Home » Manga » Doraemon » [Doraemon] I finally cleared level 20, but I’m stuck on level 21…

[Doraemon] I finally cleared level 20, but I’m stuck on level 21…

Suneo’s bragging pixels

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1: Japan Otaku ReviewsYeahx8

I can’t forgive the arrogant attitude that doesn’t allow us to clear it using the proper method.

2: Japan Otaku Reviews

This is quite difficult, isn’t it?

3: Japan Otaku ReviewsYeahx8

https://scratch.mit.edu/projects/1139286020

Let’s waste time like nameless people.

4: Japan Otaku ReviewsYeahx4

The background music is so distracting that it’s no good.

5: Japan Otaku Reviews

I gave up at round 16.

6: Japan Otaku Reviews

I was thinking they were releasing a new video, and it turns out they were making one!

7: Japan Otaku ReviewsYeahx4

In principle, all of them should be clearable with the standard methods.

I might have cleared it thinking it was symmetrical on one side only…

11: Japan Otaku Reviews

>>7

I understand.

Is this really okay after clearing it…? I’ve been thinking that all along.

29: Japan Otaku Reviews

I tried again, but this part is…

>>7

It was.

I just trimmed the confirmed part of 11, and now I’m wondering how I did the rest…

8: Japan Otaku Reviews

I wasted today.

I feel myself getting better and better.

9: Japan Otaku ReviewsYeahx2

Can you please stop mixing in daily sound effects from Doraemon?!

10: Japan Otaku Reviews

16 was too lacking in traction, but other aspects were straightforward.

12: Japan Otaku Reviews

I’m good at Picross, is there a puzzle you want me to do?

13: Japan Otaku ReviewsYeahx10

>>12

I want you to clear everything.

15: Japan Otaku Reviews

The thumbnail looks obscene and it’s showing.

16: Japan Otaku Reviews

Aim for the top horizontal 10 on page 21.

First, it’s a good idea to roughly place everything in a horizontal line.

After that, try stretching the vertical section.

As you go along, you can see that the number of places where you can place 10 horizontally is limited to fitting into the second row from the top, horizontal 212.

It’s easier if you bury that first and then crush the others.

18: Japan Otaku ReviewsYeahx4

Can’t you operate it on your smartphone?

19: Japan Otaku Reviews

I made a picross not on a picross creation site, but at a place where you can create various things with code.

Why go through that much trouble…?

20: Japan Otaku ReviewsYeahx6

Did you really make it like this? More like, can something like this even be made? Those strange, perverse engineers!

21: Japan Otaku ReviewsYeahx6

I will never play this kind of game again.

I will never play this kind of game again.

22: Japan Otaku ReviewsYeahx3

If you count from both sides without being bothered by things like 1 1 10 or 1 3 8, you can create a certain space.

25: Japan Otaku Reviews

>>22

That’s why, without confirming and entering the squares, it just becomes a stage where you can’t see the starting point from the first move…

33: Japan Otaku Reviews

>>25

Isn’t it true that even regular picross has difficult levels?

I also try filling it in to see if any contradictions arise.

23: Japan Otaku ReviewsYeahx1

I feel that the difficulty increases a lot between stages on a regular basis.

26: Japan Otaku Reviews

Why such a thing…

27: Japan Otaku ReviewsYeahx1

The first Picross I played was this one! I got stuck on the fourth level.

It’s definitely Suneo, but I can’t move forward.

28: Japan Otaku Reviews

Isn’t this another Merlion after the Merlion…? I was doing it with a bad feeling.

30: Japan Otaku ReviewsYeahx2

The screen is so small! But it turns out I can zoom in properly.

31: Japan Otaku Reviews

Snefou’s insincerity is oozing out.

32: Japan Otaku Reviews

I was feeling frustrated because I got stuck on page 19 and thought there was probably only one more page left, but it turns out there was still more to go.

34: Japan Otaku Reviews

I’ve already lost track on page 5.

Picross is difficult…

35: Japan Otaku Reviews

Since 6 cannot fit in the 5 squares between X and X, the remaining parts are determined.

There was a stage like that, and it felt good.

36: Japan Otaku ReviewsYeahx5

I can’t cheat by working backwards because the answers are mostly unclear!

37: Japan Otaku Reviews

Where is the mistake here?

Where is the mistake here?

45: Japan Otaku Reviews

>>37

I feel like it’s right, and I think I wouldn’t be wrong if I did it myself now.

How about trying to reset and do it again?

38: Japan Otaku Reviews

There are more diggable squares, so the final level was a little easier.

39: Japan Otaku Reviews

It’s around 14, but they come up with really good difficulty problems.

40: Japan Otaku Reviews

Isn’t the usability surprisingly good?

I didn’t feel any stress at all.

42: Japan Otaku Reviews

>>40

It’s nice that you can use it a lot while moving with the D-pad by holding Z or X.

41: Japan Otaku ReviewsYeahx3

It’s just that there’s a system that obviously doesn’t exist for the clever ones.

With this, I can’t help but feel that a size over 15 is a bit much!

43: Japan Otaku Reviews

It wasn’t as difficult as I said.

But I don’t know what came out…

44: Japan Otaku ReviewsYeahx3

Once I filled in the spots that quickly got filled on the 5 sides, I realized what would be completed and it didn’t turn out well.

54: Japan Otaku ReviewsYeahx2

>>44

10

9

10

46: Japan Otaku Reviews

I love the butterfly shooting game from Char-Ken.

48: Japan Otaku Reviews

I cleared all the stages yesterday, but…

There is no specialized strategy to clear only the 16th stage using the proper method.

I think it’s a problem that we need to make a definitive assumption that it has to be symmetrical.

49: Japan Otaku Reviews

Temporary placement Picross is crap.

A problem that can be solved logically is a good problem.

50: Japan Otaku ReviewsYeahx2

Donremi

65: Japan Otaku ReviewsYeahx1

>>50

Looking back now, it’s just insane that that was made with RPG Maker 2000.

I was thinking that back then too.

51: Japan Otaku Reviews

DE.

52: Japan Otaku Reviews

>>47

Seriously?

53: Japan Otaku ReviewsYeahx1

Well, if the numbers are too beautiful, it feels symmetrical… that’s also a kind of skill to be able to read it that way.

55: Japan Otaku Reviews

What is that last “puh” sound when you clear it…?

58: Japan Otaku Reviews

>>55

The sound that plays when Suneo boasts.

56: Japan Otaku ReviewsYeahx1

I’ve never seen this before, what is this…

57: Japan Otaku ReviewsYeahx1

>>56

The song that plays when Suneo brags.

64: Japan Otaku Reviews

>>57

I know that!

59: Japan Otaku Reviews

The picross that plays when Suenobu is bragging.

60: Japan Otaku Reviews

It’s not fun with just the alphabet…

61: Japan Otaku ReviewsYeahx4

>>60

Doraemon’s characters also appear!

62: Japan Otaku Reviews

Is this the author of the trash search…?

63: Japan Otaku Reviews

The 16th page is tough.

When I gave up on just “7” and cheated, it all started to fill up at once.

66: Japan Otaku Reviews

Pop pop pop pop pop pop pop

67: Japan Otaku Reviews

I want to paint with a mouse~

68: Japan Otaku Reviews

Can’t I play on my smartphone?

69: Japan Otaku Reviews

That’s strange, it should definitely be right up to this point.

It’s fun when it fits perfectly from places like that…

70: Japan Otaku ReviewsYeahx4

Something’s a bit different about 16.

If you don’t proceed with symmetry based on inference, you will encounter a deadlock.

71: Japan Otaku Reviews

With 2 confirmed and an X next to it, it feels nice to smoothly progress from there.

72: Japan Otaku Reviews

Maybe overwriting after making a mistake causes the clear judgment to bug out?

73: Japan Otaku Reviews

Sometimes, there are moments when I slip through the clear judgment, but while I’m adding or removing X, it suddenly becomes clear.

74: Japan Otaku Reviews

Singapore-chan is cute, but what is she?

75: Japan Otaku Reviews

Since it became 10 squares, I don’t understand anymore… I’m garbage…

76: Japan Otaku Reviews

With a smartphone, I can’t master up even if I go to the screen.

77: Japan Otaku Reviews

I struggled for a while trying to figure out where the spots other than 11 are confirmed on page 16.

When I counted carefully, I confirmed that the 4th one from each end was 44, so after filling that in, it all came together smoothly because it was also symmetrical.

79: Japan Otaku Reviews

>>77

No, when I checked again now, it wasn’t actually confirmed. I just assumed it was confirmed because I had symmetry in mind first.

78: Japan Otaku ReviewsYeahx1

I thought it was SUNEO at first, like in a homo-rape, but it turned out to be different.

I thought it would be more constrained by Doraemon, but it’s not, which is a bit disappointing.

81: Japan Otaku ReviewsYeahx5

>>78

It’s a fan creation of “Doraemon and friends flying in Singapore,” so it’s not “Doraemon.”

82: Japan Otaku ReviewsYeahx1

>>78

You’re probably selecting answers based on images where the BGM is properly playing.

There are many things that are meaningless with rough dots, but…

80: Japan Otaku ReviewsYeahx2

As you grow older, the inability to check off completed tasks by coloring in numbers becomes significant.

83: Japan Otaku Reviews

For 16, it’s necessary to use the subjunctive mood.

84: Japan Otaku Reviews

Katasune’s fellatio.

85: Japan Otaku ReviewsYeahx2

(I guess you don’t know about newsis…)

86: Japan Otaku Reviews

If you notice that 16 is symmetrical left and right, can’t you solve it normally?

87: Japan Otaku Reviews

>>86

It’s different!

89: Japan Otaku Reviews

>>86

I can solve it, but that’s not the proper method.

88: Japan Otaku Reviews

I can clear it, but I don’t know the answer… What is this?

90: Japan Otaku Reviews

If temporary placement is necessary, please give me the temporary placement mode.

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