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They are still all top-class series…
Comic 93 No. 1 Unprecedented Super Popularity Rockman 5 FAMICOM NEW Famicom Gundam Guys Super Mario Kart Knight Gundam Story Scheme 2 Major ST Big Serialization Special Feature: Rockman Gundam 5 Complete Strategy Collection Super Mario Kart Best Hits Issue Ace Graduation Super Mario Kart Manga Great Violence! Battlefield Want it? Don’t need it? Rage of the Comics Frontline Instant Appointment Women Gundam Story
But he’s dead…
Why?!
>>1
I threw away everything in an easy-to-understand way.
The last editor-in-chief tried to create a new monthly magazine that would become a rival to Shonen Jump.
>>1
Because he’s a boy.
Is it because the editor-in-chief has changed?
Oh yeah, they also made a Street Fighter manga.
I think it’s stupid to change a children’s magazine to a boys’ manga magazine.
>>6
This children’s paper has a slightly high level of examples…
>>6
However, the trend of BomBom at that time had a heart style that was unlike what you would expect from a children’s magazine.
Moreover, it’s a time when young people are heavily influenced by trends, so I don’t think it’s strange for them to have such choices.
Well, if you interpret it positively!
>>16
It was precisely because the child was able to stretch themselves just a little.
If we cut the tie-up and leave the children behind, the number of copies will decrease.
>>16
Isn’t it foolish to throw away things like Mega Man and Gundam?
>>6
Well, it’s not a bad thing to make changes with the declining birthrate in mind.
KoroKoro, which was focused on children, is now experiencing a drop in circulation and is trying to appeal to older generations, but it’s lost its way.
>>20
KoroKoro Aniki was lost in direction… I didn’t want to see a guy chasing girls with a vibrator just because it’s aimed at adults…
>>72
It’s the kind of wandering around that you see in something like Kinnikuman Nisei…
>>76
The editor of CoroCoro said, “CoroCoro is aimed at children, but it shouldn’t be a comic that fools children.”
If you’re posting manga that deceives adults, it’s intended for adults.
>>72
I learned that if you misunderstand what’s aimed at kids and what’s aimed at adults, it can lead to an outrageous piece of work.
>>5
There must be a mountain of them.
They even abandoned their mascot character… what the hell is a dinosaur?
>>8
At first, it was a bomb with arms and legs, right? Then it became a dinosaur with a crown halfway through.
As for Gundam, since it didn’t take off even with the seeds, it’s no wonder it got discarded!
>>10
Well, Gundam was popular and Bonbon’s circulation also increased.
However, the collaboration was unnecessary for the editor-in-chief’s ideal comic magazine, so it was cut.
>>13
That’s a bit of a misunderstanding.
Up until Turn A, it was properly included, but from there onwards, it was simply that the Gundam side was left blank.
During that period, SD Gundam was also running.
>>19
It’s a story after the seed.
>>19
I think it was quite good to develop Mukaramaru’s legend-selling angle in this area.
In fact, just before that thread, the circulation had surpassed CoroCoro.
In the end, was it during the serialization of Deltora Quest?
>>14
I was gathering famous manga artists from Kodansha.
>>14
That was the best-selling one, though.
>>14
It felt like it was out of place in a typical fantasy setting…
It seems that the creator thought, “Is this guy the final boss again…?” and it was not good.
>>15
Everyone thought that…
It’s like I’m not trying at all.
>>23
No, Goemon was really doing his best…
The warrior boss seems to have had quite a lasting presence even after the series of products was likely finished with about three items.
Missing out on a Pokémon was the first death flag.
>>28
No, missing a Pokémon is not a death flag or anything like that.
No one expected Pokémon to sell in the first place.
>>28
At that time, Hitoshi Ariga, who was drawing Mega Man, asked me to let him draw Pokémon, but it seems he was rejected.
Now I’m getting official work from Pokémon, so for those who understand, it’s something that’s evident.
>>38
The creator of Hanzo also had a lot to say about their grievances with the editor.
There were plenty of good stories, but you just threw them all away…
If we are talking about the post-seed era, it’s correct to say that they were cut off because they were simply taking an attitude like “It’s no longer the era where Bonbon equals Gundam,” right?
Well, to begin with, even if it was cut, they were doing things like the manga of Seed Destiny.
>>32
That reading is a bit naive, you know.
The era of Gundam has come again.
>>36
Well, since it’s before the seed, I think if you knew how things were back then, you’d definitely think Gundam is a has-been.
>>36
This is a difficult point because it’s a retrospective conclusion that can only be said now.
It is quite difficult to determine that wagering everything on Gundam was the correct choice in that era.
>>47
That said, I think it’s foolish to just terminate the tie-up.
>>52
That’s a different story from the Gundam matter, and I think that’s silly too.
A magazine that instilled trauma in my childhood during a special feature on aliens in movies.
>>34
The editorial team from the so-called golden era of the 90s had people who loved foreign stuff, right?
>>40
I can’t buy a tin toy of an alien or Predator that costs nearly 10,000 yen for a child in many ways…
The price was one thing, but at that time, there was hardly any mail order, and there were also few stores that handled it.
>>40
I feel like there was always a part in the middle of the page that was like a small booklet featuring introductions to this month’s new Western films.
Microman and…!
It seems that the target audience being aimed at is a considerably niche younger age group compared to Korokoro.
What was popular during the time when it was selling well?
>>37
Gundam… huh? I guess it’s easy to understand if you look at the historical cover pages.
>>37
Gundam
I surpassed Korokoro with just this.
By the time of the species…
Well, seeing the state of the beard, it’s normal to cut it.
>>43
Even though there was Endless Waltz.
Medarot was being serialized sporadically while also releasing games.
Also, Tamori is unbeatable.
During the time when there was a manga about Musha Senki, there was a manga that was like a plastic model modification tutorial, right?
A sample of creating SD Nataku using Wing Zero and Musha Nataku and Nataku.
Examples of devil stars with one eyeball protruding.
It was an example that even relatively young children could still replicate.
It suddenly ended for some reason.
SD Gundam was seriously amazing in terms of its momentum.
>>49
Personally, when it comes to Gundam, I am overwhelmingly from this generation that grew up with it.
I wonder why there’s not a trace of it now…
>>57
It was simply judged that the SD becoming uncontrollable by Sunrise was dangerous, and the deployment started to be restrained.
>>57
I wish they would have picked it up somewhere and continued the development, even if just for the full-color theater.
>>103
Full color is over, right!
I thought even as a child that these big boobs aren’t for children.
>>51
But that child is still chasing after those huge breasts.
>>56
It seems that the number of requests on Skeb for the bonbon character is higher…
In reality, the bearded SD is a legend of heroes, right?
Well, I’ll cut it off for now.
>>53
It’s also a warrior gene!
⬛︎First Generation Toshiro Tanaka 1981 – Unknown Period
Founding period person
Second Generation Ikeda Shinpachirō Unknown period – 1994
The period of Gundam content.
Third Generation Kojiro Yoneda 1994–1997
The period of handling Eva and King Thief JING.
⬛︎Fourth Generation Ikeda Shinichirou (2nd term) 1997–2002
Medarot, Cyborg Kuro-chan, and Devil Children era.
The popular work of the third generation was canceled.
Cross hunters are around here too.
⬛︎ Fifth Generation Yoya Suga 2002–2007
The period when magazine writers were employed.
>>54
From what I roughly researched before, it seems there was a change around 1986.
I wouldn’t know if there was a time when I was acting editor-in-chief, though.
>>54
There are some war criminals that are just too easy to understand…
Ikeda and Yoneda are amazing.
Sugaya or a war criminal
>>61
It’s the second time for Ikeda.
>>61
It’s the role of managing the aftermath of defeat.
>>67
Is it Sugaya that’s gotten off track seasonally?
>>74
No, Ikeda’s late stage was really bad.
So we decided to change our direction, and Sugaya came.
>>82
Isn’t it strange to completely abandon all the collaborations and colors we’ve had so far in that direction?
>>88
A tie-up also requires money because it involves a response.
The big stumble of the cross hunter really affected me.
The name of Bonbon and Ikeda is included in the credits, so it’s quite impressive.
>>74
After cutting a popular work, Ikeda made unreasonable shifts and ended up with a series of mismatched collaborations in his second attempt.
Here, the bonbon is on its last breath.
The fact that the person was quite questionable can be easily found out with a quick search.
>>61
Are you Ikeda?
The Bonbon brand is the most successful on Bonbon TV.
I don’t want to see it because the fishing thumbnail is just too terrible.
I learned how to open blister packs in the ame-toy special.
Mega Man has also been declining on the gaming side.
>>66
In other words, the main series is still ongoing with the manga up to volume 8, so it’s not like it’s been discontinued.
Even if you did it with Bonbon in EXE, it probably wouldn’t work.
Ignoring popularity and completely discarding the colors from the previous magazine to redo it is an act of foolishness.
What are you going to do by bringing me to a place like this?
>>70
That’s because Bonbon’s popularity was only among otaku…
>>83
I think it’s strange that otaku popularity exists.
Even the bonbons were supported by children.
I was from a somewhat well-off family, so I could enjoy Korokoro Bonbon every month.
Parents probably never imagined that there would be timeless big breasts in such a thick monthly magazine.
The author of Naked Samurai was drawing something in a magazine, right?
I think the deluxe bonbons were unnecessary.
>>78
It’s like saying a monthly CoroCoro is unnecessary.
>>78
At that time, the more magazines you published, the better it was considered…
Magazine Z… Uppers…
The last person was already dead when they took over, so I guess there was no choice but to change things from how they were before…
I think the tie-up was cut during Sugaya’s time.
There was a special page for toys featuring Turtles, X-Men, Spawn, Aliens, and Predator, right?
Teenage Mutant Ninja Turtles and X-Men also had comics.
>>87
I don’t think I’ve ever seen a discussion about the Turtles comics in the Bonbon thread.
>>128
I think it was around four panels in the movie Samurai Turtles…
There are several games that were born from bonbons, but they can’t be said to have been very successful.
Dyna Device… Telefang… I didn’t dislike it for being a copy of Pokémon.
I just remembered that there was a Digimon in this magazine.
There was a large-scale event for the 10th anniversary of Mega Man that Capcom and Kodansha collaborated on back then.
They cut it off easily without much hesitation…
I don’t have much impression of Bonbon since it was already extinct when I was a child.
Korokoro has finally been able to cater to an adult audience since it became a weekly publication.
>>95
Also, the fate rewinders in this magazine are so interesting that it’s surprising.
Gundam revived its comic adaptation due to the popularity of SEED, but it was discontinued around the time 00 started because it no longer matched the readership.
>>96
You were discarding the kid audience, weren’t you?
Dyna Device is about building your own town, developing it while housing Pokémon that you catch, and engaging in Pokémon battles.
I liked the idea of combining Pokémon with a city simulation.
I wish I had recommended Medarot instead of Cross Hunter.
>>101
You were supporting it, right?
During that time, 45navi released three games in a year.
It’s a magazine that’s already gone extinct, so there’s no point in making a fuss about it.
>>102
The content hasn’t perished, which is why it’s still talked about and remains popular even now.
I didn’t understand the intense discussions in the SD Gundam theater, but it was interesting.
Ikeda’s first time was honestly not due to his own skill, but because the SD Gundam boom was amazing.
One of the key figures, Sato, was treated poorly by Ikeda, despite his contributions.
It seems they liked the internal politics where, for some reason, we had to report if other companies were going to touch on Sunrise works as if we were the advisors.
In the end, various Pokémon follow-up games came out on both the Bonbon side and the CoroCoro side.
The only one left is the Medarot…
On the contrary, I can’t really remember much about the Korokoro comics.
It’s a manga where after breaking the anti-gravity device on the back of a strong enemy in a robot battle, they become able to step in and are enhanced, and it turns out that was a handicap───! What manga is that again…?
>>111
Mario, Bomberman, Pokémon, Beyblade, Mini 4WD
The surroundings remind me of old manga from the remaining works… Bomberman effectively died once.
>>111
Korokoro put more effort into promoting hobbies than into the content of the manga.
That said, there were also meaningful manga like Cipher.
>>129
Back then, there were hardly any hobby comics in Korokoro, and now it’s just filled with original comics.
The declining birth rate and the fact that Beyblade has eliminated other battle hobbies are the reasons.
>>143
I think it’s more like incorporating elements of Bonbon from that time, and now it feels like it’s producing results, Korokoro.
Bringing in content, erotic elements, and authors that have been around for quite some time at Bonbon.
It feels like I was able to create an original manga flow in my own way.
>>143
Beyblade wasn’t selling that much to the extent that it overtook everything else.
It gained a bit of popularity on X, but before the burst at the end of the period before X came out…
Only Bey was left surviving in the world of Korokoro Hobby.
>>111
Is it the Galira drawn by the villainous noble girl reincarnation uncle?
>>131
Thank you, it was Kamiyama Michirou…
I’ve been properly supporting Medarot and have put in a decent effort.
It has a somewhat limited effect, akin to extending life a little.
>>112
I’m really energetic right now, Medabots.
>>114
That’s a story from back then, isn’t it?
>>119
At that time, I was even more energetic.
Because it coincides with the highest-selling series installment, 4, and overseas expansion.
>>126
It’s not just about the Medarot itself, but the question is whether that saved Bonbon.
There may have been a prolonging effect, but it did not lead to a complete revival.
>>133
If you’re constantly canceling serialized manga, it’s like throwing away those benefits.
>>114
I don’t understand why I thought of making a new work like VanSavaRike with the money I made from Fit Boxing…
It’s ironic that as soon as Rockman stopped the Bonbon tie-up, Mega Man X managed to get its first-ever television anime adaptation.
Easy-to-understand summary
>
I don’t even want to open it just because it’s a summary video.
I liked the manga drawn by the person in charge of the MMR artwork for the magazine, especially towards the end.
>>117
Panchira is nice, isn’t it…?
It’s not just a glimpse; it’s very clear.
When it comes to whether Medarot is an interesting game, it’s somewhat questionable, but I played it because there weren’t any other games to play…
>>118
The anime being a hit is strong.
I feel like we were quite fortunate with anime around the year 2000.
The Mega Man series is also divided in terms of its audience, so I wonder how it would have been even if we continued to associate with it…
It’s brutal how, as soon as I became editor-in-chief for the second time, I started crushing the popular works created by the previous person.
>>127
I guess they just wanted to get rich off their own successes in the serialization.
>>134
It’s not good that the works that started when I was around are still around! I said that and cut them ruthlessly, but I ended up cutting some that were popular during the Yoneda era as well, so I think it was definitely personal feelings.
There were probably many writers who didn’t listen because they were influenced by the previous editor-in-chief.
I heard that many children felt burned out after the story of Ikki ended in Medarot 4.
Medarot’s fundamental game system isn’t that interesting, but still, a quite a few works have been released.
There is a tendency to buy based on appearance and worldview.
The choice of Cross Hunter is honestly a mystery.
There must have been something better.
>>135
It’s on the same level as Snap Kids, right?
>>135
Anyway, the question is why there are so many obvious plagiarized depictions…
>>141
It’s terrible that Ultraman is also copying Dragon Ball.
>>151
That gives off a sense of honesty, as if there is no intention to hide the plagiarism.
>>151
I was waiting for Sanjo Riku’s serialization in Jump, but why such a blatant copy…
>>163
Super Warriors is a masterpiece, right?
Don’t mix respect with outright copying of the artwork.
I was buying it secretly even at that embarrassing age on the verge of puberty because it had what I liked, but with the cancellation festival, I ended up not caring anymore.
“Watase Seizou…? It was like that towards the end.”
During the time of Digimon, Medabots, and Kurochan Debichil, there was still enough potential to recover.
Dead
There are many magazines that have been discontinued besides BonBon, so it could be said that Korokoro, which is still surviving, is a monster.
>>147
That’s true.
Since around 1995, the Korokoro Hobby had a very thick layer, including those that didn’t hit.
Regarding the incident of kicking the Pokémon, it’s just a matter of hindsight and can’t be helped.
Even Mashirito said, “I couldn’t understand anything good about Pokémon.”
>>149
Even the Pokémon development team is saying they never expected it to sell like this…
>>149
Even if you say “desura,” I don’t understand One Piece either…
I used to really like the Gundam Kid from the plastic model modification martial arts series in CoroCoro Hobby.
Talk about Korokoro in the Korokoro thread.
>>156
The grandfather clock chimes with a “bong bong”!
Somehow, Crash Gear was quite popular in Bonbon Hobby.
It seems like the anime machine at N has been really half-hearted about it…
Well, the Super Warriors have revived and appeared again in the in-story anime…
A magazine that lived for the sense of live performance and died with the sense of live performance.
>>161
Completely different.
I had made a proper plan, but the top management threw everything away.
Why did Bonbon fall from grace? It’s been talked about hundreds of times already, and there’s nothing more beyond that…
I think it’s significant that Korokoro had some awareness of being a mainstream magazine, no matter what.
>>164
I don’t think they have that awareness.
I only had the awareness of a children’s magazine.
It’s interesting that Bonbon is stronger than Korokoro on YouTube.
>>166
It’s about time that the memories should be fading away, huh…
When you see the Game Boy Color package art from Bonbon, it’s really rich in flavor, so you can tell right away.
After the death of BonBon, they were publishing a manga magazine that felt similar to Rival or something like Kero Kero, right?
Everyone died, but…
Crash Gear was trying to transition the viewer generation with nitro.
I thought they probably don’t have any intention to do something like the previous work.
The bonbon Rockman is something else, though.
It’s ironic that Korokoro is reviving Mega Man through EXE.