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Descend those stairs two steps, and I will make you my companion again. Conversely, if you wish to die… raise your feet and climb the stairs.
In a hurry, I will pick up Polnareff and return to the original place in just 5 seconds.
…You can defeat it with that effort!
>>1
That said, if I can defeat it anytime, I’ll just have fun.
>>4
So you lost, didn’t you? Dio-kun.
>>84
I had forgotten…! The explosive power of the Joestar blood…!
>>1
Do you think you can take down Polnareff in just 5 seconds?
>>5
In just about 5 seconds, Kakyoin was taken care of, wasn’t he?
>>7
In less than five seconds, while explaining various things, I dash toward Joseph, throw a knife, and still have the composure to count.
>>1
It’s just World-kun doing it.
If I can bring my friends along, I want to do that.
>>1
Since it’s within 10 meters, it can be assumed that I was not moving and was having the world move every time.
>>1
I want to recruit excellent Stand users other than the Joestars.
>>1
From Dio’s perspective, there are never too many excellent pawns when plotting world domination.
>>1
It feels like I’m being transported by The World.
>>100
The World has a long range.
Are you properly reflecting on your actions, Dio?
Because of the vampire’s abnormal physical abilities, it’s not impossible to be able to make it in time with Polnareff’s “Heh Heh.”
The personality flaws of Dio that Str said are being demonstrated here as well.
I can’t help but doubt other abilities besides time stopping, thinking that DIO wouldn’t do something so convoluted.
Anyway, there are a lot of friends around.
If I could scare Polnareff here, I would have won.
>>12
You were on the assassin’s side to begin with! Use the flesh bud one more time!
They say it’s the charisma of evil! But at the core, it’s just a poor kid.
If I were to hang out with vanilla ice cream, I’d be unbeatable.
It’s common to play around with weak enemies that you can kill anytime in games, isn’t it?
Even though he’s injured, this Polnareff has too much guts…
>>16
I’ve lost two comrades, so my fighting spirit is at its max.
When it’s time to do it, you really do it, right DIO?
By doing this, I was able to convey an “unknown ability” to the Joestar group through Polnareff…
Because Kakyoin implemented a perfect countermeasure, it got found out.
I feel like it’s only natural to try to persuade them since we were in a state where we could definitely kill them.
If there weren’t those who came to help by breaking through the wall, I would definitely have died.
I wonder if this positional relationship was within the world’s range…
I think the person quickly moved with a “hey!”
>>21
At the moment you can do it, there is no doubt that you can kill.
It might be an escalator.
Well, Polpor-kun is a truly valuable asset that’s really a shame to kill…
At this point, sunset is near.
Dio’s delay tactic has been successful, hasn’t it?
Recently, according to the forecasts at that time
I heard there was talk about having the ability to turn the results around.
Quickly jumped into Polnareff’s position.
Dash back to the original position on the stairs! Time starts to move again.
I’ve done this twice.
>>28
I feel like I’ve seen this in a video, but I can’t find it.
It’s said that 5 seconds is busy, though.
This manga’s 5 seconds is clearly not 5 seconds…
>>29
In just a few seconds, bring a road roller from somewhere far away and attack.
It’s clearly impossible even for someone with more power and who can stop time longer than DIO.
>>29
Even if you estimate high, when jumping off a building about five stories tall, you can still say your lines at length.
It’s common in old manga for a moment to feel strangely extended when you insert dialogue.
It’s a situation where you can handle it as long as you have a range of 10 meters.
If we had killed Polnareff here, we probably would have won.
>>31
If that had been possible, JoJo would have ended at the first part.
>>33
What can I say, DIO consistently loses due to his own carelessness or playing around.
>>64
Even after one round, that place doesn’t change.
>>64
Don’t come closer, so I’ll throw a knife (once it flies a certain distance, it’ll be affected by time stop, creating a bullet curtain).
Approaching with a road roller (the distance to crush is close range, which is not subject to time stop).
You’re making a big mistake.
>>64
Dio’s malice is that of a usurper who wants to take everything for himself, so when it comes to humans, killing is a last resort; fundamentally, he prefers to subjugate them, which is evident in that area.
If it comes to killing, I would even be overly cautious about checking the heartbeat.
>>95
Crisp
Pyoing!
I love how cute it is.
Well, bluffs are important too, right?
With the world speed, isn’t it pretty easy?
If you can remain calm enough to kill when it’s necessary.
Is the route to becoming a vampire even wavering?
The caution of the boss of Passione, who is wary of being seen by a stand, is different.
You usually like surprises, right, Dio?
If it’s just about killing, a laser from the eyes would be enough.
I am a dark emperor with a strong desire to become the protagonist.
I think DIO thought a lot about how to tease without revealing the true nature of his abilities.
If that weren’t the case, the question of whether to go down the stairs wouldn’t arise.
>>40
I… I think you don’t understand what I’m saying, but DIO’s ability probably involves stopping or rewinding time…
I wanted to see it done.
>>40
When I think that I won against Derby brother by stopping time and cheating,
That’s seriously uncool…
>>50
He’s a pathetic guy who has been bluffing and using violence to cover things up since he was a kid…
>>50
Isn’t Jotaro, who won 100% by bluffing, uncool…?
>>59
Using bluffs to make the opponent back down is a fine gambling strategy.
In the first place, you can’t become a companion without using the meat bud, right, Polnareff?
After having a blast comparing rushes with Jotaro, he babbles about how the Joestar bloodline had decided from the start to kill with all their might.
Dio is basically not smart.
Although the experience with SBR is different, it’s funny how quickly I realized he can stop time.
It’s Dio’s fault for becoming arrogant and slacking off as soon as he gains even a slight advantage or leeway.
When there is leeway, they want to take a mount.
I haven’t changed since I was a child.
I don’t really understand why, but it’s impressive that a boss who can properly say “die” doesn’t take it lightly.
Around this time, DIO is having spiritual discussions with priests and engaging in all sorts of dubious activities.
Looking back, it seems that I was always being beaten up after being smug and looking down on others with my clever little schemes.
Considering the desire to make it a long-term relationship by making them submit, it seems I wanted to keep the secret of my abilities.
>>53
After my abilities were revealed, I was normally impaled on the head with a surprise attack… that judgment is correct.
When comparing the true nature of each major boss again, Dio really feels like a brat…
It’s not some cheap thing like hypnosis or super speed…
The range is probably about 10 meters, and I got a taste of the stand ability that can stop time for 5 seconds…
A little while ago, Hol Horse, who seemed likely to betray, succeeded, so now I’ll take on Polnareff.
How did you heal the priest’s foot?
>>60
Vampire power
If it’s Kira or the boss, they would either kill me immediately or run away…
Conversely, it means that they are easier to deal with than those guys.
>>61
Kira, for better or worse, when the boss was naturally provoked by Trish saying “He’s still running away!” he held his ground.
The specs as a living being are too different, so I should have been able to win just by taking care of Joseph in this situation.
So I was able to incorporate performance, play, and some degree of caution.
Did Polnareff do anything during the fight with DIO?
I revisited the Vanilla Ice part after a long time, but Polnareff’s damage is quite severe, and it looks like he might get a bacterial infection from the wounds, which is scary.
Wasn’t it more like wanting to humiliate and make them your subordinate?
My subordinates are annihilated.
At this time, DIO was at the peak of his life, pouring his heart and soul into figuring out how to intimidate and provoke his opponents.
It’s often overlooked because everyone focuses on time stop, but it’s a top-tier close-range power type that can actually reach a pretty considerable distance of 10 meters, which is crazy for World.
I think the most dangerous thing is that the main body can deal firepower comparable to a close-range power type.
They didn’t do things like a stand or a tandem attack, did they?
>>74
It’s powerful as a card you show off a bit, but when you actually go to attack, you get beaten one-sidedly by the stand…
But wasn’t the strategy to beat Road Roller by attacking the entity of Road Roller together with my Stand and overpowering it to defeat Star Platinum?
The precise operation is clearly below that of Stapura, you know, World.
I’m sure you got a bit flustered when Polpol suddenly ran off…
In the beginning of the fight, it felt like World was stronger, but towards the end, it was being overpowered by Star Platinum.
>>78
It’s the leftover from Joseph’s (tentative) death! I think it was riding on an anger buff.
In the original version of Rassaba, it was stopped for 3 seconds, but that 3 seconds was crazy! So it got nerfed.
This ability is… time!? DIO, you bastard!
Is there… no hope…?
BADEND
Until the time stop was revealed, it was truly an eerie performance.
Since your subordinates are getting quite a few losses, you would want some reinforcements if possible, right?
When the world is released, time doesn’t need to be told to stop; it just stops on its own.
>>87
If you look closely, it might be that The World was growing out of the butt.
If it feels better to say it out loud, then I’ll do it, because I’m totally fine with it.
Well, you did say that when you were at a significant disadvantage, right?
Since you’re stopping time with mental strength or superpowers, it’s definitely better to shout and pump yourself up.
>>90
I couldn’t make it in time for the chant.
If you show it or shout, it’ll be ruined, so if you say it quietly in your heart, the Stand will probably forgive you.
I like this.
If you’re talking about taking it lightly, I think the scene where the coffin was opened was the biggest chance.
>>102
It might be that they were on guard because the sun was shining in.
>>102
In the OVA, Jotaro was blown away there.
In the manga, they were probably doing their best to escape the sunlight.
>>108
It’s not sunlight but ultraviolet light, so just having a room where sunlight comes in would normally be out of the question.
…Sleep in the basement of the building!
>>136
It seems like this DIO is scared, doesn’t it?
>>102
But at that time, Jotaro and the others were in the sunlight, right?
From what I can see around the car chase after the mansion escape, The World can fly quite a distance for a close-range type, right?
>>103
Isn’t the range 20m?
>>107
It’s 10 meters.
>>107
10m
Even so, it has an abnormal range for a close-range power type with power comparable to Stupra.
Dio’s downfall was playing around, trying to test his own abilities!
>>104
I haven’t grown at all…!
>>109
I think I’ve really learned a lot; I just lost to the explosive power of Joestar after all that learning.
>>109
Looking back, in order to go to heaven, you have to throw away your stand once, so the more strong subordinates you have, the better.
Even Jotaro didn’t say “Time, stop!” when I stopped time at the 9-second mark with Star Platinum: The World!
When it’s safe, it’s safe.
Speaking of which, Silver Chariot also pretends to be a close-range power, but it actually has quite a range, so it has a kind of performance that’s in between close-range power and remote control.
>>114
Moreover, it can launch the blade!
…What is this feature?
>>118
Armor takeoff, and ten years of training are not for show.
>>124
It feels like the armor purge and blade launch are functions that came later in training.
>>114
I suddenly grew angry during the cream battle.
Still, the stand itself doesn’t have vision, so it relies on the main body’s eyes… but the base is Polnareff, after all…
If time could be stopped, I would play pranks on the cat.
A range of 20 meters is White Snake.
>>119
It’s a long-range stand, but if you’re close to the main body, it can output as much as a short-range one.
Kakyoin’s long-distance Stand is really convenient!
Joseph and the others didn’t realize they were outside, so if they had broken the wall a bit higher up, they would have been exposed to sunlight and died…
Actually, it might just be that Stapura and Crea D have unusually short range…
>>123
Killer Queen and King Crimson are also 2 meters.
>>128
How much range do Sheer Heart Attack and Bites the Dust have?
>>138
Sheer Heart Attack is remotely controlled, so there are no range limitations.
I wonder about Bites the Dust… it’s a special stand, so it feels like it might also have infinite range.
It seems that Jotaro’s Star Platinum has a range of several kilometers while he is trapped in the prison.
Joseph should have the UV irradiation device prepared by the Speedwagon Foundation.
>>127
The non-Stand users we were monitoring got killed in a pet shop…
Involving non-Stand users is a bit…
DIO’s spirit is such that he can always play with and kill the garbage that is even inferior to the filthy trash of a toilet, which completely reveals its contents.
“Craftwork’s effective range is also E.”
Chariots are really weak for their close range, but that’s probably because they have long range and high speed.
Even in Echoes ACT 3, which loses to Killer Queen, it only has 5m.
10 meters with world power feels like cheating.
In the first place, even if you get close, Dio himself is a strong vampire.
They were waiting on top of what was either a castle or a tower, even if it was just a part of it.
It may be an expression of the desire to look down on others.
In fighting games, Dio has been constantly doing Shaka-Mi punches.
The boss who got beaten up by the opponent’s cheat despite not underestimating them.
>>142
If I had to say, it would be that I parted ways with Doppio… if I take the words of that wild fortune teller seriously.
When it comes to games, this is what comes to mind for part three Dio! It has become a technique.
Well, it’s a pain that someone with the same ability can instantly throw a knife!
https://www.nicovideo.jp/watch/sm21576352
I’m sorry, but I think this is probably it.
>>146
That’s it, merci.
Even though the Red Hot Chili Peppers need electricity, they are generally strange.
There’s no way that Polnareff’s mentality would sway him to evil, yet DIO keeps planting seeds and persistently soliciting him, always buying into it.
>>148
It feels good to dominate those who seem like they won’t obey.
>>148
It’s just normally strong…
It’s quite risky to have the Joestar group as allies, so it’s understandable that it leads to considering Polnareff once again.
Jotaro also entered the manhole after stopping time, so I guess the Joestar family’s blood makes him a bit playful.
Even just a stand user is quite rare.
There probably aren’t many people who have had the experience of training to use their Stand since they were kids…
Seeing the toughness of the 5th part, if you don’t move away immediately after getting pierced in the abdomen during the time stop, it seems like as soon as it starts moving again, it will pierce through my head.
It’s fine if it’s Tori-chan or Abdul.
Iggy is no good! Because he’s a dog!
The Hiero can move freely and dive in and out at will.
It’s unfair that Emerald Splash is just so strong.
Since Bites the Dust is possessed by Hayato, I think the range will also be centered around Hayato.
Given that it’s Polnareff, I feel like even if Dio tries to kill him with a penetrating punch here, he would survive and counterattack.
Even if I try to kill here, if I get close to confirm the death while time is stopped, I can only foresee getting a fatal injury from the counterattack.
At first, I could use all the Stand abilities, then I was thinking of time reversal, and finally, I settled on time stop.
If Polnareff had died here, Diavolo wouldn’t have met his demise in Part 5.
It probably feels like 5 seconds to him.
It’s strange to say it’s 5 seconds when time is stopped, but it’s about 5 seconds after all.
At that time, I didn’t know, but was the boss’s ability to stop time already quite common around then? Or was it a novel idea?
>>165
In Dragon Ball, Guldo showcased his time stopping ability first, but it wasn’t considered a big deal over there.
When it was Hol Horse, I dodged the spider’s threads while doing it.
It seems quite tough in just 5 seconds.
I wonder what the logic is behind the knife thrown while stopped in front of me coming to a halt.
>>168
It flies quite a bit if we assume it stops when DIO lets go of it.
The mess is scattered all around, making it difficult to move…
I think it’s something like only applying force within the range of the world will make it move.