Home » Manga » Jujutsu Kaisen » [Jujutsu Kaisen] Someone who has a surprisingly dangerous ability.

[Jujutsu Kaisen] Someone who has a surprisingly dangerous ability.

Otaku Review Image

I’ve never gotten hooked more than 30 times, whether it’s sweet or max.

1: Japan Otaku Reviews25/05/25(日)21:25Yeahx44

It’s not about the ability, the person themselves is incredible.

2: Japan Otaku Reviews25/05/25(日)21:26Yeahx14

Die already~
At least don’t sit next to me~

3: Japan Otaku Reviews25/05/25(日)21:27Yeahx8

A person who was playing pachinko the whole time during the final battle.

4: Japan Otaku Reviews25/05/25(日)21:27

Well, there’s no reason to hold back.

5: Japan Otaku Reviews25/05/25(日)21:28Yeahx12

>>4You want to see the production, right?

6: Japan Otaku Reviews25/05/25(日)21:28

>>4If it’s going to hit soon anyway, I should be able to choose my preferred balance of effects and gameplay.

7: Japan Otaku Reviews25/05/25(日)21:28

I never thought I would never miss even once in this field.
Is there really someone who successfully holds you back and just ends it there?

8: Japan Otaku Reviews25/05/25(日)21:31

It may be a divine curse, but from a pachinko player’s perspective, it feels enjoyable.

12: Japan Otaku Reviews25/05/25(日)21:33Yeahx4

>>8What are you sacrificing…?

13: Japan Otaku Reviews25/05/25(日)21:33Yeahx10

>>8It will definitely be fun.

15: Japan Otaku Reviews25/05/25(日)21:34Yeahx10

>>8It’s not that kind of heavenly curse, you know?

9: Japan Otaku Reviews25/05/25(日)21:32Yeahx4

Well, it seems like you have no luck with women…

31: Japan Otaku Reviews25/05/25(日)21:40Yeahx1

>>9I can’t believe that guy was a man…

10: Japan Otaku Reviews25/05/25(日)21:32Yeahx10

A limitless cursed technique that cannot be properly used without the Six Eyes.
A gambler who can’t be properly used without good fortune.
The same.

24: Japan Otaku Reviews25/05/25(日)21:38Yeahx3

>>10I can crush the opponent’s territory!

34: Japan Otaku Reviews25/05/25(日)21:42Yeahx1

>>24It’s harmless, so it’s fast to activate and strong in push battles, which is… very helpful…

35: Japan Otaku Reviews25/05/25(日)21:42

>>34Harmless (Information like garbage will be fed in)

11: Japan Otaku Reviews25/05/25(日)21:33

It’s sad that I ended up finishing playing pachinko on the back plum.

14: Japan Otaku Reviews25/05/25(日)21:34Yeahx1

I don’t really understand how amazing it is since I don’t know anything about pachinko…

18: Japan Otaku Reviews25/05/25(日)21:35Yeahx2

>>14The picked-up character in the social game will definitely appear within 30 pulls.

21: Japan Otaku Reviews25/05/25(日)21:36Yeahx49

>>18I will kill Kankinji.

28: Japan Otaku Reviews25/05/25(日)21:39

>>21The usual fixed pattern has arrived at Fanpare…

62: Japan Otaku Reviews25/05/25(日)21:52

>>14Whether the hit rate is high or low, it means you can hit within 30 tries.
As long as the probability of winning doesn’t drop to 0, if you draw 30 times, you will definitely win, and you can get all the characters from gacha in social games.

16: Japan Otaku Reviews25/05/25(日)21:35

It’s true that all trash has the ability to dream.
I think that truly stress-free pachinko will ultimately leave nothing but complete emptiness.

17: Japan Otaku Reviews25/05/25(日)21:35

I only understand that if I win, I’ll recover.

77: Japan Otaku Reviews25/05/25(日)21:57Yeahx1

>>17I think it’s fine to consider them a character for a long-lasting battle with infinite endurance in terms of manga.

19: Japan Otaku Reviews25/05/25(日)21:36

The moment when you hit a big jackpot after getting completely hooked is the most exciting moment in pachinko.

20: Japan Otaku Reviews25/05/25(日)21:36

It can be inferred that there is surprisingly sound thinking based on the specifications of the platform.

22: Japan Otaku Reviews25/05/25(日)21:36

I think it means the same as what a pachinko player says about winning overall.

23: Japan Otaku Reviews25/05/25(日)21:37

What’s the best-value gamble? Horses?

29: Japan Otaku Reviews25/05/25(日)21:39

>>23Pachinko and Pachislot
To be honest, pachislo obviously has a higher payout rate.

30: Japan Otaku Reviews25/05/25(日)21:40

>>23Slow

25: Japan Otaku Reviews25/05/25(日)21:38

Out of standard in a place unrelated to magical power.
Aren’t you aware that it’s an unconscious technique?

26: Japan Otaku Reviews25/05/25(日)21:38

My ex-girlfriend has a sad past with senior Hakaru who was heavily using revolving credit…

41: Japan Otaku Reviews25/05/25(日)21:44

>>26Did I end up running to a bara boy because I’ve drawn too many awful women…?

48: Japan Otaku Reviews25/05/25(日)21:47

>>26If my ex-girlfriend is on a revolving payment plan, she should be able to pay it off easily if she hits within 30 spins at the pachinko.
I think I might be treated as a professional gambler or a cheat and get banned from the store.

27: Japan Otaku Reviews25/05/25(日)21:39

It’s probably an issue from the time when I was playing pachinko with a single-eyed cat, but with a 1/239 chance of a jackpot loop, it’s likely to have less flashy performance than the sea…

32: Japan Otaku Reviews25/05/25(日)21:40Yeahx4

>>27It seems like you’re being flashy, but you really have a surprisingly solid personality.

33: Japan Otaku Reviews25/05/25(日)21:40Yeahx10

I’m not the type to feel jealousy over gacha results, but if someone says they always get it within 30 pulls, I might really want to seal them away in a prison of torment…

130: Japan Otaku Reviews25/05/25(日)22:15Yeahx1

>>33What I dislike about this guy is that he says the thrilling feeling of pulling gacha in mobile games is just irresistible.

36: Japan Otaku Reviews25/05/25(日)21:42

Bring out the demon scale.

37: Japan Otaku Reviews25/05/25(日)21:42

Lottery 50%
Public gambling 75%
Pachinko parlor 80-90%
The redemption rate should be roughly around this.

38: Japan Otaku Reviews25/05/25(日)21:43Yeahx2

If you predict it correctly in advance like with the Uraume event, you can start in a special state from the beginning.

39: Japan Otaku Reviews25/05/25(日)21:43

Even without hitting the jackpot, being able to draw into a favorable area shows strength.

51: Japan Otaku Reviews25/05/25(日)21:48

>>39Until you draw a winning card, the area buff is active, and once you draw a winning card, you enter an invincible state. When that ends, the area buff is applied again.

40: Japan Otaku Reviews25/05/25(日)21:44

It seems like it wouldn’t be interesting at all if it doesn’t catch on.

42: Japan Otaku Reviews25/05/25(日)21:45

>>40I don’t want to get hooked on it willingly!

43: Japan Otaku Reviews25/05/25(日)21:45

When riding, I am stronger than Okkotsu.
Are there times when you aren’t riding?

45: Japan Otaku Reviews25/05/25(日)21:47

>>43When I’m stuck in 28 times…

47: Japan Otaku Reviews25/05/25(日)21:47Yeahx2

>>43Because there was nothing, I was strong all the way to the end.

44: Japan Otaku Reviews25/05/25(日)21:46

If I had a能力 like this, I could activate the complete function every day…

46: Japan Otaku Reviews25/05/25(日)21:47

I thought that despite saying this, I would probably lose somewhere along the way when the effects waned… but I survived until the end.

49: Japan Otaku Reviews25/05/25(日)21:48

Kashimo has a gambler’s mentality and weak thinking! If they hadn’t done it, we would have lost.

50: Japan Otaku Reviews25/05/25(日)21:48

Will you survive until the end…?

52: Japan Otaku Reviews25/05/25(日)21:49

The refrigerator girl was held up until the very end, wasn’t she?

55: Japan Otaku Reviews25/05/25(日)21:50

>>52Though it is a woman’s body that has taken form…

53: Japan Otaku Reviews25/05/25(日)21:50

It’s hard to win against Sukuna because if I face him, the area won’t close, and it can be destroyed from the outside.

54: Japan Otaku Reviews25/05/25(日)21:50

It seems unlikely that I can win against Sukuna, but I feel like I can easily defeat the other sorcerers.

56: Japan Otaku Reviews25/05/25(日)21:50

I can’t beat melon bread; I can use the area that doesn’t close.

57: Japan Otaku Reviews25/05/25(日)21:51

The forbidden realm that the upper management is concerned about.

64: Japan Otaku Reviews25/05/25(日)21:52

>>57The upper management is terrible, but I can somewhat understand their feelings regarding this.

58: Japan Otaku Reviews25/05/25(日)21:51

Even with a ridiculously tight slot machine, is it possible to win with just 3000 yen?

59: Japan Otaku Reviews25/05/25(日)21:51

If you have this much luck, it wouldn’t be nerve-wracking unless your ex-girlfriend is racking up a ton of revolving payments behind your back, right?

60: Japan Otaku Reviews25/05/25(日)21:51

There are absolutely no ways to defeat Sukuna or Satoru Gojo’s absurdity, but against general sorcerers or cursed spirits, it’s almost a guaranteed win depending on luck with this guy.

65: Japan Otaku Reviews25/05/25(日)21:52Yeahx5

>>60For a typical sorcerer or cursed spirit, my fundamentals are solid enough that I don’t even need to use techniques (Domain Expansion).

61: Japan Otaku Reviews25/05/25(日)21:51

If you’re playing long ST, it won’t end until closing time!

63: Japan Otaku Reviews25/05/25(日)21:52

Getting hooked 30 times doesn’t count!

66: Japan Otaku Reviews25/05/25(日)21:53

You did a great job making this ability with a character from a boys’ magazine.

67: Japan Otaku Reviews25/05/25(日)21:54Yeahx1

There are characters who weaponize luck from time to time, but it was the first time I saw an ability to shoot pachinko while fighting.

68: Japan Otaku Reviews25/05/25(日)21:55Yeahx1

Isn’t this the type of guy who uses up all his luck and ends up losing in the end?!

73: Japan Otaku Reviews25/05/25(日)21:56Yeahx6

>>68Excessive belief in luck is a superstitious thought that will lead to losing in gambling!

69: Japan Otaku Reviews25/05/25(日)21:56Yeahx2

“Compliance-related issue → How could I possibly understand the pachinko technique at the train door?!”

70: Japan Otaku Reviews25/05/25(日)21:56

Because the juniors are working hard.

71: Japan Otaku Reviews25/05/25(日)21:56

I think the crucial effect of the area is twisted into the understanding of pachinko rules, and the pachinko effects are simply out in space, which is different from the concept of an area that doesn’t close.

72: Japan Otaku Reviews25/05/25(日)21:56

It’s always like a constant high-stakes situation!

74: Japan Otaku Reviews25/05/25(日)21:56

Is the rough magical power characteristic related to the technique?
It was especially irrelevant.

83: Japan Otaku Reviews25/05/25(日)21:58Yeahx3

>>74The magical power related to pachinko can’t be refreshing, right?

75: Japan Otaku Reviews25/05/25(日)21:57

It’s true that a gap opens up for just a moment, so it depends on the person’s ability after all.

76: Japan Otaku Reviews25/05/25(日)21:57

Did this guy lose?

78: Japan Otaku Reviews25/05/25(日)21:57

Speaking of which, there was a roughness setting, wasn’t there?
I’m completely dead and laughing.

79: Japan Otaku Reviews25/05/25(日)21:57Yeahx1

The fact that understanding the rules of the effects in pachinko has no essential meaning is too well established.

80: Japan Otaku Reviews25/05/25(日)21:58Yeahx5

Well, the atmosphere in the pachinko parlor is definitely gritty, you know.

81: Japan Otaku Reviews25/05/25(日)21:58

It’s crazy that you can’t hit more than 30 times in a row on a sweet machine given the current sweet digital situation.
Since breakthrough types are generally within about 30 times.

82: Japan Otaku Reviews25/05/25(日)21:58

I don’t play slots, so I don’t know, but isn’t it just a bit of luck?

93: Japan Otaku Reviews25/05/25(日)22:01

>>82If there are no lies in what you’re saying, then it’s a level of being ridiculously lucky.

95: Japan Otaku Reviews25/05/25(日)22:02

>>82They say they have never failed to draw 0.3% within 30 tries.

97: Japan Otaku Reviews25/05/25(日)22:03

>>95It was at a level where a character would come within 30 pulls in the gacha.

84: Japan Otaku Reviews25/05/25(日)21:58

Decks that exploit the disadvantages of card games.

85: Japan Otaku Reviews25/05/25(日)21:58

Despite having a garbage-like ability, the domain itself is strong in pushing against others, and the person Hyou is skilled in small tricks, also having a winning strategy to aim for the opponent’s curse energy depletion even against those he can’t overpower with output, which makes it surprisingly practical.

86: Japan Otaku Reviews25/05/25(日)21:59

A man who ended in a draw because he had no means to kill the Uramume.

87: Japan Otaku Reviews25/05/25(日)22:00

I think the complete feature was probably put in place because of this person.

88: Japan Otaku Reviews25/05/25(日)22:00

It may look like a gambling character, but in terms of performance and everything else, it’s consistently solid.

89: Japan Otaku Reviews25/05/25(日)22:00Yeahx3

A technique that forces you to endlessly fight against a monster that has infinite cursed energy and is immortal.

92: Japan Otaku Reviews25/05/25(日)22:01

>>89Forced dissemination of garbage information.

96: Japan Otaku Reviews25/05/25(日)22:02Yeahx4

>>92It’s interesting that Kashimo’s accurate information gathering and analysis of the nature of the scale’s techniques create a strong character depiction in contrast with Charles.

90: Japan Otaku Reviews25/05/25(日)22:00

It seems that the domain is a reflection of the user’s inner landscape, so it would mean that it’s all about the depth of the heart in pachinko.

91: Japan Otaku Reviews25/05/25(日)22:00

I understand that the crappy technique can increase the number of draws infinitely, so the chances of winning go up, but I seriously can’t accept not hitting on the real machine.

94: Japan Otaku Reviews25/05/25(日)22:01Yeahx2

I’m revealing the technique with a guaranteed effect, but…
Revealing it is not only worthless, but it just adds noise to my thinking, which is too much of a life hack.

100: Japan Otaku Reviews25/05/25(日)22:03

>>94I had communicated whether now was a good time to win, so there was just a slight advantage for the other side as well.

98: Japan Otaku Reviews25/05/25(日)22:03

In the current pachinko system, terms like winning (Charge 2R) and winning (drop) can both apply.
I think it feels like just being able to draw a lucky ticket isn’t enough.

99: Japan Otaku Reviews25/05/25(日)22:03

I clearly remember there was a pachinko player who was profiling the character based on the specs at the time of the initial release.

101: Japan Otaku Reviews25/05/25(日)22:03

The process of the technique may seem like useless information, but if you just look at the results, it’s clearly strong.

110: Japan Otaku Reviews25/05/25(日)22:06

>>101If it hits, it’s strong; if it doesn’t, it’s trash. Averaging it out still shows that it’s trash, but it’s just being made to look strong due to the person’s luck.

102: Japan Otaku Reviews25/05/25(日)22:03Yeahx3

I want to play Re:Zero at full volume for a day with this level of luck.

103: Japan Otaku Reviews25/05/25(日)22:04

I want this guy to play Million God.

104: Japan Otaku Reviews25/05/25(日)22:04

Regeneration is a side effect, while the main effect is a normal large buff and unlimited MP with a time limit.

105: Japan Otaku Reviews25/05/25(日)22:04

If it weren’t for this guy, there would have been no way to deal with the back door plum.

111: Japan Otaku Reviews25/05/25(日)22:06

>>105Although it was supposed to be a detour according to Kashimoto’s promise, you did an admirable job fulfilling your role single-handedly until the end.

106: Japan Otaku Reviews25/05/25(日)22:04

I thought that only Gojo could teach the domain, and he seems to be quite serious about being a teacher.

107: Japan Otaku Reviews25/05/25(日)22:05

It seems like they would fight quite enthusiastically whether it’s against Kenjaku or Sukuna.

121: Japan Otaku Reviews25/05/25(日)22:09

>>107I mean, it seems like Kekkun really loves it.

108: Japan Otaku Reviews25/05/25(日)22:05

I’ve never played pachinko, but I know that with the knowledge from this manga, all the complex performances might hit? I also know that it’s just a hype and essentially garbage information.

112: Japan Otaku Reviews25/05/25(日)22:06

>>108It seems there is a complete notification mode now.
Even when a super hot reach is activated but doesn’t go off, I just go “oh, okay.”

109: Japan Otaku Reviews25/05/25(日)22:06Yeahx2

It might be possible to launch an attack with the momentum to defeat the opponent before the strong performance ends, and if it doesn’t work, to escape.

113: Japan Otaku Reviews25/05/25(日)22:07

>>109Kashimo’s strategy was to buy time.

114: Japan Otaku Reviews25/05/25(日)22:07

How can you win without cash machines or a chance to win?

115: Japan Otaku Reviews25/05/25(日)22:08

You can only defeat it either before the first pachinko pull in a state of insufficient preparation or while it is in a relatively weak domain expansion.

116: Japan Otaku Reviews25/05/25(日)22:08

It’s too much of a hassle that dealing with this technique makes you knowledgeable about the uninteresting specifications and performances.

117: Japan Otaku Reviews25/05/25(日)22:08

It’s not entirely wrong to say that it was because this lucky guy existed that we were able to defeat it.

118: Japan Otaku Reviews25/05/25(日)22:08Yeahx2

Considering that this guy is moving with the premise of stopping Urami and is actually able to stop him, it makes no sense to use Urami as a reason not to send reinforcements to Gojo.

125: Japan Otaku Reviews25/05/25(日)22:12

>>118The strategy for the final battle is all over the place, so stop overthinking it.

119: Japan Otaku Reviews25/05/25(日)22:08

I might get banned because they remember my face…

120: Japan Otaku Reviews25/05/25(日)22:09

It doesn’t matter if it’s during regeneration; if you blow their head off in one hit, you’ll win, so as long as you have a certain level of firepower, you can do it.

122: Japan Otaku Reviews25/05/25(日)22:10

The statement from Okkotsu that “when I’m in the zone (on the scale), I’m stronger than you” is… indeed… that kind of feeling.

139: Japan Otaku Reviews25/05/25(日)22:20Yeahx3

>>122Okkotsu is really weak at stalling for time.

151: Japan Otaku Reviews25/05/25(日)22:22Yeahx1

>>122When is this guy not feeling it…?

123: Japan Otaku Reviews25/05/25(日)22:12Yeahx5

I may have never seen a luck-based ability user win continuously without ever hitting a loss.

131: Japan Otaku Reviews25/05/25(日)22:17Yeahx1

>>123I lost because my luck ran out, so I did it with a side tail.

145: Japan Otaku Reviews25/05/25(日)22:21Yeahx1

>>123Because it is not purely left to chance at the point it doesn’t fit.

124: Japan Otaku Reviews25/05/25(日)22:12

Well, if you smash it in a non-closing area, it’s easy, right?

126: Japan Otaku Reviews25/05/25(日)22:13

I wonder if I could win against Sukuna or Gojo if I hit the jackpot.

127: Japan Otaku Reviews25/05/25(日)22:14

>>126I might be able to land a hit, but winning is impossible, right?
Regarding Gojo, his abilities probably won’t even hit in the first place.

128: Japan Otaku Reviews25/05/25(日)22:14Yeahx2

>>126I think it’s tough because even if you hit the jackpot, you’ll die if your head gets crushed.

132: Japan Otaku Reviews25/05/25(日)22:17

>>128Was it enough to crush Kashimo’s head in one blow?

133: Japan Otaku Reviews25/05/25(日)22:18Yeahx1

>>132I wasn’t able to die from lightning because I blew away the panda and stored the charge, so it seems impossible to do it without using the technique.

152: Japan Otaku Reviews25/05/25(日)22:22

>>133Thank you.
When I read it again, it was trying to hit the head properly in one blow.
It seems that Sukuna, who can take down a scale in one blow, is really strong.

129: Japan Otaku Reviews25/05/25(日)22:14

>>126The maximum firepower is a punch that has a buff, so isn’t it impossible?

134: Japan Otaku Reviews25/05/25(日)22:18Yeahx1

Even in a big winning state, it got to the point where I could kill a few times, so somehow if Kashimo had fought Urame, it might have been a good match.

135: Japan Otaku Reviews25/05/25(日)22:19

Is there a long free spin every 30G in slots?

138: Japan Otaku Reviews25/05/25(日)22:20Yeahx1

>>135Not that much.
Shining brightly.
I will kill Kaigen next.

136: Japan Otaku Reviews25/05/25(日)22:19Yeahx4

What kind of thrill is this when you’re playing with a 239 jackpot loop and a short time bonus, you reliable guy?

137: Japan Otaku Reviews25/05/25(日)22:20

I think it’s pretty bad storytelling for a gambler character to have incredibly good luck.

144: Japan Otaku Reviews25/05/25(日)22:21

>>137When Pachinko addicts are called gamblers, I feel uncomfortable saying yes.

140: Japan Otaku Reviews25/05/25(日)22:20

Don’t ignore the drawbacks of the technique.

141: Japan Otaku Reviews25/05/25(日)22:21Yeahx4

Kashimo attempted to destroy the brain, but was met with a release of cursed energy from the nose. However, against someone like Sukuna, it seems like he would just be torn apart.

142: Japan Otaku Reviews25/05/25(日)22:21

It’s not just this one, but in this manga genre with abilities, there are many instances where the maximum power isn’t the ability itself, but rather just a regular punch packed with cursed energy.

147: Japan Otaku Reviews25/05/25(日)22:22Yeahx1

>>142There are often cases where the technique isn’t meant for direct combat.

155: Japan Otaku Reviews25/05/25(日)22:23Yeahx1

>>142While many of the characters in the homage source Hunter are combat-specialized abilities, the highest firepower is likely to be from the hard ones…

143: Japan Otaku Reviews25/05/25(日)22:21

The one who restrained Urume by themselves is undoubtedly the MVP of the final battle.

146: Japan Otaku Reviews25/05/25(日)22:21

A man who was destined to become a pachinko addict from the moment he was born due to the nature of his techniques.

157: Japan Otaku Reviews25/05/25(日)22:23

>>146The anime old man’s technique originally only had a stun effect when touched, and the anime part is a customization of the old man, so it can be manipulated to some extent.
Perhaps the scale is originally based on half-dou or hanafuda, so if that’s the case, it probably wouldn’t have been scolded by the upper management.

168: Japan Otaku Reviews25/05/25(日)22:26

>>157The custom part is too big…

148: Japan Otaku Reviews25/05/25(日)22:22Yeahx2

Since there are no waves and I always have good luck, it seems like there’s no way to defeat Otsukotsu even during a big win, so I’m not really able to grasp the entire sentence “You might be stronger than me when you’re in the zone.”

156: Japan Otaku Reviews25/05/25(日)22:23

>>148When I say “when I’m on a roll,” it doesn’t mean I’m hitting the jackpot; rather, if the interval is at its shortest, I think it will just go normally.

167: Japan Otaku Reviews25/05/25(日)22:26

>>156In reality, the zombie strategy is not Ogata’s strength, and since Ogata is a guy who loves friends and companions, it’s not surprising that he would make such statements.

149: Japan Otaku Reviews25/05/25(日)22:22

Isn’t Urame a physical body, so it could easily be taken down by Okkotsu with Jacob?

177: Japan Otaku Reviews25/05/25(日)22:28Yeahx1

>>149Before falling into Sukuna’s honey trap, it would be fine if you were an angel, but after becoming physically incapacitated, your basic combat power declines too much, and you would die without multiple layers of support from those around you.

150: Japan Otaku Reviews25/05/25(日)22:22

It seems like it would be fine if it were caused by Mahito saying “Don’t move” or “Die,” but it would be a problem if it gets decided that way, so I can’t really try it out.

153: Japan Otaku Reviews25/05/25(日)22:22

There’s a story about how things like melon bread and techniques are often applications from games, so it seems that people were getting used to playing mahjong and such.
I can only think of this as something that was properly reflected.

154: Japan Otaku Reviews25/05/25(日)22:23

The fights aren’t very interesting because the balance doesn’t use any special moves and mostly just punches and kicks.

176: Japan Otaku Reviews25/05/25(日)22:27Yeahx1

>>154I really liked the technique that forced wannabes to make statements that criticize their favorite plot developments in manga.

158: Japan Otaku Reviews25/05/25(日)22:23Yeahx5

It’s completely unengaging and doesn’t even feel like a game of chance; it’s a gambling ability that, in a way, is quite novel.

161: Japan Otaku Reviews25/05/25(日)22:24

>>158It’s like being in a situation where you’re just endlessly watching the scale play pachinko next to you.
If you draw a winning ticket, you will be punched.

159: Japan Otaku Reviews25/05/25(日)22:23Yeahx1

I like the character, but I don’t think a gambling character that doesn’t lose from beginning to end is good.

160: Japan Otaku Reviews25/05/25(日)22:24

Black flash has become a pachinko.

162: Japan Otaku Reviews25/05/25(日)22:24Yeahx2

When the scale performs a black flash, luck improves even more.

163: Japan Otaku Reviews25/05/25(日)22:25Yeahx3

It’s incredibly capable as a stalling character, being both really tenacious and not weak enough to be ignored.
I absolutely don’t want to fight.

164: Japan Otaku Reviews25/05/25(日)22:25Yeahx2

I always thought that characters like this usually encounter their first piece of bad luck at the moment they least want it to happen.
In the end, having such incredible luck goes beyond reasonable limits.

178: Japan Otaku Reviews25/05/25(日)22:28Yeahx1

>>164The curse user who also deals with luck died in that way…

165: Japan Otaku Reviews25/05/25(日)22:26

The luck of seemingly getting all versions of Switch2, including the regular version, the Mario Kart version, and the other language versions.

173: Japan Otaku Reviews25/05/25(日)22:27Yeahx2

>>165On both PS5 and Switch 2
I’ve never been rejected.

166: Japan Otaku Reviews25/05/25(日)22:26

If there had been some leeway to depict the Uraume battle, perhaps there could have been, but there really wasn’t anything.
Weekly serialization is scary, isn’t it?

169: Japan Otaku Reviews25/05/25(日)22:26

A man who couldn’t be stopped even by a perfect answer for freezing or immortality.

170: Japan Otaku Reviews25/05/25(日)22:26

Because this guy was here, we were able to seal the back plum, but if he hadn’t been here, I feel like a few of us could have dealt with the back plum, held down the number of the Sukuna side, and reduced the chaos.

171: Japan Otaku Reviews25/05/25(日)22:26

Even if touched by Sukuna, recovery through reversal is still possible.
I think we can have an incredibly intense, unresolved, and messy battle.

175: Japan Otaku Reviews25/05/25(日)22:27Yeahx2

>>171It seems like it will be chopped into small pieces in an instant.

172: Japan Otaku Reviews25/05/25(日)22:27

Urami could probably use domain expansion with their abilities, but they couldn’t defeat them with certainty, right?

174: Japan Otaku Reviews25/05/25(日)22:27

Even during the time-saving period, I hit jackpots at the same speed as in a bonus round, so if my territory expansion happens, there’s nothing I can do.

179: Japan Otaku Reviews25/05/25(日)22:28

The luck to pull any gacha’s pickup within 30 tries.

180: Japan Otaku Reviews25/05/25(日)22:28

I can’t help but feel that in the end, facing Sukuna will make me a black flash punching bag.

  • Related Posts

    • Manga
    • June 15, 2025
    • 136 views
    [Manga] The magic trick that everyone tried to master as kids but couldn’t is trending, lol.

    A conversation about magical powers and energy manipulation unfolds, blending childhood memories with dragon-human wisdom.

    Read more

    [Manga Time Kirara] Tell me your favorite couple in Kirara.

    A series of reviews highlights various anime and character pairings, discussing relationships and personal favorites.

    Read more

    Leave a Reply

    Your email address will not be published. Required fields are marked *

    You Missed

    [Manga] The magic trick that everyone tried to master as kids but couldn’t is trending, lol.

    • June 15, 2025
    [Manga] The magic trick that everyone tried to master as kids but couldn’t is trending, lol.

    [Gundam GQuuuuuuX] Even though you’re a Newtype, you’re so insensitive, Egusabe-kun.

    • June 15, 2025
    [Gundam GQuuuuuuX] Even though you’re a Newtype, you’re so insensitive, Egusabe-kun.

    [Rune Factory] I’m sorry, but I live behind the general shrine.

    • June 15, 2025
    [Rune Factory] I’m sorry, but I live behind the general shrine.

    [Manga Time Kirara] Tell me your favorite couple in Kirara.

    • June 15, 2025
    [Manga Time Kirara] Tell me your favorite couple in Kirara.

    [Fullmetal Alchemist] I have no certainty, but I feel like Envy is the weakest among the homunculi.

    • June 14, 2025
    [Fullmetal Alchemist] I have no certainty, but I feel like Envy is the weakest among the homunculi.

    [Thunder thunder thunder] I thought this cover was sexy… so I bought it, and it turned out to be more interesting than I expected.

    • June 14, 2025
    [Thunder thunder thunder] I thought this cover was sexy… so I bought it, and it turned out to be more interesting than I expected.