Home » Manga » Fist of the North Star » [Fist of the North Star] Mr. Judas is truly a clever person.

[Fist of the North Star] Mr. Judas is truly a clever person.

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1: Japan Otaku Reviews25/05/25(日)19:58Yeahx15

Hah hah… Ah… big brother!

2: Japan Otaku Reviews25/05/25(日)19:59Yeahx15

It would be better to keep it hidden…

3: Japan Otaku Reviews25/05/25(日)20:01

🧨
🙌

4: Japan Otaku Reviews25/05/25(日)20:02Yeahx15

>>3🌊🪨🪨🌊🌊

5: Japan Otaku Reviews25/05/25(日)20:03

A daguar that gets killed while recovering gauge as part of the combo finish.

8: Japan Otaku Reviews25/05/25(日)20:06Yeahx6

>>5|👈

6: Japan Otaku Reviews25/05/25(日)20:05Yeahx15

Small, medium, medium-large dolls.

7: Japan Otaku Reviews25/05/25(日)20:06

Don’t let all four top characters have unreasonable cancels.

10: Japan Otaku Reviews25/05/25(日)20:07

>>7Rather, with Yuda, there are times when he doesn’t get canceled in situations where other characters would.

9: Japan Otaku Reviews25/05/25(日)20:07

Judah, who is brought to realize the truth by Dagaar, crashes into the wall and dies.

11: Japan Otaku Reviews25/05/25(日)20:08

The dam, the dagger can, and Bunny were famous, but the regular techniques are so cheat-like.

12: Japan Otaku Reviews25/05/25(日)20:09Yeahx9

If the usual techniques are weak, there’s no way to match up to Rei and Toki.

13: Japan Otaku Reviews25/05/25(日)20:09

No longer even explained, cheat dumps.

14: Japan Otaku Reviews25/05/25(日)20:09

Why does this guy have a 10F longer duration for Bani and a 10F shorter recovery?

15: Japan Otaku Reviews25/05/25(日)20:10

Isn’t it terrible that they can cheat this much and still be in first place by a landslide?

16: Japan Otaku Reviews25/05/25(日)20:10

When it’s explained, you can’t help but wonder why this game has continued for so long…

17: Japan Otaku Reviews25/05/25(日)20:10

Isn’t Daggacannon one of the worst moves in fighting games overall…?

19: Japan Otaku Reviews25/05/25(日)20:11Yeahx12

>>17This game is like that all the time!

18: Japan Otaku Reviews25/05/25(日)20:11

Among these, Ichikoro.

20: Japan Otaku Reviews25/05/25(日)20:11

While I can understand that the unclear combos and the confusing duration and hitboxes are probably due to balance errors, I can’t help but feel that they must have known that the dam and dagger cancel are absolutely broken techniques.

32: Japan Otaku Reviews25/05/25(日)20:13

>>20The dam aside, the developers probably didn’t understand the Daga campaign.

21: Japan Otaku Reviews25/05/25(日)20:11Yeahx7

Lord Yuda is truly a person of strong judgment.

22: Japan Otaku Reviews25/05/25(日)20:12

The one who has escaped the accumulation bug is too cunning.

23: Japan Otaku Reviews25/05/25(日)20:12

Given the high number of bugs, this one especially feels like a miscalibration.

24: Japan Otaku Reviews25/05/25(日)20:12Yeahx7

By the way, Souther is really strong with moves like Normal and Explosion Break!
Jaggy’s skill performance is really high! If you saw this in another game, you’d think, “Is this for real?!”
Why do we lose? Because the others are stronger!

31: Japan Otaku Reviews25/05/25(日)20:13Yeahx6

>>24This game is just full of that kind of stuff!

25: Japan Otaku Reviews25/05/25(日)20:13

This “Crappy Character Chronicles” mainly introduces the strong points, so it seems like it’s skipping over the difficulty and the bad aspects quite a bit…
The bad parts are too strong, but…

39: Japan Otaku Reviews25/05/25(日)20:14

>>25Raoh is particularly like that, isn’t he?
It doesn’t explain things like how significantly inferior upper-tier characters are or the Raoh-specific cross-up.

26: Japan Otaku Reviews25/05/25(日)20:13

Dagger throwing is really difficult once you actually try it.

37: Japan Otaku Reviews25/05/25(日)20:14Yeahx3

>>26In other words, trying to pull off the moves of a strong character yourself is really difficult in this game.

27: Japan Otaku Reviews25/05/25(日)20:13Yeahx2

Is it not in this game!?

28: Japan Otaku Reviews25/05/25(日)20:13

Another gauge skill that is only used to the extent of killing Dagarl because the dam is too strong.

29: Japan Otaku Reviews25/05/25(日)20:13

A mysterious psycho crusher-like unknown technique.

30: Japan Otaku Reviews25/05/25(日)20:13

There isn’t anything inside.

33: Japan Otaku Reviews25/05/25(日)20:13

“+6 advantage, is that really a thing?”

34: Japan Otaku Reviews25/05/25(日)20:13

I don’t really know much about this game, but I think the game speed is actually slow.

35: Japan Otaku Reviews25/05/25(日)20:13

Bakusei is a crappy technique that you wouldn’t be ashamed to show anywhere.
Well, that’s assuming it’s not a weak game where you can’t kill in one hit…

40: Japan Otaku Reviews25/05/25(日)20:14Yeahx4

>>35He is ten times stronger than Gouki’s EX Zankuu in Street Fighter 4.
Well, I lost because the others were 100 times stronger.

36: Japan Otaku Reviews25/05/25(日)20:14

It didn’t work out during the commentary.

38: Japan Otaku Reviews25/05/25(日)20:14Yeahx9

This game “doesn’t exist.”

46: Japan Otaku Reviews25/05/25(日)20:15

>>38A chilling story has arrived.

59: Japan Otaku Reviews25/05/25(日)20:18Yeahx3

>>38I laughed the most at this video.

41: Japan Otaku Reviews25/05/25(日)20:14Yeahx7

It’s the fault of Nuki-san for having the small and medium dolls hold the microphone.

48: Japan Otaku Reviews25/05/25(日)20:16Yeahx10

>>41It was still better because there was a black person I barely knew, but it was a mistake to have someone completely unknown do the commentary…

42: Japan Otaku Reviews25/05/25(日)20:15Yeahx5

We should praise Nuki-san for being able to provide such a convincing commentary even without experience.

43: Japan Otaku Reviews25/05/25(日)20:15

Mizoguchi-san’s stable combo with Toki is also crazy.
The Dagaキャン is stable anywhere, and K.I is really amazing.

44: Japan Otaku Reviews25/05/25(日)20:15

If you’re going to have the gauge fully recover by killing Dagal, then why does it revive in the next round…?

45: Japan Otaku Reviews25/05/25(日)20:15

Why did they let Onuki do the commentary for Hokuto?

70: Japan Otaku Reviews25/05/25(日)20:19

>>45There were no people.

76: Japan Otaku Reviews25/05/25(日)20:20Yeahx2

>>70The supposed commentator who came to do the commentary ended up winning the tournament on the day of the event…

47: Japan Otaku Reviews25/05/25(日)20:15

Jaggy is often said to be a top-tier character in other games, you know…

49: Japan Otaku Reviews25/05/25(日)20:16Yeahx1

Blast Star Wave is good, isn’t it?
You can launch it at a low altitude with two hit detections for the arms and projectile, and the star collection has a separate detection; the arm part is at mid-level while the projectile part slowly descends diagonally downward.

51: Japan Otaku Reviews25/05/25(日)20:16Yeahx4

>>49It’s not surprising that this alone could conquer the world.

66: Japan Otaku Reviews25/05/25(日)20:19

>>51By the way, this one-frame projectile reflection technique…

55: Japan Otaku Reviews25/05/25(日)20:17

>>49It’s really got insane performance, doesn’t it?
There are many strong points as well, so why is Souther counted from the bottom?
>ガークラ蓄積Yeah

50: Japan Otaku Reviews25/05/25(日)20:16

KI definitely has a daggy cancel button.

52: Japan Otaku Reviews25/05/25(日)20:16

The exploding star is really a crappy technique…

53: Japan Otaku Reviews25/05/25(日)20:16

When it comes to Hōten, it’s almost a given that the controls are difficult…

54: Japan Otaku Reviews25/05/25(日)20:17

Yuda
UD

56: Japan Otaku Reviews25/05/25(日)20:17

The night expo mentioned in the commentary is really so much fun, right?
A episode packed with the flavor of Hokuto.

57: Japan Otaku Reviews25/05/25(日)20:17

The character we expected to be strong in development was Rei, while the character we didn’t expect to be strong was Judah.

58: Japan Otaku Reviews25/05/25(日)20:17

It’s theoretically the best, but it has the worst compatibility with Toki.

61: Japan Otaku Reviews25/05/25(日)20:18Yeahx1

>>58I actually thought I was pretty capable of handling Tokis with landmines.

62: Japan Otaku Reviews25/05/25(日)20:18

Small middle doll! Small middle doll! Small middle large!

63: Japan Otaku Reviews25/05/25(日)20:18Yeahx4

It might lead to misunderstandings when looking at the top players, but first of all, the control difficulty of this game is extremely high…

64: Japan Otaku Reviews25/05/25(日)20:18

In the old videos, it seemed like Raoh couldn’t combo properly and was weak, but now he is strong.

79: Japan Otaku Reviews25/05/25(日)20:21

>>64After 20 years of practice, everyone stops making combo mistakes…

65: Japan Otaku Reviews25/05/25(日)20:18

If the strongest character Toki didn’t have counter moves…

67: Japan Otaku Reviews25/05/25(日)20:19Yeahx5

2D God Punch
Shiro “Confirmed”
fundamentals
There is none.
As expected, the end-of-century conqueror brings an episode every time, doesn’t he?

82: Japan Otaku Reviews25/05/25(日)20:21

>>67It seems that it was good at the death hole, and I can imagine that the person who successfully made it rotate without any doubt was really a god.

87: Japan Otaku Reviews25/05/25(日)20:22

>>82The true seriousness of choosing victory by betting on the trust of one’s own disciples.

68: Japan Otaku Reviews25/05/25(日)20:19

Could it be that this game is just full of crappy characters?

71: Japan Otaku Reviews25/05/25(日)20:19

>>68I don’t think Jagi and Shin are bad characters…

78: Japan Otaku Reviews25/05/25(日)20:21

>>71Shin’s Gokuto also has performance that shouldn’t be allowed under normal circumstances, and I think Jaggi and the pillars are just crap…
Also, say my name, Jaggi! It’s fine to be shitty, right? In a bad way.

69: Japan Otaku Reviews25/05/25(日)20:19

The beloved body of the toki shines everywhere.

72: Japan Otaku Reviews25/05/25(日)20:20

Yukuzob hit a landmine and it went small, medium, large.

73: Japan Otaku Reviews25/05/25(日)20:20

Souzer said he wants to do it too, so I’m sure Rei will want to do it as well. I’m looking forward to it!

74: Japan Otaku Reviews25/05/25(日)20:20

Isn’t it unfair that you can slide with a boost from reflections and counter-attacks?

81: Japan Otaku Reviews25/05/25(日)20:21

>>74In other words, if there is a gauge, the boost system that allows you to glide with inertia on any technique is too strong.

75: Japan Otaku Reviews25/05/25(日)20:20

It’s too complete as entertainment, including the players.

77: Japan Otaku Reviews25/05/25(日)20:21

A few years ago, I used to say KI was the strongest in theory and used it extensively, but it really is a late-game character that’s incredibly strong.

80: Japan Otaku Reviews25/05/25(日)20:21

Even with these impressive specs, it’s almost a 5:5 matchup against Leila-O and a 4:6 disadvantage against Toki.
This character is not simply a character that’s referred to as having theoretical value for nothing.

83: Japan Otaku Reviews25/05/25(日)20:21

I was thinking that this character, Nemosan, seemed likable, but it turned out to be a character of Nemo and Ogawa.

84: Japan Otaku Reviews25/05/25(日)20:22Yeahx5

Dagger Cancel has a high hurdle because you need to guard first and then input the command, so you don’t see it as much in actual combat.

85: Japan Otaku Reviews25/05/25(日)20:22

Ogany really likes this kind of character, doesn’t he?

86: Japan Otaku Reviews25/05/25(日)20:22

Having to constantly glance at a separate gauge with a striker is really tough, isn’t it?

88: Japan Otaku Reviews25/05/25(日)20:22

They say that now is the era when demons smile. Where should I use that?

94: Japan Otaku Reviews25/05/25(日)20:23Yeahx3

>>88Skits

95: Japan Otaku Reviews25/05/25(日)20:23

>>88When Shin is about to go to the salad bar.

101: Japan Otaku Reviews25/05/25(日)20:24Yeahx1

>>95Even though it’s a tournament—! Even though it’s a tournament—!

89: Japan Otaku Reviews25/05/25(日)20:22

That said, if I were to introduce Jagi and Shin as weak characters, I don’t think I would get understanding because the weak characters that have appeared so far have had flaws compared to those in other games.

98: Japan Otaku Reviews25/05/25(日)20:23

>>89Jaggy is equipped with everything from bullets to throws, and yet he is second from the bottom…

102: Japan Otaku Reviews25/05/25(日)20:24Yeahx3

>>98Even the best have bullets and rising dragons lined up.

104: Japan Otaku Reviews25/05/25(日)20:25Yeahx6

>>102Can I call that a rising dragon?

109: Japan Otaku Reviews25/05/25(日)20:26Yeahx1

>>104The shotgun that suggested that might have slightly questionable performance when it comes to calling it a bullet.

114: Japan Otaku Reviews25/05/25(日)20:26

>>109Even if you hit, it deals damage equivalent to a small P.

107: Japan Otaku Reviews25/05/25(日)20:25

>>102The top one has bad performance.
It’s not like that, Jaggy-sama.
Rather, if I were to say something good about it, techniques like Senju-satsu are incredibly high in performance…

90: Japan Otaku Reviews25/05/25(日)20:22

I watched the tournament video and it was funny to see Raoh constantly banging on the machine with his timing.

91: Japan Otaku Reviews25/05/25(日)20:22Yeahx5

If it’s Judas, isn’t it JD instead of UD? I didn’t realize until it was pointed out that it was strawberry flavor.

92: Japan Otaku Reviews25/05/25(日)20:22

I laughed so hard when KI lost to Raoh in EVOJ, just like in the legendary replay.

93: Japan Otaku Reviews25/05/25(日)20:22

Yukuyukuso is strange, everything is.

96: Japan Otaku Reviews25/05/25(日)20:23

It’s the guy from the Shitty Character Chronicles (loses to Raoh)!

97: Japan Otaku Reviews25/05/25(日)20:23

It certainly sounded like he was describing the strongest character, but they say Toki is stronger.
I remember being surprised that something similar happened with a terrible character in BlazBlue.

110: Japan Otaku Reviews25/05/25(日)20:26

>>97Carol is, well…
I feel like ν has a stronger impact, to be honest.

118: Japan Otaku Reviews25/05/25(日)20:27

>>110I think there might actually be a second ν as well.

113: Japan Otaku Reviews25/05/25(日)20:26

>>97And at the same time, it’s amazing that there was a Tager who seemed weak no matter where he was put in CT.
It’s a game where combos are the appeal, but I can’t pull off combos.

99: Japan Otaku Reviews25/05/25(日)20:24

It’s not wrong to use UD for Judah, though.
Usually it would be JD, right?

100: Japan Otaku Reviews25/05/25(日)20:24

Jagi has no use for that shotgun thing…

103: Japan Otaku Reviews25/05/25(日)20:25

Nagi!
Daga-kyan!
Shadow kill!
We!!!
There are still many more crappy techniques out there!

105: Japan Otaku Reviews25/05/25(日)20:25

The main character is intentionally made weak by the production side, right…?

106: Japan Otaku Reviews25/05/25(日)20:25

Why doesn’t this game use any ranged attacks?

115: Japan Otaku Reviews25/05/25(日)20:26

>>106So, this Souther character.

120: Japan Otaku Reviews25/05/25(日)20:27Yeahx4

>>115<Nantobakuseiha!! Nantobakuseiha!!>

128: Japan Otaku Reviews25/05/25(日)20:28

>>115Stop the mutual backstabbing.

121: Japan Otaku Reviews25/05/25(日)20:27

>>106In the original work, ranged attacks are mostly special techniques, so there are few characters who possess them.

130: Japan Otaku Reviews25/05/25(日)20:28

>>106Fighting Spirit Calling Method!

131: Japan Otaku Reviews25/05/25(日)20:28

>>106Toki, Rei, Juda, and Raoh are all firing projectiles in actual combat.

108: Japan Otaku Reviews25/05/25(日)20:25

There isn’t much impact that can surpass the farmer’s predicted counter of the rising dragon, is there?

111: Japan Otaku Reviews25/05/25(日)20:26Yeahx1

The commentator is advancing with Judah as explained at EVO, and is losing to Raoh in the way described…

112: Japan Otaku Reviews25/05/25(日)20:26

The response to the attack by the Shoryuken is clearly lacking in adjustment.

116: Japan Otaku Reviews25/05/25(日)20:26

It’s just that Jaggy-sama is surrounded by too many strong people.
I am not like some farmer!

117: Japan Otaku Reviews25/05/25(日)20:26

It’s difficult to explain weaknesses because if I explain each technique just like I did with the main one, it will feel off.

119: Japan Otaku Reviews25/05/25(日)20:27

I would like an element that is weak when viewed individually, rather than relatively weak.

122: Japan Otaku Reviews25/05/25(日)20:27

I wonder why Amiba isn’t in this game.
If there are Jaggy and Heart, I want to use Amiba too.

129: Japan Otaku Reviews25/05/25(日)20:28

>>122If you tie up Nagi and use Toki

140: Japan Otaku Reviews25/05/25(日)20:30

>>129Give me back my money, you bastard.

123: Japan Otaku Reviews25/05/25(日)20:27Yeahx1

No matter how weak characters Jaggi and Heart are, comparing them to Date-san is extremely disrespectful.
If anything, there are strengths to the extent that I could create a series of amazing techniques.

124: Japan Otaku Reviews25/05/25(日)20:28


Dagger can is nice, isn’t it…
Just watching it, it’s nothing short of amazing.

132: Japan Otaku Reviews25/05/25(日)20:29

>>124Isn’t it really crazy that I’m setting up a dagger cancel at the fastest speed based on a guard cancel read?

125: Japan Otaku Reviews25/05/25(日)20:28

Even the heart ranked at the bottom is amazing when introduced with its skills!

126: Japan Otaku Reviews25/05/25(日)20:28

In this day and age, Jagi is almost on par with Shin and Souther, right?

154: Japan Otaku Reviews25/05/25(日)20:32

>>126As expected, Souther is probably better than Shinjagi.
The practical value and compatibility against strong characters have been so poor lately that it tends to lower the evaluation.

127: Japan Otaku Reviews25/05/25(日)20:28

It seems like Jagi and Souther could be introduced as soul characters, but is there anyone for Shin who has that much emotional attachment?

133: Japan Otaku Reviews25/05/25(日)20:29Yeahx1

>>127┌┤´д`├┐

135: Japan Otaku Reviews25/05/25(日)20:29Yeahx12

>>133There’s definitely no attachment!

136: Japan Otaku Reviews25/05/25(日)20:30

>>127Like 5 styles or something.

134: Japan Otaku Reviews25/05/25(日)20:29

“Toki, did you have such techniques… it’s a game full of that.”

145: Japan Otaku Reviews25/05/25(日)20:31

>>134What is this warp?!
Damn this flying weapon!
What is this intense vibration hole!
What is this breaking smile punch?!

137: Japan Otaku Reviews25/05/25(日)20:30

It is surprisingly unexpected that Ark, who tends to go overboard, didn’t choose Amiba, a delicious character, for Robo-Kai.

138: Japan Otaku Reviews25/05/25(日)20:30

Oshinshi is so strong that it makes me laugh.

139: Japan Otaku Reviews25/05/25(日)20:30

I wonder if there was ever a time when multiple character manipulation systems in arc games were weak.
It seems like it would definitely become stronger conceptually.

150: Japan Otaku Reviews25/05/25(日)20:31

>>139In the striker category, Loain was quite weak for a long time.
I think I’ve gotten at least above average recently.

158: Japan Otaku Reviews25/05/25(日)20:32

>>139Eddie from SLASH wasn’t that strong.

169: Japan Otaku Reviews25/05/25(日)20:34

>>158The current Zato is also really weak and sad.
When it comes to Arc System Works games, it’s Zato and Millia, right?

184: Japan Otaku Reviews25/05/25(日)20:35

>>139BASARAX… has all strikers, so let’s set that aside.
There was a time when Karol was a weak character, right?

141: Japan Otaku Reviews25/05/25(日)20:30

The part where it goes off the rails is so powerful that I might be more on guard than Shinjagimamiya, Heart-sama.

142: Japan Otaku Reviews25/05/25(日)20:30

Gar-cancelling is a world of madness where weakness is allowed.

143: Japan Otaku Reviews25/05/25(日)20:31

But Shin looks incredibly cool when he’s moving.

144: Japan Otaku Reviews25/05/25(日)20:31

Dagger can’t be without a gauge!
I’m going to use the Dagger Gauge, just in case!
Well, it recovers over time…

146: Japan Otaku Reviews25/05/25(日)20:31

It’s a game where Heart is present, but Shuu and Juza are not.
Well, since Heart-sama has a strong impact, I don’t think it’s strange that they were chosen.

147: Japan Otaku Reviews25/05/25(日)20:31

Even if I could invite someone like you, you probably wouldn’t know the latest situation anyway.

148: Japan Otaku Reviews25/05/25(日)20:31

Introduction of the Dirty Character!

149: Japan Otaku Reviews25/05/25(日)20:31

When it comes to Hoku games, that’s it.
It’s the Black Yasha.

152: Japan Otaku Reviews25/05/25(日)20:32

All the strong people using the lower five are cool.

155: Japan Otaku Reviews25/05/25(日)20:32

>>152Cleft scallops are also cool, aren’t they?

153: Japan Otaku Reviews25/05/25(日)20:32

Tetsu was also a Mohican leader…

156: Japan Otaku Reviews25/05/25(日)20:32Yeahx2

The one I admire the most seeing others master is Shin.

160: Japan Otaku Reviews25/05/25(日)20:33

>>156Naori SP is so cool!

157: Japan Otaku Reviews25/05/25(日)20:32

I can somewhat understand that Heart wanted a character in this genre.

159: Japan Otaku Reviews25/05/25(日)20:32

Shin has a type of movement that feels nice to watch.

161: Japan Otaku Reviews25/05/25(日)20:33

I didn’t really understand the strength of this so-called cheat dam.

166: Japan Otaku Reviews25/05/25(日)20:33

>>161Simply put, the hardening performance is amazing.

170: Japan Otaku Reviews25/05/25(日)20:34

>>161If it’s issued regardless of the situation, it is almost certain that a turn will be taken.

176: Japan Otaku Reviews25/05/25(日)20:34Yeahx2

>>161If you don’t put up a guard before the blackout, the “projectile” will definitely hit, and it’s already over.

162: Japan Otaku Reviews25/05/25(日)20:33

Is Souther supposed to be stronger in a first-to-three situation theoretically?

171: Japan Otaku Reviews25/05/25(日)20:34Yeahx3

>>162The reverse is that the three bars are super weak.
The ideal is to finish the first round by taking all the stars and ending the second round with a single blow, so I will have to muster my strength to take the stars in the first round.

182: Japan Otaku Reviews25/05/25(日)20:35Yeahx1

>>171Thanks to that, it was said that there were fewer Southers in Kansai back then.
Actually, it didn’t hit that much.

163: Japan Otaku Reviews25/05/25(日)20:33

Shuu had the individuality of being skilled in foot techniques.

172: Japan Otaku Reviews25/05/25(日)20:34

>>163The scenes where they fought in the original work are too few.
I can’t exactly make my son’s explosion into a technique.

164: Japan Otaku Reviews25/05/25(日)20:33

Even though it’s the bottom five, recently Mamiya is rated on par with Ken.
I think it’s divided by 4(3+1)24.

165: Japan Otaku Reviews25/05/25(日)20:33Yeahx6

I want a female character, so Mamiya.
I want a throwing character, so Heart-sama.
I want a weak comic character, so I’m choosing Jaggi.
I want a striker character, so Yuda.
I think it’s a fairly solid character choice with a classic approach.

167: Japan Otaku Reviews25/05/25(日)20:33

Shu might not have made it in time for the production.

168: Japan Otaku Reviews25/05/25(日)20:33

Even Mr. Date, if he had appeared in Street Fighter 6, would have dominated as well; it’s just that the game he was in was bad.

173: Japan Otaku Reviews25/05/25(日)20:34

>>168“Mid-level jump canceling is just plain stupid.”

174: Japan Otaku Reviews25/05/25(日)20:34

>>168Date-san is weak in other games as well.

175: Japan Otaku Reviews25/05/25(日)20:34

>>168ンー is not translatable as it does not contain any meaningful content in Japanese.

177: Japan Otaku Reviews25/05/25(日)20:35

Nuki-san is, well…

178: Japan Otaku Reviews25/05/25(日)20:35

Mr. Date will probably be forced into tough fights no matter where he goes since the Rising Dragon has a guaranteed hit.

179: Japan Otaku Reviews25/05/25(日)20:35

If you get hit by a cheat dam.
After that, I ended up having to guard the debris on the ground.
From there, the charged bunny comes flying in.
Of course, it makes you want to吐 blood.

192: Japan Otaku Reviews25/05/25(日)20:36

>>179Don’t mess with me… The right answer is to use aura guard and escape to the edge of the screen like that!

180: Japan Otaku Reviews25/05/25(日)20:35

There are quite a few people who think “Cheat Dam” is a nickname for dam failure.
Cheatdam is a dam that uses a garfu.

181: Japan Otaku Reviews25/05/25(日)20:35

Mr. Date is the least suited for BASARAX.
Next up, what I’m not suited for is BASARA.

183: Japan Otaku Reviews25/05/25(日)20:35

The dam is the worst gauge technique where all the elements end in the end.
There isn’t a single element that isn’t unlawful.

185: Japan Otaku Reviews25/05/25(日)20:36Yeahx5

The term “Cheat Dam” is often misunderstood to mean that the technique called “Dam” is as strong as a cheat.

195: Japan Otaku Reviews25/05/25(日)20:36Yeahx1

>>185What’s terrible is that nothing is wrong.

203: Japan Otaku Reviews25/05/25(日)20:37

>>185It’s true that it’s a technique with a ridiculous strength, but the cheat is even more absurd.

186: Japan Otaku Reviews25/05/25(日)20:36

I think that it’s not just because it’s a weak hit, but because even if it connects properly, the Dragon Punch that gets countered will be quickly adjusted in today’s world.

187: Japan Otaku Reviews25/05/25(日)20:36

What is Souther’s position like?
It’s only natural that Toki is really tough, but I wonder if Yuda and Raoh can hold their own somewhat?

208: Japan Otaku Reviews25/05/25(日)20:38

>>187Is it better than Jagihartlay? I guess that’s the point…

212: Japan Otaku Reviews25/05/25(日)20:39

>>187It’s easier to count from the bottom because the strength of the top four and Ken is too tough…

189: Japan Otaku Reviews25/05/25(日)20:36

To include elements that recreate the original work, it makes sense for Judas to have a connection with Rei and Mamiya…

190: Japan Otaku Reviews25/05/25(日)20:36

Mr. Date has no connection canceling and only has disadvantage frames, plus his hitbox is extremely weak, so for example, if he appears in ZERO3 and gets bullied by Sodom in the front, he won’t be able to do anything, not even six claws.

191: Japan Otaku Reviews25/05/25(日)20:36

That shotgun thing is a divine skill that allows you to easily experience basketball against Heart-sama.

193: Japan Otaku Reviews25/05/25(日)20:36

The “Cheat Dam” refers to the one where Dakar punches during the dam collapse blackout, right?

211: Japan Otaku Reviews25/05/25(日)20:39

>>193In short, it’s the same thing as being able to stop time for one-tenth of the time during the Hideyoshi period.

194: Japan Otaku Reviews25/05/25(日)20:36

The spoiled dam can get ignored with things like grabbing and throwing, so it’s like… you can see it that way, huh?

200: Japan Otaku Reviews25/05/25(日)20:37

>>194A rare appearance of the Cross Tomb.

196: Japan Otaku Reviews25/05/25(日)20:36Yeahx1

If you combine the dam’s blackout with Dagal, it hits for sure unless you pre-guard.

197: Japan Otaku Reviews25/05/25(日)20:37

It’s bad that the dam looks like a cheat.

198: Japan Otaku Reviews25/05/25(日)20:37

I think it’s really stressful to get turned around by an invincible reversal.

199: Japan Otaku Reviews25/05/25(日)20:37

For now, if I just put down a dam, it will be my turn.

201: Japan Otaku Reviews25/05/25(日)20:37

Cheat Dam: Dam breach + continuous projectile attack during dark transition resulting in effective 0F attack after dark transition.
Cheat Bunny – A term that merely mocks the overly strong Judas Bunny.

202: Japan Otaku Reviews25/05/25(日)20:37

Avoiding dams by high jumps or guarding floating debris in mid-air is really important.
Cheat dum won’t even let me do this.

204: Japan Otaku Reviews25/05/25(日)20:38

The dam, when you try it a little bit, it’s like “Whoa, it’s strong…”
What is this forced turn-taking technique?

205: Japan Otaku Reviews25/05/25(日)20:38

In the end, it comes down to a story about K.I or Nuki, Judah.

206: Japan Otaku Reviews25/05/25(日)20:38

Old fighting games had a lot of cheat-like mechanics, right?

207: Japan Otaku Reviews25/05/25(日)20:38Yeahx2

Even if you don’t know much, the visuals are strange when it comes to the dam break. The moment it strikes, you can’t resist anymore.

209: Japan Otaku Reviews25/05/25(日)20:39

The move is like the ones that appear in UMVC3.
Why are you appearing in the Ark game?

210: Japan Otaku Reviews25/05/25(日)20:39

It’s terrible how they destroy everything with a solid and stored bunny.

213: Japan Otaku Reviews25/05/25(日)20:39

Wasn’t Souther’s Ken’s far D already over?

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