
Did you help me because you fell in love with me at first sight? …What are you talking about?
I like you because you’re cute.
Pierrot cosplay debuff.
Since the number of nasty faces has increased in place of that, it’s even.
Isn’t there a situation where, without this wife, the protagonist would have occasionally faced bad luck with random numbers and ended up dead?
>>4
If it weren’t for the high drop rate and super firepower of the Lucky Pierrot, I think I would retreat without pushing myself in dangerous situations.
>>18
I often think that there are a lot of situations where you can’t really escape.
>>31
For some reason, it always ends up in such a situation, but I should be able to make money more easily.
>>31
I wonder why the boss class is wandering around every time…
>>31
I think it’s just that being the main character in an entertainment work that requires a showy performance is the issue, and if it’s an ordinary player, it should be fine.
There are way too many situations that rely on luck for this guy…
Honestly, the thread picture or poison zombie looks more broken than the heavy knight.
>>6
Maybe it will break once the build is complete, but for now, it’s an unfinished heavy knight.
It seems like it’s a thread image with easy high firepower from the beginning due to lax essential requirements…
>>6
If you meet the conditions, the theoretically strongest build is actually the brain-dead essential jester, which is definitely broken.
>>6
Poison zombies are just troublesome because of their passive recovery.
It’s meaningless against monsters that can take all your health in one hit, only being strong against opponents where you have to deal damage bit by bit.
>>6
The build in the thread has a terrible base LUCK value for the mask data, resulting in no damage, no critical hits, and no drops, making it completely useless.
Poison zombies are among the strongest against players, but they don’t have much advantage against bosses that have evolved in PvE, especially at that level.
Destroyer of economies
I think heavy knights are strong in war, but the nobles in that world only consider their combat ability in single battles.
I was thinking about the current development in manga, but heavy knights are so strict with HP management that they can easily die when betrayed by their own.
In the anime, she has been a beautiful girl from the very beginning.
>>12
Elma is too handsome…
Get popular through anime and become a figure!
The repeating numbers are approaching.
It seems like a build that could be fairly common in games, but it’s insane to actually put your life on the line for it.
Wow… that wall return technique that you instantly stop using has a kind of special move-like presentation.
When my uniquely featured dad behaves in a noble manner, my brain bugs out.
The shadow stepping is strong…
The original game should be a fun game with clowns all over the town.
The enemy boss also feels like a reincarnated person, and the always close battles are great.
If I hadn’t met this clown, I probably wouldn’t have been able to get that skill book, Eruma-san…
>>23
It just takes time, and there’s no need to push myself too hard; I can just earn some pocket change.
It feels like the world is about to end before that.
Because of Piero-chan’s real luck, the strategy feels more like TAS than RTA.
Thanks to my wife’s luck, Elma-san, funding and leveling up are going too fast.
Well, I seem to be encountering some unusually strong bosses…
If Elma-san’s leveling up isn’t on time, there are too many guys who are likely to die due to the timing.
This bride can drop out anytime because she casually earns in the hundreds of millions.
>>28
My wife is so brainwashed by Elma that unless we pass away from each other, it will last a lifetime…
It feels like I’m being forced to endure unreasonable challenges every time, like a game where you receive increased experience points and status by raising the difficulty.
Heavy knights are slow, so they can’t escape!
The poison zombie hasn’t been able to take down Elma, who is about two levels lower, so it’s likely that the damage output is quite low.
>>33
It’s 4 against 1, and even if you teach me skill allocation, I probably haven’t been taught how to handle myself in player vs player situations…
Elma, it turns out this heavy knight job is a total miss!
Because I’m a battle maniac, I want to do romantic fire so much!!
If the move is fixed and decided, it would be the strongest for efficient hunting, but oh, the knights…
It’s still in the build process…
By abandoning defense and always being on the brink of death, if you perfect a style that emphasizes attack power with a paper-thin armor, you’ll shine…
>>40
If I mess up, I die!?
Since the original game was about firepower supremacy, I guess firepower is the ranking above all.
Isn’t it tough to consistently parry regardless of your physical condition?
I wonder what my childhood friend is doing now.
The thread image has been dominating for a really long time.
It’s been broken from the very beginning too, just like the image in the thread.
>>46
No, it’s based on Elma’s knowledge and instructions, right?
It might even be the influence of good luck that attracted that.
It’s strange to be doing a backwater build when there are times when the game and behavior patterns are different.
>>47
That’s just convenient for them.
This one is a banishment-type cheat, huh…
The exiled lucky clown meets an awesome heavy knight and becomes invincible.
>>50
The slightly offbeat clown heroine and the unusually good-looking protagonist are enhancing the vibe.
I think it’s better to quickly gather those who seem to admire you instead of focusing on personal growth, since you’re not a heavy knight but have strong knowledge, and then build your skills.
Hug me quickly.
>>52
?
By the way, the third skill tree was still something like beginner sword techniques.
I wonder if this will change soon too.
>>54
It was said early on that as long as you meet the conditions, you can upgrade to a higher skill, but are you completely changing it or upgrading it to that higher skill?
That old man who made it to No.2 with a crappy build is amazing!
>>56
I want her to settle into a position where she can be seen as cute and not go through anything too terrible, like saying, “As expected of Elma.”
>>58
Honestly, it’s not cool to be stabbed from behind while saying, “Let’s watch them until they die in that situation!”
>>56
Given that there are points that are different from the original game appearing here and there, it’s only natural to wonder if there are different specifications!
Well, from an outsider’s perspective, it just looks like incitement…
That old man is more dangerous than the rogue Shikamaru.
I attracted Elma with my great luck, didn’t I…
You can defeat something like a runaway metal every time without missing it.
It seems that many rare drops also appear.
Broken profession
>>64
What’s broken is the luck value of the mask data and the presence of the luck skill.
If you’re going to play with your back against the wall, I think it’s important to train replacement personnel for tank replenishment during that time; otherwise, it could become a problem.
>>65
“Since experience points will decrease, I want to go with a small number.”
>>70
(I should have brought Shikamaru along.)
>>65
?
Isn’t it good if you just parry all those attacks?
The members other than the failure build old man and the lewd dancer are nice, Elma! It’s starting to feel like that, and I’m laughing.
You’re quite the charmer, Elma.
>>66
It’s a truly life-threatening situation in a tremendous crisis.
The old man, you know…
The current ants are really unknown creatures, and since my allies are unreliable, it looks like I’ll have to manage somehow with Elma’s ridiculous firepower.
I hate ancient games where the healer doesn’t get any experience points unless they deliver the finishing blow.
The cheat performance of heavy knights? It’s as the title says, as they excel with knowledge.
Shikamaru is really capable, you know…
>>76
Even though it’s unavoidable for Beauty Tamura to be in a fixed party most of the time except for large-scale raids,
Freelancer Shikamaru could already be part of a fixed party.
>>112
Shikamaru says he doesn’t want to face death every time he goes on an adventure.
>>121
I want to learn from the couple with a strange sense of money.
Huh? In an environment where damage cannot be completely reduced even with parrying, you’re still going to play the tank role with a defense of 0 while on the verge of dying?!
I wonder if Elma will do something about the decline of her family’s former home.
>>78
I wonder if Ken-sei-chan will make a reappearance.
>>80
The speed at which the level increases is different, so even if it makes a reappearance…
>>83
That sword saint is terrible because the way to level up is by killing sinners or something and absorbing their experience points…
I can only see a scenario where, despite appearing consistently, the lack of combat experience against strong opponents makes one a liability.
If I weren’t a heavy knight, it seems I could have won the battles so far with much more ease.
>>79
Isn’t there a lot of situations where you rely on firepower that only heavy knights can provide?
In half a month, Luce will be discovered.
Is it GoHands anime…?
It’s slimy and kind of creepy…
>>84
It’s good to move things, but the way the character parts move and the background motion don’t match up for the overall presentation, which feels disjointed…
Elma!
Is this heavy knight job not fully built even at level 80?
It’s disappointing when you have money but still do that.
The real game starts after you hit the level cap…
Is she the black-haired girl from the anime? I reread the first volume of the manga and the sword saint doesn’t appear at all.
I’m not interested, but.
Does it max out at 99?
The sword that the poison zombie had was level 95, so I guess there’s a system where it can go above level 100.
If you don’t deal damage, you won’t gain experience points, and when you form a party, the rewards are split among the number of people.
That’s why research on heavy knights isn’t progressing…
The poison zombie can’t withstand a boss-level one-hit kill with massive damage, after all.
>>93
After all, it’s just PvP.
Isn’t it seriously a broken class when you see discussions about the jester’s share in the game?
>>95
It’s based on the premise of having great luck…
>>99
Unlike in games, you cannot reset your initial skill points.
Parameter resetting is not possible either.
So in this world, if you don’t pull a UR from the birth gacha with incredibly good luck and a crazy base luck from the start, you can’t become overpowered.
The Heavy Knight job has been so late to develop that it took over five years for its specifications to be discovered after the game started…
>>96
It’s a job that requires you to gather a lot of assets before you can start.
If it weren’t for Luce, Elma would have died in the wilderness.
>>98
It just takes too long to reach the goal, but you can earn enough from the wall returns to live normally.
>>110
But I tend to stick my nose into other people’s troubles.
The poison zombie is just being wasted for the sake of the skill tree’s poison conversion.
Since there hasn’t been anyone this far gone, it seems the jester hasn’t been found out.
No, this guy might be a bug…
The true heroine’s younger sister will regain her strength as the Sword Saint, so just watch!
>>102
The true heroine is a young lady, right?
>>102
But the sword saint is easy to use in the early game, but becomes weak from the mid-game, as Eruma-san said in the original work…
>>107
We may not even be halfway yet.
It seems like a heavy knight that is not suited for solo play, at least.
It’s going to be adapted into an anime.
Since when?
Isn’t the skill composition risk too high?
>>106
Ms. Elma may look this way, but she’s a battle junkie who loves high-risk, high-reward situations…
>>109
It’s one thing in a game, but when it’s a matter of real life and death, it’s like this…
For now, the poison zombie build seems the strongest…
>>114
I wonder if a monster that has evolved in existence as a poison zombie can be dealt with.
It seems that Charos was violently beating someone with a club.
>>114
The fact that the enjoyment-focused players were consistently at a higher level contributed to the sense of despair in that battle, so if both sides were evenly matched, it seems like we could have had a pretty complete victory.
>>114
That damage definitely goes in well, and it reduces agility, so isn’t it rather a tough type for strategies against bosses and such?
>>129
Since there is no defense buff and regeneration is the strength, against PvE bosses with overwhelming enemy firepower, Elma is inferior to those who are on the brink of death.
I wonder if Tamura will be expelled.
There is a suspicion that rare monsters appear and evolve due to Luce’s presence…
In a game, you can start over even if you die, and if you understand the opponent’s patterns, you won’t take any hits, so it’s clear that fighting with your back against the wall is the strongest.
It’s crazy to keep playing in a world where the game is different and the opponent is smart!
Shadow stepping is a skill of the Shikamaru position, right?
The magic-enhanced arrows that can be effective from outside of the magic range are just too amazing.
My younger sister has no real combat experience and looks like she’s going to die.
If we don’t power-level Elma-san, the world is in danger = because Luce is in danger…
Gambling arc begins!
Great luck!
Finished!
Take over the family home and make that socially awkward young lady and her father happy.
>>131
My father’s habits are a bit too strong…
>>131
“Sell your soul to the devil?”
I can’t help but agree that the whole development, which makes me think I’m being led across some risky bridge, must be drawn in by sheer luck.
>>132
As a result, I have the fastest and largest profit, so there’s not much room for doubt there.
It seems that even Elma is experiencing unexpected luck, so I wonder if Luce’s build would become that practical if anyone other than Luce were to actually use it.
>>137
It seems that during the gaming era, the fortunate clown was in high demand.
So I was saying, is an 80:20 split okay?
>>140
Well, in games, you can gacha for skills and stats during character creation.
As long as the build is known, everyone will assemble it that way.
On the contrary, those who are complete beginners and have no understanding of that will be ruthlessly kicked out, leading to a situation where they have to recreate their character.
>>140
Isn’t it related to the rarity of people doing the lucky clown build?
If it’s as strong as Luche in the game, I think a lot of people would use it as a practical combat-focused build.
If it’s a beautiful girl on top of that, you’ll never want to part ways!
If it influences gambling and drops, then its usefulness should have been known long before.
>>139
Huh? Rare items come out pretty often, right?
>>142
You’ve come.
An adventurer who realizes the danger of the missed clown later and continues to regret it for a lifetime.
>>139
It seems like those nobles are keeping such things secret…
>>157
But they were grateful for the sword saint.
>>158
We don’t need nobles who are the strongest and go to the front lines in this country.
>>158
The Edvan family is incompetent.
I wonder if the nobles and royalty at the top are all like Marquis Harden.
>>141
Then it’s good to be capable.
The drop rate is hard to perceive…
This monster can only be born if the initial luck value is abnormally high and if you allocate stats in an absurdly luck-focused manner.
I love the theory that Elma-san’s soul popped thanks to Ruche’s great fortune in a world crisis.
As always, there is too little everyday part.
>>148
The casino episode was probably like a daily part.
It sounds like there are others who might have taught the build to a poison zombie and have knowledge about it as well.
They say that the appearance rate of rare monsters is influenced by luck, so those who don’t have luck and are not being taken care of are likely to die quickly.
A clown who twisted fate with good luck and obtained a heavy knight.
Is the game also using masked data?
The Sword Saint is generally considered a good job, you know!?
>>159
I wonder if there are lower-class swordsmen as well.
It seems like the class is determined by the manifestation of blessings, but so far there haven’t been any other characters besides the clown and heavy knight.