
Why am I doing something like this?
(I’m erasing the memories of failing the reroll multiple times…)
You don’t have such clear eyes, do you?
>>2About to explode like this.
At least I need to have some decent rare items, otherwise I’ll get angry later on.
Why don’t you let me redo it?
>>5What are you talking about, Ryuzaki?
Even if there’s a re-draw, wouldn’t you still do a reroll including the gacha results from the initial distribution stones?
If I have the Death Note, I can assassinate even those who succeeded in rerolling!
I think Kira belongs to the group that finds rerolling pointless.
Jebani did a re-roll for one night.
Even Jebanni can’t win at a luck game…
>>9I think that deep down, they feel that way, but they seem to be the type to engage with others to some extent.
>>11It seems like the only person doing it around here is Matsuda.
>>11When it comes to losing, I become stubborn.
>>11I think it’s silly to play without spending money, but I might end up casually spending money to pick up a Death Note, and then justifying my actions by not being able to back down after a failed attempt… it feels like the atmosphere of the main story.
I wonder what kind of game it would be if a social game was made from Death Note.
I wonder if I can get an SR Matsuda if I do a gacha pull.
>>13Low rarity and Shibutaku keeps coming out…
Moon-kun? Why don’t you understand the appeal of mobile games?
>>14(I say that, but L himself is not doing it.)
There’s no need to do it for the sake of being with Matsuda.
Me the day after spending money on a mobile game.
If it were a different era, a Death Note mobile game would definitely have come out… even now, there are still collaborations and such.
It seems that a Death Note card game is also going to be released.
I feel like Werewolf suits me more.
>>20Wasn’t it there anymore?
It wouldn’t have been strange to have a Death Note game, rather than just a social game.
>>22There was a bomb-defusing game as a sequel to L.
The gacha event is where Tsuki-kun writes names in the notebook.
>>23Delete! Probability up with cut-in!
I couldn’t understand the Kira game, but I personally liked it.
It’s not very well known, but there’s a work in which the moon completely defeated Nia, and it’s allowed because it’s minor.
I thought a new game was out, but there was no Japanese version.
How do you fight in mobile games and card games?
>>29Choose either the Moon or L’s faction and the battle is to kill everyone or be arrested.
>>29Let’s play Jump Ultimate Stars.
It’s like the sign in Blue Archive; you write your name during the gacha.
There are few erotic characters.
>>32I think it’s fatal in modern times.
Since rerolling would result in being unable to proceed from the platform after reinstalling, it has become possible to complete everything within the app, and they even started giving early dress code selection tickets. But I wonder why it still ends up being a hassle.
I want to fight with the type of notebook.
I actually quite like rerolling.
If it had been serialized just a little later in the years…
I think it was a really rough adaptation to mobile games, which was common in the early days of social games.
Younger sister
Misamisa
The woman attacked by Shibutaku.
>>39Takada should be there too.
The rest is Naomi and so on.
>>39Naomi Minazuki, Kiomi Takada, and Halurido Nar.
Speaking of which, HikaGo, which has the same artwork, doesn’t have a social game either.
There is a game, but…
A social game where you just spend stamina to click, complete missions, collect cards, and take your opponent’s items in battles.
>>41Now that I think about it, I wonder why such fruitless mobile games became hits in the market…
>>41If the cards overlap, write the name in the notebook and break through the limit.
Even in Fullmetal Alchemist, there weren’t many erotic characters, but it ended normally as a mobile game.
Did your parents tell you that they’ll kill you and die too?
N (N)
Death Note is too compatible with identity concealment games, so now that it has completely penetrated the culture, I want it to come out again.
It looks like Mobage…
By the way, if it were Light’s reasoning ability, there was a possibility that he would have come across the existence of a mysterious item that erases memories if he let go of being Kira.
SSR Aizawa’s wife and daughter
The junior colleague of Misa from the model agency who switched places in the bathroom.
Yuri-chan
Is Rem considered a female character…?
Near (drama version)
You can go with swimsuit Ryuk or bride Ryuk.
When there are no characters left to put out, Yoshiko and Ami appear.
Jose, lying on his back, has a high win rate for an R character and is strong.
I’ve never done a reroll.
If it’s boring or difficult, I think the game is at fault.
How about a Death Note version of Among Us?
If there were a Death Note smartphone game, it seems like there would be around 10 new original Shinigami added.
Rerolling is still one way to enjoy wasting time, so it’s not too bad.
When you use a lot of stones and money in a gacha and pull the character you wanted, but can’t simply be happy and end it, it becomes a thread image.
There was some sort of confusing Death Note game on the DS…
>>65It was a werewolf-like game that was mainly about connecting and playing with multiple people… ahead of its time.
L! Do I look like the kind of guy who would redo the reroll for a limited character!?
>>66I can see.
Humans are so interesting!!!
>>69No, it’s really fun; in poorly made social games, the peak of enjoyment can be up to this point.
I like doing rerolls while streaming games and watching anime.
Staring blankly is painful, but if I’m distracted by something else, I won’t understand the conversation, so it’s just right to not think too much during the rerolling.
Have you ever done a reroll at least once in your life?
The moon might get motivated after being shown a godly pull image.
After pulling more than 5 SSRs in a 10-spin on the smartphone in front of me, I die of a heart attack…
>>75Maybe it’s just a heart attack.
>>76I hope you just spend all your money on gacha and die from a heart attack or something.
It’s a task to free myself from the fear of constantly thinking, “Why didn’t I do a reroll back then?”
>>77I’ve been thinking about this for over a year without doing a reroll, so I feel it’s better to do it if time permits…
In one way or another, the fact that three titles were released on the DS was due to the good timing, or something like that.
Throw away worthless pride.
I will become the god of the social game world.
But don’t you think there are fewer social games that require rerolling lately?
Well, I’m not playing all the social games that exist, so it’s just a sort of impression.
Usually, by around the third reroll, I get fed up and stop starting the game altogether.
You’re such an idiot, Ryuk.
This game is of the type where accumulated playtime speaks for itself.
So if you have time to do rerolls, you’d better start running as soon as possible, even if it’s just for one second.
>>83Maybe even saying something like this, I still see a lot of low-ranked people having the highest rarity that I don’t have, and I just go “…”.
Seeing that, Ryuk added unnecessarily, “Oh, isn’t this the character who said recently that he wants the moon?” and I glare at him, trying to silence him.
It seems that they are called “Kira” after taking the name from a sparkling card.
Each volume had such round eyes.
I feel like it reached a well-known cut-off point around the part where they were conducting the bus experiment at the end of volume one.
How about playing Mario Kart instead?
Do you know? The Grim Reaper doesn’t do rerolls.
>>89In reality, Ryuk keeps rerolling until he finds someone interesting.
It’s faster to pay than to do a reroll.
I flew 60,000.
Games that are stingy with distribution make you want to return to rerolling regularly to satisfy your gacha cravings.
It depends on the game, but when you think about it later, the initial distribution of stones isn’t that much.
I feel like it would be better to get started quickly rather than just standing still…
It’s more like this when you spend up to the ceiling after rerolling than when you’re rerolling.
Every time I think, why didn’t I start this earlier…?
He seems like the type to say the game itself is stupid, but he’s playing golf with Ryuk and Mario…
There’s a game where Death Note characters do something like Among Us.
For some reason, the essential thing is that you can’t play in Japan.
>>99It looks normally interesting.
Recently, there are so many mobile games where it feels pointless to do a reroll, and I’m grateful for that.
Come to terms with it.
But the moment the character you’re aimed for shows up, you end up with a planned expression, right?
Kira = Reroll Extremist
Solving equations with my right hand while doing a reroll with my left hand!
Games are being released outside of Japan in the Reiwa era…
By spending time on rerolling, aim to amplify the Concorde effect.
Life is interesting because I can get bored of a game I spent three full days rerolling for in just half a day.
Me when my rank suddenly started to rise in lol.
When you realize that no matter how desperately you try to raise it, it won’t amount to even a yen, it becomes the thread image.
The face when you’re starting to feel like, “Is this game really good anymore?”
Did Death Note have popularity overseas…?
It feels like it’s a game where we have to get off to a good start…?
It’s not worth spending time on a character that will become outdated in about half a year anyway.
If I couldn’t draw it, then that’s fate, and I’ve just gone ahead and started anyway.