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[World Trigger] A man who launches an instant-death attack the moment you enter a 40m range.

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1: Japan Otaku Reviews25/06/05(Thu)21:58Yeahx4

A man who can bow his head to his rivals and dedicate his body and the soul of broccoli for the sake of the unfortunate Shinonosuke.

2: Japan Otaku Reviews25/06/05(Thu)21:58Yeahx21

Unexpectedly, someone with a talent for writing.

9: Japan Otaku Reviews25/06/05(Thu)22:01

>>2I’m the grandson of a kendo dojo, so I’m actually from Kyoto.

3: Japan Otaku Reviews25/06/05(Thu)21:59Yeahx1

Dear Sir/Madam,

4: Japan Otaku Reviews25/06/05(Thu)22:00Yeahx25

The skill of using up all the ingredients for a week without any leftovers backfired, but it should be praised.

6: Japan Otaku Reviews25/06/05(Thu)22:00Yeahx12

>>4Well, to be honest, considering things like how easily it spoils, that makes sense.
I don’t even understand that bento is a must.

15: Japan Otaku Reviews25/06/05(Thu)22:03Yeahx4

>>6Isn’t it a bit strange that only Iko-san seems to be troubled by this, considering it was revealed later in a subtle way?

20: Japan Otaku Reviews25/06/05(Thu)22:04Yeahx3

>>15It seems there are no ingredients that could be used for a bento.
The differences arose as a result of considering the materials and thinking about the recipe.

27: Japan Otaku Reviews25/06/05(Thu)22:06Yeahx6

>>15In the first place, there probably wasn’t enough of the ingredients to use up.
Only Ikko, who was praised for his cooking and made every meal extravagant, ended up with a bad luck.

5: Japan Otaku Reviews25/06/05(Thu)22:00

A man who launches an instant death attack the moment you enter a 40m range.It’s scary how it comes flying at you in zero point seconds after activation, and it’s also scary that it accurately dodges and hits you after observing your movements.

8: Japan Otaku Reviews25/06/05(Thu)22:01

>>5Even Nino would get hit if it’s a surprise attack.
Well, it’s probably because it wasn’t aimed at Nino.

104: Japan Otaku Reviews25/06/05(Thu)22:24Yeahx1

>>5Ninomiya was cut in half.

7: Japan Otaku Reviews25/06/05(Thu)22:00Yeahx1

A man who thought he could show off in a good place if it was food.

10: Japan Otaku Reviews25/06/05(Thu)22:01Yeahx2

I wrote this thinking that if things continue like this, Tsuji-chan would end up having only bread with jam on it during long hours of combat.

11: Japan Otaku Reviews25/06/05(Thu)22:02

I want to see the reaction when it’s centered around Ninomiya.

12: Japan Otaku Reviews25/06/05(Thu)22:02Yeahx4

Red freesia of the thumbnail border

13: Japan Otaku Reviews25/06/05(Thu)22:02

No… can we give up on the battle?

14: Japan Otaku Reviews25/06/05(Thu)22:02

Being from Kyoto, is it unbeatable to be more interesting than someone from Osaka?

16: Japan Otaku Reviews25/06/05(Thu)22:03

It seems like Jin would say that having beautiful handwriting makes you popular.

17: Japan Otaku Reviews25/06/05(Thu)22:04Yeahx17

There’s nothing wrong with Iko-san for properly using up the number of days mentioned in advance.

21: Japan Otaku Reviews25/06/05(Thu)22:05Yeahx1

>>17Even so, I’m bowing my head for the unfortunate Shinnosuke, and I’m even giving him the soul of broccoli.

25: Japan Otaku Reviews25/06/05(Thu)22:06Yeahx4

>>21Why?
It’s a way of speaking.

26: Japan Otaku Reviews25/06/05(Thu)22:06Yeahx6

>>21Why is that?

18: Japan Otaku Reviews25/06/05(Thu)22:04Yeahx2

I thought we were taking turns as members, but I never imagined that someone was continuing to cook alone…

22: Japan Otaku Reviews25/06/05(Thu)22:05Yeahx3

>>18Mo… because I am praised…

19: Japan Otaku Reviews25/06/05(Thu)22:04Yeahx1

It’s appealing to my feelings…

23: Japan Otaku Reviews25/06/05(Thu)22:05Yeahx1

They must have used just the right ingredients to sandwich between the bread early on.
I still have ingredients left just for making bread.

28: Japan Otaku Reviews25/06/05(Thu)22:07Yeahx1

>>23Wheat is basically inexhaustible (requires trion).

24: Japan Otaku Reviews25/06/05(Thu)22:06

Ikko-san is a perfect person in every way except for being Ikko-san.

29: Japan Otaku Reviews25/06/05(Thu)22:07

But I’ll make the poop Troion soldiers.

30: Japan Otaku Reviews25/06/05(Thu)22:07

Broccoli starts to act in the shadows when Ikko-san is not around, so that’s no good.

31: Japan Otaku Reviews25/06/05(Thu)22:08

There was a depiction of Tanuki-san making long-term adjustments and training around the system.
Water can be procured locally, but please bring your own lunch.
I’m looking forward to seeing what it will actually be like.

32: Japan Otaku Reviews25/06/05(Thu)22:08Yeahx3

Without Broccoli Iko, your life seems obviously boring. What’s up with that?

33: Japan Otaku Reviews25/06/05(Thu)22:08

Is Ossamu surprised by this email, or has he thought of something bad? Which is it?

42: Japan Otaku Reviews25/06/05(Thu)22:11Yeahx10

>>33I see… it’s okay to trade someone else’s soul as a price…

46: Japan Otaku Reviews25/06/05(Thu)22:12Yeahx1

>>42For now, let’s divide Torimaru’s soul into ten parts.

47: Japan Otaku Reviews25/06/05(Thu)22:12Yeahx1

>>42Shall we… the right to go on a date with Torimaru-senpai!

50: Japan Otaku Reviews25/06/05(Thu)22:13Yeahx6

>>42Stop gaining bad knowledge.

34: Japan Otaku Reviews25/06/05(Thu)22:08

Isn’t it amazing that whenever Ikko-san has a turn in the closed test, it’s guaranteed to be interesting? A perfect batting average of 1.0, right?

35: Japan Otaku Reviews25/06/05(Thu)22:09Yeahx14

>>34Ikko’s appearances are always interesting.

40: Japan Otaku Reviews25/06/05(Thu)22:11

>>35The prince’s response

36: Japan Otaku Reviews25/06/05(Thu)22:09

🥦

37: Japan Otaku Reviews25/06/05(Thu)22:10

I wonder how effective Ikoma Senku is against Ravit.

41: Japan Otaku Reviews25/06/05(Thu)22:11

>>37The mochi is really stretchy, so it should cut easily, right?
Of course, even if the arm parts that are super hard are impossible.

38: Japan Otaku Reviews25/06/05(Thu)22:10

Let’s change the sea and Shinnosuke, I think we can reach A-class.

39: Japan Otaku Reviews25/06/05(Thu)22:10

It’s impressive that you used up all the ingredients, and it’s also commendable that you saved some just in case, anticipating real-life situations.
This is within the category of A-class evaluation.

43: Japan Otaku Reviews25/06/05(Thu)22:11

I think it could be cut if it’s a top attacker.

44: Japan Otaku Reviews25/06/05(Thu)22:12

Can you secretly give my points to Tsuji-chan?

45: Japan Otaku Reviews25/06/05(Thu)22:12

I think it can cut through the arm too, Ikoma Senku.
There’s no way to confirm it, but…

48: Japan Otaku Reviews25/06/05(Thu)22:12

(A face that realized it might be effective even against an A-class in a food siege.)

49: Japan Otaku Reviews25/06/05(Thu)22:12

The shorter the activation time of the空施 (Sukū), the greater the speed and power at the tip, so if we’re just talking about power, Ikoma’s空施 (Sukū) is stronger than a tiger, right?

51: Japan Otaku Reviews25/06/05(Thu)22:13Yeahx4

I really love the red freesia at the border…
It’s great that even when fighting with this, it has a strong unique skill.

52: Japan Otaku Reviews25/06/05(Thu)22:14

A man who can deal with a Cougar, even though he is at a disadvantage, with a 40m instant-death attack and the presence of a Spider.

53: Japan Otaku Reviews25/06/05(Thu)22:14Yeahx1

What’s with that creepy move of the tiger’s spinning attack?

65: Japan Otaku Reviews25/06/05(Thu)22:17Yeahx1

>>53First, I will run along the wall.

54: Japan Otaku Reviews25/06/05(Thu)22:14Yeahx2

A life hack to obtain the spirit of broccoli while maintaining the morale of your allies by providing care packages.

55: Japan Otaku Reviews25/06/05(Thu)22:14Yeahx6

The accident in which Iko-san was involved couldn’t be prevented even at an A-level.

58: Japan Otaku Reviews25/06/05(Thu)22:15

>>55It’s only natural that Ikko-san is among the top level, even including Class A.

59: Japan Otaku Reviews25/06/05(Thu)22:15Yeahx3

>>55Isn’t it harsh that even Nino would die instantly if the operation messes up?

60: Japan Otaku Reviews25/06/05(Thu)22:16Yeahx3

>>59Chika-chan is really unfair, isn’t she?

250: Japan Otaku Reviews25/06/05(Thu)22:51Yeahx1

>>60I don’t know if Chika-chan can prevent it or not.

253: Japan Otaku Reviews25/06/05(Thu)22:51

>>250So, a highly skilled operator assists at the top level.

56: Japan Otaku Reviews25/06/05(Thu)22:15Yeahx1

Isn’t it crazy how we’re living in a gag dimension even amidst all the seriousness?

57: Japan Otaku Reviews25/06/05(Thu)22:15

Ikoma Senkuu is strong, but in large-scale exercises, it seems like it would involve allies a lot too.

61: Japan Otaku Reviews25/06/05(Thu)22:16

>>57Incredible, it can also be swung vertically!
What the hell are you?

64: Japan Otaku Reviews25/06/05(Thu)22:17Yeahx3

>>61Since Ikko is based on proper swordsmanship, it makes sense that they can do vertical swings.
What can be done even with a diagonal reverse cut?

75: Japan Otaku Reviews25/06/05(Thu)22:19

>>64Here it goes… Eight-Headed Dragon Spiral!

63: Japan Otaku Reviews25/06/05(Thu)22:17

>>57That’s where the power of the operation shows.
Both Mario-chan and the temporary Hikari-san have high operational abilities, so it should be fine.

72: Japan Otaku Reviews25/06/05(Thu)22:18

>>57I think we’ll be fine since Prince, who we’ve fought against many times in ranked matches, is in charge.

62: Japan Otaku Reviews25/06/05(Thu)22:17

It seems like the grades might be unexpectedly good…

66: Japan Otaku Reviews25/06/05(Thu)22:18

It seems like you’d be really popular just by having those elements lined up, so I wonder why you’re not popular.

70: Japan Otaku Reviews25/06/05(Thu)22:18Yeahx1

>>66Because I’m a freak.

76: Japan Otaku Reviews25/06/05(Thu)22:19Yeahx1

>>66They’re someone who can’t take things seriously…
Also, if I remember the Trion soldiers I designed, they definitely wouldn’t be popular, right?

121: Japan Otaku Reviews25/06/05(Thu)22:27Yeahx1

>>66It’s interesting, but it’s the kind of interesting that appeals to men.
It feels like it’s leaning quite a bit toward romance (the opposite of happiness).

67: Japan Otaku Reviews25/06/05(Thu)22:18Yeahx4

Every time a high-spec aspect is revealed, it makes me realize that you’ve been working hard to be popular.
But Oki is more popular.

79: Japan Otaku Reviews25/06/05(Thu)22:20

>>67Isn’t it crazy that guys who look like they hit women are popular?

68: Japan Otaku Reviews25/06/05(Thu)22:18

Maybe Toshishi realized that he’s been accumulating various kinds of hate and used his soul for it.

69: Japan Otaku Reviews25/06/05(Thu)22:18Yeahx1

The soul on the water treated as a third prize.

71: Japan Otaku Reviews25/06/05(Thu)22:18

If it’s a normal Senku 15-20, it feels like it’s a waste to have reach when turned vertically! But with a vertical Ikoma Senku, there’s no other way to describe it than amazing.

73: Japan Otaku Reviews25/06/05(Thu)22:18Yeahx1

It’s interesting, but it’s too ahead of its time…

74: Japan Otaku Reviews25/06/05(Thu)22:19

The Ikoma team is quite impressive, isn’t it?

85: Japan Otaku Reviews25/06/05(Thu)22:21

>>74If it weren’t for those who fell out of A, those who could take the A-class promotion exam would be different.
The author also mentioned that if Umi can be more careful, there is a high possibility of improving his grades.

77: Japan Otaku Reviews25/06/05(Thu)22:20

Although it is used as a matter of course, the Ikoma Senshun cannot be used by Murakami or Tachikawa.

78: Japan Otaku Reviews25/06/05(Thu)22:20

I wonder what you can get from broccoli soul…
A strand of hair…? A shogi piece…?

80: Japan Otaku Reviews25/06/05(Thu)22:20Yeahx4

I really understand that I need Iko-san next to the lying broccoli.

81: Japan Otaku Reviews25/06/05(Thu)22:20

The longer the reach, the higher the destructive power, and it’s too well-combined with the specifications, so it’s really scary to think that even Hughes’ Escudo + Shield could be taken down.
I wonder what would happen if I hit Chika-chan’s fixed shield.

82: Japan Otaku Reviews25/06/05(Thu)22:20Yeahx1

Thinking that it’s lacking and reaching the conclusion to ask for a share, contacting them myself to make that request is truly what it means to do the job as a captain.

83: Japan Otaku Reviews25/06/05(Thu)22:20Yeahx2

Ikoma Senkuu has flashy big moves that I like.
I also like the funny Tiger Spiral when I read it again.
Ikoma Senkuu has flashy big moves that I like.I also like the funny Tiger Spiral when I read it agai...

Episode 71: “Large-scale Invasion (18)” Attack RUM took damage from the light bolt…! What a pain, you useless weakling! Go go go go go!

Ikoma Senkuu has flashy big moves that I like.I also like the funny Tiger Spiral when I read it agai...

I can’t keep up with increasing the dummies…

94: Japan Otaku Reviews25/06/05(Thu)22:22

>>83I don’t understand how to perform pinpoint slashing with the technique of extending the sword.

98: Japan Otaku Reviews25/06/05(Thu)22:23Yeahx2

>>94You just need to swing the sword so that the target you want to cut comes along the extension of the sword’s path, right?

84: Japan Otaku Reviews25/06/05(Thu)22:21Yeahx1

Since there are 4 people selected by the lottery, they will probably be used by the water rescue team.

258: Japan Otaku Reviews25/06/05(Thu)22:53

>>84You’re just causing trouble anyway, right?

261: Japan Otaku Reviews25/06/05(Thu)22:53Yeahx1

>>258Iko doesn’t say things like a sharp person!
Maybe!

86: Japan Otaku Reviews25/06/05(Thu)22:21Yeahx1

Since Ikko is the kind of person who has shown up wanting to make a joke first, even if it’s just a natural one.
This type will become popular but won’t be attractive to others.

87: Japan Otaku Reviews25/06/05(Thu)22:21

Was it that reach and destructive power are proportional?
I remember the explanation that trying to extend your reach makes the timing more critical.

95: Japan Otaku Reviews25/06/05(Thu)22:22

>>87The longer the extended tip, the greater the power increases (the longer the reach, the greater the power increases).

88: Japan Otaku Reviews25/06/05(Thu)22:21Yeahx3

What’s crazy about Ikoma Senku is that it’s not just the inventor who is amazing; there is no one who can replicate it, and it still holds a monopoly.

89: Japan Otaku Reviews25/06/05(Thu)22:21Yeahx2

I think the most ridiculous thing is Ikoma Senku’s ability to shoot in mid-air.

90: Japan Otaku Reviews25/06/05(Thu)22:22

If we can get 4 pieces of the soul of the water surface, then the 4 members of the water surface squad will also give us side dishes that go well with bread, which is an accurate judgment.

91: Japan Otaku Reviews25/06/05(Thu)22:22Yeahx1

The fact that it activates for only 0.2 seconds and extends 40 meters means that this person’s attack speed reaches the opponent in 0.2 seconds.
The people who are avoiding it are reacting in 0.2 seconds…

99: Japan Otaku Reviews25/06/05(Thu)22:23Yeahx2

>>91There are people who can avoid it by predicting the move and dodging from 40m away, but I don’t think there’s anyone who can avoid it once it’s started swinging…

100: Japan Otaku Reviews25/06/05(Thu)22:23

>>91Well, if you can’t react to this, it means you definitely can’t evade Iko-san’s attacks at close range.

119: Japan Otaku Reviews25/06/05(Thu)22:27

>>91I’m not very familiar with fighting games, but if you think of it as 12 frames, I wonder if some people can react to it.

124: Japan Otaku Reviews25/06/05(Thu)22:28

>>119But there are no immediately invincible actions with trigger weapons, so it doesn’t make sense unless you react much faster than 12 frames.

132: Japan Otaku Reviews25/06/05(Thu)22:30Yeahx2

>>124It seems like Yuuma is fundamentally escaping before being struck, based on the way he was finally cut.
So if they read your escape direction, you’ll be cut down.

128: Japan Otaku Reviews25/06/05(Thu)22:30

>>119Sometimes there are instances where I can react.
In 2D fighting games, around 16 to 18, even flashy motions can be extremely fast and pose a dangerous mid-level attack.

139: Japan Otaku Reviews25/06/05(Thu)22:32

>>119Now that you mention it, it feels like it’s getting late.

146: Japan Otaku Reviews25/06/05(Thu)22:33

>>119I think the limit for being able to move my body in response to visual stimuli is around 0.2 seconds.

152: Japan Otaku Reviews25/06/05(Thu)22:34

>>119If you don’t know fighting games, try to remember how many frames of reaction you had with Kirby’s instant block.

135: Japan Otaku Reviews25/06/05(Thu)22:31

>>91Different.
Since the attack point is only 0.2 seconds, I’m timing it to hit the maximum power at the moment of contact with the opponent.
From the receiver’s perspective, just slightly adjusting the timing makes it easier to avoid, so it’s actually easier to dodge and stop.
The reason why the first-time Yuma was able to be stopped by the low-reception Scopy is because of that.

93: Japan Otaku Reviews25/06/05(Thu)22:22Yeahx2

Hmm… Hanpile…

96: Japan Otaku Reviews25/06/05(Thu)22:22Yeahx1

Oki is so alluring every time it’s portrayed, there’s no denying it…

97: Japan Otaku Reviews25/06/05(Thu)22:23

The flower language of the red freesia is purity…

101: Japan Otaku Reviews25/06/05(Thu)22:23

I have a feeling that people might think I’m already dating Mario-chan.

112: Japan Otaku Reviews25/06/05(Thu)22:25

>>101Hello? Cute, cute Mario-chan?

118: Japan Otaku Reviews25/06/05(Thu)22:27Yeahx1

>>101I am under the curse that makes it seem like most of the captains are dating Ops.

147: Japan Otaku Reviews25/06/05(Thu)22:33

>>118The curse that makes Zaki-san and Nono-san look like huge parents…

161: Japan Otaku Reviews25/06/05(Thu)22:35

>>118The glasses couple of Shuutou Usami…

169: Japan Otaku Reviews25/06/05(Thu)22:36

>>161I see, so having children means the population of glasses wearers will increase.Huse’s line.

180: Japan Otaku Reviews25/06/05(Thu)22:38Yeahx1

>>118I think the Arashiyama team and the Kazama team are suspicious.

102: Japan Otaku Reviews25/06/05(Thu)22:23

Arakune, quickly create the methods for Twin Snipe and Ikoma Senkuu.

105: Japan Otaku Reviews25/06/05(Thu)22:24

>>102Don’t say such unreasonable things!

103: Japan Otaku Reviews25/06/05(Thu)22:24

Isn’t Torasenkuu mixed with that illusion dance!?

106: Japan Otaku Reviews25/06/05(Thu)22:24

I like the theory of side effects when speaking while looking at the camera.

107: Japan Otaku Reviews25/06/05(Thu)22:24Yeahx5

Even though they can’t use the internet, they can write polite text and really give off a cultured vibe… yet they have a habit of making a mess.

108: Japan Otaku Reviews25/06/05(Thu)22:25

The Tiger Spiral is like some kind of projectile weapon, isn’t it?

109: Japan Otaku Reviews25/06/05(Thu)22:25

Regardless of Ikoma or Senku.
I don’t think I can dodge once I’ve seen the beginning of the sword swing.

120: Japan Otaku Reviews25/06/05(Thu)22:27Yeahx1

>>109You’re getting quite a bit of attention, aren’t you?
How about trying to cut it once more?
That’s right.

110: Japan Otaku Reviews25/06/05(Thu)22:25

I like the way the captains who are serving as members in the temporary squad are relaxed, just like in the thread picture.

115: Japan Otaku Reviews25/06/05(Thu)22:27Yeahx7

>>110I understand, but I feel like in the thread image, they were generally carefree even when they were acting as captain.

111: Japan Otaku Reviews25/06/05(Thu)22:25

If you’re not excellent, you can’t maintain a high rank in B-tier with a method that feels almost like improvisation.

113: Japan Otaku Reviews25/06/05(Thu)22:26

If the excellent members of the border can do it themselves, there’s no way they wouldn’t imitate Ikoma’s spinning technique…

114: Japan Otaku Reviews25/06/05(Thu)22:26

I think the Tachikawa Nito-ryu method is more useful than the Twin Snipe.

116: Japan Otaku Reviews25/06/05(Thu)22:27Yeahx1

The Ikoma team is almost entirely made up of scout members, so their basic specs are indeed high.

117: Japan Otaku Reviews25/06/05(Thu)22:27

The elegant writing and the proper use of “Dear” and “Sincerely” are all perfectly done.
The content is full of things to criticize.

122: Japan Otaku Reviews25/06/05(Thu)22:27Yeahx9

A man who brings a loose sense of solidarity to the entire B class as we transition to team competition.

205: Japan Otaku Reviews25/06/05(Thu)22:43

>>122Since we’re all in the B-class together, I need to follow them… It’s pretty significant that I casually made everyone aware of that.

125: Japan Otaku Reviews25/06/05(Thu)22:28

He’s from Kyoto and learned Iaido from his grandfather, so he’s a well-off kid.

126: Japan Otaku Reviews25/06/05(Thu)22:29

I honestly think that in a large-scale battle against A-class opponents, it would be too threatening.

133: Japan Otaku Reviews25/06/05(Thu)22:30

>>126There is a possibility of eating several people all at once while hidden behind obstacles…

127: Japan Otaku Reviews25/06/05(Thu)22:29Yeahx3

The strange thing about the tiger’s spinning in the air is that it’s bent.

129: Japan Otaku Reviews25/06/05(Thu)22:30

In fighting games, as long as there aren’t 100% combos, you can recover even if you make a slight frame mistake.
In a Trion body battle where one can die in the gaps, Ikoma’s Senkuu might feel like using frame techniques that require an immediate reset after an RTA mistake.

130: Japan Otaku Reviews25/06/05(Thu)22:30

It seems you have quite a range of dishes that can utilize all the ingredients fully, which is impressive.

131: Japan Otaku Reviews25/06/05(Thu)22:30

40 meters in 0.2 seconds is equivalent to a speed of 360 kilometers per hour.
It’s pretty much impossible to avoid after seeing it, but since there’s a preparatory movement, just going for it will result in being dodged, as depicted in the work.

134: Japan Otaku Reviews25/06/05(Thu)22:31

Until now, we have been scouting based on high trion abilities, but selecting from those with a particular skill has become more effective for immediate results.
Yamamotchi’s Midori and Koko-chan, etc.

136: Japan Otaku Reviews25/06/05(Thu)22:31

What Canadians avoided was because the broccoli and the sea moved, right?

140: Japan Otaku Reviews25/06/05(Thu)22:32Yeahx3

>>136That’s because the alerting Usami is a capable woman.
Canadians are children who listen well.

137: Japan Otaku Reviews25/06/05(Thu)22:31

The range is one thing, but the speed of Iaido itself is also incredibly fast, making this technique, Ikoma Senku, effective.
It’s a damn fast and damn long Iaijutsu attack.

138: Japan Otaku Reviews25/06/05(Thu)22:32

I have proven success in winning over Ninomiya, so it is enough to also be recognized as A-class.

148: Japan Otaku Reviews25/06/05(Thu)22:33Yeahx6

>>138Since I’m ranked 6th among attackers, even including A-class, that’s just the cream of the crop!

141: Japan Otaku Reviews25/06/05(Thu)22:32

It’s like a Viper with high firepower and no ammo shortage, right? Tiger Spiral.

142: Japan Otaku Reviews25/06/05(Thu)22:32Yeahx1

If we compare Ikoma Senkuu to a fighting game, it becomes complicated with 12 frames of guard break, a reach of 70% on the screen with horizontal slashes, downward strikes, and upward cuts, all possible to activate in the air, and it can be canceled with feints or shields, so let’s stop before it gives me a headache.

143: Japan Otaku Reviews25/06/05(Thu)22:32

Chika-chan is a MAP weapon, but she’s really conspicuous and can’t engage in close combat, so I find Ikko-san, who attacks with an instant-death strike from 40m while lurking with a backworm, more unpleasant.

153: Japan Otaku Reviews25/06/05(Thu)22:34Yeahx2

>>143It seems that while Chika-chan has the potential to be crushed, there are countermeasures she can take, but for Iko-san, there’s really no other way to say it but that death seems to be lurking around whenever she gets into an accident.

144: Japan Otaku Reviews25/06/05(Thu)22:32

I’m comparing fighting games, but is moving your fingertips really comparable to moving your whole body to evade (move)?

150: Japan Otaku Reviews25/06/05(Thu)22:34

>>144I don’t think it will happen.
That’s why everyone is using easy basic settings, and Ikko is a pervert.

155: Japan Otaku Reviews25/06/05(Thu)22:35Yeahx2

>>144After all, it’s a Trion body…

145: Japan Otaku Reviews25/06/05(Thu)22:33

It feels like there are a large number of ultra-monster snipers at the border, and I’ve reached a point where I can slice through 40m.
It’s a terrible game that if you’re an expert with a sword and you pull back, you get that done to you.

163: Japan Otaku Reviews25/06/05(Thu)22:35Yeahx1

>>145That being said, you can’t shoot if you’re not on the map selection side or if the line of fire isn’t clear, but Ikoma Senkün has the advantage of being able to shoot while completely ignoring obstacles.

149: Japan Otaku Reviews25/06/05(Thu)22:33

I said it myself, but the prince isn’t active at all, right?

159: Japan Otaku Reviews25/06/05(Thu)22:35

>>149The more I try to use my head during ranked matches, the more it backfires.

168: Japan Otaku Reviews25/06/05(Thu)22:36Yeahx3

>>149I’m not really active, but I’m probably having the most fun in this exam among the participants.

193: Japan Otaku Reviews25/06/05(Thu)22:41

>>168Since Iko is interesting, let’s hire Iko. It’s turning out to be great because Iko is funny…

151: Japan Otaku Reviews25/06/05(Thu)22:34

If it’s like making dashi, everyone who uses Kogetsu should just put in a spinning motion.

154: Japan Otaku Reviews25/06/05(Thu)22:34

>>151Who was the moon user that wasn’t included?

157: Japan Otaku Reviews25/06/05(Thu)22:35

>>151That’s why almost everyone is using it.

158: Japan Otaku Reviews25/06/05(Thu)22:35

>>151Since there are only about two people with a crescent moon in BBF who don’t have a spinning attack, it’s generally included.

156: Japan Otaku Reviews25/06/05(Thu)22:35Yeahx2

The prince has sharp reading skills, but his abilities as a one-on-one fighter are still at the A-class level, which hasn’t been showcased in the story yet, so I’m looking forward to seeing his performance in that area.

160: Japan Otaku Reviews25/06/05(Thu)22:35

Even if it’s just once during the season, dropping Ninomiya affects the A-class ace properly.

162: Japan Otaku Reviews25/06/05(Thu)22:35

Ikko’s strategy of quickly entering a 40m range and defeating the 6th attacker is the ultimate in terrible games.

172: Japan Otaku Reviews25/06/05(Thu)22:37

>>162Well, that’s probably why we can make it to 6th place.

164: Japan Otaku Reviews25/06/05(Thu)22:36

The only arc moon users who haven’t added a spinning motion are Miwa, Torimaru, and Kotaro.

170: Japan Otaku Reviews25/06/05(Thu)22:36

>>164It feels like they don’t need it because they have enough ammo.

176: Japan Otaku Reviews25/06/05(Thu)22:38

>>164It feels like the members have transitioned from being Gunner to All-Rounder, rather than from Arc Moon.

166: Japan Otaku Reviews25/06/05(Thu)22:36

They said the limit for human reaction time after seeing it in “Aishield” is 0.11 seconds.

167: Japan Otaku Reviews25/06/05(Thu)22:36Yeahx1

It’s not unusual for the 6th ranked attacker to defeat the 1st ranked shooter.
On the contrary, it’s amazing that it only happened once for Nino’s team.

171: Japan Otaku Reviews25/06/05(Thu)22:37

The spinning motion somewhat depends on reach, but if you can secure around 15 to 20 meters, it has more destructive power than the Ibiss and is the highest level of destructive power for a non-modified normal trigger at the border.

175: Japan Otaku Reviews25/06/05(Thu)22:38

>>171Isn’t it just like Meteora?

179: Japan Otaku Reviews25/06/05(Thu)22:38

>>175Meteora doesn’t have very high piercing power.

182: Japan Otaku Reviews25/06/05(Thu)22:39

>>175Meteor is actually consuming trion due to the explosion, so its power is lower than that of an asteroid.
In the first place, the bullet trigger has lower firepower than the close-range trigger because it consumes trion for cover and injection.

173: Japan Otaku Reviews25/06/05(Thu)22:38

A red freesia with a border…? Is it Ikoma Master?!

174: Japan Otaku Reviews25/06/05(Thu)22:38

The only characters with depictions of spinning attacks in motion are Tora, Tachikawa, and Iko-san, so it seems quite difficult to handle.

177: Japan Otaku Reviews25/06/05(Thu)22:38

If it weren’t for Iko’s letter, I would have received the captain evaluation for the Suwa team this month!

178: Japan Otaku Reviews25/06/05(Thu)22:38

Well, if you ask whether it’s worth using, it’s not really that much since it doesn’t get used frequently in the story.
There is probably a difference in whether one can shoot while moving descriptively.

181: Japan Otaku Reviews25/06/05(Thu)22:39

So you don’t need the Ikoma Poem Letter, huh?

183: Japan Otaku Reviews25/06/05(Thu)22:39

Just because I say it’s the peak doesn’t mean I’m saying it’s number one…

184: Japan Otaku Reviews25/06/05(Thu)22:39

Sorry, when you say “the highest peak,” do you mean number one?

189: Japan Otaku Reviews25/06/05(Thu)22:40

>>184“The pinnacle is a convenient word that combines the highest and top class.”

185: Japan Otaku Reviews25/06/05(Thu)22:39Yeahx1

Just because Meteora’s power is strong doesn’t mean that Senkuu is not the pinnacle.

186: Japan Otaku Reviews25/06/05(Thu)22:40

I thought, “Kumachan is that stupid…”

192: Japan Otaku Reviews25/06/05(Thu)22:41Yeahx4

>>186Rather, everyone around is at a level above the rest.

195: Japan Otaku Reviews25/06/05(Thu)22:42

>>186It’s not that Kuma-chan is bad, but it’s just that the people around are so talented, so it can’t be helped.

187: Japan Otaku Reviews25/06/05(Thu)22:40

The rotating spiral is a type of trigger that lacks romance even when used by Chika-chan.

191: Japan Otaku Reviews25/06/05(Thu)22:41Yeahx1

>>187In the first place, Chika-chan has flexibility and stamina, but her actual athletic ability isn’t that great.
In games, that kind of thing is often ignored, and monster attackers are created.

188: Japan Otaku Reviews25/06/05(Thu)22:40Yeahx4

Let others think they’re smart.

190: Japan Otaku Reviews25/06/05(Thu)22:41

highest peak
“The highest peak among the mountain ranges. ‘The highest peak of the Alps'”
“The one that is the most distinguished among a certain group. ‘The Tale of Genji is the pinnacle of Heian literature.'”

194: Japan Otaku Reviews25/06/05(Thu)22:42

According to the bear’s grade graph, it’s just slightly below the middle line, so it’s not that stupid.

196: Japan Otaku Reviews25/06/05(Thu)22:42

If the attackers are facing each other and the triggers are different, a 20m distance difference plus the distance from the approach gives an advantage, but conversely, it means that beyond that, there is nothing except Ikoma. From the perspective of non-attackers, there are clear examples where gunner countermeasures have been implemented.

197: Japan Otaku Reviews25/06/05(Thu)22:42

I was surprised at its power when I realized the Raygusto Thruster Slash can actually destroy an Escudo.
In other words, the power of the attacker trigger is quite higher than that of the bullets.

202: Japan Otaku Reviews25/06/05(Thu)22:43Yeahx1

>>197Well, if it doesn’t have greater power than a bullet, then the Wood Tiger wouldn’t adopt it…

198: Japan Otaku Reviews25/06/05(Thu)22:42

If it’s just about being number one, it would turn into an Ibiss where the more Trion ability you stack, the stronger the power becomes.
And if all it takes is to pierce through the Trion body, even Osamu’s Hound is sufficient, so the balance is great; Kogetsu is strong.

199: Japan Otaku Reviews25/06/05(Thu)22:42

The prince is probably not interested in the expedition…

200: Japan Otaku Reviews25/06/05(Thu)22:42

If the proximity trigger doesn’t have more firepower than the bullet, then what is it even for?

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