Home » Manga » [Shonen Jump] The Jump All-Star games are generally pretty mediocre, right?

[Shonen Jump] The Jump All-Star games are generally pretty mediocre, right?

Katsushika Ward, Kameari Park Front Police Station 105. Why did Famicom Jump sell? Initial: 550,000 copies, after one month: 1.2 million copies, after three months: 2 million copies!! Moreover, it was completely sold out at the reservation stage before release! That’s amazing! Was Famicom Jump used for updates!? I’m ready! Are you prepared? Finally, the century’s biggest hit, Famicom Jump, is being released! Alright, let’s go! Work hard with all your might! Remember when I… – I recommended it during a meeting saying, “If we advertise it, it will sell! How did Famicom Jump become a mega hit software!? Form… A big one that left its mark in Famicom history… Yes… Indeed… Thinking about it now! Before the release! Better late than never! Let’s look back at the overwhelming excitement at that time! With popular works right before us… It was bustling… Numerous planning… Let’s go to the restroom… Starting from the second person, “Form a line… Are you in this line for reservations? … It’s more challenging than the game! For the third installment… So I can say it with the reservation… 111,000 times… Wow, orders are just one from amateurs! Motor supplier… Sales: delivery system was… Initial: sales of 100! Learning to sell products with reservation! Yes, it was through Hoshida that we got involved… Selling was varied… The flavor shelf was maintained! Oh! The orders are so many that it seems they will exceed expected stock…

1: Japan Otaku ReviewsYeahx32

The DS version was good, though…

2: Japan Otaku ReviewsYeahx26

Haven’t you ever played Jump Ultimate Stars?

3: Japan Otaku Reviews

There were tower defense games, right?

4: Japan Otaku ReviewsYeahx7

Ultimate Stars was really well-made.

5: Japan Otaku Reviews

The one for the DS really does have good reviews, doesn’t it?

6: Japan Otaku ReviewsYeahx5

Rather, everything except for Famicom Jump is interesting.

7: Japan Otaku Reviews

We can sell a million copies in the first release, right!

8: Japan Otaku ReviewsYeahx1

I don’t understand what “Yuuhi” from the manufacturer “Yuuhi” means…

10: Japan Otaku ReviewsYeahx2

Nine years ago, in Famicom Jump.

After that, 2 came out.

Has it been several decades since then!?

11: Japan Otaku Reviews

Certainly, the Moonlight Ordinance felt a bit delicate, but…

13: Japan Otaku Reviews

The one in the thread is definitely the one that was released with different content on Saturn and PlayStation, right?

14: Japan Otaku Reviews

I wonder how the ones from Magazine and Sunday were.

15: Japan Otaku Reviews

In the first Famicom Jump, I remember wondering why Fenitaro, who was one of the bosses in the last stage’s boss rush, had a fake Revenger as his special move.

16: Japan Otaku ReviewsYeahx1

I quite like Famicom Jump 1 though.

It’s bland, but…

17: Japan Otaku Reviews

2 is also interesting.

The setting, world view, and characters aren’t needed other than Dragon Ball.

20: Japan Otaku ReviewsYeahx6

Isn’t it interesting? Famicom Jump is an easy-to-understand festival, and it has funny characters, so you can tell that’s what it’s all about.

The tone of Super Robot Wars is painful; it seriously mocks the original source material.

21: Japan Otaku Reviews

I liked it.

I really liked the system where you can collect Dragon Balls with effort and time, leaving the main quest behind, and cheat.

In modern RPGs, it makes me very happy when there are rewards for challenges that allow you to obtain good equipment before progressing in the main story.

22: Japan Otaku Reviews

I remember having a lot of fun with Famicom Jump II.

Searching for Dragon Balls was fun.

23: Japan Otaku Reviews

Famicom Jump 2 became quite similar to a standard RPG, but as a regular RPG, it feels a bit lacking… The battle BGM was super cool.

24: Japan Otaku Reviews

Who is Sakura?

25: Japan Otaku Reviews

It’s better to be normal than to become a weird game.

30: Japan Otaku ReviewsYeahx2

The DS system is interesting and has an amazing all-star feel.

32: Japan Otaku Reviews

Famicom Jump had surprisingly good music.

33: Japan Otaku Reviews

Which came first, the high-tech building or Sugoroku?

34: Japan Otaku Reviews

The All-Star is more suited for fighting games, but if that happens, sports manga and romantic comedy manga will be at a disadvantage.

36: Japan Otaku Reviews

The thread image was released in 1997 with volume 105, so it was a time when there were many character games that were either mediocre or terrible.

37: Japan Otaku ReviewsYeahx4

First of all, the games of KochiKame themselves are all a bit…

39: Japan Otaku Reviews

How was Jump Versus?

40: Japan Otaku ReviewsYeahx4

The All-Star Game tends to be somewhat questionable, to put it that way…

41: Japan Otaku Reviews

A lot of games based on Hokuto were made, but most of them are terrible games.

The arcade fighting was the best.

42: Japan Otaku ReviewsYeahx5

Ultimate Stars is such a masterpiece that I really want a sequel.

43: Japan Otaku Reviews

II is not that bad.

I just made too much.

44: Japan Otaku Reviews

What was it again? Ryozu is attacking Nakagawa Building, so we need to prevent the invasion?

46: Japan Otaku ReviewsYeahx1

There are a lot of terrible Dragon Ball games.

There are few games that can be called good.

47: Japan Otaku Reviews

DS games seem difficult to port.

48: Japan Otaku Reviews

Family Computer Jump

Famicom Jump 2

Cult Jump

JUMP SUPER STARS

Battle Stadium D.O.N

JUMP ULTIMATE STARS

J-Stars Victory Vs

JUMP FORCE

Is this all there is?

51: Japan Otaku Reviews

Hokuto is generally strange, but it’s not crap.

It has a strange taste.

52: Japan Otaku Reviews

Probably the least known Jump All-Star Game.

Cult Jump

54: Japan Otaku Reviews

I wonder if there will be something like a joint Jump Magazine and Sunday collaboration, similar to Namco x Capcom…

55: Japan Otaku Reviews

There were many interesting ones during the FC card battles and the SFC era.

I feel like there was a time when I was just playing terrible games.

57: Japan Otaku Reviews

Ryotsu talked and received ingredients, then had the chef Ajihei prepare delicious food, which he then delivered.

I retrieved a lost handgun and gave it to the Doberman detective to have him join my team.

58: Japan Otaku Reviews

Jump Force just didn’t cut it…

59: Japan Otaku ReviewsYeahx1

I like the Sega Mark III version of Hokuto the most.

But the one that made me laugh until I almost vomited was the one from the end of the century, the “Death Ahh” thing.

65: Japan Otaku Reviews

There’s nothing good about Famicom Jump for Joseph.

66: Japan Otaku ReviewsYeahx1

I think that “True North Star Musou,” which picked up what was not covered even in the anime’s final episode, is quite good as a Hokuto game.

67: Japan Otaku Reviews

Jump Force was nominated for the Game Awards 2019 alongside Smash Bros.

It’s a masterpiece title nominated in the fighting game category.

68: Japan Otaku ReviewsYeahx2

“Famicom Jump 2 has its shining moments, but the encounters are just too many.”

It’s problematic that I gradually no longer understand what I’m fighting against.

70: Japan Otaku Reviews

Right now, it’s the CyberConnect2 production and the Musou series.

71: Japan Otaku Reviews

Was Eshidisi instantly killed by the Solar Flare?

72: Japan Otaku Reviews

DBFZ is so well done that it makes me dream like that.

73: Japan Otaku Reviews

The RPG where Kenshiro from Fist of the North Star suddenly dies was quite a tough experience.

74: Japan Otaku Reviews

I have no good memories of RPG character games at all.

78: Japan Otaku ReviewsYeahx3

For some reason, the games based on Yu Yu Hakusho were quite good.

79: Japan Otaku Reviews

There used to be an RPG called White Comic from the Sunday Magazine collaboration.

I gave up before clearing it because the combat was tedious.

81: Japan Otaku Reviews

The content aimed at younger age groups often lacks original story reproduction and is just characters doing something.

82: Japan Otaku Reviews

The game that came out around this time in the story is that sugoroku one…

87: Japan Otaku Reviews

I played a lot of Yu-Gi-Oh! games, but I wonder what was so interesting about them…

Reverse memory correction

88: Japan Otaku Reviews

Speaking of which, Arale-chan also had a smash hit.

The game seems to have only been released by Arcadia-chan.

89: Japan Otaku Reviews

Dragon Ball games are often overlooked in the PS1 and SS generation.

90: Japan Otaku Reviews

I hear that Fernandez is incredibly strong.

91: Japan Otaku ReviewsYeahx2

BLEACH and Naruto were releasing games at a ridiculous pace for a while there.

92: Japan Otaku Reviews

Both fighting games released for the SFC by Hokuto are amazing.

I cleared both, but the movements have an incredibly strange quirk.

93: Japan Otaku ReviewsYeahx1

I thought it was such a waste that, despite having the original enemy designs created by the artists for each work, they ended up showing up as low-level enemies along the way.

I want them to make a separate volume of the segment where Kakyoin from Jump at that time enthusiastically talks about Famicom Jump 2.

94: Japan Otaku ReviewsYeahx2

The Dragon Ball Z games from PS2 to Sparking were seriously packed with effort.

Even those who aren’t from that generation were all doing it.

98: Japan Otaku Reviews

The battles in Jujutsu are challenging and interesting, but the single-player mode was quite lacking.

101: Japan Otaku Reviews

Yu Yu Hakusho has a regular fighting game system besides that thing, but it’s quite poorly made.

102: Japan Otaku Reviews

In the final battle of Famicom Jump, there are several characters that are hardly used aside from Joseph.

In terms of the story, there are several mini-games, including the Santana battle, so it’s quite fortunate.

103: Japan Otaku Reviews

Although 2 has greatly evolved as an RPG, it has significantly deteriorated as a crossover game and character game.

104: Japan Otaku Reviews

Captain Tsubasa only brings back fun memories, but I wonder how it would be if I played it now.

109: Japan Otaku ReviewsYeahx3

Many character games in the fighting game genre are terrible.

It’s not Jump, but I played quite a bit of the Ranma one…

110: Japan Otaku Reviews

They’re really releasing a lot of One Piece… and they’re also playing baseball…

113: Japan Otaku Reviews

In terms of the combat system in 2, regular attacks with guns and special moves with missiles are ranged, making Ryo-san the strongest.

114: Japan Otaku Reviews

Once, there were no good games on Hokuto, and it was often made fun of for that.

I think Punch Mania is a good game, but

115: Japan Otaku Reviews

Why have series like To LOVE-Ru and Yuyuki-so turned into rogue-likes?

116: Japan Otaku Reviews

A jump-related software version like the Mini Famicom.

That kind of thing has been left unsold for quite a long time.

120: Japan Otaku ReviewsYeahx1

The belt scroll game of Sailor Moon was definitely designed for hardcore players, so there’s no way little girls could clear it…

I think I can play fighting games since they have an easy mode.

121: Japan Otaku ReviewsYeahx1

When it comes to PS’s crappy jump character games, it’s Rurouni Kenshin.

123: Japan Otaku Reviews

The most famous character game of Hokuto is, in a sense, a typing game.

124: Japan Otaku Reviews

The movements are simply strange in Hokuto 6 and 7.

In 7, the special move is essentially unguardable, allowing for endless combos, and the sluggish feeling when underwater is unsettling.

125: Japan Otaku Reviews

Victory Versus had interesting banter.

128: Japan Otaku Reviews

It’s a hidden gem of a Yu-Gi-Oh game, but it was too hidden and didn’t quite hit the mark, the one for the 3DS.

129: Japan Otaku Reviews

Isn’t NARUTO just way too strong in games?

130: Japan Otaku Reviews

Yu Yu Hakusho had the most various releases on the Game Boy, but that side really isn’t talked about.

133: Japan Otaku Reviews

It’s somewhat surprising that World Trigger hasn’t had an All-Star type collaboration.

134: Japan Otaku ReviewsYeahx1

Ultimate Stars was really good at adapting manga into a game.

140: Japan Otaku Reviews

The DS version was interesting, and above all, the design was amazing, like building a deck with comic panels and the transition from color to monochrome when health decreased.

143: Japan Otaku Reviews

I think that apart from the Game Boy and Super Famicom, Kinnikuman is quite a good game.

A muscle tag match can also be enjoyable as a competition tool.

144: Japan Otaku Reviews

Naruto games are for GAIJIN.

I still think there were about 1,000 people participating in matches.

145: Japan Otaku ReviewsYeahx3

Did Jujutsu Kaisen, Demon Slayer, and Chainsaw Man end without being able to ride the flow of the All-Star Game?

What a waste.

146: Japan Otaku Reviews

Since you have multiple world-class content, spend a ton of money to create high-quality games.

147: Japan Otaku ReviewsYeahx1

The strongest game-related thing is “Hokuto no Ken,” which became a legend in pachislo.

149: Japan Otaku ReviewsYeahx5

It’s full of masterpieces, but I don’t think it’s a Jump game.

150: Japan Otaku Reviews

There have been wagons since the Famicom era…

151: Japan Otaku Reviews

I’ve heard that Kankuro is a strong character in the Naruto game.

152: Japan Otaku Reviews

It is evaluated now, but the revival of the Demon King dies immediately, and I was thinking, “What the heck is this?” while playing.

I did quite a bit of the Dragon Quest mystery, but I think the post-space part is just really hard because of luck, not that it’s a bad game.

153: Japan Otaku Reviews

It seems that ToLOVEru has become a gacha game with incredible odds.

154: Japan Otaku Reviews

The NARUTO fighting game exclusively for the Chinese market was really popular.

In Japan, it is said that one does not touch.

155: Japan Otaku Reviews

I think it would be terrible if they did an original game story for Roronoa, as it can only capture the atmosphere with Watsuki.

156: Japan Otaku ReviewsYeahx6

If you do it now, it will only resonate if it’s a pretty amazing work…

158: Japan Otaku ReviewsYeahx1

The game of “Fullmetal Alchemist” was somewhat mediocre, but I liked the characters.

160: Japan Otaku ReviewsYeahx1

In Victory Versus

“I laughed out loud at Kumagawa teasing Hisoka, saying, ‘You look like someone who would fight with cards.'”

162: Japan Otaku Reviews

I want to see an all-star fighting game with a ridiculously long combo for foreigners in a 3on3 format.

163: Japan Otaku Reviews

Other than that, Kimetsu no Yaiba has the potential to stand on its own, so it’s not a waste at all even if it doesn’t participate in an all-star lineup.

Well, that standalone performance was outrageous…

165: Japan Otaku Reviews

The mobile game Saint Seiya was really popular overseas.

166: Japan Otaku ReviewsYeahx1

I think the best RPG among Jump works is PS’s Bastard.

I still think it would be better to have Benimatsu write the remaining scenario and complete it as a game.

168: Japan Otaku ReviewsYeahx2

There are some things from the PS era that are tough to do now, regardless of their quality.

174: Japan Otaku Reviews

Gintama had quite a few variations, but they were all just okay.

176: Japan Otaku Reviews

I often played Naruto games where Itachi was strong in all aspects.

177: Japan Otaku Reviews

The revival of the great demon king was tough for children because their HP decreased significantly when they hit a wall.

179: Japan Otaku Reviews

When I read the original work of “Eating the World” from the game, I was really confused after just the first episode.

181: Japan Otaku ReviewsYeahx1

The fact that Deku is treated as a villain just because his skin is green was strange within the world view.

184: Japan Otaku Reviews

I played a lot of the game “Devouring Heaven and Earth.”

I had no idea it was a manga that was in Jump.

185: Japan Otaku Reviews

I bought a fighting game that feels like One Piece.

Looking back now, it’s funny how there are too many original elements of Shanks and Mihawk.

186: Japan Otaku Reviews

Even if a blockbuster game is interesting, it often became cheap quickly due to excessive shipping…

187: Japan Otaku Reviews

Silver is troubled because there isn’t a clearly defined special move in the battle game.

188: Japan Otaku ReviewsYeahx6

Wagons are not just bad games because they are wagons; it’s that they became wagons because too many were made.

Even FF could be bought on sale.

191: Japan Otaku ReviewsYeahx2

The One Piece game can be said to be a fabricated history of Shanks, so it can’t be helped.

192: Japan Otaku ReviewsYeahx3

Capcom sometimes puts an unusual amount of love into making licensed games…

193: Japan Otaku Reviews

There was something called Jump Force…

I only heard about the numerous DLCs being released on the Store and that Light Yagami is participating in the scenario.

195: Japan Otaku Reviews

There is an All-Star MOBA of Jump in overseas markets.

196: Japan Otaku Reviews

I had never seen wagon sales because I lived in the countryside…

Nowhere had any stock.

197: Japan Otaku Reviews

Somehow, the battle royale of My Hero Academia is still holding on.

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