
In a moment of opening, Psycho Man’s signature technique involves locking the opponent with a leg hold and his impressive grip strength, then explosively jumping to deliver a powerful falling technique.
Someday, I will defeat Zaman with this and prove the potential of superhumans, filled with the pride of our ancestors.
Did even the soul of the ancestor yield to borrowed power?
You already know why, right?
The awkward-looking face of Psycho Man.
It’s nice that the ancestor can’t use their own techniques by themselves…
It’s cruel how Fanatic is slamming into a spot that’s not the battleship sink.
After activating the magnet power, even after adding an additional 4P, the rebirth drop remains ineffective.
The difference in the eternal final chapter, where you provoke Nemesis and immediately go for the attack to secure a 2P, is seriously awful.
I’ve never seen a fake that is more humble than the real thing.
>>9
If interpreted very positively, there might be a part of the real one that, due to stubbornness about choosing magnet power, has become more absorbed in magnet power than in the original training…
Magnet power is important, but regular training is important too! It’s too late for anything like that.
In an instant, the ups and downs change, truly reflecting the cycle of reincarnation.
Those using the magnet power of the eternal final chapter can win no matter what they do as long as they are in a state to do that.
I couldn’t win, but…
The inner self of the Psycho Man was not psycho at all, but rather a man who was too serious.
Following that logic, would “Fanatic” be contrary to its name, which means fervor?
Even the Megaton King Drop, despite the decline of old age, is something that Rock does by himself…
The disciple Napkin and his disciple Nep do not have any particular reason to be so obsessed with magnet power to the point of selling their souls, unlike Psycho Man.
The trump card technique can be used even without magnet power.
>>14
Optical power! There’s that too.
A Megaton King Drop that is impossible to escape from, even from Robin’s perspective.
My master Zaman says he thinks it’s good.
I ended up creating a superhero graveyard.
My apprentice, Napkin, is broken.
I can’t say now that I was wrong.
There’s no choice now but to go with this.
>>18
Sad…
Even a nameless person without magnet power must have been scolded a lot for imitating the Cross Bomber when they were in elementary school.
>>19
Elementary school students with magnet power are the same.
I wonder what kind of mentality allows a napkin to easily go along with being provoked by saying that without magnet power, you guys are inferior.
>>22
Considering the settings since the new series, apart from the fact that his mental strength might be seen as superficial, it becomes quite an extraordinary thing.
Well, I probably didn’t get scolded as much as the kids who were doing things like the Kinnikuman Driver or the Robbins Special…
>>23
I can’t do it!
The guillotine of hell was stopped from being imitated.
>>23
Suguru said there are 48 killing techniques, but he also mentioned that there are only a few real killing techniques. However, I believe the driver is one of those techniques that can realistically be executed and can kill a person.
Because I simply can’t take a passive position and drop it from my head.
>>38
That’s because the driver is an original by Suguru, not the 48 killing techniques granted by Kamehameha.
Can you do the Robbins special!?
There was a time when I did a four-finger splash on a colleague and hit cleanly.
In the first place, even if Fanatic tries to suppress the power of Mr. Silverman’s slaughter favorite, their whole body might be in strange angles.
The guillotine of hell was impossible to catch up after the initial throw, and both Hasegawa-kun and I fell down.
It’s only possible to turn it upside down.
It was relatively easy and helpful to just imitate in a role-playing game, the Paro Special.
>>30
Easy to do and has high damage.
When I was in elementary school, I used to mimic the special moves of the old meat.
In other words, those in their 40s to 50s…
>>31
There must have been a re-broadcast of the anime or a TV special!
In the late 30s, during childhood…
>>37
Isn’t it almost the second generation?
I haven’t been able to keep up since around Neo-Kin Meat Buster, and I stopped doing the technique race.
Fix the pencil with a rubber band to make a bear claw.
The time when I moved from Kenka Bomber to Tenrenge.
There was only one person in the class who could do the Tower Bridge.
Even if I am put under a spell, as long as I can use the art of freely reversing situations…
It’s cruel that, apart from the peak of Psycho, Fanatic is definitely stronger than the Psycho who is drowned in Magpa.
>>40
It shows that the original psycho is incredibly strong, and I think it’s good that Fana didn’t end up in a route where she is that strong.
Fana’s existence is so unclear that I don’t know what to make of it.
The Kinnikubuster is difficult to execute if the person being put in it has a stiff body.
In that regard, it was easier to use the driver.
>>43
Murderer!
I can’t remember the name that isn’t related to reincarnation.
It’s too hard to accept that once I entrusted that overly serious person with the management of the magnet power, it was bound to end up like this.
Well, Fanatic has one hundred million power, so it’s no wonder Psycho is inferior.
…it’s difficult because Fan’s skills are so superior that excuses won’t work.
>>48
Just like they’re doing in the thread, the favorite setup is becoming uncertain…
The speed of the scene below is thrilling no matter how many times I see it.
>>49
When I saw that the one who had this vivid setup relied on Magpa and could no longer do it smoothly, it’s no wonder both Kanemoto and the execution king go, “Oh well.”
It’s great how they fully utilize their specialties, like the Believer Lock that deals extra damage with grip strength, or the Besame Mucho that slams the back of the head into the knee.
If it was just a matter of simple doping or being a means to fight, that would be one thing, but the fact that it could completely influence life and death is completely out of the question.
>>52
That being said, if we hadn’t researched that far, we wouldn’t have been able to save the Omega planet…
It’s fine to research, but isn’t it wrong to incorporate it into your own skills? The Pain Man’s opinion was really flexible.
If you have the mindset that there’s nothing wrong with using something that can be used like onyx…
If anything, it’s already unsightly at the stage of bestowing magnet power on the silver, Psycho Man.
If you see that, even a perfect human being will be disappointed.
What’s terrible about the fanatic version is that the recipient, Nemesis, is saying “the grip is too strong to get away from.”
Psycho Man was simply shaken off.
>>55
In that regard, since Fana jumps up from the foothold while taking away resistance, she can fully utilize her grip strength by solidly locking her hands.
Even if the psycho gets in from the arm, the opponent is still free, so they probably can’t grip the opponent’s hand firmly.
…I hope I didn’t forget the order of assembly, Psycho!
>>59
But I could do it in the past…
>>60
You already know the reason, right?
>>60
You already know why, right?!
>>60
You already know why, right?
>>59
Since Silver said that he could have gone to the ultimate move from here, it should work even if it starts with grabbing the arm.
With my proud grip strength, I can flip it over and lock the legs in the same shape.
>>59
That’s just too lonely…
I can perform other techniques without any problem.
>>80
The secret art of the progenitor was originally meant to defeat Man, and Saiko has long since given up on that direction, plus when he’s usually hanging out with Rajinan, the situation doesn’t arise for him to use the secret art.
It seems that it has not been used at all since the establishment of the cemetery system.
>>59
Looking at the pattern I started on my own now makes me think, “How do I flip this over and put my foot on it?” It’s really cruel.
Nyagafu~
Is there no human heart in the genocide king who makes decisions in two rounds?
>>64
His words are always sharp.
The momentum that is on the rise is what we call “kuzushi” in judo.
The Magpu version is just about hardening and dropping it, huh?
The three great secrets, you already understand why, right? Stop it.
The triple serious response is too much, King of Massacre.
The Kin’niku Driver was imitating after landing…
It’s a really tough world where even the progenitors can’t balance special skills with the refinement of their own finishing moves…
>>71
Since I can do napkins, pirates, and fanas too.
It’s the self-destruction of Psycho Man, who has cursed himself with the obligation to deliver results now that he has received permission for magnet power from Man.
The King of Massacre was known by the two nicknames Gold and Silver, but everyone only thinks of Silver.
>>72
Goldman has the nickname “Demon General,” so… this fits well…
>>72
Because if you saw that technique and what happened to Psycho Man afterward…
>>78
Being arrogant is bad, but after deciding, with a blood-spitting cloak, defensively and skillfully preventing it.
It’s even worse that I’m talking about how I couldn’t reach the skill to save people while being indifferent to the Psycho-Man rolling around at my feet in a mess.
Ah, I can really tell that this person is fundamentally different from Suguru and the others.
>>98
With the persuasive power of the brutal superhero being a part of the justice superhero faction.
Even active brutal superhumans like the Karekku crew would be speechless seeing something like that…
It would be ideal to use the momentum of throwing the opponent to apply the clutch while making them relax, but it seems that it was a common expectation to be able to do it even without that.
Psycho is too serious.
If I had called myself a supreme superhuman instead of perfect, I probably wouldn’t have admired Silver’s perfection.
At this point in the setup, there’s no necessity to specifically use a magpie.
There’s no particular reason like I don’t want to touch because of Silver’s body odor being terrible.
What is the God of Time that consistently teaches nothing about Psycho, even after mastering Psycho’s techniques fanatically…?
>>83
????
This is completely my original hold, but…
>>83
Whether the person is pretending not to know or skillfully erasing just that part from their memory.
If you know the origin of the stone tablet and are able to handle it, I think you shouldn’t be unaware of it.
>>86
Well, when you see my face, please just pass through.
>>86
Even though I have a general understanding of the circumstances of perfection, I completely forgot about Psycho Man.
They are probably intentionally extracting information.
…Wasn’t Magpa no good after all?
>>84
I am
I think it’s good.
>>84
Regardless of whether it’s a magpie, a living being, or a machine, if the mind and spirit cannot handle it, it’s no good, says God…
>>91
The god of the Restoration has a way of thinking that is so aligned with the Restoration that it can’t be effectively utilized by anyone other than himself, which is a flaw…
>>84
If Neppu and Nepkin had mastered it, Psycho wouldn’t have had to act strangely out of obligation to him…
The only ancient technique that seems likely to work against that person is something like the Hell Beheading!
>>87
It’s amazing that even an impactful team like Arrogant Spark has no chance in a one-on-one match.
>>87
The temporary paralysis of the hardness adjustment function is surprisingly impressive.
Correct
Spirit
Well
Su
ka
?
I want something that picks up the friendship magnet power like in the old work.
>>95
I cannot accept that.
>>95
I want to see the Sugurunepe duo again.
It is not good to incorporate magnetic power into techniques.
Not making a technique for that is really bad, and on that point, Nepkin has perfectly finished the ultimate skill for Magpa.
Psycho is that Magpa is not doping but a wonderful boost! I was obsessed with it and became lazy.
The fact that the napkin separates the strongest techniques and magpie usage is quite strong.
Honestly, I want to see Helmicioners again.
Even when I look at it again, using a foot clutch while flying to execute a technique is way too scary, and I can understand why it’s said that Psycho Man, who can no longer do this, is sad.
Since Psycho showed the failure of the Magpa operation and Fana showed a successful example, I want Nep to show how to operate Magpa on the side of the allies.