
Chii-Poke While moving, I was playing with my brain melting. Melting brain tabokki Ahh! Ahh! Ahh! Gagaga Hey! Even though I’m not in the lineup, I’m going to level up! Ahh! Ann!! This? The super delicious sauce I’ve come to like because the attack motion is unique. I’m still not in the fest. I made a mistake. I somehow lost to a bird and can’t move on… The end.
Nagano (Huh, what is this…)
I thought I would just ignore Chiipoke.
The anonymous person was saying something like “It’s because Nagano didn’t retweet it…”
My brain is melting…
Nagano has finally acknowledged it!
My brain is melting.
I understand…
What will happen to the nameless person who made “Nagano is not doing it!!!” their banner?
>>7
The unnamed blunders are just too repetitive every time.
Worrying about such strange creatures is just a waste of life.
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There’s no way I’m not doing it!
I’m just watching empty videos endlessly.
>>11
I wonder if they are doing a little bit of everything while thinking “hmm hmm”…
I hope you stick to being free-to-play and experience hell.
The emotionally expressive Hachiwari is funny to the point of death.
Sure, here’s the translation:
“Chiikawa has finally become content that talks about enemies that are not present.”
>>15
I see, so this is how you deceive.
The sight of the saddened bi-color cat hitting the ground is gradually getting to me.
When it’s time to practice on the iPad, it’s useless to say anything to the unnamed person who doesn’t know about this touch.
This is my first time seeing a cat with a “sleeping angle” like this.
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Isn’t the progress of not having the crazy delicious fest unlocked practically the same as not doing it at all?
If the original creator approves, then there is nothing more to say.
The sixth panel is just too funny.
This person basically touches anything, right?
I guess I’m not very good, or rather, I just didn’t understand the system.
I also made sure to take a proper photo for my ID, and I’ll keep the packaging from the collaboration bread too…
Why are there two Chiikawa?
>>28
Paid Chiikawa and free Chiikawa are different characters.
>>28
Huh…?
>>28
It’s treated as a different character because of the costume.
The evaluation is incredibly low, but is this game really that bad?
>>29
Anyway, if you don’t spend money, you’ll be shown advertisements.
You need to watch a video to receive the reward.
>>31
It seems like there could be a story like that in Chiikawa…
I don’t play social games much, so it’s not a comparison to others, but I think it’s boring.
For now, I’ll put it on… Nothing has changed since that time!
It hurts to hear things like “Do you really think a game with such strong pressure to spend money is good?” in the replies.
It’s just impossible for readers to share their thoughts and feelings about a reflection report like that!
>>37
“It was aluminum foil.”
It’s a game that’s just full of advertisements and tells you to pay 1000 yen anyway.
It’s important how you present things, because being criticized for pressuring people to pay tens of thousands is worse.
>>38
Too obvious…
The author has nothing to do with it, yet outsiders want to take things in a direction that criticizes.
It has nothing to do with it, does it?
>>41
That’s the worst.
It’s a laid-back game with not many things to do, so it’s not that I can’t play it, but there are too many ads and it’s not interesting.
Rewards are points earned by playing.
It’s sad that the game itself is just ordinary.
>>47
Is this normal?
Highly praised by the original author.
>>49
I don’t want to give this banner to a crappy game.
>>51
Haha!
At first glance, it just looks like a typical ad game with a different skin (which is also common).
Is it something to make a big fuss about?
Were you advertising on a large scale?
>>50
It’s like doing a big advertisement.
The game adaptation of popular content is…
Idle games tend to be monotonous and can become boring easily as they just increase the numbers.
Other games make their effects more flashy, add random hack-and-slash elements, include PvP elements to turn it into a composition compatibility game, and allow for more freedom with skins, among other things.
This feels like they’ve drastically cut those elements in exchange for increasing the ads.
You’re really good at drawing Nagano Chiikawa.
>>54
It feels kind of like the real thing.
In the third panel, Chiikawa’s pouty face is an expression I don’t usually see, so I couldn’t help but find it cute…
Nagano is playing in an interesting way.
I’m sure it’s going to be really interesting, right?
>>58
It’s the sensibility of someone who seems to enjoy endlessly taking pictures of Donkey falling endlessly.
Ordinary people cannot refer to it.
>>61
But even though Pokepoke didn’t understand the rules, they were still having fun…
I’m glad… there was no Nagano to abandon the little ones…
What I want you to realize is that there isn’t a single frame that is enjoyable.
>>62
Isn’t it okay for the second panel to be enjoying it?
It’s so funny that there’s a crying Chiikawa next to a burning Chiikawa.
I tend to forget, but I do have money, you know.
It’s hard to say anything definitive about how it compares to mushrooms since it’s just after the service launch.
There are just too many ads.
The PokéPoké I used to play has now turned into a hellish battlefield, so I think this is more suitable for Nagano.
Candy is rare, so consuming it carelessly is tough.
>>68
Hmm? Karo karo.
Don’t force a conclusion by only acknowledging the parts that are convenient for you.
I was playing PokéPoké without really understanding it well.
This side is used as material to be beaten.
Did Nagano at least top up 500 yen?
Isn’t it counterproductive that Nagano is having fun?
An older man who has developed resentment over time wants to hit not the game, but the successful Nagano, right?
>>74
Clearly, there are people whose hatred towards Nagano is growing more than for the game.
>>74
I’m angry that they turned my precious Chiikawa into a crappy game, but if someone comes to the thread and starts bashing Chiikawa itself, it’s like, no, that’s not how it is…
It seems that it’s become a game focused on weak points because you can be taken down by the enemy in one hit…
Types that mix letters with levels are a real pitfall, aren’t they…
Nagano was the creator of Chii-kawa…!
Whoa, this is definitely going to be a big hit!!
I’ve never seen a Hachiware express frustration like this with its whole body.
I understand the feeling of being happy that your work is being adapted into a game, but Chiipoke is just a bad work…
There seem to be more strange old men around here who are persistently looking for something to hit, more than in the past…
>>82
Recently, it was hilarious how I got mad about the 4-minute wait time for cup noodles.
>>83
It seems like there are more customers like this nowadays…
Do as you please.
I don’t play games, but I want to see Nagano’s Chii-Poke Diary, so please keep it going.
>>86
I want to see it, but with the current content, there’s probably nothing more to draw…
>>90
There are things like the abundance of ads and the emptiness of the system.
>>86
I remembered with this post that Nagano liked Pokémon Picross, so I thought it would have been nice with something like “Dokoits” or “Toro Diary”…
“I received a reply saying ‘You can enhance it with a long press without mashing the button!’ and it was no good.”
I couldn’t buy the Picnic Chiikawa, so it was no good.
Nagano seems to be laughing out loud right now.
This manga is about 50,000 times more interesting than Chi-Poke…
>>96
Even if you say it’s a thousand times, multiplying anything by zero is still zero, right?
The booth coin is way more straight-laced than the rain.
Do I really have to pay just to remove ads…?
>>98
Even if I say it’s a subscription, it’s only 980 yen per month.
>>104
Isn’t it a one-time purchase!?
>>98
Think calmly.
It’s strange to spend thousands to tens of thousands just to use your favorite character.
I think the strong expression of Nagano’s emotions in the cry of Hachiware is nice.
Chiikawa, who looks like a troublemaker while licking a candy, is way too funny.
>>101
Somehow, when a small and cute one becomes strong, they turn into a bad-tempered guy…
I couldn’t get into the festival.
I want to see the motion of the Shisa.
You might be wondering.
I’m excited to keep watching Chii-Kawa, who probably can’t win.
A trained Chiikawa can unleash punches worth 80 billion or so.
Even though they are different outfits, I never thought of lining up two Chiikawa characters.
The endlessly increasing numbers do not fit the worldview of Chiikawa at all.
It’s a neglect game, so it’s fundamentally empty.
It feels pretty normal, just that the expectations were too high because Chikawa is a big title.
It’s not like I’m being forced to see ads.
I wonder if the people who were criticizing it really are fans of Chiikawa, even though Nagano is enjoying it…
>>112
Wow
I already uninstalled it, but I was thinking of trying it again, though I lack the motivation to do so.
Manga is interesting, but Chiipoke is boring… Even though the void can be consumed, it’s just too much of a crappy ad game.
I haven’t uninstalled it, but I stopped because I ran out of things to do, so even if I start again, there won’t be anything I can do.
It’s proof that it was approved by Nagano.
From now on, anyone who hits Chiipoke is an anti-Nagano.
>>117
You’re still here, aren’t you?
How does the anonymous person who wanted me to write that the game was a piece of crap manga feel now?
It’s impressive how it doesn’t seem interesting at all.
I’m impressed that they can make something this interesting based on that game.
Paying money to turn a negative into zero creates a significant psychological barrier.
Nagano is the kind of person who can be satisfied by filming a falling Donkey Kong.