
Is that so?
Surely, no one will understand.
It can be said that way.
It can be said that it’s not really the case.
The answer lies in the thicket.
It’s about how it looks.
The important things are not visible.
This work can be said to be both fiction and non-fiction.
Let’s keep it simple.
It seems to be a conceptually ultimate version of Evangelion.
One could say it is not to the extent of making such a declaration.
You’ll understand eventually…
It’s a mystery that it’s not a skit but has regular fans attached to it.
It’s not because of failure; it’s intentional.
Half of it is correct.
My ears hurt.
I think that no matter how good the characters are in Sam 8, it can still get frustrating.
There will come a time when you will understand too.
I don’t get the gist of it.
If the discussion progresses, the setting might actually seem interesting…
Finding answers is wonderful, but not finding answers is also wonderful. Don’t you think so?
But it’s sold 45 million copies.
Upper-tier characters can be overwhelmingly defeated by lower-tier characters due to vague reasons for victory, without any training or power-ups.
The strength discussion thread might be getting lively.
From what I’ve seen of “Uro Mira,” the development follows a classic route and definitely includes elements that excite, so I think it’s designed for people who want to enjoy it without using their heads.
It’s just that a strange otaku who reads too much into things has been born and has started making analyses…
A world line without Eva that lacked resistance to such things.
In the next episode after the passionate fan of Zack Baran posted an intense analysis tweet at the otaku girls’ gathering, Zack turned out to be a traitor, and it was disappointing.
The battle scene ends midway, so it’s unclear whether we won or lost.
Until the next turn comes, life or death is unknown.
I can’t predict what will happen next, and it’s exciting.
As it remains ambiguous forever, it is worth filling it with my own wild fantasies… but that’s not without limits.
There may be betrayals and the revelation that there is actually a brother.
I have a vague memory of hearing information that they will probably do it in anime as well.
It seems that the prediction that eight or nine out of ten viewers will become popular among those who watch anime is not entirely off the mark, right?
Uro Mira is really linked to the main story, so I don’t think there’s any reason not to do it in the anime.
Putting aside my own emergence using this method, don’t suggest the same thing to newcomers.
But in weekly serialized shonen manga, it’s quite common to fill the gaps with deep and suggestive lines to stretch things out, isn’t it…?
The old man from Zangetsu talks about things that don’t make sense.
Isn’t Mr. Ozaku’s pants look sensitive?
It probably has the strength to be enjoyable even if you watch it without thinking, thanks to its solid animation and artwork.
If anything, there is something that comes to mind from the current jump.
Well, if the battle is good, there’s quite a sense of satisfaction.
There’s only elements that are amusing, like swords and such.
I thought it was rare for the protagonist in this kind of manga to be ranked higher in popularity polls than the cool rival.
If you follow the human drama part of Eva, it’s pretty interesting except for the last three episodes, so is it somewhat similar with Uron Mirage?
I wonder if they’re preparing a special OP or something.
About Sam 8
Is it Sam 8?
I thought it was BLEACH.
If there are too many lines that cloud the issue, the pace of the story will slow down.
What happened to Zack, seriously?
Surprisingly, it had a lot of comedic retorts in the story.
It seems like we will proceed without it basically.
Your Zanpakutō is a rare type that is always in its released form.
I want to see more original idioms that come up frequently.
Surely, this is what Eva is like…
It feels like many smartphone games from the mainland have serious stories like this.
Uncle Sinbad’s archetype in the latter part of Magi was something like this.
The melody of “Tuxedo Mirage” flowed into my mind.
In the midst of the story, when I’m having casual conversations about ambiguous things like “Isn’t it like this?”, there are people who come at me saying, “Do you have definitive evidence? Don’t treat your baseless fantasies as facts! You’re bothering the author!”
It’s reassuring that such things are encapsulated in the style.
Sam8 has ended up this way unintentionally, but I’m planning to keep it ambiguous from the beginning, so the roots are probably different.
Can you stop saying lines that have double meanings?
Restraints!
Hasn’t Tough been like this for a long time?
Uro Mira also has plenty of highlights in the battles.
It’s just that there are so many implications that I can’t predict where the story is heading.
Uro Mira is extreme, but if you leave some ambiguity, it’s easier to adjust the course later, and in weekly serialization, it’s quite a normal strategy.
It’s like a suggestive prophecy.
In a vague and ambiguous situation
Huh!? Then what about those words from that time!? I think it would feel nice once you get hooked.
The warrior god, which is treated as a symbol of Sam 8, is essentially saying in summary, “You should already understand the answer yourself,” and is purely guiding you.
It’s just that the way of delivering lines is the embodiment of Sam 8.
In gaming terms, this is related to FromSoftware.
The settings for Puyo Puyo Fever were roughly like this.
Even though I definitely think this is how it is, there’s a feeling of absolutely not wanting to confirm it.
The inhabitants of a world where Evangelion and Bleach were popular couldn’t possibly say anything about Uro-Mira.
Tetelios, could it be that one?
Although there are many scenes where Sam 8 is explaining but doing it poorly and not conveying the point,
In addition to that, there are many evasive lines like “You could say that, but you could also say the opposite.”
You are my…!
If it’s a social game from the continent, it’s probably Ark Knights that has a similar atmosphere.
Almost all the characters are speaking solely based on the information, knowledge, and emotions within themselves, so the story progresses in a very suspicious manner without any objective explanation.
But the character design is good, so I guess it’s fine…
Uromira is saying that the author has properly built the setting but is keeping it ambiguous!
It’s essentially a past arc.
It seems like there are hints, but it’s all just random.
Since the lines are vague, using a standard form will probably prevent trolls from sticking around.
It has an Inuyasha vibe.
There seems to be a lot of phrases used as jokes in the Uro Mira anti-thread.
Mihoyo isn’t that bad, but there are too many proper nouns, so it’s hard to grasp the main point.
A weekly serialized publication is like grasping at clouds.
It depends on how it looks.
My insight is still lacking.
The old Eva was the source of confusion because the director, who was criticized by otaku, suddenly went crazy and started turning the anime into a diary.
In the end, don’t they just sound like they understand but actually don’t know anything?
I have no idea why things have turned out this way, and I have no clue what will happen next, but for now, it’s interesting, so I guess it’s fine! Nice to meet you! This is often the case in serialized manga.
From watching the entire episode that featured Uro-Mira, it seems that Uro-Mira also properly follows the developments of a shonen manga.
Everyone’s words and actions are just like Gendo Ikari.
Manga version of Scrapped Princess
When I see the one that has the first episode, it seemed like a wordplay on how far you can stuff in ambiguous lines.
Also, Zack.
It’s something like BLEACH…
It’s too funny that someone lost the battle because of Uro Mira in Witch Watch.
Self-consciously did the “Medaka Box”.
That’s a bit unreasonable, you know.
I think that Jaguar fans in this world get provoked with comments like “it’s below Uro Mira” every time a work they like gets canceled.
Does it feel like the beginning of the Tales series continues on forever?
I was really surprised when Uro-Mira got heavily involved in the main story.
It seems like there is a complete division of layers between the thread for playing with templates and the thread for serious analysis.
I think it’s different because BLEACH has a proper story even if it’s lightly flavored.
It’s not a work where the lack of explanation ends up having an unexpected effect.
It’s about how it looks.
The person in the Pii Gaga lion mask wasn’t a robot in the beginning, right…? What happened?
It can’t be said that Eva’s analysis, which seemed to think of nothing, was impossible, as it was actually quite popular at the time…
Even if you don’t understand the rules of the game, Hikaru no Go and Usogui are interesting, and that’s part of the presentation.
MiHoYo games still have analyses that connect in a way that makes you think, “Could it be…?” which attracts a lot of theorists.
The author isn’t generous either, you know. Bleach.
The interpretation of the main story is too vague, making the criticisms essentially ineffective, which is too strong a point.
What’s amazing is that even the colleagues of Mr. Makua, who doesn’t seem to be that into manga, are saying they like it.
Well, I don’t really understand the content, but it seems like it would also be liked by those who just enjoy repeating clichés.
Is that kind of layer…? If someone reacts with “What!? This line!?”, it seems like it would hit really hard.
It really shows the skill of a veteran that there doesn’t seem to be a work that clearly fits an underlying inspiration.
Like the original Gundam?
I was a bit disappointed that they did something like a meta-commentary in UroMiRa, saying “Why not say it clearly every time!”
I wanted it to be done naturally.
BLEACH is kind of bland… I wonder what it is.
It really feels like I’m drinking Calpis that should have a rich flavor, but it’s been diluted to almost the consistency of water.
Reading it all at once in a paperback doesn’t feel dull.
I think it’s a type of popularity that would probably be adapted into a stage production now.
In the end, what the heck!! The one that had the highest intensity was “Saikano.”
Eva uses terms from existing myths and the Bible somewhat arbitrarily, which makes it a bit dubious, but the drama and battles surrounding Shinji-kun go through specific challenges and resolutions, excluding the latter part and the movies.
Chanichi: “Explain it! Everything, I mean everything!”
Since I’m being absent-minded, it would probably be easy to couple up…
Arknights has too many organizations and individuals with clearly differing intentions, making it hard to remember names when they come up, and the fact that translations can vary depending on the context leads to confusion.
In Yu-Gi-Oh, the analysis becomes amazing because it can be interpreted solely through the illustrations and effect text.
In an official announcement, “How the heck would I know that, you idiot!” often occurs.
I remember laughing a lot at the impression that if Osamu Tezuka were to write it, it would probably end in three volumes, around the time after the Soul Society arc ended a long time ago.
The long abstract dialogue parts in Blue Archive have a nostalgia similar to when I visited my alma mater.
The more I hear, the more it feels like Sam8.
BLEACH is just full of liars.
It’s all chaotic, but for some reason, it’s coming together perfectly.
The feature of the performance is the smoke screen, where everything is uncertain and chaotic.
The development progresses in a vague manner, floating along.
When you look at just this part, Sam 8 seems the same, but the analysis didn’t progress.
I’m currently playing Elden Ring, and it’s mostly like this.
That trap back then was a fake… so it was a decoy that appeared to be a bluff.
It’s somehow oddly addictive.
BLEACH simply keeps getting bigger and bigger as the story progresses.
They’re a writer who is good at one-shots and can effectively handle tight panel layouts.
Sam 8 isn’t loosely developed; while the setting is clearly articulated, the characters’ conversations and actions are erratic, which makes me feel it’s not a story suitable for deep analysis.
In works with rich gameplay, the storytelling aspect is a different matter…
At least the character must be good since the bothersome old otaku, Ms. Makawa, is really into it.
Be careful, because without the core of entertainment, this kind of thing won’t resonate at all!
I think Bloodborne is closer to a FromSoftware game than Elden Ring, in terms of atmosphere.
I felt this way mainly towards the end while reading Tsubasa: Reservoir Chronicle.
The dialogue in Taiyo Matsumoto’s more minor works is like this.
The developments around Katsuhachi were quite vague in terms of story and felt like it was shrouded in smoke.
The week after the look-alike brother appeared, the protagonist seemed totally different, and I was like, “Is it really not an impersonation?!”
I can see that young people might join in at the point of granting permission for derivative works.
I have the impression that discussions about FromSoftware games often lead to topics like “omakoto” or menstrual blood…
Uro Mira might be animated eventually.
It seems like the translation would turn into a nonsensical sentence.
It seems really popular, and I have a feeling that doujin (fan works) created by those who quickly jumped on the trend without reading properly might end up leading to situations where plot points are later tied up like some kind of foreshadowing.
It’s not like conversations and stories are the main focus, like in an RPG.
If the author haphazardly solidifies the settings, it’s going to be a problem.
It’s okay, let’s be vague and go with the flow.
It seems that people are divided between threads where they talk in a standard way and threads where they speak seriously.
If you lock in your settings poorly in a game, it will be troublesome when releasing DLC or sequels.
It’s just right to keep it vague.
The level of difficulty of understanding, like in Pandora Hearts, is just right.
There are cases like Deracine where the usual FromSoftware vibe didn’t land well when they released an adventure game, and if someone said they were just masking that with gameplay satisfaction, I could see why that would be convincing.
Maybe a normal reader would say something like “I don’t really understand it, but the action and characters are cool, so it’s fun to read, kind of like a male teacher.”
A handsome guy who distracts like in Gundam SEED DESTINY.
I think this is one valid answer, as readers of a weekly series tend to forget the settings.
I don’t really remember much about the latter part of CLAMP.