
It’s being called a point activity app.
>>1
When doing point activities, I really see this kind of thing often.
Did you surpass the red cat?
>>2
I’m sorry, but it hasn’t turned out to be something that surpasses the bewildering experience of the red cat.
It’s just an unpleasant ad app.
The red cat was a laughable bad game, but this one is purely designed to be irritating.
The fact that they’ve developed an innovative system where you have to watch ads for over a minute to receive rewards after clearing a mission is commendable.
>>7
I haven’t seen that much even in Chinese apps.
I’ve never seen ad removal available as a subscription instead of a one-time purchase.
>>3
I chuckled a bit at the mockery of it being called a gold bug certification.
I was starting to lose motivation because of Hachiwari’s voice, but…
It seems like I don’t need to go in…
No voice.
This is fatal, isn’t it?
The three-star and war criminal characters who dash through to help are amusing.
It’s more of a style to earn money quickly through ads or aggressive microtransactions rather than collecting from people who get too serious about the game.
It’s some kind of thing where you leave it alone and watch ads.
Why do social games based on a loose worldview end up being terrible games?
Even anonymous users who usually jump on popular social games are finding the thumbnail to be a funeral mood…
Thinking about the fact that there are kids whose first experience with spending money is with this game makes me go hmm.
The loading is so long that I wonder what it’s loading with this content.
Hmm hmm.
I feel sorry for the fans that the app released with such anticipation has turned out like this.
>>16
Waaa… (crying)
>>16
If an app like this comes out… well… you know.
Unlimited Advertisement Overflow
I feel frustrated thinking that they’ll survive because their IP is too strong, even with something like this.
I’ve seen several threads about it, but it has always been compared to the red cat and said to be better than that, which has made me more interested in the red cat.
What kind of manga will Mr. Nagano draw with this app?
Is it really that bad? I tried it out, but the ads… there are so many ads!
Even manga apps can’t show this many ads.
Is this also Nagano’s hobby?
Oh
It’s sad that it’s no longer a topic of conversation here.
Even if you’re a big Chii-kawa fan, this is tough, isn’t it?
There are quite a few subscription services for ad removal.
If it’s interesting as a one-time purchase, I’d consider paying 3000 yen to remove ads, but with a monthly subscription, I just can’t bring myself to pay.
This game is designed in such a way that if you can catch people who have never experienced this type of game and sink them into it, it’s a victory, so fans of Chikawa are probably the perfect target.
If you do it properly, you should be able to make a profit.
>>30
Rather than making serious games and hitting the mark
It’s probably better to create a decent game and quickly sell it off.
>>35
I don’t think there were any insane creators like that in Trillion Game either.
I wonder why this is unusually heavy…
Why isn’t there any voice?
You don’t understand anything.
If you just create a game of Chiikawa now, it will surely raise the reputation among the Chiikawa customer base, and it’s not just limited to endless ads from other social game companies.
Is there a ranking for this?
In idle games, the basic principle is to compete with various elements to entice players to make purchases.
>>37
There are no rankings or anything like that.
I wonder if Nagano isn’t very interested in games or apps…
>>38
I don’t think there is even time to properly supervise it in the first place.
The animation doesn’t change much either.
Enemies are also reused.
Yet, somehow the controls feel sluggish.
Why…
You can make a profit even if you don’t do it properly.
It feels like it’s running unusually slow.
Why can they create this type of social game with such popular content…?
There used to be character games on Famicom, Game Boy, and DS that clearly seemed to be made in a hurry, right?
It tastes just like that.
Chii-kawa’s Shitty Game
Turning a guaranteed hit content into a boring point-earning app.
I wonder what it really is.
Did they not stop the company at the planning stage?
I laughed when I realized this happened because I had an ad in.
639 2500 Super Easy 1-4 Snacks Defeat Reward Gold Passport Event Watch Ads Let’s progress the defeat faster! ⏳ Effect Duration: 15 minutes 0 seconds Failed to play the video ad Please try again after a while ▶️ Watch Ad Close Spin the Weapon & Item Gacha 35 times (25 remaining) 228.85 Lv5 Attack 83.08 Lv1 Vitality 110 Lv1 Recovery 7 16 3 3 AUTO ON Home Formation Defeat Plaza Shop
>>47
Wow…
What are you thinking about only having two inside the house?
I guess they believe they can win even with a point activity app.
I was surprised by the heat when I put it in a budget smartphone.
Stuck on Easy 4-5.
So you’re saying I should pay and watch ads like crazy…?!
It’s annoying that my smartphone heats up because it’s using the specs quietly.
I don’t think it’s a total piece of junk, but it is a pretty mediocre idle game.
It’s hilarious how many ads there are.
If you’re feeling stressed about it, I think you should just spend 1000 yen, but it’s not an especially interesting game, which makes me hesitate.
Clear the mission! → I’ll give you a reward, so watch an ad.
The battle speed is slow! → I’ll double the speed, so watch the ad.
I want to pull a gacha! → Of course, watch an advertisement.
I want an item! → Watch an advertisement because there’s a roulette.
I want to buff my character! → I’ll give you a buff, so watch the ad.
A random appearance item has appeared! → I’ll let you open it, so watch an ad.
I want a new outfit! → Do you think advertising will be enough? Pay up!
This is amazing…
Where are the factors that put a burden on the smartphone?!
Did Nagano get deceived by CA…?
Well, idle games can get really exciting.
>>59
It’s way hotter than similar other apps, you idiot!
A mere advertisement like this won’t affect me, who has endured shawarma!
I want the main story to feature advertising monsters.
Offering a subscription model with a fee of 980 yen and no free first month is quite aggressive.
When I came back after watching a 1-minute ad, the app crashed and I was not counted as having watched the ad.
I’m not doing it anymore.
I have a feeling that G Gen Eternal might be extremely problematic because it shares the same development company as Chiikawa Pocket.
>>65
Seriously…? I’m becoming extremely anxious.
>>65
Today’s unpleasant information.
>>65
I see that there are a lot of people who will spend money on this or Gundam, so let’s be prepared for increased pressure to spend.
I wonder if no optimization has been done at all…
At this scale, the original creator can no longer be involved in such a game, and the project will proceed without their involvement.
In a way, it would be a game that feels a bit like Chiikawa.
The foreignness of the shop below.
Even if the weapon changes, nothing about the appearance changes.
>>72
The fact that the gacha weapons don’t have a customization element shows that they don’t understand what is being asked for at all…
The game has been so poorly designed and forces ads since the improvement of TingusGoose.
As expected, I’m just taking a wait-and-see approach with the ads, but thinking about how much I see this every day is pretty overwhelming…
Probably some kind of aberration.
This kind of mobile game is probably just like that.
It’s surprising that there isn’t a game adaptation for Chiikawa.
>>76
There was a collaboration, though…
>>86
Isn’t it a game where Chiikawa cries saying “No… Nooo!!” while exploding?
>>76
The card game (collaboration) was very popular.
>>87
The provocation is excessively rich.
>>76
It’s quite difficult to think about what to sell in a gacha when it comes to low-priced outright purchases in mobile games.
I heard there are over 2 million pre-registrations, and I thought that was crazy! But it seems like it’s really something…
If you use a well-known IP poorly, it might affect the future transactions of the company you created.
“It’s seriously impossible to go from 5 to 10.”
I guess they plan to drown out such evaluations with fake reviews.
It seems like it’s not going to work because if I launch the app and go back to the home screen, it will start from the beginning again after a while.
I wonder if the power settings are causing problems…
Since it’s a game where you watch the numbers go up, I guess it could have a certain demand if the ads were a bit more modest…
It seems that the layer interested in Chiikawa won’t spend much money.
I understand, right? I get it, but this just won’t do.
I wonder if I could at least have done it like a kitty.
>>84
Rather, if done well, they are a group that will spend more money than those who frequently play mobile games.
They’re placing a lot of ads without analyzing the customer demographics at all…
It’s an advertisement.
Advertisement
>>88
It seems like a strange creature that ties up Chiikawa and the others would appear in a manga.
It’s more like a puzzle game similar to Doraemon or Chibi Maruko-chan rather than being poorly made.
This isn’t something to play around with half-heartedly.
Nagano will be pleased.
>>90
Today while playing PokéPoké, I was surprised to see that it turned into a scene of chaos and despair.
There are hardly any gacha games that are this bad.
This is further accelerating the severity of things in Chiikawa.
It’s so ridiculous that I’m beyond laughing and have turned serious.
If you had just released normal good stuff, I would have spent a lot on it.
Chikawa’s explosive collaboration!
Who came up with the idea to show ads when accepting missions?
There’s a limit to how much one can think.
If you want to change your appearance, you have to pay money, which is still understandable.
I understand, but it’s too much.
Even a type of Marvel Future Fight that buys costumes doesn’t have such aggressive pricing.
>>98
I used to play that, but the pressure to spend money was gentle back then…
Is it a veteran of 10 years?
>>116
It will become around that much.
First of all, in Future Fight, you can buy the costume for 1050 stones during the week it is released…
I ended up buying Daredevil.
That collaboration is going to bomb Chikawa…
The red cat is a somewhat useless guy that you don’t really understand, but there’s something about it that’s funny, and it’s a game loved by everyone.
Chii-Poke is a miser of hell who is seriously ignored by everyone.
I’ve judged it to be a bad game, so I’m retreating.
It was the same with the red cat, but if it were like this, it would have been better to simply make it a 3-match puzzle.
>>105
Sometimes there are stages that feel like advertisements for a king…
“`
Development Title [Edit] Release Date Title Platform Publisher Notes
2011 October Tokyo Gang iOS Appbot
2012 February Bad Boy Road ~Gang Road~ iOS Appbot
August 19, 2016 Service ended[2]
2012 December Android Appbot
2012 July Legend of Monsters iOS Appbot
Transferred to MyNet Games in November 2015[3]
2012 August Monster Maestro iOS Appbot
For overseas only
2012 November GALAXY SAGA iOS Appbot
For overseas only
2013 August 14 Chaos Drive → Reverse Drive iOS Appbot
Renewed and retitled on August 11, 2015
Transferred to MyNet Games in November 2015[3]
Service ended on October 10, 2017[4]
2014 January 7 Android Appbot
2014 August 14 Joker~Gang Road~ iOS Appbot
Transferred to MyNet Games on June 24, 2022[5]
2014 July 16 Android Appbot
2014 May 9 Massive Brawl RPG Guardian Hunter iOS Appbot
Service ended in March 2015[6]
2014 August 1 Android Appbot
Service ended on November 4, 2014[7]
2014 July Star Dust Battle Crash Blade iOS Appbot
2014 August 15 Grimoire~Private Grimoire Magic Academy~ iOS/Android Appbot
Renewed and retitled on April 1, 2019[8]
Service ended on November 30, 2020[9]
2014 October 10 Scolok Monsters iOS/Android Appbot
Developed by Upcy[10]
Service ended on June 30, 2015[11]
2017 August God Style Isshin Kamurai Live iOS/Android Appbot
Transferred to MyNet in June 2020[3]
Planned service end on March 31, 2025[12]
2018 January Grimerro~Grimoire Melody Project~ iOS/Android Appbot
Service ended
2018 February Little Champions iOS/Android Appbot
Service ended on January 7, 2019[13]
2019 October 21 SEVEN’s CODE—Seventh Code— iOS/Android Appbot
Co-developed with UNLIMITED STUDIO
Service ended on June 30, 2022[14]
2019 October 25 BLADE XLORD—Blade X Lord— iOS/Android Appbot
Service ended on July 29, 2022[15]
2020 April 21 PC (DMM GAMES) Appbot
Transferred to Musta
2019 November Theater Mystery Werewolf Frenzy (Gurui) iOS/Android, Browser Appbot
Co-developed with CyberZ
Service ended on June 15, 2020[16]
2021 February 18 NieR Reincarnation iOS/Android Square Enix
Planned service end on April 30, 2024[17]
2023 September 7 Final Fantasy VII Ever Crisis iOS/Android Square Enix
On March 27, 2025 Chikawa Packet[18] iOS/Android Appbot
Timing undecided
SD Gundam GGENERATION ETERNAL iOS/Android Bandai Namco Entertainment
Co-developed with Bandai Namco Entertainment[19]
“`
List of Appbot Development Titles
>>107
I can’t make a judgment because I don’t know a single one…
It’s a crappy game, or rather, nothingness.
Mr. Nagano… it’s disappointing…
Well, since there are a lot of child fans, I guess they can’t push for in-game purchases too strongly, so they have to rely more on ads…
I want this to finish quickly so another project can start.
Is it Shadowverse?
The rabbit’s ability to tease by showing its butt is too high-performing.
>>113
Over there it’s just a skin and it’s a one-time purchase, so there weren’t any bad points…
Nagano won’t be happy, or rather, I don’t think they’ll play this game…
>>115
Nagano said he likes feeling people beyond the screen, so he probably hates this kind of game.
It’s rare to see such harsh reviews from anonymous users on the bulletin board.
It’s surprising that while anonymous people usually start with affirmation for anything, there is nothing but denial from the very beginning…
>>117
One of the things I really hate is web ads.
>>117
The Medarot Survivor that was released recently was also criticized heavily for being full of ads.
>>117
The issue is not about differing interpretations; it’s just a universally annoying advertisement.
>>117
Even that red cat had a moment when a supportive force appeared…
>>132
I think the red cat was temporarily popular among those who seek absurdity in games.
>>117
There are quite a few anonymous people who try to follow up on the quality of the game’s content, but if there’s no substantial content, isn’t it impossible to follow it up?
Don’t do things that seem like they would happen in KochiKame…
What does it mean to nurture the gacha itself?
You really don’t want to be subjected to the likes of a reroll, huh?
>>119
It’s a relatively common technique in idle games.
I’m a bit excited to finally be able to play the version of the advertising game where the numbers flow in.
I think it’s a genre of games that people who don’t click with it will get discouraged after trying one or two.
It feels like there are many people for whom this is the first time because of Chiikawa’s power.
I’ve seen someone playing around with PR for Kamight Live!
I haven’t seen anyone anonymous trying to eliminate negative opinions, so it’s quite significant.
The advertisement asking “Who killed the girl in the dirty sailor suit who was pushed onto the tracks?” is too disturbing.
I’ve never seen anyone positive about G123 games on the bulletin board.
This will finish soon, right?
It’s the part of the FF7 mobile game, right?
Sometimes the song playback turns into something like a rap, and it’s hilarious.
Regarding the advertising hell that is most commonly mentioned, it cannot be denied no matter how much one tries to go against the grain.
I am…
I wanted to keep rolling until I got an SSR chestnut bun in the reroll so I could progress in the game.
I never thought that what would come out of the gacha would be just junk that doesn’t change in appearance or character.
People often say why it couldn’t be made like Nyanko Daesensou, but that game is a monster that has continued its service for 12 years while similar games are dying one after another, so it’s not something that can be easily imitated.
I was looking forward to it.
I finally reached 2000.
I wonder if I can hit 3000 by tomorrow; this is going to get tough as it doubles.
>>144
The materials are good, so if you just made something safe, it would have been a success.
It’s strict here about blatant shoddy work, right?
>>145
I tend to be stricter when critiquing cute things.
I praise you for showing effort, but…
>>145
People quickly disappeared from the thread about the Disney dots.
>>184
Even though it just started and I’m confused about the emptiness, the moment they prioritized the announcement of a collaboration with Monster Strike or Puzzle & Dragons, everyone disappeared all at once.
If Chikawa is using the top-level IP that can make money in Japan and ends up like this… it seems close to service termination.
It’s Mezarak.
Isn’t the IQ too high to let chiikawa readers play?
It was expected that the game would have strong monetization pressure due to the strength of the IP and its reputation as an idle game, but the level of advertising pressure is beyond what was anticipated.
Express your feelings about losing to that app in the sales ranking.
>>150
What is this guy fighting against?
>>150
Oh, I see.
It only comes out to about that much.
What is being sought is not the recreation of Chiikawa’s life, but living as a neighbor of Chiikawa in the world of Chiikawa, right?
YuruFuwa Darkest Dungeon
I’ve been playing the recently launched Sanrio merge game, and while I thought it was fancy, I realized the pressure to spend money is much higher than I expected.
Even just stopping the advertisements when accepting missions would likely halve the dissatisfaction, so why did they implement such an unusual way of placing ads?
If you’ve played this kind of game, you’ll understand.
I feel that it is too complicated for a child who knows nothing.
There are a lot of kanji too.
I feel like there was a game made based on Mizuasato’s Blue Archive manga.
Nagano, that’s terrible.
Why did it become such a terrible game? It’s sad, isn’t it?
This time I was planning to properly spend money and have fun, you know.
Then why do you act like this? If a point-earning app comes out, I won’t be able to play with Chii Poke.
I have no choice but to go sans clothes now.
Soon, there will be ads for uninstalling.
>>165
Let’s make it so that it only makes “No! No! No!” sounds when you try to erase it.
>>169
💥
I realized that the mobile games I usually play are of good quality.
>>166
I was seriously scolded by Square Enix and I’m sweating bullets, but it looks like it was still a good game… Metal Storm…
The real performance starts after pulling the trigger.
>>167
I’m running around in the back.
What on earth is the purpose of the dialogue function?
Looks like many people have never touched anything like this.
>>172
Seriously, this is just an ordinary idle game, but it overheats terribly, so there’s no technical skill here.
>>172
I’ve been using point activities, but this is the first time I’ve seen so many ads.
The Shadowverse collaboration skin was a perfect 100 in terms of enjoying the cuteness of Chiikawa.
It was a life filled with more subjugation than I expected.
Here’s the extracted text: “` 217d 930 Easy 6-6 BOSS Mission 53 Let’s reach 100m with weed pulling! (70/100) Special Subjugation AUTO ON 320c Lv2582 Attack 36.4c 228d Lv1603 Vitality 26.9b 62.4c Lv1400 Recovery 1.66b 12.3c Home Synthesis Subjugation Plaza Shop “`
I somehow raised them to this point, but even using the snack boost, I run out of time…
>>176
You’re doing your best…
>>176
I despair at the sheer laziness of all the enemies being just tightly packed color variations.
I couldn’t help but feel something was off with the background of the armored guy running while being hit by something like a vacuum.
The people who like Chiikawa wouldn’t spend money on the game, so this monetization method is correct, right?
It feels like Nagano side didn’t have any app knowledge and just made it whatever they were told.
If you get hit, at least add a motion where your head gets grabbed and you fly away…
Subjugation, subjugation, subjugation! Occasionally weeding while subjugating! The skill tree is not enough! For now, just subjugate!
If you’re saying the heat loss is terrible, try disabling the high response mode.
The game lightens up and the fever goes down.
>>185
High response means…
If it’s this difficult at an easy level, I wonder what the higher difficulty will be like…
It’s not progressing smoothly.
The appearance hasn’t changed.
Hot
It’s no use anymore.
Is there a game with a bedroom?
Just by looking at this thread, I thought it might be better not to do that.
Recently, the excitement around Reoss and the social games is amazing.
If you’re just going to change the shell to Chikawa, I would have preferred it to be something like hitting numbers or rescuing characters that you often see in advertisements.
Maybe it would have been better to make it a game where the Chii-kawa’s butt gets bigger.
It’s a time thief!
Not in the sense of being interesting.
A game of whether to watch ads forever or pay 980 yen.
Anyway, I have to keep pulling the gacha and get the higher rarity.
How far can we test being overwhelmed with ads at the highest level of IP…?
Was the crazy delicious festival really necessary?
>>198
Necessary to sell the special monthly pass for the Mucha Uma Fest.
It’s crazy to reach the max level in four hours without anything.
Games of the G123 system?
>>202
Mushroom Legend
There was a mini-game that was exactly like weeding, right?
Is it the Mushroom Legend?
The monthly fee for ad removal often comes with bonuses like reduced exploration time and increased drop efficiency.