Home » Manga » Death Note » [Death Note] Me when I’m doing a reroll.

[Death Note] Me when I’m doing a reroll.

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Why am I doing something like this?

1: Japan Otaku Reviews25/06/02(Mon)00:33

(I’m erasing the memories of failing the reroll multiple times…)

2: Japan Otaku Reviews25/06/02(Mon)00:34Yeahx40

You don’t have such clear eyes, do you?

3: Japan Otaku Reviews25/06/02(Mon)00:35Yeahx25

>>2About to explode like this.

4: Japan Otaku Reviews25/06/02(Mon)00:36Yeahx9

At least I need to have some decent rare items, otherwise I’ll get angry later on.

5: Japan Otaku Reviews25/06/02(Mon)00:36

Why don’t you let me redo it?

64: Japan Otaku Reviews25/06/02(Mon)01:04Yeahx3

>>5What are you talking about, Ryuzaki?
Even if there’s a re-draw, wouldn’t you still do a reroll including the gacha results from the initial distribution stones?

6: Japan Otaku Reviews25/06/02(Mon)00:36

If I have the Death Note, I can assassinate even those who succeeded in rerolling!

7: Japan Otaku Reviews25/06/02(Mon)00:37Yeahx6

I think Kira belongs to the group that finds rerolling pointless.

8: Japan Otaku Reviews25/06/02(Mon)00:37Yeahx9

Jebani did a re-roll for one night.

10: Japan Otaku Reviews25/06/02(Mon)00:38

Even Jebanni can’t win at a luck game…

11: Japan Otaku Reviews25/06/02(Mon)00:39Yeahx20

>>9I think that deep down, they feel that way, but they seem to be the type to engage with others to some extent.

12: Japan Otaku Reviews25/06/02(Mon)00:40Yeahx9

>>11It seems like the only person doing it around here is Matsuda.

95: Japan Otaku Reviews25/06/02(Mon)02:07

>>11When it comes to losing, I become stubborn.

108: Japan Otaku Reviews25/06/02(Mon)02:55

>>11I think it’s silly to play without spending money, but I might end up casually spending money to pick up a Death Note, and then justifying my actions by not being able to back down after a failed attempt… it feels like the atmosphere of the main story.

13: Japan Otaku Reviews25/06/02(Mon)00:40

I wonder what kind of game it would be if a social game was made from Death Note.
I wonder if I can get an SR Matsuda if I do a gacha pull.

17: Japan Otaku Reviews25/06/02(Mon)00:41

>>13Low rarity and Shibutaku keeps coming out…

14: Japan Otaku Reviews25/06/02(Mon)00:40

Moon-kun? Why don’t you understand the appeal of mobile games?

16: Japan Otaku Reviews25/06/02(Mon)00:41Yeahx8

>>14(I say that, but L himself is not doing it.)

15: Japan Otaku Reviews25/06/02(Mon)00:40Yeahx8

There’s no need to do it for the sake of being with Matsuda.

18: Japan Otaku Reviews25/06/02(Mon)00:41

Me the day after spending money on a mobile game.

19: Japan Otaku Reviews25/06/02(Mon)00:42Yeahx4

If it were a different era, a Death Note mobile game would definitely have come out… even now, there are still collaborations and such.

20: Japan Otaku Reviews25/06/02(Mon)00:43

It seems that a Death Note card game is also going to be released.
I feel like Werewolf suits me more.

21: Japan Otaku Reviews25/06/02(Mon)00:43Yeahx3

>>20Wasn’t it there anymore?

22: Japan Otaku Reviews25/06/02(Mon)00:43

It wouldn’t have been strange to have a Death Note game, rather than just a social game.

24: Japan Otaku Reviews25/06/02(Mon)00:44

>>22There was a bomb-defusing game as a sequel to L.

23: Japan Otaku Reviews25/06/02(Mon)00:43

The gacha event is where Tsuki-kun writes names in the notebook.

28: Japan Otaku Reviews25/06/02(Mon)00:46

>>23Delete! Probability up with cut-in!

25: Japan Otaku Reviews25/06/02(Mon)00:45Yeahx4

I couldn’t understand the Kira game, but I personally liked it.

26: Japan Otaku Reviews25/06/02(Mon)00:46

It’s not very well known, but there’s a work in which the moon completely defeated Nia, and it’s allowed because it’s minor.

27: Japan Otaku Reviews25/06/02(Mon)00:46

I thought a new game was out, but there was no Japanese version.

29: Japan Otaku Reviews25/06/02(Mon)00:47Yeahx2

How do you fight in mobile games and card games?

31: Japan Otaku Reviews25/06/02(Mon)00:48Yeahx2

>>29Choose either the Moon or L’s faction and the battle is to kill everyone or be arrested.

33: Japan Otaku Reviews25/06/02(Mon)00:48

>>29Let’s play Jump Ultimate Stars.

30: Japan Otaku Reviews25/06/02(Mon)00:47

It’s like the sign in Blue Archive; you write your name during the gacha.

32: Japan Otaku Reviews25/06/02(Mon)00:48Yeahx4

There are few erotic characters.

38: Japan Otaku Reviews25/06/02(Mon)00:49

>>32I think it’s fatal in modern times.

34: Japan Otaku Reviews25/06/02(Mon)00:48Yeahx2

Since rerolling would result in being unable to proceed from the platform after reinstalling, it has become possible to complete everything within the app, and they even started giving early dress code selection tickets. But I wonder why it still ends up being a hassle.

35: Japan Otaku Reviews25/06/02(Mon)00:49

I want to fight with the type of notebook.

36: Japan Otaku Reviews25/06/02(Mon)00:49

I actually quite like rerolling.

37: Japan Otaku Reviews25/06/02(Mon)00:49

If it had been serialized just a little later in the years…
I think it was a really rough adaptation to mobile games, which was common in the early days of social games.

39: Japan Otaku Reviews25/06/02(Mon)00:50

Younger sister
Misamisa
The woman attacked by Shibutaku.

43: Japan Otaku Reviews25/06/02(Mon)00:51Yeahx1

>>39Takada should be there too.
The rest is Naomi and so on.

50: Japan Otaku Reviews25/06/02(Mon)00:53

>>39Naomi Minazuki, Kiomi Takada, and Halurido Nar.

40: Japan Otaku Reviews25/06/02(Mon)00:50

Speaking of which, HikaGo, which has the same artwork, doesn’t have a social game either.
There is a game, but…

41: Japan Otaku Reviews25/06/02(Mon)00:51Yeahx1

A social game where you just spend stamina to click, complete missions, collect cards, and take your opponent’s items in battles.

46: Japan Otaku Reviews25/06/02(Mon)00:52Yeahx1

>>41Now that I think about it, I wonder why such fruitless mobile games became hits in the market…

52: Japan Otaku Reviews25/06/02(Mon)00:54

>>41If the cards overlap, write the name in the notebook and break through the limit.

42: Japan Otaku Reviews25/06/02(Mon)00:51

Even in Fullmetal Alchemist, there weren’t many erotic characters, but it ended normally as a mobile game.

44: Japan Otaku Reviews25/06/02(Mon)00:51

Did your parents tell you that they’ll kill you and die too?

45: Japan Otaku Reviews25/06/02(Mon)00:52Yeahx1

N (N)

47: Japan Otaku Reviews25/06/02(Mon)00:52

Death Note is too compatible with identity concealment games, so now that it has completely penetrated the culture, I want it to come out again.

48: Japan Otaku Reviews25/06/02(Mon)00:53

It looks like Mobage…

49: Japan Otaku Reviews25/06/02(Mon)00:53

By the way, if it were Light’s reasoning ability, there was a possibility that he would have come across the existence of a mysterious item that erases memories if he let go of being Kira.

51: Japan Otaku Reviews25/06/02(Mon)00:54

SSR Aizawa’s wife and daughter

53: Japan Otaku Reviews25/06/02(Mon)00:54

The junior colleague of Misa from the model agency who switched places in the bathroom.

54: Japan Otaku Reviews25/06/02(Mon)00:55Yeahx1

Yuri-chan

55: Japan Otaku Reviews25/06/02(Mon)00:56

Is Rem considered a female character…?

56: Japan Otaku Reviews25/06/02(Mon)00:56

Near (drama version)

57: Japan Otaku Reviews25/06/02(Mon)00:56

You can go with swimsuit Ryuk or bride Ryuk.

58: Japan Otaku Reviews25/06/02(Mon)00:56

When there are no characters left to put out, Yoshiko and Ami appear.

59: Japan Otaku Reviews25/06/02(Mon)00:57

Jose, lying on his back, has a high win rate for an R character and is strong.

60: Japan Otaku Reviews25/06/02(Mon)00:59Yeahx1

I’ve never done a reroll.
If it’s boring or difficult, I think the game is at fault.

61: Japan Otaku Reviews25/06/02(Mon)01:02

How about a Death Note version of Among Us?

62: Japan Otaku Reviews25/06/02(Mon)01:03Yeahx1

If there were a Death Note smartphone game, it seems like there would be around 10 new original Shinigami added.

63: Japan Otaku Reviews25/06/02(Mon)01:04Yeahx1

Rerolling is still one way to enjoy wasting time, so it’s not too bad.
When you use a lot of stones and money in a gacha and pull the character you wanted, but can’t simply be happy and end it, it becomes a thread image.

65: Japan Otaku Reviews25/06/02(Mon)01:05

There was some sort of confusing Death Note game on the DS…

70: Japan Otaku Reviews25/06/02(Mon)01:10

>>65It was a werewolf-like game that was mainly about connecting and playing with multiple people… ahead of its time.

66: Japan Otaku Reviews25/06/02(Mon)01:05

L! Do I look like the kind of guy who would redo the reroll for a limited character!?

67: Japan Otaku Reviews25/06/02(Mon)01:06Yeahx7

>>66I can see.

68: Japan Otaku Reviews25/06/02(Mon)01:09

Humans are so interesting!!!

71: Japan Otaku Reviews25/06/02(Mon)01:12Yeahx2

>>69No, it’s really fun; in poorly made social games, the peak of enjoyment can be up to this point.

72: Japan Otaku Reviews25/06/02(Mon)01:14

I like doing rerolls while streaming games and watching anime.
Staring blankly is painful, but if I’m distracted by something else, I won’t understand the conversation, so it’s just right to not think too much during the rerolling.

73: Japan Otaku Reviews25/06/02(Mon)01:14

Have you ever done a reroll at least once in your life?

74: Japan Otaku Reviews25/06/02(Mon)01:17

The moon might get motivated after being shown a godly pull image.

75: Japan Otaku Reviews25/06/02(Mon)01:19

After pulling more than 5 SSRs in a 10-spin on the smartphone in front of me, I die of a heart attack…

76: Japan Otaku Reviews25/06/02(Mon)01:20Yeahx3

>>75Maybe it’s just a heart attack.

92: Japan Otaku Reviews25/06/02(Mon)01:59

>>76I hope you just spend all your money on gacha and die from a heart attack or something.

77: Japan Otaku Reviews25/06/02(Mon)01:21Yeahx3

It’s a task to free myself from the fear of constantly thinking, “Why didn’t I do a reroll back then?”

85: Japan Otaku Reviews25/06/02(Mon)01:29

>>77I’ve been thinking about this for over a year without doing a reroll, so I feel it’s better to do it if time permits…

78: Japan Otaku Reviews25/06/02(Mon)01:21

In one way or another, the fact that three titles were released on the DS was due to the good timing, or something like that.

79: Japan Otaku Reviews25/06/02(Mon)01:22

Throw away worthless pride.

80: Japan Otaku Reviews25/06/02(Mon)01:23

I will become the god of the social game world.

81: Japan Otaku Reviews25/06/02(Mon)01:26

But don’t you think there are fewer social games that require rerolling lately?
Well, I’m not playing all the social games that exist, so it’s just a sort of impression.

82: Japan Otaku Reviews25/06/02(Mon)01:26Yeahx2

Usually, by around the third reroll, I get fed up and stop starting the game altogether.

83: Japan Otaku Reviews25/06/02(Mon)01:26Yeahx5

You’re such an idiot, Ryuk.
This game is of the type where accumulated playtime speaks for itself.
So if you have time to do rerolls, you’d better start running as soon as possible, even if it’s just for one second.

112: Japan Otaku Reviews25/06/02(Mon)03:56

>>83Maybe even saying something like this, I still see a lot of low-ranked people having the highest rarity that I don’t have, and I just go “…”.
Seeing that, Ryuk added unnecessarily, “Oh, isn’t this the character who said recently that he wants the moon?” and I glare at him, trying to silence him.

84: Japan Otaku Reviews25/06/02(Mon)01:29

It seems that they are called “Kira” after taking the name from a sparkling card.

86: Japan Otaku Reviews25/06/02(Mon)01:30

Each volume had such round eyes.
I feel like it reached a well-known cut-off point around the part where they were conducting the bus experiment at the end of volume one.

88: Japan Otaku Reviews25/06/02(Mon)01:36

How about playing Mario Kart instead?

89: Japan Otaku Reviews25/06/02(Mon)01:45

Do you know? The Grim Reaper doesn’t do rerolls.

90: Japan Otaku Reviews25/06/02(Mon)01:51Yeahx2

>>89In reality, Ryuk keeps rerolling until he finds someone interesting.

91: Japan Otaku Reviews25/06/02(Mon)01:56

It’s faster to pay than to do a reroll.
I flew 60,000.

93: Japan Otaku Reviews25/06/02(Mon)02:00

Games that are stingy with distribution make you want to return to rerolling regularly to satisfy your gacha cravings.

94: Japan Otaku Reviews25/06/02(Mon)02:05

It depends on the game, but when you think about it later, the initial distribution of stones isn’t that much.
I feel like it would be better to get started quickly rather than just standing still…

96: Japan Otaku Reviews25/06/02(Mon)02:11Yeahx1

It’s more like this when you spend up to the ceiling after rerolling than when you’re rerolling.

97: Japan Otaku Reviews25/06/02(Mon)02:17

Every time I think, why didn’t I start this earlier…?

98: Japan Otaku Reviews25/06/02(Mon)02:18

He seems like the type to say the game itself is stupid, but he’s playing golf with Ryuk and Mario…

99: Japan Otaku Reviews25/06/02(Mon)02:20Yeahx1

There’s a game where Death Note characters do something like Among Us.
For some reason, the essential thing is that you can’t play in Japan.

103: Japan Otaku Reviews25/06/02(Mon)02:41

>>99It looks normally interesting.

100: Japan Otaku Reviews25/06/02(Mon)02:28

Recently, there are so many mobile games where it feels pointless to do a reroll, and I’m grateful for that.
Come to terms with it.

101: Japan Otaku Reviews25/06/02(Mon)02:33Yeahx2

But the moment the character you’re aimed for shows up, you end up with a planned expression, right?

102: Japan Otaku Reviews25/06/02(Mon)02:39

Kira = Reroll Extremist

104: Japan Otaku Reviews25/06/02(Mon)02:42

Solving equations with my right hand while doing a reroll with my left hand!

105: Japan Otaku Reviews25/06/02(Mon)02:45

Games are being released outside of Japan in the Reiwa era…

106: Japan Otaku Reviews25/06/02(Mon)02:48

By spending time on rerolling, aim to amplify the Concorde effect.

107: Japan Otaku Reviews25/06/02(Mon)02:49Yeahx1

Life is interesting because I can get bored of a game I spent three full days rerolling for in just half a day.

109: Japan Otaku Reviews25/06/02(Mon)02:57

Me when my rank suddenly started to rise in lol.
When you realize that no matter how desperately you try to raise it, it won’t amount to even a yen, it becomes the thread image.

110: Japan Otaku Reviews25/06/02(Mon)03:18

The face when you’re starting to feel like, “Is this game really good anymore?”

111: Japan Otaku Reviews25/06/02(Mon)03:28

Did Death Note have popularity overseas…?

113: Japan Otaku Reviews25/06/02(Mon)04:00

It feels like it’s a game where we have to get off to a good start…?

114: Japan Otaku Reviews25/06/02(Mon)04:19

It’s not worth spending time on a character that will become outdated in about half a year anyway.
If I couldn’t draw it, then that’s fate, and I’ve just gone ahead and started anyway.

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