Home » Manga » Bleach » In BLEACH, one character appeared with abilities similar to Exodia.

In BLEACH, one character appeared with abilities similar to Exodia.

Japan Otaku ReviewsYeahx1

1: Japan Otaku ReviewsYeahx9

It seems like you would hit a woman or something.

3: Japan Otaku Reviews

>>1

Are you scared…?

5: Japan Otaku ReviewsYeahx32

>>3

I’m scared!

2: Japan Otaku ReviewsYeahx9

Throwing bluntly is just like that, isn’t it?

7: Japan Otaku Reviews

>>2

It’s over.

4: Japan Otaku ReviewsYeahx4

Once these things are decided, they tend to be too strong and their performance is often kept in check, but since it’s a character game, it’s perfectly fine for them to be incredibly strong.

6: Japan Otaku Reviews

Well, if you land the married skill three times, I think you can win with pretty much any character, right?

10: Japan Otaku Reviews

>>6

In a pattern where stamina is completely depleted, the number of soul and spirit destructions increases, allowing it to be defeated in three times, but it seems that the toughness value after turning red is incredible.

I feel that it’s normally strong to finish in three attempts without completely depleting the entire red gauge.

It can also negate resurrection-type abilities.

13: Japan Otaku Reviews

>>10

The identity of Zael Apollo!

19: Japan Otaku Reviews

>>10

Indigo dyeing has been revived!

15: Japan Otaku Reviews

>>6

Hurry up and use the married technique on Yoruichi, Urahara Kisuke.

8: Japan Otaku Reviews

It was such a one-sided bug even against indigo dyeing in this condition.

9: Japan Otaku ReviewsYeahx44

Because this Ichigo was weak, it feels kind of unpleasant, doesn’t it?

17: Japan Otaku ReviewsYeahx4

>>9

Even Ichigo――――

11: Japan Otaku Reviews

If you hit, you win. I failed at that.

12: Japan Otaku Reviews

Watching the gameplay videos, it looks like playing as Soi Fon is the most fun.

24: Japan Otaku Reviews

>>12

Even the old ones had great mobility and were fun.

14: Japan Otaku Reviews

Zael Apollo is already not breathing.

16: Japan Otaku Reviews

It might be surprisingly difficult to do, but is this a character that breaks the balance?

18: Japan Otaku Reviews

With hair down or long hair, Chanichi looks even cooler.

25: Japan Otaku Reviews

>>18

So honestly, I find the short-haired Ichigo after the main story to be a bit questionable…

Well, it might be a thought like, “Isn’t it strange for an old guy who isn’t even a celebrity to keep growing his hair out?”

43: Japan Otaku Reviews

>>25

I like that it feels like it has distanced itself from the battle and rounded out in its own way.

What the hell is this Hell Arc?

20: Japan Otaku Reviews

There’s no part where you get hit as promised in the introduction video.

21: Japan Otaku ReviewsYeahx23

But as a fan, I want this Ichigo to be the strongest.

22: Japan Otaku Reviews

It seems like the performance of the special move increases quietly every time a married technique hits.

23: Japan Otaku Reviews

It’s fine to impose restrictions on tournaments and such…

32: Japan Otaku Reviews

>>23

Is it not okay to write my own poem?

26: Japan Otaku Reviews

This sword guard is really ugly!

27: Japan Otaku Reviews

>>26

I think it’s good.

28: Japan Otaku Reviews

What was the last Getsugetsu Tenshō, after all?

31: Japan Otaku Reviews

>>28

I myself will become the crescent moon.

29: Japan Otaku ReviewsYeahx2

Isn’t there a lot of characters for a first work?

33: Japan Otaku Reviews

>>29

Well, it’s not guaranteed that a second work will come out…

I have to put out as much as I can.

30: Japan Otaku Reviews

If I use this Chanichi, I’ll be disliked…

35: Japan Otaku Reviews

>>30

But there are also a few other characters with crazy abilities…

40: Japan Otaku ReviewsYeahx5

>>35

It feels like there are unique gauges for various characters everywhere, so I can’t help but feel like there’s going to be something absolutely broken out there from now on.

34: Japan Otaku Reviews

Up to this point, I would want things like Orihime, Yumichika, and Barragan.

36: Japan Otaku Reviews

In the Bleach game, I’m always struggling with the handling of Renji’s Bankai.

37: Japan Otaku Reviews

>>36

I think the Thousand-Year Blood War arc has finally become suitable for fighting games.

39: Japan Otaku Reviews

>>37

There are many techniques, and it’s compact, plus it can be made larger if necessary, so it is optimal for handling techniques.

38: Japan Otaku Reviews

The baboon king is too big…

41: Japan Otaku Reviews

The official match videos are mostly not useful for understanding the tactics, so I’m both looking forward to and afraid of the release day…

For now, I can tell that today’s video of Komamura looks roughly bad.

45: Japan Otaku Reviews

>>41

The reach is too long.

49: Japan Otaku Reviews

>>45

The way to chip away at the guard gauge is brutal.

Moreover, it seems to have some kind of armor…

42: Japan Otaku Reviews

Is it not Aro Nero, but rather Umineko?

44: Japan Otaku Reviews

>>42

I think Aronyro is a boss for story mode.

On top of that, they will likely create graphics for the sea swallow as a byproduct.

46: Japan Otaku ReviewsYeahx3

It’s a bit amusing that the names of the techniques like “throwing it carelessly” or “immense spiritual pressure” are so ridiculous.

50: Japan Otaku Reviews

>>46

It suddenly feels like a fool compared to the simple finishing moves of the Moonless.

47: Japan Otaku Reviews

This work has many organizations with memorable numbers like the Gotei 13 and Espada, so it inevitably feels like there are fewer characters compared to other works.

48: Japan Otaku Reviews

Being blunt…

51: Japan Otaku Reviews

There’s no helping it.

It’s not a technique name.

82: Japan Otaku Reviews

>>51

Isn’t the original author going to create something for the game?

94: Japan Otaku Reviews

>>82

It would be troubling if something like German rubies were placed on kanji…

101: Japan Otaku Reviews

>>94

Let’s rejoice there.

102: Japan Otaku Reviews

>>94

Because it can only be a technique of a Soul Reaper…

52: Japan Otaku Reviews

Chanichi was this handsome after all.

59: Japan Otaku Reviews

>>52

The Chanichi here is ridiculously handsome in the original work as well.

53: Japan Otaku Reviews

I never really noticed it before, but Chanichi has eyes of this color.

54: Japan Otaku Reviews

The increasing heat of indigo dyeing and the growing number of words is great.

I realized a bit late that the direction where those being pressed tend to chatter is basically the norm.

55: Japan Otaku Reviews

Just by swinging my Zanpakuto with force, I can send mountains flying.

56: Japan Otaku Reviews

The eye color is like this, but usually the pupils are bigger.

57: Japan Otaku Reviews

It’s incredibly strong, yet it doesn’t win decisively like the last crescent moon…

58: Japan Otaku ReviewsYeahx1

I would like 1 to 2 people from the masked group and 1 to 2 people from the Espada to come, and the last one is just my preference.

60: Japan Otaku Reviews

The theme song for Kusukabe is nice.

61: Japan Otaku Reviews

As expected of a Jump festival work, there’s no strongest form technique, and it turned into a fabricated move – that man is on a different level.

76: Japan Otaku Reviews

>>61

I really liked the ultimate moves in Ultimate Stars.

62: Japan Otaku Reviews

There are already three characters with Ichigo alone, but in the end, Naruto had about nine characters, so there’s still a long way to go.

63: Japan Otaku ReviewsYeahx3

In the thumbnail, I’m being glared at with white eyes.

64: Japan Otaku ReviewsYeahx7

I understand that techniques like Nitoryu Zangetsu are stronger, but in terms of image, it still feels like Mujin is the strongest.

68: Japan Otaku ReviewsYeahx1

>>64

The impression that Nioto Ichigo is definitely losing is strong.

65: Japan Otaku Reviews

Who came up with the idea for Bukira?

66: Japan Otaku Reviews

In the Thousand-Year Blood War arc, I developed an attachment to the Zangetsu group and Ichigo as well, but it will probably be in the next installment.

83: Japan Otaku Reviews

>>66

It seems that the DCL characters are from the Thousand-Year Blood War arc, so they might appear sometime soon.

69: Japan Otaku Reviews

But being brusque seems to make it easier to explain things like combo guides.

70: Japan Otaku Reviews

You can use this Hanpen Aizen, you know.

71: Japan Otaku Reviews

Has the time finally come for Chanichi, who relentlessly fell when struck by the strongest technique, Mugetsu, including external works, to turn it into his finishing move?

72: Japan Otaku Reviews

Aren’t there a lot of characters in this game?

74: Japan Otaku ReviewsYeahx2

>>72

It’s a work with so many popular characters that some might even say this isn’t enough…

73: Japan Otaku Reviews

Simply put, if it could be killed outright on top of resurrection, then I wonder if this would mean that Ichigo’s complete Hollowification during Bankai never happened.

Isn’t it just too sad for an entire shape to completely collapse?

75: Japan Otaku Reviews

It’s incredibly well made for a character game that came out after the Reiwa era.

77: Japan Otaku ReviewsYeahx2

I want to punch in the slots, so please take care of the death god’s proxy burning arc.

79: Japan Otaku Reviews

I wonder what the last Crescent Moon is really about.

I wonder if it’s fusing with the soul-reflecting zanpakutō to create a pseudo Stark and Lilynette-like situation.

90: Japan Otaku Reviews

>>79

It’s not the last Zangetsu, it’s the last Tsuki no Kiba Tensho.

What is the Crescent Moon Sky Strike that allows you to master the ultimate technique?

80: Japan Otaku Reviews

The concept that you can no longer feel spiritual pressure when the dimensions are different has become particularly untouchable in the case of Mutsuki.

That person who dyes indigo doesn’t even give off a level of spiritual pressure.

It’s a mystery whether the latter half is really stronger.

81: Japan Otaku Reviews

There are so many playable characters, and it seems there are also story-exclusive enemies, so the effort is impressive.

84: Japan Otaku Reviews

It seems that they are putting more effort into the story.

It seems like there are a lot of NPC characters, based on what I’ve seen.

85: Japan Otaku Reviews

As a BLEACH game, it’s at a level where it even loses to the number of characters featured on the PSP.

91: Japan Otaku Reviews

>>85

What!?

86: Japan Otaku Reviews

There are a lot of people who just swing their arms around without using their hips!

87: Japan Otaku Reviews

It’s a special condition that loses all of Mugetsu’s power, so it wasn’t suitable for Ichigo, but if Ichigo hadn’t been there, it probably couldn’t have been stopped.

88: Japan Otaku Reviews

Can Soipon not win in two tries?

97: Japan Otaku Reviews

>>88

If I hit Raikou twice, I think I can probably win, but I think it’s better to just chip away at it normally before that.

100: Japan Otaku Reviews

>>88

It is possible to win with the second strike killing technique of spiritual pressure, but it is a mystery whether the technique will hit.

89: Japan Otaku Reviews

It seems they’re putting a lot of effort into creating original sub-stories too.

99: Japan Otaku ReviewsYeahx3

>>89

Honestly, this is what I’m looking forward to the most.

It seems like I’ll be able to see the interactions that I couldn’t see.

92: Japan Otaku Reviews

It really feels different, doesn’t it? The final Getsuga Tenshō.

93: Japan Otaku Reviews

I wonder how many hits are needed for Soipon’s wasp launch, and how many shots are actually fatal…

95: Japan Otaku Reviews

It seems that even not specifically unique to Ichigo, the final Getsuga Tenshō is a technique that the old man, who also doesn’t seem to want to teach the Zankapto, knows.

96: Japan Otaku Reviews

I laugh when I remember how fully hollow Ichigo from Heat the Soul had game-breaking performance.

98: Japan Otaku Reviews

But when I think about the fact that the anime will end in a year, I don’t really feel like there’s going to be a second season or more.

Well, once that’s over, they might finally advance the Hell chapter including Burn the Witch, and maybe release game content related to that as well.

103: Japan Otaku Reviews

Ichigo Kurosaki

Kurosaki Ichigo [Bankai]

Kurosaki Ichigo [Final Getsuga Tenshō]

You three, huh…

104: Japan Otaku Reviews

You look like a failed band member…

105: Japan Otaku Reviews

It’s clear that the outfits from the Thousand-Year Blood War arc are part of the DLC because they were made with a sequel in mind, so making the outfits from the Thousand-Year Blood War arc now wouldn’t be a waste.

106: Japan Otaku Reviews

Which is stronger, Complete Hollow Ichigo or Sword of the Moon Ichigo?

112: Japan Otaku Reviews

>>106

Incomplete Hollow Ichigo shouldn’t be that strong at the point where his spiritual pressure can still be felt.

107: Japan Otaku Reviews

Since each character’s unique abilities are overpowered, there’s a pretty high chance that strange characters could become the strongest.

108: Japan Otaku Reviews

Isn’t it enough to win if Soifon gets hit twice with her Shikai?

113: Japan Otaku Reviews

>>108

Too much of a crappy character…

130: Japan Otaku Reviews

>>108

Win by hitting the normal maximum charge special move twice.

109: Japan Otaku Reviews

In the first place, it’s a characteristic of Ichigo that he doesn’t have techniques other than Getsuga.

110: Japan Otaku Reviews

The different tension of other Ichigos is too much.

111: Japan Otaku Reviews

Avilama Redder can’t use Zomari, let alone Dordoni…

114: Japan Otaku Reviews

As for the last Getsugetsu Tenshō, it came to the FC yesterday.

115: Japan Otaku Reviews

What are the final battle’s stronger Bankai Ichigo and even stronger Bach?

117: Japan Otaku Reviews

>>115

Spirit King

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>>117

Regardless of which side wins, the Soul Society will endure.

116: Japan Otaku Reviews

I wonder if the hit detection for characters and their operators will become reversed, like with Hirako.

The gaps before and after are also reversed.

118: Japan Otaku Reviews

>>116

It’s not there because it’s up to the Arrancar Arc.

133: Japan Otaku ReviewsYeahx2

>>118

?!… Huh?

123: Japan Otaku Reviews

>>116

It would be even better if I could move freely while saying the opposite.

119: Japan Otaku Reviews

Those who have the potential to become a Spirit King and those who have absorbed the Spirit King, of course.

121: Japan Otaku Reviews

The original story of BLEACH only gives the impression of fighting among family.

125: Japan Otaku Reviews

>>121

Well, that should be fine.

Isn’t that what you want?

129: Japan Otaku Reviews

>>121

It seems like it’s from a different perspective in the main story, so it might not be that kind of thing.

137: Japan Otaku Reviews

>>121

From what I can see in the PV, it seems like there’s some supplemental content for the main story, and there’s also a tale where Ichigo and Rukia go out together and Inoue and Renji follow them.

139: Japan Otaku Reviews

>>137

This is an anime comedy episode!

122: Japan Otaku Reviews

In character games, it’s fun when there are a few slightly overpowered characters.

124: Japan Otaku Reviews

Winning by cutting 2, 3, and 4.

Winning by hitting it three times.

Together.

Don’t play a different game.

126: Japan Otaku ReviewsYeahx1

Maybe it won't be decided, but it exists.

Spirit Pressure Technique 1: Windmill / Two-Hit Fatal Strike. Move to the front of the opponent using Shunpo and attack with a rotating kick. When activated by holding down the button, the number of attacks increases based on the charge level. Additionally, if fully charged, the technique transforms into a Two-Hit Fatal Strike, and hitting the opponent with the Two-Hit Fatal Strike twice results in victory in battle.

Maybe it won’t be decided, but it exists.

135: Japan Otaku Reviews

>>126

Is victory really victory?

136: Japan Otaku Reviews

>>126

There’s probably no confirmation, but it’s something that would be scary if it happened…

127: Japan Otaku Reviews

As a fan of Ketsui, I can only hope for it to shine in the sub-story here.

Well, he’s not playable in the game!

128: Japan Otaku Reviews

I see… I don’t know what kind of technique you used, but you converted all your spiritual pressure into the physical strength of your spirit body. That includes upper body strength, leg strength, grip strength, throwing power, and running ability. You forsook your spiritual pressure as the price for dramatically increasing all your physical capabilities.

134: Japan Otaku Reviews

>>128

It seems there is no Japanese text provided to translate. Please provide the text you would like to have translated.

140: Japan Otaku Reviews

>>128

Since I can’t feel the spiritual pressure, there’s nothing I can do…

142: Japan Otaku Reviews

>>128

It’s hilarious listening to the absurd reasoning being discussed here with a strong sense of false consensus bias.

148: Japan Otaku Reviews

>>142

As expected, Chanichi starts to realize that this guy might just be confidently talking about random reasoning.

131: Japan Otaku ReviewsYeahx1

Entering enlightenment mode, it would probably look pretty pathetic to get knocked out…

132: Japan Otaku Reviews

Unless the true Tensa Zangetsu’s performance is enhanced in the anime, it seems that the opinion that the Ichigo from that time in the thread image is the strongest will likely be more common.

138: Japan Otaku Reviews

I’m looking forward to using Chad.

144: Japan Otaku Reviews

>>138

That fight style is great, isn’t it?

151: Japan Otaku Reviews

>>138

There are attacks that ignore corrections, so with this game’s system, there might be a chance for strong character theories.

141: Japan Otaku Reviews

It seems like Soipon might not destroy until the resurrection, but I wonder how it really is.

143: Japan Otaku Reviews

The two-strike kill will ultimately be weak, but I can understand why it wreaks havoc on the first day.

147: Japan Otaku Reviews

>>143

Something you use before you realize the guard.

145: Japan Otaku Reviews

This work surprisingly has a lot of special victory conditions.

146: Japan Otaku Reviews

It’s just a Death God encyclopedia, isn’t it?

149: Japan Otaku Reviews

In One Punch Man, it was a victory as long as the teammates had enough health left until the bald guy arrived.

If you get messed up in a serious fighting game, it’s a problem, but character games are all about these kinds of gimmicks.

150: Japan Otaku Reviews

Can I play a substory where Captain Hitsugaya is executed?

153: Japan Otaku Reviews

>>150

Mission: Execute Toshiro Hitsugaya.

152: Japan Otaku Reviews

I’m unsure about buying it at full price, but it has a good number of characters and seems well-made for a first installment, and I also think it’s best to play these kinds of games while there are many people around, so I’m conflicted.

154: Japan Otaku Reviews

I wonder if there will be some enhanced forms that Chad doesn’t know about… where his legs also change and eventually turns into a hollow form.

155: Japan Otaku Reviews

>>154

Chad [Heavyweight Boxing Champion]

156: Japan Otaku Reviews

>>154

Let’s pray that it will be released in the Chad edition DLC.

159: Japan Otaku Reviews

>>156

You haven’t come, right!

161: Japan Otaku Reviews

>>159

I put it in between.

169: Japan Otaku Reviews

>>161

I wonder what happens if we incorporate this ability into a game…

162: Japan Otaku Reviews

>>154

It didn’t even come out in mobile games…

157: Japan Otaku Reviews

It would have been interesting if Baragan could be used…

It’s unfortunate because the voice actor has passed away.

158: Japan Otaku Reviews

>>157

I don’t think it will be implemented regardless.

160: Japan Otaku Reviews

You might be able to see completely hollowed Chad in the anime…

I mean, the anime really was four cour long, huh…

163: Japan Otaku Reviews

Baragán is not even at the level where he is suited for fighting games!

174: Japan Otaku Reviews

>>163

That’s impossible… Just getting closer means I will inevitably lose due to aging, and my ranged attacks will only be greatly diminished…

164: Japan Otaku Reviews

Respira is just too much of a bad game to be any good.

165: Japan Otaku Reviews

Surprisingly, this game is getting a lot of attention…

168: Japan Otaku Reviews

>>165

The anime turned out too well.

172: Japan Otaku Reviews

>>165

At first, I thought it was just a character-based fighting game… but wow, this game is really invested with effort…

182: Japan Otaku Reviews

>>165

The anime has a boost, and it’s clear that they’ve put in more effort to faithfully recreate the original than I expected.

I’ve kind of wrapped up with Monster Hunter, so I’m thinking about whether I should buy it…

166: Japan Otaku Reviews

It seems like there isn’t a playable version of White, but I wonder if there might be a Bankai skin for Ichigo.

167: Japan Otaku Reviews

What about Tsukishima? It’s weird that Tsukishima isn’t there even until the Arrancar arc.

175: Japan Otaku Reviews

>>167

I didn’t hold it in.

Four characters will come from the Thousand-Year Blood War arc, but there won’t be a Tsukishima-san arc.

176: Japan Otaku Reviews

>>167

Tsukishima-san is DLC.

170: Japan Otaku Reviews

The abilities around Zomari Rianqua are just too bad.

171: Japan Otaku Reviews

The soul power gauge always seems to be depleting, Baraggan is annoying.

173: Japan Otaku ReviewsYeahx4

Actually, Bleach is an extremely popular work.

177: Japan Otaku Reviews

It feels like all Baragan’s ability has to do is gradually reduce the opponent’s health gauge.

178: Japan Otaku Reviews

People who grew up with BLEACH have now become key players in their 30s and 40s at companies…

179: Japan Otaku Reviews

I want Tsukishima to be squeezed in the DLC.

180: Japan Otaku ReviewsYeahx1

Wasn’t there a surprisingly popular Buri character fighting game, like around the PSP era?

187: Japan Otaku Reviews

>>180

There were seven releases.

The origin itself is Seoul.

188: Japan Otaku ReviewsYeahx1

>>180

If it’s not popular, it won’t go beyond 7!

181: Japan Otaku Reviews

Don’t be all wishy-washy about it!

184: Japan Otaku Reviews

>>181

(Is it about the recent trend of “this is how it is!”?)

183: Japan Otaku Reviews

It’s funny that I still find the usage feel of about 70% of the characters mysterious.

The sample is too small.

185: Japan Otaku Reviews

GJJJJJ is probably just honestly cool, isn’t it?

186: Japan Otaku Reviews

It’s a game that has taken at least four and a half years, so I’m putting a lot of effort into it.

192: Japan Otaku Reviews

>>186

You mentioned in response to a question from someone at the beginning of the FC’s establishment that a game project seems to be in progress now.

189: Japan Otaku Reviews

Just based on the specs, Ulquiorra seems to be quite strong.

190: Japan Otaku Reviews

I want some kind of sound to come from the controller.

It’s fine for people like Zangetsu old man and Mr. White to talk.

197: Japan Otaku Reviews

>>190

“Change into someone who’s not terrible, will you?”

191: Japan Otaku Reviews

[Revsol] Strategies to defeat Mako Hirako to win tonight.

193: Japan Otaku Reviews

But GJJJ only seems to have some plain technique that shoots out something like claws, right?

194: Japan Otaku Reviews

I’m really looking forward to playing the luck-based game with Zael Apollo.

208: Japan Otaku Reviews

>>194

I remembered Kamiya from the Yu Yu Hakusho game while watching.

195: Japan Otaku Reviews

I thought about Kakarotto, but I think it’s convenient for attracting newcomers if there are games with a story mode that provides a focused experience of the original work, unlike the past Jump anime that dragged on with anime-original content and slow developments to avoid catching up with the original. I hope BLEACH also succeeds in this.

196: Japan Otaku Reviews

I remember that Ichigo Kurosaki was extremely strong.

198: Japan Otaku Reviews

I want more Arrancars, like Espada and Fraccións, and even characters like Loli and Menoli.

199: Japan Otaku ReviewsYeahx1

In PSP, Ichigo’s normal attack can unleash Getsuga Tensho, so I was mostly able to clear it just by keeping my distance…

206: Japan Otaku ReviewsYeahx1

>>199

The reason it’s actually correct to swing the crescent moon with murderous intent is because it’s a reproduction of the original work…

200: Japan Otaku ReviewsYeahx1

In the PSP game, the creator said that even if he tries to raise Rangi’s affection level, he gets scolded a lot, but thinking about the person who created that scenario, it’s no wonder he gets scolded.

201: Japan Otaku Reviews

Sadness now for the grim reapers who are being used as designated tools.

202: Japan Otaku Reviews

Can’t the Espadas call Flasion with an assist?

An opportunity to appear in Shauron.

203: Japan Otaku Reviews

I want the Crescent Moon Sky Piercer to be a regular technique.

204: Japan Otaku Reviews

In the PV, Grimjow looked strong.

205: Japan Otaku Reviews

I feel like Baragan would have been better as a character that deals damage over time with slip damage.

207: Japan Otaku Reviews

I have a feeling that White might eventually come as a character.

So it would be good to completely project the void.

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