Home » Manga » Sakamoto Days » [Sakamoto Days] The smartphone game of Sakamoto Days that started today.

[Sakamoto Days] The smartphone game of Sakamoto Days that started today.

Japan Otaku ReviewsYeahx3

It’s from the same CyberAgent series as Chiikawa, but this one also had a style of asking you to watch the ads.

It's from the same CyberAgent series as Chiikawa, but this one also had a style of asking you to watch the ads.

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1: Japan Otaku ReviewsYeahx23

Not again.

2: Japan Otaku ReviewsYeahx8

I wonder if that’s been trending lately.

54: Japan Otaku ReviewsYeahx6

>>2

CyberAgent can only make copycat games from China, that’s all.

59: Japan Otaku ReviewsYeahx5

>>54

You’re making other things too, right?

They are properly copying from KONAMI as well.

3: Japan Otaku Reviews

Is it at a level where you can’t play properly because it’s full of ads?

4: Japan Otaku ReviewsYeahx14

Isn’t it a lot better to just receive it normally compared to Chiikawa, which requires advertising just to receive rewards?

6: Japan Otaku ReviewsYeahx26

>>4

The comparison target is just too much.

5: Japan Otaku Reviews

It seems like there are more ads that monetize lately.

10: Japan Otaku Reviews

>>5

Isn’t everyone doing gacha?

13: Japan Otaku ReviewsYeahx7

>>10

Unless the IP is really strong, mass-produced games with a skin over them…

7: Japan Otaku ReviewsYeahx3

I’ve never played a game that shows ads in-game.

14: Japan Otaku ReviewsYeahx1

>>7

Even Puzzle & Dragons is putting in advertisements these days.

8: Japan Otaku Reviews

The small cute class probably won’t happen so soon…

9: Japan Otaku ReviewsYeahx3

Oh, I found out that there was a puzzle…

https://sakapuzz.com

11: Japan Otaku ReviewsYeahx7

>https://sakapuzz.com

I don’t like it when they suddenly show me the payment options.

12: Japan Otaku Reviews

Is CA shifting its focus to advertising games?

16: Japan Otaku ReviewsYeahx5

>>12

First of all, CA is an advertising company…

76: Japan Otaku Reviews

>>12

That’s originally the kind of company it is.

15: Japan Otaku Reviews

The release of Jujutsu has been delayed, and Kimetsu hasn’t even launched its app yet, so it feels like we should strike while the iron is hot.

Mashle’s mobile game is also a puzzle.

18: Japan Otaku Reviews

>>15

Fan parades tend to rank high in spending when limited characters are released, so I wonder how that will go.

17: Japan Otaku ReviewsYeahx8

Jujutsu has been quite successful as a mobile game adaptation of existing content.

19: Japan Otaku Reviews

>>17

There wasn’t any plan to make a compilation movie of Kyouran Kazoku Nikki, but I heard they’re going to do it with the funding from in-game purchases.

21: Japan Otaku ReviewsYeahx5

>>19

If they put in proper effort, everyone would spend money, but the CA series this year feels like they’re just cutting corners to make money, and it’s really terrible…

20: Japan Otaku Reviews

Fanparle was supposed to take the form of a game and offer experiences of the story, so isn’t it rude to compare?

22: Japan Otaku ReviewsYeahx3

It seems that neither anime nor mobile games were kind to you.

23: Japan Otaku ReviewsYeahx1

I don’t know what kind of game it will be to properly make Chikawa…

25: Japan Otaku ReviewsYeahx2

>>23

It’s fine with Neko Atsume.

24: Japan Otaku ReviewsYeahx4

Since Demon Slayer never even launched and ended up failing, the popularity of the work has nothing to do with the quality of the mobile game.

28: Japan Otaku ReviewsYeahx1

>>24

Demon Slayer has a strict image of not allowing characters that haven’t appeared in the anime to be featured, even in collaborations.

26: Japan Otaku Reviews

GOODROID Inc. Main Development and Management Works Editing

Blue Demon Online

Blue Demon X

Gather round, Morukar! PUIPUI Puzzle

Osomatsu-san’s NEET Talent Agency!

Osomatsu-san’s NEET Sugoroku Wandering Trip

Kemono Friends FESTIVAL

【Idle Game】My Life Changed When I Did a “Wall Slam” – Wall Slamming with the Characters of Grimore!?

Tokyo Revengers Puzzle! The Road to Nationwide Domination

The Witch’s House

Mafumafu Alarm

The Promised Neverland: Escape from the Hunting Grounds

27: Japan Otaku ReviewsYeahx2

The fact that the Chikawa game could have still made money even on a low budget as long as the concept direction wasn’t missed is impressive in a way.

32: Japan Otaku Reviews

>>27

I think it would have been completely different if it had full voice.

29: Japan Otaku Reviews

Recently, there have been a lot of random puzzle games taking advantage of anime…

31: Japan Otaku Reviews

>>29

For now, we can secure the rights and quickly release it.

If we keep dragging our feet, the boom will be over.

37: Japan Otaku Reviews

>>29

Wasn’t there a boom like that in the past?

38: Japan Otaku ReviewsYeahx1

>>37

There have been quite a few licensed puzzle games released for consumers.

Also, mahjong.

41: Japan Otaku Reviews

>>29

100 Kano is also releasing a puzzle game, you know.

30: Japan Otaku ReviewsYeahx2

FanPare has a solid original story, and everything is fully voiced with all new recordings, including re-experiences, but what’s commendable above all is the excellent UI from the start, the absence of bugs affecting game progression, and its lightness—these fundamental aspects are outstanding.

33: Japan Otaku ReviewsYeahx3

Cygames has also fallen.

34: Japan Otaku Reviews

I know about the one where watching ads increases your daily free stones.

35: Japan Otaku Reviews

Well, at least there have been games where you can watch ads as a substitute for in-game purchases, and generally, those games have a system where paying removes the need to watch ads.

36: Japan Otaku ReviewsYeahx1

Is this also a mushroom legend?

40: Japan Otaku Reviews

>>36

Puzzle & Dragons

39: Japan Otaku Reviews

Something other than gacha… something!

46: Japan Otaku ReviewsYeahx2

>>39

That’s why if it’s something other than a gacha, it will be heavily criticized!

In the end, it’s just the people who pull the gacha and get a bad result who are the fools, but if it’s something other than gacha, everyone gets involved!

42: Japan Otaku ReviewsYeahx2

Companies blinded by short-term profits are too many…

Aren’t you aware that you’re giving a bad impression of the industry yourselves?

44: Japan Otaku Reviews

>>42

Even so, I thought that if there was IP power, they would blindly invest money.

I was made to realize through Chiikawa, but

47: Japan Otaku ReviewsYeahx1

>>42

Don’t doubt the lack of manpower over profits and such.

It’s not that we are choosing to keep costs low; rather, for titles where we could secure only a very limited number of personnel, there are no options other than to keep costs low.

43: Japan Otaku ReviewsYeahx2

Fanparade has a different level of commitment, as even the mob characters in the event story are fully voiced.

45: Japan Otaku Reviews

I think FURYU often made these types of derivative puzzle games.

48: Japan Otaku Reviews

Did ChiiKawa really need to be covered in advertisements like that…?

49: Japan Otaku ReviewsYeahx7

>>48

It’s the opposite; it’s because it’s Chiikawa that they think they can just flood it with ads and make a fortune.

In short, users are being underestimated to an extreme degree.

51: Japan Otaku ReviewsYeahx2

>>49

It’s common for the original content to be strong.

50: Japan Otaku Reviews

>>48

I was supposed to play without complaining, just like Michikawa.

53: Japan Otaku ReviewsYeahx1

>>48

It’s just that the game’s progress speeds up a bit if you watch, so you don’t have to watch it if you don’t want to.

52: Japan Otaku Reviews

It didn’t work.

55: Japan Otaku Reviews

It’s been common for quite some time now, actually.

56: Japan Otaku Reviews

Which is better, G123 or the other?

57: Japan Otaku ReviewsYeahx1

>>56

It seems that G123 isn’t overly filled with ads.

58: Japan Otaku ReviewsYeahx3

If the reward upon receipt is doubled, then I think it’s fairly within the range of what is common in advertising games.

In other words, the Chikawa users are just being looked down upon.

60: Japan Otaku Reviews

It seems Nagano is enjoying Chii Poke, isn’t it?

63: Japan Otaku Reviews

>>60

I’m glad you seem to be having fun.

61: Japan Otaku Reviews

CA has a mountain of subsidiaries, and the only one that has really blossomed there is Cygames, that’s all there is to it.

64: Japan Otaku ReviewsYeahx3

>>61

I think the Qualia Arts of GakuMas is in a superior position now.

They were praising it a lot even during the financial results.

67: Japan Otaku Reviews

>>61

Having a mountain of it means you’re earning quite a bit.

It’s not like this is a world where getting hit once means instant death or anything.

62: Japan Otaku ReviewsYeahx3

In the first place, both Shadowverse and Hearthstone are not limited to China and Korea.

65: Japan Otaku ReviewsYeahx1

I wanted to see more of this kind of thing in the original work, and they’re doing it in the sub-scenario, but I wonder if it’s difficult to do this kind of thing.

66: Japan Otaku Reviews

The small one didn’t even have any color, which suggests a lot of things.

68: Japan Otaku ReviewsYeahx1

Even without that, there is an image that jump social games have a short lifespan.

69: Japan Otaku ReviewsYeahx1

It seems like they got stuck in Nagano, but I wonder if they won.

70: Japan Otaku Reviews

Appbot has a deficit of about 1.2 billion, so it’s not making a profit…

71: Japan Otaku ReviewsYeahx1

Did someone bring up the topic of little Pokémon? Delete that?

72: Japan Otaku Reviews

Kata Mizuki Shigeru’s Fuha!

73: Japan Otaku ReviewsYeahx1

Chii-po-ke is a game that you can’t start doing anything without first watching an ad, but is this also the case?

Isn’t a double reward just a common style?

74: Japan Otaku Reviews

Demon Slayer hasn’t even started as a social game yet.

The One Piece and Dragon Ball franchises have had quite a long lifespan.

75: Japan Otaku Reviews

When it comes to serious mobile games from the Jump series, I think of World Trigger.

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