaku Reviews

>>80

But Terry has the advantage over Ken, you know.

81: Japan Otaku Reviews

After watching CC, I wanted to play Street Fighter 6, so I haven’t played ranked matches in a while.

I laughed because the diamond belt was filled with dragons.

82: Japan Otaku Reviews

The second place has never lost to anyone other than the first place.

The first place has never lost to anyone other than Tokido.

Actual Tokido victory

87: Japan Otaku Reviews

>>82

Stop the KSK theory nonsense!

97: Japan Otaku Reviews

>>87

Speaking of which, Honda has an undefeated myth in Ryogoku…

93: Japan Otaku Reviews

>>82

First, thank Kake-chan for bringing me to the top 16, right?

84: Japan Otaku Reviews

JP is a character that has been dropped from the strongest to below average and then brought back to the top.

If we drop it down to the middle again, there will be discrepancies in the adjustments, won’t there?

I think the better option is to strengthen Ryu.

85: Japan Otaku Reviews

Sho’s ability to turn the tables with an under attack and back throw from a low position, despite the significant stamina difference, is impressive.

86: Japan Otaku Reviews

It’s a Gi Fighter 6.

128: Japan Otaku Reviews

>>86

Punk exploded with anger.

136: Japan Otaku Reviews

>>128

This time, even though they showed the capacity to turn it into laughter, it’s sad that they keep being told that…

88: Japan Otaku Reviews

I’m a Lily user, but all three of the top players have started trying character changes, it’s crazy!

When it comes down to it, I’ll use Honda.

101: Japan Otaku Reviews

>>88

It seems really tough not to have any material that can be deeply explored as a character.

89: Japan Otaku Reviews

“Actually, when I tried it, I was like, how do you handle this character?”

I hear that there are endless Blaz kids who thought so.

90: Japan Otaku ReviewsYeahx7

90: Japan Otaku Reviews

BRACKET -TOP 8- BLAZ is like that… If it were BLAZ… If it were BLAZ, it would already be defeated… If it were BLAZ… Massive outbreak.

92: Japan Otaku Reviews

Next year will also be the National Sport Arena, so focusing on Honda this year is the right choice.

95: Japan Otaku ReviewsYeahx1

I have always said that if Ryu touches his opponent, he is stronger than Akuma.

Ordinary people have no choice but to die without touching the opponent.

96: Japan Otaku Reviews

Check out JP (AQUA) vs Ryu (Kazunoko)!

I can see reality.

98: Japan Otaku Reviews

By the fifth day, R’s throat was definitely ruined.

There are other occasions that require a host.

105: Japan Otaku Reviews

>>98

Labor shortage.

142: Japan Otaku Reviews

>>98

The fourth day was too tough.

99: Japan Otaku Reviews

But when Honda came out, it was really exciting, wasn’t it?

118: Japan Otaku Reviews

>>99

Moreover, the fact that it was a complete victory was significant.

100: Japan Otaku Reviews

It seems that there is a strongest character with a 100% win rate in the CC main tournament.

103: Japan Otaku Reviews

Terry seems to be the best at the Ken match.

104: Japan Otaku Reviews

I haven’t been following recently, so I didn’t know what Sho is using now.

106: Japan Otaku Reviews

Because the rush is slow, I can’t get close like Ken, and I don’t have a different approach like Gouki.

It was clear that Ryu had the worst compatibility with JP in a gi, but it was incredible that he managed to hang on.

107: Japan Otaku ReviewsYeahx4

Actually, Honda has quite a few points to work on right now, and its performance isn’t just a gimmick.

112: Japan Otaku Reviews

>>107

Sometimes when I hit it, I feel like this damn middle P…

108: Japan Otaku ReviewsYeahx1

It might have been Ken and JP’s game in the first year.

But the second year is the game of Ryu and JP.

109: Japan Otaku Reviews

But Kake-chan abandoned JP Village once…

What has protected JP Village until now is Akutan…

117: Japan Otaku ReviewsYeahx3

>>109

You’re going to Amazon, aren’t you?

133: Japan Otaku Reviews

>>117

I went to inspect, but I’ve properly returned to JP Village…

122: Japan Otaku Reviews

>>109

“Quack doctor”

110: Japan Otaku Reviews

I truly think that Noda, who takes pride in his unmatched toughness, being on the brink of death really shows how harsh it is.

111: Japan Otaku Reviews

It seems that the overseas Lily strong players will also be using different characters.

113: Japan Otaku ReviewsYeahx4

It's the strongest character!

It’s the strongest character!

114: Japan Otaku Reviews

There’s quite a gap between the rikishi boasting a high winning percentage in meaningless matches and the runner-up Ryu…

115: Japan Otaku ReviewsYeahx5

There are too many people playing ranked matches pretending to be Shō right now.

Look at reality, it’s impossible for you guys.

It’s painful, so please stop.

116: Japan Otaku Reviews

In situations where you’re on the offensive after getting up, the Shin Shoryuken lethal move stands out in tournaments.

…Can’t we at least increase the damage to 200 or something?

120: Japan Otaku Reviews

It’s a dilemma whether to adjust to someone who is really skilled or to the general crowd.

137: Japan Otaku Reviews

>>120

I think it’s fine to be general.

People who are ridiculously skilled will end up being ridiculously strong no matter what they use.

139: Japan Otaku Reviews

>>120

I think the influence of the top-tier pro scene on adjustments is relatively minor.

Isn’t Capcom not taking that stance?

150: Japan Otaku Reviews

>>139

The update when Ed was enhanced is just like that, right?

164: Japan Otaku Reviews

>>150

It was written that it was not a reinforcement because Ed is weak, yet it is being misinterpreted like this.

121: Japan Otaku Reviews

The man who fought with his wife over whether to go with JP or Mai has won.

124: Japan Otaku Reviews

Honda has become stronger in ground battles, and I think it’s actually quite a solid performance even though it hasn’t been thoroughly explored.

147: Japan Otaku Reviews

>>124

Compared to the early stages of Zun 1 to Zun 2, we can fight several levels better and have strengths.

But not having the usual 6F7F is really tough.

A feeling like that.

125: Japan Otaku Reviews

From mid-range, SA3 doesn’t have any scaling applied, so it definitely decreases…

Still, the 4 Major P Shoryuken SA3 normally decreases.

126: Japan Otaku Reviews

Honda’s National Stadium buff is unfair.

127: Japan Otaku Reviews

Sho’s commitment to JP is significant.

It seems like they were struggling in the latter part of SFL due to the disadvantages of using multiple characters.

129: Japan Otaku Reviews

It’s not that Lily is weak, but probably Honda is almost a superior version right now.

140: Japan Otaku ReviewsYeahx2

>>129

Isn’t the definition of the word “compatibility” being stretched too far?

130: Japan Otaku Reviews

My wife probably told me to go in Japan because I would cosplay as Mai.

The devil…

131: Japan Otaku ReviewsYeahx4

The best part is reflecting on the things you wanted to do and actually did with VXbao.

You did a great job.

132: Japan Otaku Reviews

Not only pick Honda at the National Gymnasium, but also decide on the final match and it’s fine to unlock some achievements at the finish.

149: Japan Otaku Reviews

>>132

Moreover, he did it twice.

134: Japan Otaku Reviews

Weak wave palm is seriously strong.

135: Japan Otaku Reviews

The addition of EX colors mixed in with the DLC characters was too exciting.

138: Japan Otaku Reviews

It’s amazing that Tokido has confidently secured a Saudi ticket.

141: Japan Otaku Reviews

Lily is strong, but…

Whether good or bad, it seems like the things we do and our goals are too unchanging, which might make it feel bland.

143: Japan Otaku Reviews

There has been an increase in multi-character users (those who have two uniforms).

I’m not sure if it’s useful.

But since they are utilizing them differently, they must be useful…

144: Japan Otaku Reviews

Honda’s character matchups are extreme, so as it stands, I think his only value is against Cammy and Akuma.

145: Japan Otaku ReviewsYeahx4

In an offline tournament, the biggest advantage of using Ryu might be that the audience becomes your ally.

I understand why just using Ryu makes you want to cheer.

154: Japan Otaku Reviews

>>145

It feels like the early days of Zangief…

174: Japan Otaku Reviews

>>154

In Season 1, there are people who absolutely dislike Zangief, so he’s different from Ryu.

167: Japan Otaku Reviews

>>145

This time, the youngest member climbed up as a loser, and with the corrections added on, they were incredibly good from the start…

I think it’s definitely true that because it was just Ryu, people were more likely to notice his skill.

197: Japan Otaku ReviewsYeahx2

>>145

I also voted for Kusanagi, so I totally get it.

I never thought I would actually see Ryu fighting at the top.

146: Japan Otaku Reviews

Didn’t you clearly state somewhere that adjustments wouldn’t be made only for the pro scene?

152: Japan Otaku Reviews

>>146

It’s a matter of course.

That being said, there will always be people who make a fuss about whether something will be nerfed or not based on the results of a tournament!

148: Japan Otaku Reviews

The matchups in the finals were intense.

151: Japan Otaku Reviews

What I realized again is that Dream is really weird, isn’t it?

I understood that Thunder is also crap at the highest level in the world.

But JP Ryu is the one who is breaking through all that and stepping onto the stage, so I really don’t understand anything anymore.

161: Japan Otaku ReviewsYeahx3

>>151

“God balance”

182: Japan Otaku ReviewsYeahx4

>>161

I think this might be the best-balanced one in history.

193: Japan Otaku Reviews

>>182

To be honest, I think the original game has the best balance compared to previous installments in the series, so it’s relatively decent.

201: Japan Otaku Reviews

>>193

Is the original version Street Fighter 1?

153: Japan Otaku ReviewsYeahx1

Lily is too limited in her range of actions to consider using her as a main, regardless of whether she’s strong or weak…

171: Japan Otaku Reviews

>>153

When you make a character that has a coin toss guard and give them an extremely fast dash attack that works at point-blank range, it can only lead to that kind of situation.

155: Japan Otaku Reviews

I think it’s good not to adjust only in professional scenes, but making adjustments during the competition was, to put it mildly, really foolish.

183: Japan Otaku ReviewsYeahx5

>>155

Before the tournament, I was all excited after finishing my preparations, but when I woke up, the invincibility from Julian’s EX head had vanished. What a wonderful little story!

156: Japan Otaku Reviews

It feels like the current self-deprecation in Street 6 is comparing a 70-point character to a 75-point character and calling the former trash or garbage.

The fact that no one can say that nobody can win because of the data ironically reflects the reality.

168: Japan Otaku Reviews

>>156

In JP, it’s a character with around 80 points under a point deduction system.

157: Japan Otaku Reviews

What’s boring about Honda is that it has been strengthened, but the points where it’s been improved just don’t matter in battles.

Why did you make it so that someone who charges in with a headbutt and a hundred kilogram weight can absolutely not be countered and has super strong normal moves?

158: Japan Otaku Reviews

I quietly wonder if there’s a way to reduce the disadvantage when using weak foot blade guard.

159: Japan Otaku Reviews

JAPAN has such a deep pool of players that the commentator (R) is called to spar with the US championship team as a countermeasure.

177: Japan Otaku Reviews

>>159

It seems that you sparred with Mena to the point of exhaustion.

189: Japan Otaku Reviews

>>159

It’s a country where a pro comes to spar within a few minutes of a phone call from Tokido.

160: Japan Otaku Reviews

Ryu was compensating for his weaknesses with his skill in ground combat and quick reactions, but in the JP match, he felt completely suppressed by the slowness of his rush.

162: Japan Otaku Reviews

However, Jamie doesn’t show up at all on the big stage.

172: Japan Otaku ReviewsYeahx2

>>162

Rude

I won’t show myself on the main stage or the small stage.

188: Japan Otaku Reviews

>>172

By the time you get there, you’ve had a decent amount of success and have achieved some results.

163: Japan Otaku ReviewsYeahx13

Special Award

VXBAO player: To liven up the Ryogoku Kokugikan with Honda.

Warning sanction

Player VXBAO: Because I tarnished the sacred place of sumo at Honda.

165: Japan Otaku Reviews

There are few JPs overseas and few Kimbaries in Japan, so it balances out.

166: Japan Otaku Reviews

Not recognizing that JP has come back is definitely being out of touch.

169: Japan Otaku Reviews

Personally, I wish people wouldn’t call it a dream if they’re not using the big K and just doing a little walk.

Only the discoverer, who is a pervert capable of such things, exists.

170: Japan Otaku Reviews

It’s a mid-level player with a chance of power.

173: Japan Otaku Reviews

You can’t win unless you’re a skilled toucher like Ryu.

175: Japan Otaku Reviews

A good game where any character that can do free judo on the side has a chance.

176: Japan Otaku Reviews

If Blaz-kun had been using Jamie, Jamie might have been considered a strong character too.

I wanted to see it, the Blaz Jamie where Tokido couldn’t win.

178: Japan Otaku ReviewsYeahx2

I couldn’t help but laugh when everyone was getting excited about Hashohara.

179: Japan Otaku Reviews

Jamie, the alcohol-free option is just too weak.

180: Japan Otaku Reviews

I think Honda should nerf the strong parts that beginners can easily use and enhance the slightly technical but strong moves.

Well, it feels like a newbie is just rambling on.

198: Japan Otaku Reviews

>>180

I think it’s just carelessly used and isn’t that strong in some parts.

Especially hyakkan.

181: Japan Otaku Reviews

But, you know, if Jamie gets a power-up, we really don’t want the return of the Yunyang Edition, right?

184: Japan Otaku Reviews

Using the character that attracts young people, EW Paladin Blaz, let’s make uncle younger.

185: Japan Otaku Reviews

It’s important to value the opinions of overseas players who say to remove Judo and Jasper.

186: Japan Otaku Reviews

The characters pros use are really well balanced, right?

187: Japan Otaku Reviews

Triple Kimberly was a sensible and entertaining strategy that guaranteed victory if you could cause an accident.

After one turn, the series of choices was too terrifying, Kimberly.

191: Japan Otaku Reviews

Well, I really think there is very little character difference now.

Even if it’s a competition, from a casual perspective, whether Jamie comes face-to-face or Lily does, it inevitably makes me grimace.

192: Japan Otaku Reviews

If Ryu can do it, it’s completely because of BLAZ-kun’s influence; without him, it would have been talked about in the same context as Jamie.

Conversely, there is a possibility that Jamie could also become that way.

194: Japan Otaku Reviews

Jamie has a lot of things, but it was said that all of them are like a inferior version of someone else’s.

206: Japan Otaku ReviewsYeahx1

>>194

That’s not possible.

Even just with Tonori, it is mutually interchangeable with Cammy but not a superior version.

195: Japan Otaku Reviews

When BLAZ Ryu concentrated, there was pressure!

Jamie finally seems to be feeling it after drinking, but it lacks excitement.

196: Japan Otaku ReviewsYeahx1

A balance where all characters are equal is impossible from the outset.

I think it’s fair to say that a good balance exists when characters that are placed lower in the tier list can still win.

199: Japan Otaku ReviewsYeahx4

Kusanagi: “Um…”

203: Japan Otaku Reviews

>>199

That was pitiful, wasn’t it?

204: Japan Otaku ReviewsYeahx2

>>199

If only it were Blaz…

200: Japan Otaku ReviewsYeahx1

Tokido is just simply worse than Jamie.

Even Naruo is getting through cancer treatment quite a bit.

202: Japan Otaku Reviews

Jamie is held back by the constraint of starting from a zero state for the alcohol gauge, no matter how far he goes.

I wonder if in the next round we can continue with the alcohol gauge at half (rounded down).

205: Japan Otaku Reviews

Hyakukannu wasn’t really functioning well in the second half of Season 1, to be honest.

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