Home » Manga » Kazuhiko Shimamoto » [Kazuhiko Shimamoto] My head has gone bad.

[Kazuhiko Shimamoto] My head has gone bad.

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1: Japan Otaku Reviews25/06/02(Mon)08:47

Isn’t free work just unacceptable?

2: Japan Otaku Reviews25/06/02(Mon)08:56Yeahx39

It’s good because it’s between the person who requested and the person who received the request.
It’s worse not to consult even when you can’t.

3: Japan Otaku Reviews25/06/02(Mon)08:58Yeahx54

It’s a bit exaggerated, but it’s nice to just consult with a client about struggling to come up with ideas.

4: Japan Otaku Reviews25/06/02(Mon)09:00Yeahx7

By using the filter of Shimamoto, which is clearly a complete copy of the world view of AKIRA, a different world is drawn out.

74: Japan Otaku Reviews25/06/02(Mon)09:39

>>4A different concentrate from the original… or is it? It might be the same… but if I say it’s the same, then that creates a problematic liquid!

5: Japan Otaku Reviews25/06/02(Mon)09:00Yeahx5

In other words, the reason the taro’s face feels familiar is because of that direction…?

258: Japan Otaku Reviews25/06/02(Mon)11:47

>>5It seems that it passed in one go, so it’s more about Shimamoto’s habit.

6: Japan Otaku Reviews25/06/02(Mon)09:01Yeahx29

Director Tokita from Square and Producer Kubo from Shogakukan, along with Professor Honoo who accepted the request from Shogakukan.
There is no one in this place who needs to worry about working for free.

7: Japan Otaku Reviews25/06/02(Mon)09:02

The conversation is quick and amazing.
I would be more than enough to get confused.

8: Japan Otaku Reviews25/06/02(Mon)09:04Yeahx39

>>7I haven’t made any progress on work!

9: Japan Otaku Reviews25/06/02(Mon)09:05Yeahx28

I think the theme of “near future” is a high level challenge for just one person.

10: Japan Otaku Reviews25/06/02(Mon)09:05Yeahx25

If you’re shown concept art like that, anyone would go crazy.

15: Japan Otaku Reviews25/06/02(Mon)09:10Yeahx3

>>10It’s fine not to let a manga artist intervene, considering the quality of the Square designer.
But that’s not the concept.

22: Japan Otaku Reviews25/06/02(Mon)09:14Yeahx36

>>10>>10

– Super Yadotama – What’s going on!? – Over here too – The design is too good – No, I’ll do something – What the hell!? What is this!? – Shouldn’t we just do it like this? – And quite loud too!! – I’m inside – shouting!! – Emo

11: Japan Otaku Reviews25/06/02(Mon)09:07Yeahx1

Hey, what are you going to do? I like that kind of pause that feels like “I can’t help it.”

12: Japan Otaku Reviews25/06/02(Mon)09:08Yeahx15

It’s amazing that it all comes together so nicely.

206: Japan Otaku Reviews25/06/02(Mon)10:43

>>12Is it a super robot?

13: Japan Otaku Reviews25/06/02(Mon)09:09

If I said it has a worldview like AKIRA, wouldn’t that solve it…?

14: Japan Otaku Reviews25/06/02(Mon)09:10Yeahx27

>>13If that’s the case, it might be served just as it is.

17: Japan Otaku Reviews25/06/02(Mon)09:11

>>14I might be unsure about how much parody is good, or vice versa.

61: Japan Otaku Reviews25/06/02(Mon)09:35Yeahx2

>>14How many times is this?
This exchange

16: Japan Otaku Reviews25/06/02(Mon)09:11Yeahx1

Isn’t this good enough for the Tin King…!?

18: Japan Otaku Reviews25/06/02(Mon)09:12Yeahx24

It’s pretty tough to be told to output that when it’s called the near future…

19: Japan Otaku Reviews25/06/02(Mon)09:12Yeahx7

I wanted AKIRA, but it was because the instructions were set in the near future.
It seems like there was a misunderstanding, as I was imagining something like Cyborg 009.

20: Japan Otaku Reviews25/06/02(Mon)09:13Yeahx22

Because even though they call it the near future, it really looks like a Showa-era man is running a taiyaki shop…

21: Japan Otaku Reviews25/06/02(Mon)09:14Yeahx2

Even though it’s called the near future, I feel like it would be better not to say that since we’re playing RPGs in a society that’s much more modern than today.

24: Japan Otaku Reviews25/06/02(Mon)09:14

>>21Near future (about 5 years)

23: Japan Otaku Reviews25/06/02(Mon)09:14

Oh, it’s the character design from Live A Live.

25: Japan Otaku Reviews25/06/02(Mon)09:14

Perhaps because of this background, the attachment to Live A Live has become oddly strong for the teacher compared to other manga artists.

26: Japan Otaku Reviews25/06/02(Mon)09:14Yeahx7

You could argue here, but it would be a waste of time and effort! The exquisite pause to swallow that reality.

28: Japan Otaku Reviews25/06/02(Mon)09:15Yeahx3

>>26I haven’t been able to do it at all, and I don’t see any prospects for being able to do it, so that’s why I’m in this situation…

34: Japan Otaku Reviews25/06/02(Mon)09:18

>>28It’s better than nothing that they are trying to report and do something about it.
What’s concerning is that they remain silent and back out even after the deadline has passed.

29: Japan Otaku Reviews25/06/02(Mon)09:16Yeahx3

>>26The game developers are probably used to being in a situation where the deadline is approaching and they haven’t made any progress at all…

27: Japan Otaku Reviews25/06/02(Mon)09:15

I feel like I’ve seen the one in the upper right a lot around Musashi Den!

30: Japan Otaku Reviews25/06/02(Mon)09:16

Live Alive production record… I see.

31: Japan Otaku Reviews25/06/02(Mon)09:17Yeahx4

It really can be done in 3 hours.
Additionally, please draw designs for other characters as well.
Clearly, I have taken on more work than the other writers.

37: Japan Otaku Reviews25/06/02(Mon)09:19Yeahx4

>>31I also applied to write the theme song lyrics.

53: Japan Otaku Reviews25/06/02(Mon)09:32Yeahx4

>>37Many years have passed since then.
I illustrated the voice cast, the package with limited edition accessories, and the cut-in for Super Robot Wars.

32: Japan Otaku Reviews25/06/02(Mon)09:18Yeahx7

All of them
The situation is
Understanding
I did it…

33: Japan Otaku Reviews25/06/02(Mon)09:18

It was a world that had a Showa feel despite being like something out of AKIRA, reminiscent of the Heisei era…

35: Japan Otaku Reviews25/06/02(Mon)09:19Yeahx22

This honestly shows that I’m brave enough to bring up editing and things to my boss, and it’s actually quite clever in a roundabout way.
I’m taking action before it’s too late.

36: Japan Otaku Reviews25/06/02(Mon)09:19

The “near” in near future was stronger than I expected…

38: Japan Otaku Reviews25/06/02(Mon)09:19Yeahx17

I can properly report, communicate, and consult.
Great.

39: Japan Otaku Reviews25/06/02(Mon)09:20

The only manga artist who participated in the launch hosted by Square was me…

46: Japan Otaku Reviews25/06/02(Mon)09:26

>>39For others, it was probably just one of many design jobs.

54: Japan Otaku Reviews25/06/02(Mon)09:32Yeahx5

>>46Well, since Professor Shimamoto was also doing work around the same time on things like Iron Leaguer and G Gundam, I suppose that’s not really related…

251: Japan Otaku Reviews25/06/02(Mon)11:38

>>46Yumi Tamura said this was her only game character design job in her lifetime.

260: Japan Otaku Reviews25/06/02(Mon)11:48

>>251The only one?!

261: Japan Otaku Reviews25/06/02(Mon)11:48

>>251Don’t write as if you’re talking about a deceased person!

40: Japan Otaku Reviews25/06/02(Mon)09:21

I might have wanted to see a world designed in the style of Ishimori’s Cyborg 009.

41: Japan Otaku Reviews25/06/02(Mon)09:21Yeahx3

There are robots, but the protagonist is a psychic, and the enemy’s executives are army officers and cult religious leaders; it seems difficult to reconcile that with a future setting…

81: Japan Otaku Reviews25/06/02(Mon)09:42

>>41Is it something like “Empire City Story” when you take out the robot…?

42: Japan Otaku Reviews25/06/02(Mon)09:22Yeahx1

I think this near-future world feels completely modern even for the time it was released.

43: Japan Otaku Reviews25/06/02(Mon)09:23Yeahx5

>>42Considering the production time, it seems completely coincidental that a religious cult has suddenly become such a big deal.
It’s a sense of just being influenced, as if it’s being said that way.

50: Japan Otaku Reviews25/06/02(Mon)09:30Yeahx6

>>43It’s awful that parrots and cockatoos are similar birds.

58: Japan Otaku Reviews25/06/02(Mon)09:35

>>50Now I understand, but I have to make sure I don’t fall into conspiracy theories…

66: Japan Otaku Reviews25/06/02(Mon)09:37Yeahx2

>>50Huh! Is this a coincidence!?

119: Japan Otaku Reviews25/06/02(Mon)09:56

>>42There might not be that much of a change when comparing the 1990s to the present in 2025.
Isn’t it just that everyone is holding a smartphone and that there are more foreigners?
The noticeable change from the outside is… even though there is a Roomba inside the house.

123: Japan Otaku Reviews25/06/02(Mon)09:58

>>119Personally, I feel that everything being connected via Bluetooth and touch payments gives a strong sense of the future.

125: Japan Otaku Reviews25/06/02(Mon)10:00

>>123I think it’s future-oriented to always be connected to the internet.
As someone who knows the era when only landlines existed,

141: Japan Otaku Reviews25/06/02(Mon)10:04

>>123In science fiction, it doesn’t feel futuristic unless there’s something like brain machine control.
And hologram interfaces for input/output, or something like that?
It may have a somewhat futuristic feel around the HMD.

142: Japan Otaku Reviews25/06/02(Mon)10:05

>>123BT is subtly unable to connect properly, which is realistic.

126: Japan Otaku Reviews25/06/02(Mon)10:00Yeahx2

>>42The townscape is no different from modern times, and the only thing that differs is that the army exists here.
It gives a strong impression of a near-future or parallel 90s.
Matsu is a Showa man.

144: Japan Otaku Reviews25/06/02(Mon)10:05Yeahx2

>>126The atmosphere is no different from modern times, but the standout places in the story are a strange antique shop and a little house.
This is Showa.

44: Japan Otaku Reviews25/06/02(Mon)09:25Yeahx8

It’s always impressive how quickly the instructions come after the creaking sound.

45: Japan Otaku Reviews25/06/02(Mon)09:25Yeahx4

Where the brain was damaged by the provisional design of the Tin King.
Even though it’s called the near future… it’s not that far away!
It seems that you don’t understand that place… being told that is a bit unreasonable.

47: Japan Otaku Reviews25/06/02(Mon)09:27

I wondered if this producer was adapted in this manga based on Shimamoto’s script.
When I listen to other episodes, it’s like this there too.
They really are like a character from Shimamoto’s manga.

48: Japan Otaku Reviews25/06/02(Mon)09:28Yeahx13

Tokita is quite a strange person.
If it is said that only a strange person can create a half-baked hero, then I guess that might be true.

49: Japan Otaku Reviews25/06/02(Mon)09:29

Is this work something I can ask Kazuhiko Shimamoto for?

52: Japan Otaku Reviews25/06/02(Mon)09:31Yeahx11

>>49I relied on the people at Shogakukan at that time.

57: Japan Otaku Reviews25/06/02(Mon)09:33Yeahx5

>>52Since others include prominent members like Yoshinori Kobayashi, Gosho Aoyama, and Yumi Tamura…

191: Japan Otaku Reviews25/06/02(Mon)10:33

>>52It seemed like the people from Ranma would be the quickest at work, but that was not the case.

51: Japan Otaku Reviews25/06/02(Mon)09:30

A counterattack that gives a deadline saying it will be done in 3 hours!

55: Japan Otaku Reviews25/06/02(Mon)09:32Yeahx3

When thinking about the character of Muhoumatsu, I believe there was an image on the requester’s side that it should have the tone of Shimamoto.

82: Japan Otaku Reviews25/06/02(Mon)09:43Yeahx6

>>55First of all, there’s the question of what kind of name “Mufu Mats” is in the near future.

56: Japan Otaku Reviews25/06/02(Mon)09:33

Don’t think you can just call me out and then go home like this! I also got an additional order.

59: Japan Otaku Reviews25/06/02(Mon)09:35Yeahx9

Compared to others, the concept is vague, and even though it says “future,” it has to compete with other sci-fi and modern editions, so it feels restricted and that’s why it doesn’t give a clear image of the near future…

60: Japan Otaku Reviews25/06/02(Mon)09:35Yeahx1

In a world reminiscent of AKIRA, and with a parody of a parrot… if I were to express it in words,
The result of not being able to say it because it would come out too much in itself is whether it’s a lie or the truth…

62: Japan Otaku Reviews25/06/02(Mon)09:36Yeahx1

The near-future setting has a subtly tricky image to convey.

63: Japan Otaku Reviews25/06/02(Mon)09:36Yeahx2

This is because the project has changed, so I’m half-passing it on to the manga artist.
It’s probably normal for the director and designer to sit down and discuss together.

64: Japan Otaku Reviews25/06/02(Mon)09:36

The only ones who can give instructions here are the professionals.

65: Japan Otaku Reviews25/06/02(Mon)09:36

Modern Edition (Street Fight)
Future Chapter (Always inside the spaceship)
It’s only in the near future that exploring the town will happen.

67: Japan Otaku Reviews25/06/02(Mon)09:37

I wonder how much time it actually takes to make just one rough sketch.

68: Japan Otaku Reviews25/06/02(Mon)09:38Yeahx1

Exchanging retakes when there’s no time.
It’s a waste, you know.

69: Japan Otaku Reviews25/06/02(Mon)09:38

The Near-Future Chapter of Teacher Shimamoto from Fire’s Transfer Student.
Mr. Minagawa from ARMS directs the modern edition.

70: Japan Otaku Reviews25/06/02(Mon)09:38Yeahx1

It seems you still don’t understand the near future very well!

71: Japan Otaku Reviews25/06/02(Mon)09:38

Can it really be done in 3 hours…?

72: Japan Otaku Reviews25/06/02(Mon)09:39Yeahx3

On the contrary, if you think about it, other scenarios seem easier to imagine.
It’s the prehistoric era! It’s a kung fu movie! It’s Street Fighter 2!

73: Japan Otaku Reviews25/06/02(Mon)09:39

I did the final draft and coloring after we disbanded…

75: Japan Otaku Reviews25/06/02(Mon)09:40Yeahx1

But I think the prototype pine is more like a pine.
The main story’s Matsu has no Matsuness at all.

76: Japan Otaku Reviews25/06/02(Mon)09:41

A friend who accepted a request for a social game has been…
“Doesn’t this have no meaning for me to draw?”
I remember you saying that…

84: Japan Otaku Reviews25/06/02(Mon)09:44

>>76I had that too.
The retake is better than me.

77: Japan Otaku Reviews25/06/02(Mon)09:41

The future could be as close as the year after next.

78: Japan Otaku Reviews25/06/02(Mon)09:41Yeahx14

At that time, it is likely true that it was regarded as a parody of a cult religion that was still seen as interesting.
It just happened to coincide that it is, in fact, an evil religious organization!

161: Japan Otaku Reviews25/06/02(Mon)10:13

>>78As we entered the 1990s, there were so many reported troubles at the top that the perception of it as an amusing religion is quite misunderstood.

166: Japan Otaku Reviews25/06/02(Mon)10:16

>>78The Matsumoto sarin incident happened before the release of LAL.
By this time, the interesting religion has long peeled away.

167: Japan Otaku Reviews25/06/02(Mon)10:17Yeahx7

>>166Isn’t there a thing called development time for games?

180: Japan Otaku Reviews25/06/02(Mon)10:26

>>167Even if the development period is one year, there have been quite a few troubles lately.

183: Japan Otaku Reviews25/06/02(Mon)10:27Yeahx5

>>166Isn’t it the release date when Mr. Kōno was treated as a suspect?
The strange document claiming the parrot is the true culprit started circulating after the release.

79: Japan Otaku Reviews25/06/02(Mon)09:42

I wonder if it’s okay to ask others to come up with ideas when I’m a professional but can’t do it myself.

80: Japan Otaku Reviews25/06/02(Mon)09:42Yeahx1

It was this episode where Matsu went too far in the Showa era and got knocked out.

83: Japan Otaku Reviews25/06/02(Mon)09:44Yeahx1

If you can guarantee completion by just using it for one day, it’s cheap, right?

85: Japan Otaku Reviews25/06/02(Mon)09:44Yeahx1

Work is not progressing at all!!
The sense of speed in the scene is amazing.

86: Japan Otaku Reviews25/06/02(Mon)09:45Yeahx1

In games, it’s often the case that the in-game sprites are completed first, and then the character design is finalized afterward.

87: Japan Otaku Reviews25/06/02(Mon)09:45Yeahx5

It’s often the case that fine nuances are not conveyed through phone calls or written messages, which can take more time, so it’s more reliable to receive direct instructions. However, both Producer Tokida, who skillfully conveys his mental image in words, and Professor Shimamoto, who accurately understands and follows that intent, are amazing.

93: Japan Otaku Reviews25/06/02(Mon)09:47

>>87There is also a buildup of sampling from the trial and error up to this point.
I’m not slacking off; I’m not starting from scratch.

99: Japan Otaku Reviews25/06/02(Mon)09:49Yeahx6

>>93I’ve thought about it enough to say that my head is not functioning properly…

103: Japan Otaku Reviews25/06/02(Mon)09:50Yeahx7

>>99It becomes impressive around that area…

88: Japan Otaku Reviews25/06/02(Mon)09:45Yeahx1

It’s amazing that even though Minagawa isn’t involved in the modern version or scenarios, it still feels very much like Minagawa.

89: Japan Otaku Reviews25/06/02(Mon)09:45Yeahx2

It started with a design like a yakuza movie and gradually fine-tuned the output, resulting in that lawless output of Matsu, which is really impressive on both sides.

90: Japan Otaku Reviews25/06/02(Mon)09:47

In reality, there is probably a very proper and polite conversation happening.

94: Japan Otaku Reviews25/06/02(Mon)09:48Yeahx1

>>90At that time, I might have been really angry about it.

98: Japan Otaku Reviews25/06/02(Mon)09:49

>>94If you’re going to get angry, it should be after work is done.
Getting angry while working does nothing good; it only stops your hands.

130: Japan Otaku Reviews25/06/02(Mon)10:00

>>98There was certainly no such sense of ethics 30 years ago…

135: Japan Otaku Reviews25/06/02(Mon)10:01

>>130It’s more about work know-how than a sense of ethics.
People who are referred to as ambitious know well when to get angry.

91: Japan Otaku Reviews25/06/02(Mon)09:47

Matsu is a character that looks better when it’s in line with Professor Jimoto’s character, so I’m adjusting the snacks a bit more.

92: Japan Otaku Reviews25/06/02(Mon)09:47Yeahx1

A professional manga artist said they will write it right away as instructed, and they can redo it as many times as needed, so this is pretty amazing.

95: Japan Otaku Reviews25/06/02(Mon)09:49Yeahx7

I see, it’s not like this! Then how about this!
I thought it through to the extent that I could.
I’m thinking and my head is going blank!!

96: Japan Otaku Reviews25/06/02(Mon)09:49

I used to think that even if various manga artists draw, if it’s not in a modern style, pixel art wouldn’t make sense, but it really has a strong Shimamoto flavor in the near future.

97: Japan Otaku Reviews25/06/02(Mon)09:49

A professional in manga said they would write it right away as instructed, so feel free to request as many retakes as you want; it’s impressive in its own right.It’s not good to bother someone just to help me brainstorm ideas.
Could you send it to me when you have the content ready…? There are times like that, you know…
Especially Honoo… Shimamoto-kun lives far away.

101: Japan Otaku Reviews25/06/02(Mon)09:50Yeahx1

>>97Aren’t you living in Tokyo at this time?

110: Japan Otaku Reviews25/06/02(Mon)09:54

>>101At that time, I’m sure of it.

100: Japan Otaku Reviews25/06/02(Mon)09:49Yeahx1

In reality, there are cases where “this person designed it” has more value than the design itself…

102: Japan Otaku Reviews25/06/02(Mon)09:50Yeahx4

I like this.

Next is the character of the protagonist’s older brother, “Matsu.” Is this how it goes? Hmm, not at all different! 255

I like this.

104: Japan Otaku Reviews25/06/02(Mon)09:51Yeahx4

>>102Considering the completed design, it is indeed completely different.

105: Japan Otaku Reviews25/06/02(Mon)09:51

In reality, it seems like there would be careful exchanges, but if it’s Kazuhiko Shimamoto, it does feel like such exchanges could really happen.

106: Japan Otaku Reviews25/06/02(Mon)09:51

“Primitive Edition,” “Western Edition,” “Bakura Era Edition,” “Modern Edition,” “Kung Fu Edition,” “Near-Future Edition,” “SF Edition,” “Medieval Edition”

Indeed, the near future is just a bit vague.

107: Japan Otaku Reviews25/06/02(Mon)09:52Yeahx10

>>106The separation of the modern era and science fiction contributes to confusion.

112: Japan Otaku Reviews25/06/02(Mon)09:54Yeahx1

>>107SF is probably a story about the future… oh, there’s a near-future edition.
What is this?

108: Japan Otaku Reviews25/06/02(Mon)09:53

>>106Strictly speaking, Gundam, which focuses on stories within the solar system (except for G-Reco and Turn A), can even be categorized as near-future science fiction.
The term “near future” encompasses a wide range.

109: Japan Otaku Reviews25/06/02(Mon)09:54

>>106It’s primitive! It’s a Western! It’s ninjas! It’s Street Fighter! It’s Kung Fu! It’s AKIRA! It’s sci-fi! It’s medieval fantasy!

111: Japan Otaku Reviews25/06/02(Mon)09:54Yeahx6

>>106So I worry.
>>106So I worry.

First… I don’t understand the meaning of “near future.” When exactly is the near future?!

120: Japan Otaku Reviews25/06/02(Mon)09:56

>>111I wonder if this suffering has been put to use in Asuka @ Future Form.

139: Japan Otaku Reviews25/06/02(Mon)10:04Yeahx1

>>120That’s also a big miss in Shimamoto’s works, so it’s not alive…

225: Japan Otaku Reviews25/06/02(Mon)10:56

>>111“If I say ‘it’s like the future of Wind Warrior Dan’, will that get across…? The Asari-chan sticker might turn into a Chibi Maruko-chan sticker.”

113: Japan Otaku Reviews25/06/02(Mon)09:55Yeahx1

The one that is the most fluffy is the SF edition, which has become just one genre name.

116: Japan Otaku Reviews25/06/02(Mon)09:56Yeahx1

>>113Isn’t “Western” and “Kung Fu” more like genre names? It’s not really a time period…

122: Japan Otaku Reviews25/06/02(Mon)09:58

>>116Saying it’s modern but having Street Fighter is actually confusing…
Well, it’s set in modern times, but…

140: Japan Otaku Reviews25/06/02(Mon)10:04Yeahx1

>>116I think the Western genre comes with its own era, but when it comes to kung fu… well, I guess just imagining it as a kung fu movie is fine!

114: Japan Otaku Reviews25/06/02(Mon)09:55Yeahx1

Thinking about it calmly, it takes quite a bit of courage to ask a client to spend three hours with you…

115: Japan Otaku Reviews25/06/02(Mon)09:55

It may have nuances close to steampunk compared to the modern era, or a near-future feeling.

121: Japan Otaku Reviews25/06/02(Mon)09:58

>>115Modern steampunk without steam.
Speaking of which, it might actually be close to the near-future arc, but this is sure to cause confusion in its own way…
Of course, if you say steampunk directly, it would definitely be all about steam coming out everywhere.

124: Japan Otaku Reviews25/06/02(Mon)09:59

>>121When I think of steampunk… in Japan, I think of Sakura Wars.
I have a vague memory that it was written by a writer from the Taisho era, imagining the future.

133: Japan Otaku Reviews25/06/02(Mon)10:01

>>124The Great Steam Detective Agency and so on.
That’s exactly like Steam Boy or something.

117: Japan Otaku Reviews25/06/02(Mon)09:56Yeahx1

I’ll be finishing it while having a meeting with the client, so it’s just a regular job.

118: Japan Otaku Reviews25/06/02(Mon)09:56Yeahx2

It’s also the fault of the ordering party for not conveying how near-future it is…

128: Japan Otaku Reviews25/06/02(Mon)10:00Yeahx2

>>118Even if you say it’s the near future of AKIRA,
The world of AKIRA is incredibly devastated.
That’s not really the correct answer for the near-future version either…

134: Japan Otaku Reviews25/06/02(Mon)10:01

>>128Before the country was terrified by the revealed superpowers, I think it can be likened to the prequel of AKIRA.
If I mess up the handling, it’s like the Tin King appears at the AKIRA route.

127: Japan Otaku Reviews25/06/02(Mon)10:00Yeahx3

Please give me a cube!
(I’ll try serving a round one.)
It’s okay!

136: Japan Otaku Reviews25/06/02(Mon)10:02Yeahx1

>>127(That’s totally different, do you even understand the meaning of the cube? It’s a damn good design.) OK.

129: Japan Otaku Reviews25/06/02(Mon)10:00Yeahx1

Isn’t there too much supernatural power and chemistry to call it steampunk?
I thought so, but when it comes to being used as an example for Sakura Wars, it’s not really such a big deal…

131: Japan Otaku Reviews25/06/02(Mon)10:01Yeahx5

Near Future Chapter
Man of the Showa era
Taiyaki shop
Name: Lawless Matsubara

132: Japan Otaku Reviews25/06/02(Mon)10:01Yeahx1

I think parts like the traffic lights being thin and touching something to pass through the ticket gate at the station are very futuristic.

137: Japan Otaku Reviews25/06/02(Mon)10:02

Is it more of a superpower arc than a near-future arc?

143: Japan Otaku Reviews25/06/02(Mon)10:05

>>137Well, if I were to say anything…
The kung fu section has already made it clear that it’s a kung fu section from the start.
The little kids who were playing at that time probably can’t imagine it being around the year 1900.
It’s the prehistoric chapter, the ninja chapter, and the gunslinger chapter…
It can only be described as a sci-fi edition of Cube.

138: Japan Otaku Reviews25/06/02(Mon)10:03Yeahx1

Isn’t the point that it’s round even though it’s a cube!?
Even though I’m alive, I’m like Sinderman.

145: Japan Otaku Reviews25/06/02(Mon)10:06Yeahx1

When asked if it’s AKIRA, it’s quite different.

151: Japan Otaku Reviews25/06/02(Mon)10:07

>>145Crush Akira with the mixer.
What you have here is something that was poured into the Shimamoto mold and then set.

157: Japan Otaku Reviews25/06/02(Mon)10:10

>>151It shouldn’t have anything to do with anything other than character design.
There is an unmistakable scent of Shimamoto-sensei throughout the entire thing…

159: Japan Otaku Reviews25/06/02(Mon)10:11

>>157I guess it’s written with a specific person in mind.

146: Japan Otaku Reviews25/06/02(Mon)10:06

Except for some elderly people, everyone can connect to the world with their small smartphones in hand.
The content being discussed is no different from gossip magazines, and people lose their jobs due to foolish remarks.
The essence hasn’t changed, as people still get happy over silly things and are easily swayed by rumors and lies.
There is a sense of a near future where only technology has advanced.

147: Japan Otaku Reviews25/06/02(Mon)10:06

The first design I drew feels like a lawless pine or a lawless Masa…

148: Japan Otaku Reviews25/06/02(Mon)10:07

You just wanted to bring out a giant robot, right!?

149: Japan Otaku Reviews25/06/02(Mon)10:07Yeahx1

A draft is usually something like this.
It won’t be a complete design from the beginning.

150: Japan Otaku Reviews25/06/02(Mon)10:07Yeahx7

Since Tokida-kun brings up an episode that left an impression during the development of LAL in a completely unrelated context, I will mention the thread image.
It is believed that the thread image depicts an event that probably happened almost exactly as is in reality.

152: Japan Otaku Reviews25/06/02(Mon)10:08

It felt quite futuristic that a Russian bomber was destroyed by a Ukrainian drone.

155: Japan Otaku Reviews25/06/02(Mon)10:09

>>152It’s like a remote-controlled army of crusaders, isn’t it, drones?

153: Japan Otaku Reviews25/06/02(Mon)10:08Yeahx1

I don’t think AKIRA would just come out as-is from Shimamoto.

156: Japan Otaku Reviews25/06/02(Mon)10:10Yeahx5

>>153Well… if by any chance Shimamoto said “It’s AKIRA,” then…
It is not hard to imagine that the design, being so heavily influenced by AKIRA, becomes difficult to use.

154: Japan Otaku Reviews25/06/02(Mon)10:09Yeahx4

The kung fu segment is basically a mix of Jackie Chan’s Drunken Master, Sammo Hung, and Yuen Biao, right?

158: Japan Otaku Reviews25/06/02(Mon)10:11

While I think others have particularly managed to present their designs flawlessly, it’s true that I simply can’t envision the near-future setting at all.

160: Japan Otaku Reviews25/06/02(Mon)10:13Yeahx3

The fact that there are only a few days until the deadline means that there’s actually plenty of time, right?
It’s really appreciated that you ask for help even though it’s not a deadline at all; it’s serious aspects like that that make you admirable, Professor Shimamoto.

162: Japan Otaku Reviews25/06/02(Mon)10:14Yeahx2

Mr. Shimamoto is someone who works diligently, right?
That’s why I was able to manage the company as president.

163: Japan Otaku Reviews25/06/02(Mon)10:15

Please help me since my work isn’t progressing; I’m going to push through with a passionate and forceful attitude.

164: Japan Otaku Reviews25/06/02(Mon)10:15

That character and everything else had such a strong Shimamoto style that I thought this was a project brought in by Shimamoto… so I was surprised by the thread image.

165: Japan Otaku Reviews25/06/02(Mon)10:16

In the mid-80s, when I was enjoying the atmosphere of the end of the century through creative works.
When the 90s finally arrived, there was definitely a real sense of the end of the century that set in.

168: Japan Otaku Reviews25/06/02(Mon)10:18Yeahx5

I wonder if it’s possible for a working adult to report the thread image and discuss the solution I came up with before the deadline.

170: Japan Otaku Reviews25/06/02(Mon)10:19Yeahx3

>>168Moreover, there is a deadline set.
This is amazing.

169: Japan Otaku Reviews25/06/02(Mon)10:19

I have the confidence and ability to call myself a super robot.

171: Japan Otaku Reviews25/06/02(Mon)10:19Yeahx3

Moreover, it’s the Matsumoto sarin, not the subway sarin.
Even now, if that happens, the public perception would still be that it is either a strange religion or a strange religion subjected to false accusations.

175: Japan Otaku Reviews25/06/02(Mon)10:23Yeahx1

>>171In the beginning, there was a stronger theory that it was a neighbor’s resident…

172: Japan Otaku Reviews25/06/02(Mon)10:19Yeahx1

Since there is no time, we should communicate directly instead of by phone, in order to increase response speed and finish things up.
The method is not wrong, after all.

174: Japan Otaku Reviews25/06/02(Mon)10:22Yeahx1

>>172Anyway, outputting quickly and having others correct it is actually efficient.
If I think about the deadline all by myself, I can’t make a decision at an appropriate point.

173: Japan Otaku Reviews25/06/02(Mon)10:21

What is this included in?

176: Japan Otaku Reviews25/06/02(Mon)10:23Yeahx3

It is undeniable that the reputation surrounding the Matsumoto sarin incident was not significantly changed.
On the contrary, it seems to prove that nothing changed even in the case of the lawyer’s murder…

179: Japan Otaku Reviews25/06/02(Mon)10:26Yeahx5

>>176Because it was a time when they were reporting about wrongful accusations…

177: Japan Otaku Reviews25/06/02(Mon)10:24

I guess there really aren’t any manga artists who can coordinate with clients like this.

181: Japan Otaku Reviews25/06/02(Mon)10:26

>>177It’s not that there aren’t any.
The ability to communicate like a working professional is necessary.
Conveying requests and understanding them requires some tips and training, doesn’t it?

195: Japan Otaku Reviews25/06/02(Mon)10:37

>>177It’s a huge prejudice, but if someone could do that, wouldn’t they already be a manga artist?
There might be people who can do it like in the thread image.

178: Japan Otaku Reviews25/06/02(Mon)10:25

Because I’m a logic person… I don’t understand!

182: Japan Otaku Reviews25/06/02(Mon)10:26

>>178It’s just my imagination, but it seems like Square’s concept art for the near-future setting was the most polished.
It’s a genre often seen in FF…

184: Japan Otaku Reviews25/06/02(Mon)10:27

Despite being called an interesting religion, at that time there were daily reports on wide shows about troubles with the villagers and family members being taken away…

185: Japan Otaku Reviews25/06/02(Mon)10:31

The concept art is good, but that type of story definitely wouldn’t have matched.

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