
https://www.berrys-cafe.jp/comic/comic-fantasy/magazine/n67
There’s a lot to explore just by reading “Belize Fantasy”!
You’re just seeing nothing but stories about villainous noble ladies.
If I had to say, it’s because it’s a template.
Why is it that there are so many cases where the original heroine has become garbage, even if it’s okay for the villainess?
>>4
If the original main character is good, it’s tough for the latecomer protagonist to shine.
Both men’s and women’s works become a trend once one of them is popular! It becomes a template! It’s inevitable.
Elements such as a saint, broken engagement, and contract marriage are mixed together, generally following the same template aimed at men.
Many of them will become maids, right?
It’s like something that tends to be popular among male adventurers.
Expulsion ≒ Breaking off an engagement.
At this point, it’s the same as a comedy battle between the demon king and the hero, isn’t it?
That kind of template.
Until it’s said, “There aren’t enough characters treated as if they’re standard in otome games!” that is the template.
There is usually a trustworthy merchant on our side.
The exiled daughter is usually a true saint.
The original protagonist is strange, but when you think about the content of the original game and such, there were patterns where the protagonist made weird choices and actions…
I want the original protagonist to be a really good person and become friends, rather than being turned into trash.
Is there a villainous noble lady in the Angelique series?
>>18
There is a rival noble daughter, but she doesn’t feel like a villain.
Because the protagonist of a game looks amazing from within that world.
In the process of adapting from comic to anime, the original heroine…
Trash → Small-time villain → There are works that have become good kids.
There are many saints, after all.
Originally, “Let’s Become a Novelist” has trends of protocols and templates that surpass individual works throughout the entire site.
The drastic decrease in male readers and the dominance of female readers made the villainess template convenient as it could encompass romance, revenge, and everything else.
Fushigi Yûgi and similar stories are essentially isekai saint-type stories, so they have been a longstanding template.
When replaced with the template of a man’s reincarnation story.
It feels like being reborn on the side that expels rather than being the one who is expelled.
It seems surprisingly interesting.
I see that templates become popular because, in one way or another, they generally satisfy our desires.
There are multiple patterns that exist within the template of the villainous noble lady.
I’m sorry for reversing the situation where the men were manipulated and abandoned the protagonist, but it’s too late now; it resembles a common pattern of being exiled.
The crucial adversary ends up being the scenario heroine, and ultimately, there’s a desire to relieve frustration by achieving victory over a same-sex rival and making the male allies who sided with her bow their heads.
>>27
As a premise, there is a template of a beloved protagonist and a terrible woman.
Even if I reincarnate as a villainous noble lady, who is originally a terrible woman, if the original heroine becomes a terrible woman too, I think it’s just a role reversal and the essence hasn’t changed at all.
If it’s genuinely for women, even the villains should be handsome.
I think there are many stories where a character is reincarnated as a queen or in a position of power and then solves the problems that arise there!
>>29
If there’s no position in reincarnation, just like in reality, one tries to solve it → it’s death, right…
>>29
Ah, I see.
It means that problems that can be resolved with maneuvering are not acceptable.
Conversely, it might mean that if you’re caught up in a problem that can’t be managed through maneuvering, it’s hard to achieve catharsis.
>>41
When an unavoidable source of stress occurs, the reader dies.
Skipping a tedious introduction is a big deal.
Just continuously rubbing won’t lead to any progress.
There are many healers too.
If you’re a man, you’ll become an alchemist.
Born as a moderately noble person and not really attending social parties, just enjoying hobbies, ends up being noticed by a prince I somehow met! This is it!
>>34
What kind of hobbies do you like?
It would be great if you could show your personality outside of the template part.
In most cases, the template section is too long, and I end up thinking, “That’s enough.”
Villainess stories, saint stories, and broken engagement stories are common templates for women.
Template for a handsome guy being interested in “an interesting girl.”
>>38
This is a male-targeted romantic comedy light novel that starts with a laid-back protagonist getting involved with an interesting woman, so it’s a common template for both men and women.
The exiled villainous noble girl is a skilled adventurer?!
Isn’t there something like Kumakunarudo or Sumo-s in this similar world?
Basically, when I look closely at how interesting it is to have an interest in ability, it seems that it’s not just aimed at women.
It’s interesting when the powerful become interested in the protagonist, it’s so interesting that it’s almost an exaggeration.
It’s not just about being reborn as a villainous noblewoman, I suppose.
But I think about 90% of it is about the villainess reincarnation.
Those who are particularly involved in book publishing or comic adaptations are especially like that.
The Bug-Bitten Princess is quite special, indeed.
I mean, that heroine who is hated and despised is actually amazing…
I’m using the Cinderella template itself.
Domudo
>>44
In gal games, it’s quite common for popular characters to be asymmetrically targeted in strategies, or rather, it’s a standard.
A guy with a woman at the top of the stairs is saying, “I’ve completely lost patience with your personality!” and then breaks off the engagement in front of his surrounding noble friends.
It hasn’t changed that receiving something always leads to that kind of thing since long ago.
There was a time when it was popular for the protagonist to endure bullying bravely, and there were many stories like that.
Everyone probably wants to become a villainous noble lady or a saint and break off their engagements…
>>52
In the end, everyone wants to be loved.
This is the same for both men and women.
Both breaking off an engagement and being exiled mean being with someone who does not understand the self that deserves to be loved.
I’m having trouble because rival characters in Tokimeki Memorial GS are becoming really cute.
In a time when there is so much entertainment available, it’s a bit disappointing and feels wasteful that everyone is creating mostly the same kind of things.
>>55
It’s the opposite.
Because entertainment is so common, the competition for a slice of the pie has become intense.
Before reading, there is a demand for clarity that makes it easy to understand, like “this is what this work is about!” which leads to long titles based on templates.
>>55
In an era where the speed of consuming works is required, if the core of the story isn’t a template, everyone will actually have a hard time.
But works like “The Ancient Magus’ Bride” or “My Next Life as a Villainess” that become mega hits don’t use templates.
>>56
It’s unfortunate that it can’t be removed.
>>56
This is fine if it’s like this.
What happens if a reincarnated person with cheat abilities loses their personality?
I wondered if the original personality would be unable to live on.
>>56
The story starts on page 8 and hasn’t finished…?
>>109
This is the first chapter, and from here on, nothing is said about this reincarnator, and the protagonist doesn’t remember them at all.
Only the readers can sniff out a certain part (the description accompanying the protagonist’s appraisal skill seems reminiscent of a reincarnator).
>>130
Isn’t it really unnecessary to have reincarnators?
Well, can you at least remember me sometimes…?
I don’t mind heroes using their power to strike enemies for the protagonist.
No, I love it.
If you let someone read Histories while hiding the name, they would probably say something really harsh.
>>62
The child of a wealthy family is actually a cursed offspring of a different ethnicity and is enslaved, but is freed and becomes the right hand of a great kingdom through their own abilities.
Everyone, regardless of gender, probably wants to say “serves you right.”
Hamefura has become a new template now.
>>70
It’s not happening… I want it to happen, but it’s not.
In the end, most of the works are centered around schadenfreude, making them hard to read.
Well, if God were told to reincarnate into a game world, that would be problematic, right?
Isn’t it unnecessary to have a fiancé of a woman who harasses without any meaningful connection in the story?
The cancellation of engagement and being labeled a useless saintess are generally grounds for expulsion.
Terratoria is a wonderful world where an otaku hero who has been given a unique skill can build a harem.
>>76
It is certainly a unique skill, but…
>>76
…Stool test?
If a different pattern of work is successful, it will just be imitated and become the template.
>>77
Well, similar works will eventually emerge from the ones that the gorilla protects…
>>81
Isn’t a gorilla a subtype of the protection of spirits in the first place?
>>81
There are occasions where gorilla topics overlap, though not often.
Exiled by a fiancé, family, or country.
Part of the reason I play the villain is because I want to be banished.
Whatever you do, the contrarian instinct will immediately arise.
In order to enhance the story, if a villain is needed and as a result of reincarnation the villain has changed into a good person, then there’s no choice but to make the good person into a villain.
When I searched for otome games, the title “Kenka Bancho” came up…
That’s just the template.
So, the reason why such templates are popular is that the main point of the story is clear.
The reason why something with a clear core becomes popular is that it makes it easy for the author to create a story and for the readers to make predictions.
I used to think there were almost no template-like villainous noble ladies in games, but I recently realized that there were plenty of them in classic anime masterpiece theaters from the past.
It’s a delicious position that can also flutter while being hated.
>>91
In the first place, the origin of the current trend of villainess stories in the game world was the world of manga.
That guy who doesn’t rescue me, who is so unfortunate and pitiable, should suffer terrible consequences, and I want to revel in that, so he should fail, he must fail.
Well, it’s a quite deep-rooted human desire, and there are many such people not only in subculture but also in society and communities.
It’s easy to read with the template, and by changing the flavor a bit, you can enjoy it a lot, so somehow it becomes a trend.
An unavoidable destiny born from shoddy production.
The origin is the world of girls’ manga.
There are many cases where the engagement with the saintess is broken without it being related to reincarnation, so if we limit it to reincarnation, the rate of villainous noble ladies seems to increase.
An image of choosing between being a villainess or keeping a Fenrir.
Wait a moment!
Don’t casually share scary information!
The analysis I saw suggests that the process of moving away from the position of a subordinate marriage to first gain a career and become independent resonates with modern women.
It’s like how a man is freed from the position of living for work and takes on a role in a different environment, becoming the main character in his own story.
>>100
But I was dumped by a jerk, and then I was discovered by an incredible handsome noble with a great personality! Isn’t this kind of handsome-centric pattern quite common?
>>114
That said, the doting man that you end up getting tends to take a submissive position towards the heroine.
My independent position is not being threatened.
>>114
First of all, I feel like it’s rare to see someone who doesn’t follow the pattern of trying to get a job or acquire a skill.
Well, this might be due to my lack of knowledge.
It’s good to read outside while changing the flavor with a wave tune.
There are many novels thrown into an irredeemable worldview, and it makes me laugh.
The Narou template is essentially created by the fusion of templates from that time.
The villainess in the game world genre is the result of a fusion of the popular manga genre featuring villainesses, reincarnation stories, and banishment tales that emerged at that time, leading to the current trend.
It’s a pioneer of the villainess trope, but it’s called Hamefura.
Surprisingly, like in “My Next Life as a Villainess,” it is liked by former heroines, targets, and even villains from other routes, and everyone gets along together.
I don’t see many works like that.
I’ve seen quite a few stories where the former heroine becomes an oblivious stupid girl, or where other reincarnators get involved and start going wild.
>>103
The filthy scum is surprisingly refreshing in its boldness.
>>103
Be humble and steady…
Hamefura is a later release, and if anything, from the beginning…
Works with a lot of hate have been wildly popular, so I originally had a somewhat unique position.
But in the world of humble diligence, everyone is kind in a peaceful world.
I think the legitimate successor is also Hatena.
It’s okay if we remain in conflict.
It’s okay to decline.
It’s okay to change our minds and be bound by deep friendship.
It’s an absolute requirement that being adored by a capable handsome man is more than just being a villainous noblewoman, you know?
>>105
Even guys are creating harem with big-breasted beautiful girls.
>>105
It’s definitely a requirement that men with romantic elements are popular with beautiful women.
>>105
There may be works that deal with heavy themes related to beauty and ugliness, but are there any romance stories where the handsome guy or beautiful girl isn’t liked?
Aren’t you trying to nitpick too easily?
Fenrir has totally settled into the role of a somewhat amazing dog-type pet.
>>106
In the original source, it is one of the triggers for world destruction created by the evil god’s child…
>>106
It’s strange that there are only Fenrirs when there are Nordic-type dogs like Garm as well.
>>125
The ice element is a popular element, so there’s no helping it.
>>135
The name means “the one who shakes the earth,” and although there is a description of flames erupting from all over its body, I can’t accept that it is treated as an ice attribute.
>>144
Compared to the fact that Bahamut has become a dragon in a separate category from Behemoth, it’s a trivial matter.
>>152
Bahamut is… a dragon, right…?
The Leviathan is… a dragon, right…!?
>>163
The sorrowful present of the little-known monster bird Jizu (Zuu), often ignored due to its lack of recognition…
>>125
When it comes to dog monsters, it’s only you guys, the Cerberus and Orthros brothers…
>>142
Barguest… Scylla…
>>146
Shippei Taro… Yatsubaki…
Korean comics, whether aimed at men or women, depict bullying with an unusually vivid realism.
The excessive display of “serves you right” is amazing.
>>108
The culture of resentment somehow.
>>108
It’s awesome in movies and stuff too.
I can’t tell if it’s a culture where classmates, except for the bullied kids, all come together to enjoy bullying with all their might, or if it’s an exaggerated expression, and it’s something that has been on my mind for a long time.
As a pioneer of the villainous noble lady genre, the fact that “My Next Life as a Villainess” comes up reflects the change of the times.
It’s the same for exile-themed stories aimed at men.
Because it is conveyed to the readers at the title that “this kind of thing will happen.”
It’s important to have a clear understanding of how the story will unfold when reading.
Normally, suggestions for such directions would naturally come up in the story, but in the case of Narou, since the writers are amateurs who haven’t studied scriptwriting, they tend to neglect that kind of thing.
By adhering to the template, one can naturally fulfill the necessary developments, which benefits beginners.
The villainess is still fine.
What’s with the overwhelming amount of furry beast types?
I was trying to remember what kind of villainous noble ladies there were, and when I thought about it, I realized that “House-less Child” was actually a story about a villainous noble lady…
When you become the protagonist, the villainess speaks the truth, causing the opponent to become unreasonable.
Then the stupid prince who hides behind authority and the clueless saint will become enemies.
It’s been decades since the original material has become something for otaku to rub, so it’s too late now.
Look at this minotaur that is mass-produced as a weak monster.
The fact that the element of breaking off the engagement became popular tends to lead to overly satisfying developments, doesn’t it? The villainous lady.
It’s a convenient setting that just by giving combat abilities to a companion pet like Fenrir.
With regular dogs, you can’t have them talk, so you can’t delve into their characters or develop story arcs, which makes them easier to feel at a loss with.
If you just say Fenrir, it wouldn’t be strange for it to talk about something.
You must like being doted on by a malicious presence.
Why does the world of games exist, anyway?
>>128
That’s just how it is.
Is that something you can explain unexpectedly?
>>128
It’s not strange to think that there are other worlds that are made up the same way as this one, right?
>>128
It’s a world created by a higher existence for amusement!
>>128
It’s quite a bold genre to have a world that is not just reminiscent of a game-like alternate world but is actually a game world itself…
Well, it’s fine to be reincarnated in worlds like Dragon Ball or Kousaku Shima’s world.
>>128
Sometimes I also explain.
It’s something that can be pushed through without doing anything at all!
To be serious, it’s hard to progress the story without a clear antagonist like this guy who is at fault.
Hamefura is a template from about one or two generations after humble and solid.
When I think about it again, it’s a strangely fitting feeling that Fenrir wouldn’t feel out of place if it were to talk…
>>136
You’re talking about the original source, right!?
It’s quite common to see stories where women experience high fever or external shocks to the head that awaken memories from their past lives.
>>137
Reincarnation stories are a classic trope in shojo manga…
It’s not an absolute requirement, so there are cases where the partner isn’t a good-looking person, like in a path of evil…
Is Fenrir an ice attribute?
>>143
My sister Hel is the queen of death and the land of ice, so it’s presumed that I converted to ice attributes due to our sibling bond.
>>143
In Valkyrie Profile, it was an ice attribute.
There have been plenty of works about possession in secondary creation as a foundation…
Everyone tends to daydream a bit, right? Like what it would be like if they were in the position of ○○.
I’ve heard the name “humble and pragmatic,” but I only hear the name.
The works featuring female protagonists that I love and can’t get enough of won’t be popular anyway.
I wonder if TS Sainouhei will be animated! The comic adaptation seems a bit off, so it might be impossible!
>>156
I was reading that up to a certain point, but it became more of a battlefield story unrelated to TS, so I stopped reading it…
>>166
The TS element is completely absent from the beginning to the end.
>>166
To put it bluntly, the reason why I’m incredibly capable as a commander is that in my past life I was a top FPS player with extensive squad leadership experience.
If I were to do that part as a woman in my past life, it would feel extremely off.
It is necessary because it might end up having a different vibe, like a gaming lady.
I don’t think there is any reason other than it became popular.
I read it, but Daisy is the main character.
In the latest episode, they’re running a bakery… why?
There are various theories about why Fenrir became responsible for ice, such as the fact that there were already other fire attributes present, leading to the surplus of attributes being imposed on him.
Generally, the influence of games
It’s a pattern that explains the reason for the existence of the game world.
It’s somewhat different because it’s a parallel world that resembles a game.
Isn’t it too much?
There are some kids who sometimes mistakenly believe that rebirth or transfer to a fictional world originated from “Narou.”
Although it has existed since the age of the ideal world.
Fenrir is strongly present as a large useless dog.
Sometimes when I see the Caspar River, the sense of strangeness outweighs the size…
>>169
It’s so big that according to the legend, it’s not something you can just place in the garden!
>>169
Big cats like tigers and lions are scary because they are fierce beasts… Dogs don’t get that big.
When adapted into anime, the villainess genre has more varied and interesting developments.
There are originally few saint girl anime.
>>170
Now that you mention it, there really aren’t that many.
I’ve read a few that have been turned into manga.
It feels like they haven’t quite broken free from the trend of the strongest protagonist.
If I twist it a bit more, I might end up as a villainous noble lady.
The saint did it to the point of death in the 90s…
A while ago, there was a trend of reincarnation or past lives, you know…
>>173
Bokutama…
When you think of wolves, they give the impression of being creatures from cold regions, and Scandinavia is also cold.
Ice attribute!
Yashipo is drawing something like this now.
The reason Fenrir is associated with ice is simply that, at the time, many games assigned ice to it.
Basically, it’s Square Enix’s fault.
In isekai reincarnation stories, is it normal for there to be no specific purpose or intention behind the reincarnation itself?
It’s like a backstory where a god managing the world sends someone for the sake of order.
>>181
It may exist or it may not.
There is a certain purpose or intention necessary as the subject of the story.
If it’s not the main subject, there’s nothing in particular.
>>181
It’s six of one, half a dozen of the other.
>>181
Normal
Even if it happened, it’s unfortunate due to unforeseen accidents or overwork deaths… I hope you can live peacefully in the next life… or something like that.
“I’ll give you a new life as an apology for the mistake that caused you to die a while back…”
>>181
If the one who reincarnated me (the god) is on the screen, there will be some sort of reason given.
It gives the impression that it is not something that happens at all, and it is not explained that the summoned being is a god or something, but rather a local person.
It’s said that since it’s a template, explanations and introductions can be skipped, but I don’t remember seeing much that skips the parts about expulsion or the villainess’s storyline to the point of being incomprehensible on first glance.
The fact that elements like magic and the existence of gods are not explained with templates has been observed for a very long time.
The villainous noble lady’s name is just unique to the Narou style.
The same concept exists in many other genres as well.
The Saintess is a being created in the style of a naoro (novel) as a female version of a hero.
My first friend thinks all the works featuring the legendary dog-type monster are uninteresting.
>>185
The anime at Aeon Super was interesting.
Humility and solidity stopped updating ten years ago, so it’s no use not knowing.
It’s probably convenient that in a Nordic setting, monsters can be assigned elements like ice for each attribute.