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[Junket Bank] Thoughts on Chapter 174: Ton ton ton was copied.

So I’ll sell it for you.

1: Japan Otaku Reviews

Tap tap tap tap tap tap tap tap

2: Japan Otaku Reviews

There are too many rules, and it’s becoming a hassle to think of strategies.

3: Japan Otaku Reviews

The key is aimed at one player, so maybe it can be used against the opponent?

4: Japan Otaku ReviewsYeahx15

The way to use the key is clearly considered acceptable for the other person to use.

5: Japan Otaku Reviews

The rules have never been so confusing!

I can understand why Mahfutsu seems likely to use a key as a fatalist.

6: Japan Otaku Reviews

It seems that starting with the key move looks good.

7: Japan Otaku Reviews

It is a strong theory that it makes the important parts more memorable by copying characters that indicate their importance, thereby diverting attention from the main points.

8: Japan Otaku ReviewsYeahx5

How about that! You don’t understand the rules at all, do you!

9: Japan Otaku ReviewsYeahx4

I can’t understand a single thing that fluffy thing is saying.

10: Japan Otaku Reviews

Shall we bet on whose CV image Koyasu-kun is performing in?

21: Japan Otaku ReviewsYeahx6

>>10

That curly-haired glasses kid has way too much Koyasu-like vibe.

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>>10

Koyasu-kun probably hasn’t read this manga.

If I had to say, it’s the image of the section chief.

37: Japan Otaku ReviewsYeahx1

>>10

This type of PV is mostly a one-time job.

I don’t think I’m imagining anyone in particular.

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If you have obsessive cleanliness, will you no longer die from poison?

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>>11

It seems that there may be a disadvantage in that one can no longer trigger explosions simultaneously.

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>>16

If an explosion happens, won’t I die?

12: Japan Otaku Reviews

When Wonderland was explaining inflation, they were also good at interpreting things like the annoyance of taxes.

20: Japan Otaku ReviewsYeahx3

>>12

I feel like I’m being mocked, but I think I’m the most capable employee in that group.

The problem is that it doesn’t mean anything if such a normal bank employee can do the work.

13: Japan Otaku Reviews

I wonder how many matches Mr. Maftsu will keep losing in the mind games.

14: Japan Otaku Reviews

It feels like I’m going to get hit with the comeback that dead people have no choice at the end.

15: Japan Otaku Reviews

It seems like it would be quite a hassle if you dealt with a workaholic.

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>>15

Just getting close to 5 pickaxes makes it explode, right…?

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>>15

Then the other person will impose their cleanliness standards on me.

17: Japan Otaku ReviewsYeahx4

Mr. Mafutsu, for now, you’ll break out in a cold sweat, won’t you?

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>>17

This is also mimicry.

18: Japan Otaku Reviews

Do you use a key against the enemy, Mafts-san?

I have a feeling the other party might do the same thing…

22: Japan Otaku Reviews

It doesn’t matter if you win or lose in the reading match if you can’t win the overall game.

25: Japan Otaku Reviews

Speaking of which, when the team competition started, the gay manager said, “It’s not about one person, but winning with everyone’s strength.”

It’s all even at 1 win and 1 loss…

31: Japan Otaku Reviews

>>25

Effort, friendship, victory – this is what it’s about, right, Honma?

26: Japan Otaku Reviews

The speech bubbles of TonTonTon are exactly the same, scary…

28: Japan Otaku Reviews

How about that? It doesn’t ring a bell, does it!!

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>>28

Are you the type that can’t read contracts?

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>>30

Huh? Annoying.

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>>28

I really don’t get it.

Please do a little mock play.

29: Japan Otaku Reviews

Seriously, the effect of the key is so strong that if I had taken these two, it would have been almost guaranteed to win.

As expected, even Mafutsu-san wouldn’t throw this away.

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>>29

It seems possible that Mafu-tsu made it look like they threw away the keys using the opponent.

33: Japan Otaku ReviewsYeahx4

It seems that the effects of the three keys have a performance that is advantageous for going second, reminiscent of rock-paper-scissors.

34: Japan Otaku Reviews

This time, there’s really no way to avoid dying, so there are no members from Team 0, right?

36: Japan Otaku Reviews

Isn’t Mafutsu losing in reading when it comes to rock-paper-scissors?

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>>36

It’s hard to tell if he’s losing in reading, that’s really Mafutsu-san.

I think it was my true feelings when I felt annoyed that they even imitated the hand gestures of rock-paper-scissors.

38: Japan Otaku Reviews

A personality that can clearly put things in a table, come here!

39: Japan Otaku Reviews

Doesn’t the fatalist explode when using this at the start?

If it were to explode, it would be used on the opponent and that would be the end of it, so that can’t be the case.

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>>39

As long as you don’t do it five times in a row, it’s okay to reduce it.

40: Japan Otaku Reviews

Even if it withstands falling rocks, will it die from poison?

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>>40

If you withstand falling rocks and have more mining attempts than your opponent, it’s a victory by judgment.

43: Japan Otaku Reviews

Mafutsu, despite saying it’s only a team battle for you, you also quote your friends’ words sometimes, don’t you?

45: Japan Otaku Reviews

I wonder if there is something on the edge and ceiling of the room that Maffuts was checking.

46: Japan Otaku Reviews

The rule or element of the past is complicated!

47: Japan Otaku ReviewsYeahx5

How about that!

You probably don’t even know what you don’t understand!

49: Japan Otaku Reviews

If both sides draw a blank, we can go again, so a maximum of 3 times can be deducted in 1 game.

53: Japan Otaku Reviews

>>49

If it’s a redo of the round, won’t we enter an infinite loop?

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>>53

Was it a round instead of just once?

Someone said that games with infinite loops are bad games.

50: Japan Otaku Reviews

Mafutsu pretends to read the hands and guides every time, and even does that in teacher battles successfully, but when it comes to the Dawn battle, he starts saying things like “I can’t win in the reading game.”

51: Japan Otaku Reviews

The key turned out to be an item that can completely turn the game around.

52: Japan Otaku Reviews

If you use a fatalist against the opponent on the first turn, and you dig 20 times while the opponent digs 10 times, then you can inflict lethal poison on them.

55: Japan Otaku Reviews

If the pickaxe is not replenished when restarting the round, it seems like a straightforward path to getting stuck.

56: Japan Otaku Reviews

However, unlike the previous battle where I could faintly read the glass break, I can’t imagine how to win this one…

61: Japan Otaku ReviewsYeahx5

>>56

Death route, it’s too much!

58: Japan Otaku Reviews

Is it okay to say that what is emphasized for over 60 minutes is simply whether or not one dies from poison?

I feel like this might be a mislead, but is there anything else?

59: Japan Otaku Reviews

Isn’t it almost certain to win if you win two battles ahead and get the obsessive-compulsive and workaholic traits?

You can just keep digging without worrying about dust accumulating.

60: Japan Otaku Reviews

In the reading battle, Mahutsu-san can’t win, so it’s just the usual.

62: Japan Otaku Reviews

I feel like in the games made by this bank, when there are no limits on rounds, it always goes into an infinite loop.

I feel like there’s a rule where if it ends in a draw even with round limits, we just start over! It seems like we could get stuck in an infinite loop.

63: Japan Otaku Reviews

Does using multiple pickaxes still cause a redo?

64: Japan Otaku Reviews

Shall we bet that for the next two months, the story will continue with Mafu-san taking damage?

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>>64

It won’t be a bet, right?

Both the dark wealthy and the dark readers are coming to see it.

65: Japan Otaku Reviews

If no one has died 60 minutes after all rounds are finished, it can be inferred that there is some sort of avoidance strategy regarding ingot drops, given that it is treated separately from the case where both parties had fully mined the ingots.

66: Japan Otaku Reviews

Even if I increase my pickaxes as a workaholic, I can only mine 4 rocks that are out in the field.

If we increase the pickaxes, there will be no more strategy in the game.

67: Japan Otaku Reviews

If you choose a blank, you’ll have to do it over.

I wondered what the rules are useful for, but it seems like only the mining counter increases.

It seems like they might do a development where someone almost gets killed by this gimmick at the opening.

After the 4 consecutive blanks, only Homura successfully collects the will-o’-the-wisps, and Mahutsu is forced to use the key due to a mistake.

68: Japan Otaku Reviews

I’m so stupid that when I first thought about using obsessive cleanliness, I wondered if it wouldn’t be strong, right?

73: Japan Otaku Reviews

>>68

Ultimately, it’s just that the dust accumulation leading to a suicide in the next round is eliminated, so if you’re not able to exceed in building up the mining gauge, the advantages won’t be utilized.

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>>73

I think it’s strong that I can focus solely on mining without having to worry about poison.

It’s expensive, but only limited to psychics who can read their opponent’s moves.

69: Japan Otaku Reviews

It’s a boring match where being obsessive about cleanliness makes the opponent blank out, and if I blank out too, victory is certain…

70: Japan Otaku Reviews

If everything is a draw with the same content, then it’s a 60-minute endurance match.

71: Japan Otaku Reviews

I don’t really understand what it means if there are no casualties after waiting for 60 minutes.

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>>71

Isn’t it a scenario where both parties are cleaning up the dust so much that the poison doesn’t work at all?

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>>71

If we clean up the dust right before the 20th round, we won’t die.

72: Japan Otaku ReviewsYeahx1

It seems unlikely that your true cause of death would be something like making it seem like there are three ways to die: poison, explosion, or being crushed.

74: Japan Otaku Reviews

Is it that even if a will-o’-the-wisp has a compulsive cleanliness disorder, it would die in an explosion if it removes more than five at once?

75: Japan Otaku Reviews

Since it’s during the round, will the pickaxe → still do the same round with a blank?

76: Japan Otaku Reviews

It seems that fatalists, who appear strong, end up getting caught by the lower number of excavation chances for losing conditions when used.

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>>76

The losing condition is not the number of mining attempts.

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>>81

Reducing the blocks means that the number of times you mine will also decrease, right?

For example, if you use a fatalist and you dig 15 times while your opponent digs 30 times, it will result in your loss if you both simultaneously break through.

77: Japan Otaku Reviews

For now, I understand that I need to dig in at just the right timing.

82: Japan Otaku Reviews

Because the anonymous person always says, “In the end, it’s just rock-paper-scissors!”

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>>82

It’s a bit like the annoyance of taxes…

83: Japan Otaku ReviewsYeahx1

The game rules stipulate that the loser will be punished by their dad.

It’s too unsettling that only the victory condition (the opponent’s death) has been mentioned.

I think it’s probably bad if you completely dig out the block.

85: Japan Otaku Reviews

It seems there are no shortcuts like breaking the glass this time.

It is unclear whether the explosion and ingot drop are guaranteed to cause death.

86: Japan Otaku Reviews

If I dig it out first, it feels like there will be some kind of bad penalty.

How it will be used there.

88: Japan Otaku Reviews

I thought there must be something in the net because Mafutsu-san was looking at it.

89: Japan Otaku Reviews

I guess Mafu-san would know whether the dark-rich person’s cosplay is really cosplay or not.

90: Japan Otaku Reviews

So you don’t even doubt it.

If I can just endure the explosion, I can break the glass and escape.

91: Japan Otaku Reviews

It’s crazy to think that I’ve been smoking for 240 minutes, but is this game really like that?

Were there time limits for each round?

98: Japan Otaku Reviews

>>91

There was an explanation that delays of more than 3 minutes are not allowed.

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>>98

The Blank Group will definitely do it, so if you’re aiming for poisoning, I guess that’s about it.

93: Japan Otaku ReviewsYeahx1

In the description of the key, it is mentioned that it is intended for a single player.

I wonder if that key is used on that person.

What kind of benefits that brings… someone who understands that?

Save me, the incompetent me!

109: Japan Otaku Reviews

>>93

If you use a workaholic against an opponent with a workaholic, the probability of drawing 4 cards in one set increases, I suppose.

94: Japan Otaku Reviews

If both have the same number of ingots left, will it become a 60-minute endurance test?

95: Japan Otaku Reviews

If we increase the types of cards and change it to a game where you draw a card from the deck every turn and choose the effects from your hand, it seems like it could actually be fun to play.

96: Japan Otaku Reviews

Being a perfectionist doesn’t have any benefits for the other person, right?

Is there something you want to blow up on your side?

97: Japan Otaku ReviewsYeahx6

It has an unusually high number of elements compared to Shivering Fire, so I definitely feel like there’s some hidden shortcut.

But every time I think about this, the Holy Grail flickers in my mind.

99: Japan Otaku Reviews

“The way of saying ‘If both of them dug through, I’ll kill the one who was slower to reach the goal’ really bugs me.”

If you just honestly dug one of them out, you should just kill the one you’re not in love with; there’s definitely something to this.

100: Japan Otaku Reviews

The one who removes the bedrock first gets killed by the Demon King...

In hell, there were curious twin demons. They always wished to go play on the surface, but there they would compete to see which of them could reach the surface first, knowing that if they did so, they would be punished by their father, the king of hell. Under the promise that the one who lost would “receive punishment,” they knew it would be a punishment so severe that even demons would regret it.

The one who removes the bedrock first gets killed by the Demon King…

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>>100

I don’t understand the meaning of “so” in this explanation.

I wonder if it won’t be noticed if I go through the bedrock.

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>>113

It means that the losing side will receive punishment on the ground.

102: Japan Otaku Reviews

Die in 240 minutes (If it’s less than 240 minutes, it can’t be said that you can properly play the game).

Like…

103: Japan Otaku Reviews

There will probably be turns where there is a delay due to repeated blank cancellation.

If you’re aiming for poisoning, it should be this direction.

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>>103

If you hit the blank five times in a row, it will cause a dust explosion.

104: Japan Otaku Reviews

Could it be that if it’s poison-proof and rock-proof, I won’t die?

110: Japan Otaku Reviews

>>104

Mafutsu is not some kind of Pokémon!

106: Japan Otaku ReviewsYeahx2

The Holy Grail is a game that feels like a pile of crap, but even Mafu-san can lose to normal opponents in that, or banks do things like this, and putting out a probe is important, right?

116: Japan Otaku Reviews

>>106

If Matsufu-san decides he can’t win through pure reading, he’ll use all sorts of indirect tactics…

In the battle with the god and the teacher, I found a way to exploit the opponent’s thinking and endured through immense suffering.

108: Japan Otaku Reviews

I’m eating dinner while wearing a helmet due to falling rocks and a strange full-face mask, just like a dark wealthy person…

114: Japan Otaku Reviews

>>108

It seems like the dark rich would enjoy that wastefulness and such…

112: Japan Otaku Reviews

Even if you dig this out first, it’s not guaranteed to win.

It means that there are patterns where you could lose to poison if you don’t wash while digging.

117: Japan Otaku Reviews

If the rock can’t be worn down by the final round, it can only fall.

So, what happens if both sides are worn down to the final round?

There has to be a setup, right…?

135: Japan Otaku Reviews

>>117

If they are cut at the same time, the one with fewer cuts will be killed by poison.

In other words, if you use a fatalist and reach the destination at the same time, you will die.

118: Japan Otaku Reviews

I thought of various patterns, but I don’t know what will happen, so I’ll wait for next week!

119: Japan Otaku Reviews

Ah, if I dig it out before reaching the 20th round, is there a possibility of being poisoned by repeated planks or something?

121: Japan Otaku Reviews

Let’s dig five times to check the power of the explosion.

122: Japan Otaku Reviews

It’s hard to understand how it switches from saying that the one who goes above ground will be punished to the losing side receiving the punishment.

When it comes to twins, there are also body-switching tricks.

123: Japan Otaku Reviews

Is it essential to hold 20 rounds?

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>>123

Poisoning takes time, you know.

125: Japan Otaku ReviewsYeahx1

Since it’s a mine, I think you’ll die from asphyxiation if you suck in too much.

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>>125

Come to think of it, there haven’t been any cases of asphyxiation death yet, have there?

126: Japan Otaku Reviews

If we think about a delay of 3 minutes for a total of 20 sets, it’s difficult to keep absorbing the poison for 240 minutes.

127: Japan Otaku Reviews

Thinking that even something like this, where hitting the target after a number of shots is possible, can be installed on the spot is quite strong for a killer.

Decisions are made with a heavyweight intellect.

128: Japan Otaku Reviews

It seems plausible that if you dig deep and feel triumphant, you might end up only being able to take specific actions and then die due to other factors, but I don’t understand the mechanism behind it.

131: Japan Otaku Reviews

In the triangle, there are not only simpletons but also regular one-heads.

134: Japan Otaku Reviews

>>131

Even if I think I’ve won a one-on-one reading, I really hate it when the next one-on-one comes out…

132: Japan Otaku Reviews

It feels like my lungs are going to be messed up from the dust.

133: Japan Otaku Reviews

We have to implement a specification that barely breaks down on top of the usual reading battle with added traits.

This game must have been a pain to come up with.

I’ll dispose of this once it’s finished.

136: Japan Otaku ReviewsYeahx2

I somehow understood the basic rules.

Since backdoor rules can be made up later, I’ll just enjoy the atmosphere!

137: Japan Otaku Reviews

Maybe it would be fine to just catch the falling rock…

138: Japan Otaku Reviews

I feel like being a fatalist from the start is good…

144: Japan Otaku Reviews

>>138

Hell in God is a deadly poison, so it could instantly fill the room with the deadly poison for 15 blocks and cause immediate death.

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>>138

In that case, the only solution when being forced into being a workaholic is to draw in souls! If someone doesn’t have the ability to read souls, it’s said that they don’t belong in One Head in the first place!

139: Japan Otaku Reviews

They say it’s a team game, but do characters like the meddling aunt or the reclusive gamer actually contribute to the game?

140: Japan Otaku Reviews

>>139

I think it’s significant to always be able to hold that kind of simplistic and foolish perspective in parallel.

141: Japan Otaku Reviews

Even if we assume that the match continues until round 20 with the rule, what happens to the processing of Step 5 in that case? Since there are no rocks to cut, does that mean we skip cleaning the souls as well?

142: Japan Otaku Reviews

Using any cheat code as quickly as possible maximizes profit, but…

In that case, I would be getting closer to death under one of those conditions.

143: Japan Otaku Reviews

To be honest, I’m looking forward to seeing what kind of personality will come out and scare Mahutsu.

145: Japan Otaku Reviews

Because the teacher only had a teacher’s perspective, there are times they didn’t realize that the rules of the world itself might be strange, and that’s how they lost.

If you can control and make judgments, then having a perspective will become stronger the longer you wait.

147: Japan Otaku Reviews

I wonder if being a workaholic will create a loop if you take a break.

Even so, being able to purify it at 1/2 still gives an advantage.

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>>147

Even if you cleanse, you’ll easily hit the 5-time limit, so it will explode.

148: Japan Otaku Reviews

Even if you copy Tufts’ strategy, without their endurance, you’ll just die.

149: Japan Otaku Reviews

>>148

Because he’s a killer, he might also have strong physical abilities like a god…

151: Japan Otaku Reviews

I completely forgot about the existence of the skeleton key until it came up in the explanation…

152: Japan Otaku ReviewsYeahx1

No matter how many people there are, it seems like the punchline could be that Maftu-san just hides the answer by showing a mirror, so it doesn’t matter.

153: Japan Otaku Reviews

Friends never appear, huh?

I wonder where they’re eating.

156: Japan Otaku Reviews

>>153

If I wanted to, I could probably eat at the table of the dark wealthy ones, those guys.

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>>156

They’re probably the types who are investing in or running gambling venues, so if they only have money, it might be difficult.

At least it would be unfair to see games up to Half-Life that have been reused.

154: Japan Otaku Reviews

Since I’m tall, my toxic tolerance might be higher than Mafutsu-san’s.

155: Japan Otaku Reviews

If the other person is a fatalist, then a workaholic.

If the other person is a workaholic, then they are a perfectionist.

If the other person is a germophobe, then they are a fatalist.

Taking it makes it easier to win.

160: Japan Otaku ReviewsYeahx2

>>155

In other words, it may be somewhat advantageous to play it safe and hold back.

157: Japan Otaku Reviews

I want to get started quickly after the continuous aiko, but winning rock-paper-scissors easily is cool… I want to try that too!

159: Japan Otaku Reviews

>>157

First, you have to become a murderer.

158: Japan Otaku Reviews

First, use the pickaxe to increase your counter with 1T of mining → it seems desirable to primarily disrupt with bottles while occasionally using will-o’-the-wisps for cleansing.

162: Japan Otaku Reviews

If this becomes a workaholic x2, it will be quite a funny scene…

164: Japan Otaku Reviews

>>162

In that case, since you can wash it every time, there are no elements that would lead to losing.

166: Japan Otaku Reviews

>>164

If there is even one blank overlap, it will result in 8 rock drilling and immediate detonation.

It’s just that purification occurs after rock drilling is summarized at the end of the round.

167: Japan Otaku Reviews

>>166

Since it’s a redo, it won’t count as 8 times of rock drilling, right?

173: Japan Otaku Reviews

>>166

You will scrape the Hell Ingot and then perform the cleansing of the human soul; this constitutes one round.

It says that there will be purification each time the round is redone.

163: Japan Otaku Reviews

Do the characteristics overlap?

165: Japan Otaku Reviews

I don’t think it’s very relevant, but there are illustrations of trolleys and tracks on the back of the cards and the background of the venue, and it’s a little concerning that there are no rules that seem fitting for that.

168: Japan Otaku Reviews

It’s not about the amount of rock being removed, but the number of times, so is it okay if I don’t explode even if I remove 6 counts in one set?

169: Japan Otaku ReviewsYeahx1

I still don’t know if the rock drill counter accumulates during a redo of the blank, or if I should reset if a blank appears with the second pickaxe.

170: Japan Otaku Reviews

“If both players choose the ‘Blank’ rock during the same round, for example, if one of them finds the Blank on their first try…”

I wonder if the other side also applies when you first uncover the predecessor’s pickaxe and then dig the blank?

171: Japan Otaku Reviews

I wonder if I’m going to lose again because of the calculator doppelgänger.

172: Japan Otaku Reviews

Workaholics are almost imposing their operations, serving as a counter card against fatalists.

However, if you shoot first, you will end up using the air purifier on yourself, resulting in the worst situation.

The intent here is very easy to understand, but it makes me feel like I might be overlooking something.

174: Japan Otaku Reviews

Even if there are a lot of copies, the main body seems the smartest, so I’m not quite sure how to use it.

177: Japan Otaku Reviews

>>174

The current body may not be the real murderer.

The original personality might be lurking in the background.

178: Japan Otaku Reviews

>>174

Like in the Duel Monsters battle against Pegasus, should we switch personalities as needed to prevent the opponent from reading our moves?

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>>174

There should be quite a few one-headed personalities that I’ve killed, so I wonder if it would be strong if I could team up with them?

It’s like having the usual members inside Maffuts-san.

175: Japan Otaku Reviews

Usually, there would be a situation where Mafu-san struggles while showing the opponent’s abilities due to delays, but since they are copying an ordinary person, it seems like Mafu-san can’t use their usual tactics.

176: Japan Otaku Reviews

Since there are only two keys, one of them will end without being used for cheating… There is also the possibility of having two of the same.

179: Japan Otaku Reviews

I think the personality of the one head I’ve killed will eventually come out.

181: Japan Otaku Reviews

Don’t call me a murderer… it hurts…

182: Japan Otaku Reviews

>>181

Because of this, one might think that the murderer is just a copy of someone else.

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>>181

Well then, murder permit holder.

183: Japan Otaku Reviews

It’s not over just because one of them finishes digging the rock.

It’s strange to think that no matter when you dig in, you’ll go through 20 rounds until you die.

Will I die if I dig too deep, or will I be forced to dig something?

184: Japan Otaku Reviews

Mafutsu isn’t a personality copy either, but ask a friend for tips.

I won by not being scared even after stabbing my hand with a knife, just relying on my spirit as advised…

187: Japan Otaku Reviews

It’s strange for a game to have turns where you put down a card of nothing after both sides have dug each other out.

188: Japan Otaku Reviews

From the current description, it seems more like they’re being stalked rather than killed.

I can’t bear it, and it’s like the other person dies.

189: Japan Otaku Reviews

>>188

As expected, the doppelgänger is very considerate.

190: Japan Otaku Reviews

Well then, let’s call this guy “Degizuman” and let him die, so we can move on to the next match…

191: Japan Otaku Reviews

Isn’t it quite an easy game if we have two keys?

192: Japan Otaku Reviews

If both score, it means that the player with the fewer “total mining attempts” will be killed, so using a fatalist against them could be a strategy.

193: Japan Otaku ReviewsYeahx2

If you think about it normally, having multiple heads seems pretty strong, doesn’t it?

194: Japan Otaku Reviews

The key was truly overpowered, but if it was weak, there would be no point in having a preliminary match.

195: Japan Otaku Reviews

I just don’t understand the rules at all…!

196: Japan Otaku Reviews

Isn’t the pickaxe crazy? If I can’t summon a spirit, I’ll die!

197: Japan Otaku Reviews

If both players hit a blank, we’ll repeat the round, and if there are more pickaxes, will it loop infinitely and keep accumulating counters if both hit a blank at least once in two tries?

198: Japan Otaku Reviews

Even if nameless people simulate the game content, will it actually work as a game unlike a box with a key sticking in it…?

199: Japan Otaku Reviews

When both sides draw a blank, is the timing to redo the round after one round of rock drilling and cleaning is finished?

Or is it the timing when the player going second draws a blank?

The latter seems less meaningful, so it looks more like the former.

200: Japan Otaku Reviews

I think that if neither player has dug through, a rock will fall and one side will die, but isn’t giving them a 60-minute grace period believing too much in the toughness of gamblers?

201: Japan Otaku Reviews

The delay is up to 3 minutes, and since it’s a 20-round match, to eliminate under conditions exceeding 240 minutes, it seems necessary to stretch it out with blanks.

202: Japan Otaku Reviews

Is it just that those who are dug up in less than 20 rounds are just obstructing their opponent?

203: Japan Otaku ReviewsYeahx1

What is that wire mesh?

204: Japan Otaku Reviews

The determinist understands that rounding up the fraction results in half, but what exactly happens? Does a rock suddenly explode and become half or something?

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