Home » Game » Pokémon Trading Card Game Pocket » [Pokémon Trading Card Game Pocket] I’m going to post the card that made me win five times in a row.

[Pokémon Trading Card Game Pocket] I’m going to post the card that made me win five times in a row.

Seed Pachirisu ex HP120 Gadget Spark 40+ If this Pokémon has a Pokémon Tool attached, it does 40 additional damage. Weakness +20 Retreat Illus. PLANETA Tsuji ex Rules When a Pokémon ex is knocked out, the opponent takes 2 prize cards.

漫画を買うなら楽天kobo(電子書籍)が断然オススメ!

For example… After entry, if you purchase an electronic book for 3,000 yen※1, you will receive a 2,000-point cashback※3! ※1 This is the tax-excluded amount after coupon discounts. ※2 This applies to the first purchase within the period. ※3 Points will be awarded around the 25th of the following month.

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1: Japan Otaku Reviews

Did you not encounter Wobbuffet?

2: Japan Otaku ReviewsYeahx3

If it’s okay with you, please tell me your deck recipe.

3: Japan Otaku Reviews

Is this guy still capable of doing it?

4: Japan Otaku Reviews

I was lucky…

I don’t think I’ve put anything that strange in.

I was lucky... I don't think I've put anything that strange in.

Energy Batiris GX Trainers Monster Ball Trainers Monster Ball Trainers Red Card Trainers Red Card Play against yourself. If played, turn all cards on the field face down. Return to original state. Trainers Mantanre Trainers Amazing Healing Potion Trainers Mantanre Trainers Amazing Healing Potion Remove cards in battle. Remove code Place the specified card of Uraimi. Trainers Claurant Destroy all Trainer cards and place them in the deck. Take out 10 specified cards from the deck. Destroy the width of the coin. Remove destroyed cards and redraw. Remove code Redo Add 1 card to the deck Trainers Destroy all Trainer cards. Destroy the width of the coin. Remove destroyed cards and redraw. Remove code Redo Add 1 card to the deck Trainers Destroy all Trainer cards. Deck simulator (GameWith).

5: Japan Otaku Reviews

Do you really use a red card that much?

13: Japan Otaku Reviews

>>5

I can’t think of anything else to add…

If I’m going to change it, I think a green frame would be better than a card.

6: Japan Otaku Reviews

Thank you, I’ll give it a try.

I’m completely stuck right now.

7: Japan Otaku ReviewsYeahx3

This guy is really strong, isn’t he?

I finished with five straight wins and I’m satisfied.

8: Japan Otaku Reviews

I feel a strong intention to make the opponent discard their hand.

9: Japan Otaku ReviewsYeahx3

Single Pachirisu is strong because it basically has no accidents.

10: Japan Otaku ReviewsYeahx6

Stability is the most important thing to achieve consecutive wins.

11: Japan Otaku Reviews

I didn’t encounter as many Aggron and Rampardos as I thought I would.

12: Japan Otaku Reviews

Maybe because there was a lot of felt water, Pachirisu was stuck.

23: Japan Otaku Reviews

>>12

I lost twice after a 4-game winning streak before achieving a 5-game winning streak, so I played quite a few games.

Although it’s just a feeling, I definitely think that there were a lot of Palkia and Articuno, so it seems to be quite favorable.

14: Japan Otaku Reviews

Isn’t it impossible to go second?

I’ve played twice now and got beaten both times by high schoolers.

36: Japan Otaku Reviews

>>14

This deck is actually stronger on the second turn.

40: Japan Otaku ReviewsYeahx2

>>36

Yeah, sorry, I wanted to say that I can’t go ahead.

I’m not used to card games where going first is weak.

44: Japan Otaku ReviewsYeahx4

>>40

Well… that makes sense!

45: Japan Otaku Reviews

>>40

I understand…

46: Japan Otaku Reviews

>>40

Well, going first is definitely weak.

A lot of people used Nassy because they didn’t like being weak on the offensive.

15: Japan Otaku Reviews

When you actually achieved five consecutive wins, how was the balance between going first and going second?

19: Japan Otaku Reviews

>>15

I definitely drew the lead twice, but honestly, my memory is hazy…

Since I was able to win against Dearal and Dark Jibako, I can confidently say they are indeed strong.

16: Japan Otaku Reviews

Honestly, getting two red cards is really annoying.

17: Japan Otaku Reviews

Sorry, I can’t go ahead.

18: Japan Otaku Reviews

Clearly, there are more Natsume now compared to when it was all Akagi.

As a result of being wary of wasting turns when switched out on the first move, more players have started to keep their Pokémon on the bench until the last moment, so Red Card also works effectively.

That said, if it looks like Pachirisu or Freezer alone, then it’s only natural for the Red Card to be wary as well.

20: Japan Otaku Reviews

When are you playing the red card? At the start?

21: Japan Otaku Reviews

Isn’t it checkmate once Arceus is complete? How do you defeat it before being defeated?

22: Japan Otaku Reviews

It seems like it would end just by being hit by a bulky Pokémon with good HP, rather than Arceus.

24: Japan Otaku ReviewsYeahx1

Do you need two monster balls?

26: Japan Otaku Reviews

You generally don’t make the first move.

It would be best if you could strike after the opponent has used their Doctor, but after that, it comes down to situational judgment.

>>24

Absolutely necessary.

34: Japan Otaku Reviews

>>26

I played it on the first move.

Dr. Monbo was certainly pulled into depression.

It’s tough, that red card.

29: Japan Otaku ReviewsYeahx4

>>24

I’m not a thread name, but I often end up just losing 2 points because I can’t pull another one, so I think there are Monster Balls.

25: Japan Otaku Reviews

I think it was just luck, but it’s important to have a deck that can win when you’re lucky, especially for consecutive wins.

27: Japan Otaku Reviews

It seems tough not being able to move with just one energy.

28: Japan Otaku ReviewsYeahx4

In terms of reducing the element of luck, having a single structure is quite reasonable.

I don’t know how many times Shaymin has come out first in Dear Al.

33: Japan Otaku Reviews

>>28

Dear Al is tough even in the initial moves against Arceus.

I’m quite skeptical about why we’re currently at the top when we’re falling behind.

30: Japan Otaku Reviews

Did the green help? If it didn’t help, maybe it’s better to switch to a hand scope.

31: Japan Otaku Reviews

In Ener2, it’s definitely better to draw the second card early.

32: Japan Otaku Reviews

I lost to a Pachirisu that used a red card a little while ago…

So that was nameless…

35: Japan Otaku Reviews

It’s just that there haven’t been any accidents! There are so many decks like that.

When I play with the same recipe, it doesn’t feel like an environment deck.

I couldn’t draw any tools without a thread name, and now I couldn’t draw with 8 cards left in the deck.

38: Japan Otaku Reviews

>>35

I understand because when I use Rampard, fossils often sink to the bottom of the deck too…

37: Japan Otaku Reviews

To be honest, I just happened to win straight out of desperation, so there’s not much to discuss…

While Pachirisu itself doesn’t have any significant upsides, having both Natsume and Akagi really made it incredibly strong.

I moved the wall with Natsume and even if I escaped with 80 points, I managed to win by returning to 80 points with Akagi.

41: Japan Otaku Reviews

>>37

Natsume 2 and Akagi 2 are seriously strong, aren’t they?

Personally, I wanted 3 or 4 Najime cards if they could be included.

39: Japan Otaku Reviews

If I can set Dialga on the bench with the first move Shaymin, it’s easier to feel like I can win by having it stubbornly stay in the battle area until the very end.

After Shaymin falls back, if it gets dropped by Akagi without fully recovering, it’s essentially a reach, so it’s actually pretty bad, but it doesn’t get used that much.

42: Japan Otaku Reviews

Those who can escape with 1 energy are still better off.

It’s tough that it’s not an EX partner Wobbuffet.

43: Japan Otaku Reviews

During the 5-win streak, there will be an accident at least once, so no matter what I hold, I can only achieve 4 wins in a row…

Who is to blame? Me?

51: Japan Otaku Reviews

>>43

Using decks with a lot of Pokémon like Dialga and Arceus that are less likely to have accidents…

47: Japan Otaku ReviewsYeahx3

Even if there are times when going second is strong, there aren’t many games where going second is always strong…

48: Japan Otaku Reviews

Even a super stable deck can lose to a completely nonsensical deck if it has a mishap.

The reason why it is said to have made five consecutive wins.

49: Japan Otaku Reviews

Even in Go, the success rate for the player going first is still higher, even with a handicap for going second.

62: Japan Otaku ReviewsYeahx1

>>49

Games like Go and Shogi are simply too complex for me to understand well, but games without randomness ultimately lead to a system where either the first move is a guaranteed win or the second move is a guaranteed win.

50: Japan Otaku Reviews

I won 5 times in a row with Nassy, but I probably just got lucky.

52: Japan Otaku Reviews

Even for Furikasu, it’s clearly better to draw second rather than first.

53: Japan Otaku Reviews

That’s why Kasumi, who can get close to winning just by showing up once in the first inning, becomes popular.

54: Japan Otaku Reviews

The threads didn’t smile at me.

55: Japan Otaku Reviews

It’s a luck-based game with a win rate of about 60% at best.

I’m glad I was able to get 5 consecutive wins against people who surrendered.

56: Japan Otaku Reviews

The important factors for a winning streak event are how likely it is to have significant positive fluctuations and how unlikely it is for accidents to occur.

No matter how high the maximum value is, if it doesn’t happen consecutively 5 times, it’s no good.

57: Japan Otaku Reviews

When Goukazaru can evolve at the fastest pace, it really gets the adrenaline pumping.

I’m really happy about the energy demand number of 1→1→2.

58: Japan Otaku Reviews

I’m using Jibacoil, but is Pachirisu alone better?

59: Japan Otaku Reviews

I didn’t think we would win from here.

I didn't think we would win from here.

Arceus 140, Radiance of the Abyss, Jamie, End of Number 80, Time Limit 81, Giratina, Jamie, Konoohanamono, Fluttering 30

60: Japan Otaku Reviews

I had an Air Moth and Jibacoil deck, and my win rate in ranked matches was almost continuously climbing.

Five consecutive wins is luck.

61: Japan Otaku Reviews

There are strong 2-evolution decks, but they really have issues, so it gets difficult to achieve 5 consecutive wins.

65: Japan Otaku ReviewsYeahx1

>>61

Thanks to PokéTsu, I’ve been able to avoid getting into accidents quite a bit.

I got five consecutive wins with Liza.

71: Japan Otaku Reviews

>>65

Show me your deck!

63: Japan Otaku Reviews

If you make Recca into Sakaki, he’s the same as me.

I think we don’t need a wrecking ball.

64: Japan Otaku Reviews

Nassie can make stronger moves if it goes first.

I feel that the player going second has a better win rate because the opponent has the disadvantage of going first.

66: Japan Otaku Reviews

I want the developers to seriously confront the fact that, despite being a game with strong randomness, going second is still overwhelmingly advantageous.

67: Japan Otaku Reviews

The 5-match winning event will rapidly change the environment during the event.

Maybe I can’t win now with the deck I broke through on the first day.

68: Japan Otaku Reviews

I was in trouble, so I ended up relying on a monkey.

69: Japan Otaku Reviews

I was winning over 80% during the periods between events in Pachinko.

I think they were normally strong, but it wasn’t really noticed.

70: Japan Otaku Reviews

The types of winning decks are simply increasing, so it’s tough.

72: Japan Otaku Reviews

I want the first move to generate energy but not be able to attack.

Then, the tragedy of losing without any bench in the first turn due to Kasumi’s high roll will also be eliminated.

76: Japan Otaku Reviews

>>72

I did it the other day.

It felt good.

78: Japan Otaku ReviewsYeahx1

>>72

That’s exactly how a group like that will unleash their full violence.

Since the player going second cannot evolve, they are almost guaranteed to lose without evolving.

73: Japan Otaku Reviews

Well, going second is generally more advantageous, but I think strong decks are usually built to be able to win even going first.

74: Japan Otaku Reviews

Honestly, with just 5 consecutive wins, I can’t really tell if that deck is truly strong.

75: Japan Otaku Reviews

Make it Pal-tan instead of the thread image.

If Kasumi gets into it, she can achieve a 1T kill!

77: Japan Otaku Reviews

If you can get 1 Evolution and 1 Energy out as quickly as possible, going first is definitely more advantageous.

79: Japan Otaku ReviewsYeahx1

Pachirisu is strong because it can generally take down most Pokémon in two hits.

81: Japan Otaku Reviews

>>79

It was tough when I was made to 170 with the cape included, but when I include Sakaki, I can manage that too.

80 is great.

84: Japan Otaku Reviews

>>79

In the end, Pokémon with HP over 170 are mostly unreliable to use…

Ah, recovery.

80: Japan Otaku Reviews

Isn’t this a good idea to eliminate disparities? In the end, all the proposals easily tilt in favor of those who are ahead.

82: Japan Otaku Reviews

When you look at Pachirisu alone, you can see how abundant the water support is.

83: Japan Otaku Reviews

How about adjusting to increase the starting hand by 1 for the first player or decrease it by 1 for the second player?

85: Japan Otaku Reviews

I’ve faced Pachirisu a few times, but isn’t the lead a bit too weak?

88: Japan Otaku Reviews

>>85

I think it’s almost at a level where it’s definitely weak.

95: Japan Otaku Reviews

>>88

Overstatement

But I have never won in advance with a pachinko single mirror.

Other decks are fine.

89: Japan Otaku Reviews

>>85

Even though I’m behind, it’s not like my opponent has a complete hand, so I can still manage somehow.

103: Japan Otaku ReviewsYeahx3

>>85

This reminds me, but Natsume is useful not only for wanting to hit the back but also for delaying the opponent’s movements.

I released a Dialga with 1 Energy attached.

Well, if they have Leaf or something, they can counter it, but the moment you make the opponent consume their resources, it’s not a weak move.

107: Japan Otaku ReviewsYeahx3

>>103

Even if I wasn’t asked, receiving advice on something extremely basic…

86: Japan Otaku Reviews

I’ve recently started this game, but is there no other tournament event besides the 5 consecutive wins?

I want to do something where I can earn rewards for the number of times I participate, with little impact from winning or losing.

90: Japan Otaku Reviews

>>86

There are only three types, including the solo mode I’m currently playing, and it says to get a total of 45 wins.

91: Japan Otaku Reviews

>>86

There is a 45-win event.

Ranked matches will be implemented very soon.

100: Japan Otaku Reviews

>>91

That

What

104: Japan Otaku Reviews

>>100

Since there are three weeks, it’s actually a super relaxed event for people.

87: Japan Otaku ReviewsYeahx1

If there’s going to be an advantage, I’d prefer the first turn advantage over the second turn advantage!

93: Japan Otaku Reviews

>>87

Well, it makes you feel disappointed to have to look at the front of the coin of the favorite you set up and think about what’s so sad.

92: Japan Otaku Reviews

I think that those who say a minor-oriented deck is strong in this game are mostly just biased towards the defending side when using that deck.

94: Japan Otaku Reviews

The weak performance in the lead is similar to how not pulling Kasumi doesn’t show up in Free Kaoru either, so I guess that’s that…

96: Japan Otaku Reviews

Due to the influence of another game, I’m like, oh, it’s the surface… the surface, huh…

97: Japan Otaku Reviews

The advantage of going second is only that you can evolve first, so unless there are more Pokémon with one or two evolutions that can deal damage with one energy or an increase in evolution searches, the absolute advantage of going second will likely not change.

The element of luck is too strong, so I wish they could do something about it before ranked matches start.

98: Japan Otaku ReviewsYeahx2

I’m worried that the rate battles will make the threads feel hostile.

99: Japan Otaku Reviews

If I had gone second, I definitely would have won! That’s Pachirisu.

101: Japan Otaku Reviews

I won five in a row, but if we’re going to do this, feel free to implement ranked matches.

102: Japan Otaku Reviews

In the era of genetics, I was using Starmie and Golduck, but with Pachirisu and this kind of speed, the win rate is quite high.

If you’re aiming for 80%, this level of firepower is good.

105: Japan Otaku Reviews

Well… everyone was saying that if you’re going to use Pachirisu, then you might as well use Pikachu…

108: Japan Otaku Reviews

>>105

If you’re going to use electricity, then it’s fine to use Jibaku, I said.

106: Japan Otaku ReviewsYeahx1

The greatest strength of this deck is the variety of Trainer card options.

Whether it’s Natsume or Akagi, it’s strong because they can easily hold cards that lead to a winning strategy and can be used casually.

109: Japan Otaku Reviews

Is Pikachu not good enough?

112: Japan Otaku Reviews

>>109

2 energy 90 is strong, while 2 energy 30 or 60 is not much of a threat.

115: Japan Otaku Reviews

>>109

Pikachu has to put in trash to use Pikachu, so there are accidents…

110: Japan Otaku Reviews

A Pikachu-only team is not viable, so it’s no good.

111: Japan Otaku ReviewsYeahx1

Even if I go first, there are almost no accidents on my side, so there are scenarios where the opponent might have an accident or draw Natsume, allowing me to overturn things even if I go first. There’s no doubt that this deck is suited for consecutive wins.

121: Japan Otaku ReviewsYeahx1

>>111

That’s right.

For some reason, there are many scenarios where I draw first and the opponent goes second, making it seem like an ideal hand, but it doesn’t really matter because all I have to do is attach energy.

113: Japan Otaku Reviews

Isn’t being without tools an accident?

117: Japan Otaku Reviews

>>113

If you have two Mantles and two Heavyweights but still can’t win many matches, adding one Ram will ensure it almost always comes in your opening hand, so you won’t have incidents.

120: Japan Otaku Reviews

>>113

Well, there’s no such thing as a completely risk-free card with super power.

114: Japan Otaku Reviews

Pika-sama can’t be used unless the weaklings are clustered together.

Pachirisu is a lone wolf.

116: Japan Otaku Reviews

At the point of drawing the advance, it’s already half an accident.

123: Japan Otaku Reviews

>>116

That strikes most decks.

129: Japan Otaku Reviews

>>123

There is an answer to the battle of water and grass.

118: Japan Otaku Reviews

It takes three cards to maximize Pikachu’s firepower…

122: Japan Otaku Reviews

>>118

So, 90 (laughs).

119: Japan Otaku Reviews

The Charizard EX, which can drop a cape after a few spins, has become advantageous.

124: Japan Otaku Reviews

I wonder what the advantages of being ahead are…

126: Japan Otaku Reviews

>>124

Gotsume

127: Japan Otaku ReviewsYeahx1

>>124

Nasshi~

128: Japan Otaku Reviews

>>124

The only point is that you can evolve further.

That’s why a Noctowl that can deal damage with one evolution is strong.

130: Japan Otaku Reviews

>>124

Dogus

125: Japan Otaku Reviews

It’s definitely Al-sama, isn’t it?

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