Home » Manga » [Manga] When I see samples like this from people looking for assistant positions…

[Manga] When I see samples like this from people looking for assistant positions…

  • Manga
  • April 4, 2025
  • 0 Comments
Japan Otaku ReviewsYeahx1

Drawing manga takes a huge amount of time…

Let’s take a closer look at the background, everyone.

Trace: Approximately 2.5h Sketch: 140 minutes Pen: 360 minutes Finishing: 80 minutes Using some materials: 3 to 4 hours or more

1: Japan Otaku ReviewsYeahx9

I’ll watch it if it’s worth seeing.

2: Japan Otaku ReviewsYeahx14

If you’re just reading normally, seeing it for 3 seconds is probably good.

40: Japan Otaku ReviewsYeahx4

>>2

3: Japan Otaku ReviewsYeahx6

Even in ero-manga, when the background is well-done, I personally find it really amazing!

4: Japan Otaku ReviewsYeahx13

I feel that techniques for blending photos and 3D materials into the screen are more important now.

49: Japan Otaku Reviews

>>4

I’m seeing more and more comics that are just sticking 3D materials on without even trying to blend them in anymore.

5: Japan Otaku ReviewsYeahx1

It’s nice with AI.

8: Japan Otaku ReviewsYeahx30

>>5

It’s not good.

The background provided by AI is far too random compared to the characters.

6: Japan Otaku Reviews

I remember Deadpool said something about skipping background reading.

I forgot the details, but

12: Japan Otaku ReviewsYeahx6

>>6

I’m being skipped over in the manga…!

7: Japan Otaku Reviews

I want to see more samples that are less polished!

9: Japan Otaku ReviewsYeahx11

3D is totally fine too.

If someone is not good at using it, it just becomes a 3D model as is…

11: Japan Otaku Reviews

The trace is the most superficial.

15: Japan Otaku ReviewsYeahx2

>>11

Rather, it simply has fewer entries.

There is no variation in the strength of the lines.

13: Japan Otaku Reviews

That’s because it takes the least amount of time.

14: Japan Otaku Reviews

I think it’s rich even just for the background that explains “this is XX after the scene has shifted.”

16: Japan Otaku ReviewsYeahx1

When it comes to the level of Katsuhiro Otomo, the backgrounds are amazing! and you can’t help but look.

19: Japan Otaku Reviews

>>16

If you haven’t reached that level, will people not think anything of you…?

24: Japan Otaku Reviews

>>19

If you’re just at a level that’s normally good, it will only be a mere background…

18: Japan Otaku Reviews

There are several scenes that I can think of that are amazing, but since amazing scenes don’t even make up 1% of the whole manga, I wonder why they draw something like this every time?

“It would be fine with a classroom or materials, seriously.”

20: Japan Otaku Reviews

Even Mizuki Shigeru, after he became successful, had his assistants draw background materials during their free time and then cut and paste them when needed, so I guess as long as the atmosphere comes across, it doesn’t really matter what it is.

21: Japan Otaku ReviewsYeahx3

When I read Jiro Taniguchi’s K2 in a collector’s edition size, I was overwhelmed by the beauty of the backgrounds.

After that, reading “The Summit of the Gods” in paperback size wasn’t that great, so the medium must also have an effect…

32: Japan Otaku Reviews

>>21

A paperback is almost completely ruined, isn’t it…

34: Japan Otaku Reviews

>>21

I understand that Katsuhiro Otomo doesn’t want to digitalize and only puts out big titles, though…

If you’re going to draw that much, it makes sense that it has to be a large format.

22: Japan Otaku Reviews

My explosion effect has been like fried chicken for about ten years now.

23: Japan Otaku Reviews

Katsuhiro Otomo’s artwork is incredible even with the background included! Those who read it take a good look at the background as well.

That’s why manga that isn’t like that doesn’t get seen much.

25: Japan Otaku Reviews

I think it’s fine to be casual unless it’s something that sells with a well-developed background world.

Writing on the screen increases the density and gives a sense of richness, but…

31: Japan Otaku Reviews

>>25

I want a sci-fi with a world view like that of Nihei Tsutomu’s manga, along with a background.

As long as you know the basic location, it’s fine for slice-of-life manga and such.

26: Japan Otaku Reviews

When you see it at an original artwork exhibition, you realize they were spending such analog effort on a weekly serialization…!? Are they sane?

27: Japan Otaku ReviewsYeahx2

As for the thread image, it lacks appeal as a picture and is just information about what kind of place this is.

28: Japan Otaku Reviews

There was an episode where they extensively used background materials in KochiKame.

29: Japan Otaku Reviews

It seems difficult to convey the world-building in high fantasy or science fiction if the background isn’t properly depicted.

Conversely, it might be that only people who like that kind of background will draw it.

30: Japan Otaku Reviews

Speaking of which, the great wilderness is quite meticulous since it’s by Otomo.

Since it’s post-apocalypse, the background is important.

33: Japan Otaku Reviews

It’s hard to draw, yet no one sees it even when I do.

But if you cut corners, you’ll get criticized.

That is the background.

41: Japan Otaku Reviews

>>33

I feel like it’s not that noticeable if the background is white from the beginning.

If I don’t know where I am, that would be quite troubling.

35: Japan Otaku Reviews

Understood… I’ll directly attach the photo background like in Tsudanuma Fighting Street…

46: Japan Otaku Reviews

>>35

It’s also quite often the case with Makoto Kobayashi.

As I continue reading, it doesn’t bother me that much.

51: Japan Otaku Reviews

>>46

At first, it might be concerning, but if the story is interesting, you get used to it, I guess.

36: Japan Otaku Reviews

The other day I properly drew the background, but since I used the line tool to draw the lines, it feels so bland—I’ve come to realize that myself.

37: Japan Otaku Reviews

Even though it’s a loose style, I didn’t realize I was using so many materials for the arms and legs until it was pointed out to me…

Even though it's a loose style, I didn't realize I was using so many materials for the arms and legs until it was pointed out to me...

38: Japan Otaku ReviewsYeahx7

The harsh reality is that it’s easy to see through half-hearted efforts.

64: Japan Otaku Reviews

>>38

Humans are made to have their awareness prioritize strange things…

39: Japan Otaku Reviews

I knew it would take time, so I’m somewhat relieved.

42: Japan Otaku Reviews

There are things that you might not notice unless someone tells you the background is amazing…

43: Japan Otaku Reviews

It’s a manga, but it’s not being sold as just a picture.

44: Japan Otaku Reviews

When it’s too white, I’ve seen it ridiculed multiple times.

45: Japan Otaku Reviews

A realistic background without any flaws tends to stand out less, you know…

47: Japan Otaku Reviews

I remember there was research that investigated human gaze while reading manga, showing that readers mostly focus on the speech bubbles.

I remember there was research that investigated human gaze while reading manga, showing that readers mostly focus on the speech bubbles.

“` Figure 5 Generated Heatmap Figure 6 Detected Vertices 3.4 Creation of Heatmap Next, from the obtained fixations of multiple individuals, we detect RoIs. To do so, we create a heatmap from multiple fixations regarding the agreement rate of multiple users. The creation of the heatmap uses the method from Rigaud et al. [8]. The creation of the heatmap in the detected region on the screen is based on the method of visual fields [11]. In the method by Rigaud et al., we create a normal distribution centered on each fixation. The mean of the normal distribution is at the coordinates of the fixation, and [Mpixel] is used as the standard deviation. In Rigaud et al.’s method, the weight of each fixation set to 1 for each normal distribution helps estimate what the user focused on, whereas in our method, we apply weights. This generates prominent areas that stand out in places where many users are paying attention. When applying weights to each fixation this way, in the stage display, the degree of statistically significant deviation may be inadequate, so we create a distribution based on multiple origins. 3.5 Detection of Vertices By detecting the vertices of the integrated heatmap this way, we achieve the centralization of RoIs. Regarding the camera work of the RoI, processing will be conducted using exact point alignment from each obstacle point of each RoI. Since filtering is not used here, vertices may be detected from the stage display point. To remove such vertices, those with a deviation below a certain threshold r are excluded from the detection results. The obtained vertices are shown in Figure 6. The points in Figure 6 are the detected vertices, and the subsequent processing is as follows. 3.6 Estimation of Pixels from Images Next, we will create an order by which RoIs can be determined as detected from the images. First, we map the specific locations of each user where RoIs are observed. The method for retrieving the timestamps of fixations obtained in 3.5 serves to specify the corresponding pixels of the image throughout that duration. We denote this as the point of focus of Ro (or try fixation center) and calculate the total weight of R fixations as follows. They match with the detected Ro. When multiple techniques, such as extended convolution methods, are observed, if they involve the inclusion of RoIs, then the upper RoI also tends to be deeper. 3.7 Creation of Order Each, without exception, has to create obstacle points in their respective movement Ro and there are sometimes instances where this becomes a requirement, implying that there should be a specific method. Earlier, regarding RoI, it has been woven; it would focus on this RoI with emphasis, next, we state the expressions of exlteans in this context. Furthermore, even a single instance would reflect only a portion of the situation where Ro dział nie , the complexity of the likely prediction environments emerging in various instances of Ro] leads to a tilting of the corresponding pixels, and it is redefined in group usage Ro. Some observations lead to changes in Ro’s attributes. In the collected groups within the image, adjusting the display size to fit the screen of small counties as shown in Figure 1 -4- “`

52: Japan Otaku ReviewsYeahx6

>>47

That’s true, isn’t it?

Erotic manga is likely to change quite a bit.

48: Japan Otaku Reviews

People who aren’t bothered by shortcuts are good at managing pace.

Usuta was that type too…

50: Japan Otaku Reviews

They’re also good at seamlessly integrating photo materials like Dandadan into the screen.

62: Japan Otaku ReviewsYeahx1

>>50

Blending photographic materials is quite a remarkable skill.

Especially, the art style of Dandadan matches the characters perfectly, which is amazing.

53: Japan Otaku Reviews

If you draw too much without thinking, it becomes hard to see.

56: Japan Otaku Reviews

>>53

There are occasionally comics where you can instantly tell where the protagonist is and what they’re doing, even when the entire panel is filled with writing.

I’ve been thinking lately that it’s awesome.

54: Japan Otaku Reviews

I feel that if the background is too shabby, it can draw attention away from the main subject.

Specifically, I can’t remember, so maybe it’s okay to be vague.

59: Japan Otaku ReviewsYeahx3

>>54

Manga that doesn’t put effort into backgrounds often doesn’t depict them at all in the first place…

55: Japan Otaku Reviews

There are some places where it’s okay to understand what is being depicted.

57: Japan Otaku Reviews

I was reminded of Horii-senpai from Nozaki-kun by the assistant in the background.

58: Japan Otaku Reviews

Edo-style elves need to have a few more face material patterns added.

When I read it all the way through, a lot of the same faces keep coming up.

60: Japan Otaku Reviews

I don’t really see backgrounds that are beautifully drawn with a straight line tool.

It won’t be a hindrance and the amount of information will increase, so that’s good, but whether the extra effort makes it more appealing as a manga is another question.

61: Japan Otaku Reviews

I want a background even if it’s just for the first panel where the scene changes.

63: Japan Otaku Reviews

I think it’s amazing that they’re drawing that every month, even though the backgrounds are one of the distinguishing features of Hakumei and Mikochi.

65: Japan Otaku Reviews

Honestly, being a manga assistant is a profession that will disappear in the next 10 years.

72: Japan Otaku Reviews

>>65

Even now, the ability to manage 3D materials and quickly provide materials that creators need is still valued, so I don’t think assistants will be disappearing anytime soon.

66: Japan Otaku Reviews

I want you to put effort into drawing the background after a summer rain.

Especially erotic manga.

67: Japan Otaku Reviews

To be honest, I want mainstream web novels and manga to rush through the storyline and cut corners on the backgrounds and other things.

69: Japan Otaku ReviewsYeahx3

>>67

I don’t care about the background or the story; I just want boobs, butts, and faces to always be in the frame.

83: Japan Otaku Reviews

>>67

A manga with a completely white background will also drive readers away.

68: Japan Otaku ReviewsYeahx1

I will strengthen my drawing skills at the Monkey Factory.

70: Japan Otaku Reviews

Well, in the future world, AI will take care of everything…

71: Japan Otaku Reviews

You should change jobs to an assistant that uses AI.

74: Japan Otaku Reviews

If you’re not good at it, that particular aspect starts to stand out instead.

If you’re good at it, it’ll be easily overlooked, and that’s tough.

75: Japan Otaku ReviewsYeahx3

3D materials are much easier than AI.

Perhaps even with the improvement of AI technology at this pace, it cannot surpass the vast amount of 3D materials.

77: Japan Otaku Reviews

The background of Yotsuba was once burned into my brain, and I thought I would try to imitate it.

If I try to draw that properly, won’t it take like 10 hours for one big panel?

81: Japan Otaku ReviewsYeahx2

>>77

Is it genius that someone can draw that in just 10 hours…?

82: Japan Otaku ReviewsYeahx2

>>77

It probably takes about 500 hours at this pace, right?

78: Japan Otaku Reviews

I used to hear people say “BLEACH” and “white white,” but I thought it was easy to read and good.

In the first place, the white background is cool.

79: Japan Otaku Reviews

I was rereading Bleach and realized that there was more background drawn than I remembered.

80: Japan Otaku Reviews

I was surprised that the backgrounds in MF Ghost and the distant scenery were all photos.

Are you really going to do that with a picture!?

However, the car is cool with neat handwriting.

People… um…

84: Japan Otaku Reviews

No matter how hard you try, the background doesn’t really get conveyed to the reader.

89: Japan Otaku Reviews

>>84

Too many similar replies!

96: Japan Otaku ReviewsYeahx1

>>89

It’s a backgroundless support for the thread from behind.

85: Japan Otaku Reviews

Recently, the proportion of fantasy works has been increasing due to the influence of the Narou genre.

Looking at the background, I can see that there are really very few excellent assistants.

95: Japan Otaku Reviews

>>85

There are few people who can paint background scenery.

97: Japan Otaku Reviews

>>85

The excellent assistants are pooled between major publishing companies and their manga artists.

86: Japan Otaku Reviews

A freehand background can produce a good atmosphere as long as it matches the style, even if it’s not perfect.

91: Japan Otaku Reviews

>>86

It’s very limited to people who can do it.

In terms of both design and technique

87: Japan Otaku Reviews

Was there one where suddenly, out of nowhere, the side characters disappeared to the point it felt deserted? It became obvious that the author had dropped out or something…

88: Japan Otaku Reviews

Everyone evaluates the characters, but the background just doesn’t cut it.

Band recruitment: There’s quite a difference in popularity for the vocalist role.

90: Japan Otaku Reviews

I am aware that there is a big gap between not being able to do something and simply not doing it.

92: Japan Otaku Reviews

When you pay attention to the backgrounds in Akira Toriyama’s artworks, the perspective and proportions are all over the place, yet there is no sense of discomfort.

Compensating with a sense of style.

93: Japan Otaku Reviews

When I read it a second time, I’m quite surprised by how many parts I didn’t notice during the first reading while looking at the pictures.

94: Japan Otaku Reviews

A background that doesn’t draw attention is a good background, I suppose.

It’s a tough job.

101: Japan Otaku Reviews

>>94

Unless it’s a main panel for the background, the correct impression for a regular panel is zero.

98: Japan Otaku ReviewsYeahx1

Since I’ve never drawn backgrounds before, I often think it’s amazing that something properly finished comes out even when my specifications are all over the place.

99: Japan Otaku ReviewsYeahx1

Strange things are often made into jokes here too.

Fantasy creatures and landscapes must be tough to create, huh?

Modern buildings probably wouldn’t be noticed even if the same building appears in different manga, or rather, people wouldn’t realize it.

103: Japan Otaku Reviews

>>99

I feel that someone like Tsukushi, who used to work in character and monster design, has a unique flair.

107: Japan Otaku Reviews

>>103

With the spread of digital tools, even someone like me who is not skilled can create manga, but when I see professionals, I really feel the difference.

105: Japan Otaku Reviews

>>99

It wouldn’t be bad to have a creature specialist assistant, but in a “narou” system, it would lead to a deficit due to the assistant’s fees.

100: Japan Otaku Reviews

There are times when I think that in a fantasy story from Narou, if the background is poorly drawn, it’s fine to just use a 3D asset as it is!

102: Japan Otaku Reviews

I don’t really think much about the material, but when something incomprehensible is presented, it actually catches my eye.

104: Japan Otaku ReviewsYeahx1

I like freehand drawings of trees and rock walls, but I hate drawing man-made objects to the point of feeling nauseous.

106: Japan Otaku Reviews

The 3D asset looks very cheap when output as is, so I would like it to be processed a bit more.

I get that it’s a time-saver, but…

108: Japan Otaku Reviews

The background will stand out if it doesn’t match the style of the illustration.

109: Japan Otaku Reviews

It seems like if I become a specialized assistant for drawing backgrounds, I won’t have to worry about going hungry.

I think you can earn a decent amount.

110: Japan Otaku Reviews

>>109

Skilled professional assistants are said to earn more than writers in that area.

111: Japan Otaku Reviews

I thought the background of the manga at Sanjusangendo was amazing.

The graphic novel is more worth watching.

112: Japan Otaku Reviews

If you’re made to draw various existing creatures every time, rather than fantasy ones, it usually ends up being quite a big deal…

114: Japan Otaku Reviews

>>112

There are quite a few people who like to draw animals, so I wonder how that would go.

113: Japan Otaku Reviews

Even in popular youth magazines, there are cases where they just stick photos on directly…

115: Japan Otaku Reviews

If it’s bad, I want to point it out, but even if it’s done well, I just skip over it.

116: Japan Otaku Reviews

When will AI be able to specify perspective and angle?

117: Japan Otaku Reviews

When reading something like Geo Breeders, the scenes where buildings are destroyed in combat provide the most exhilaration, so I feel it’s more enjoyable when the appearance of the buildings before they are destroyed is well depicted.

118: Japan Otaku Reviews

If the background is well done, it’s just atmosphere, but if it’s poorly done, it stands out more than the character, so it will be heavily criticized.

A guy like the bassist of a band.

119: Japan Otaku Reviews

Sometimes, veteran writers are doing comic adaptations.

When I see things like that, I feel the overall skill of the manga’s layout.

120: Japan Otaku Reviews

Isn’t it more likely that we will first enter an era where AI creates 3D assets and those 3D assets are reused?

121: Japan Otaku Reviews

Whether or not there is a sense of discomfort is probably more important than skill level.

122: Japan Otaku Reviews

I often see 3D backgrounds that have strangely thin lines and stand out in a bad way in comics.

Is it really not possible to take the time to overlay lines and incorporate them into the manga artwork?

123: Japan Otaku Reviews

It’s a terrible story that you won’t be praised for a good background, but if it’s strange, it stands out.

124: Japan Otaku Reviews

>>123

It’s a comprehensive thing that cannot be separated, so it can’t be helped.

126: Japan Otaku Reviews

>>123

There are quite a number of such jobs in the world, so it’s fine.

125: Japan Otaku Reviews

If the background is too good, it won’t match the manga’s art style and will stand out awkwardly.

131: Japan Otaku Reviews

>>125

It’s troublesome if Fukamoto’s manga has backgrounds like Takao Yaguchi’s.

134: Japan Otaku Reviews

>>125

There are some mangas where the author puts so much effort into the characters and the background that the characters end up not standing out.

127: Japan Otaku Reviews

There’s no need to focus too much on aspects that are only appreciated by peers in the industry.

128: Japan Otaku Reviews

You can use live action or free materials.

129: Japan Otaku Reviews

People working in 3D effects won’t go hungry.

Everyone wants to play characters, but there are definitely roles that affect richness and are subtle.

132: Japan Otaku Reviews

>>129

It’s that time of year again when the issue of too many aspiring character modelers is getting a lot of attention at school and work.

130: Japan Otaku Reviews

It’s probably not a good thing to stand out at the unit level of division of labor.

133: Japan Otaku Reviews

If you are a fast background modeler, there will be many people eager to hire you…

135: Japan Otaku Reviews

Even if the background stands out like Shigeru Mizuki, it can still be treated as a specialty.

136: Japan Otaku Reviews

Recently, I was really impressed by the amazing background in “The Library’s Great Mage.”

It’s impressive how that is utilized in the two-page spread.

137: Japan Otaku Reviews

It’s fine to just casually look at the background.

138: Japan Otaku Reviews

I want to see an episode of Minami-ke with an extremely detailed background.

139: Japan Otaku Reviews

I want to work in a workplace where tracing is allowed.

140: Japan Otaku Reviews

I hear that Okure has a workplace like a factory with dozens of assistants.

141: Japan Otaku Reviews

It feels like there are more backgrounds featuring towns in other worlds surrounded by walls full of places to poke fun at.

  • Related Posts

    [World Trigger] This is super convenient, right?

    The text explores perceptions of unseen side effects in a fictional world, highlighting people’s lack of awareness about them.

    Read more

    [Kinnikuman] At that time, I was like “Oh, really?” but when I think about it, isn’t this amazing?

    In intense matchups, confidence runs high, with character dynamics enriching battles and strategies evolving through conflict.

    Read more

    Leave a Reply

    Your email address will not be published. Required fields are marked *

    You Missed

    [Macross] I finally watched all the episodes.

    • April 4, 2025
    [Macross] I finally watched all the episodes.

    [Mobile Suit Gundam] I don’t know anything, but this guy is cool.

    • April 4, 2025
    [Mobile Suit Gundam] I don’t know anything, but this guy is cool.

    [BanG Dream!] Daylight

    • April 4, 2025
    [BanG Dream!] Daylight

    [World Trigger] This is super convenient, right?

    • April 4, 2025
    [World Trigger] This is super convenient, right?

    [Kinnikuman] At that time, I was like “Oh, really?” but when I think about it, isn’t this amazing?

    • April 4, 2025
    [Kinnikuman] At that time, I was like “Oh, really?” but when I think about it, isn’t this amazing?

    [Nintendo Switch] People will probably choose the domestic version for reservations, so is it easier to buy if one deliberately chooses the multilingual version?

    • April 4, 2025
    [Nintendo Switch] People will probably choose the domestic version for reservations, so is it easier to buy if one deliberately chooses the multilingual version?