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[Super Robot Wars] I’ll post my favorite Super Robot Wars after all.

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Sure, here are the extracted characters: PlayStation 2 CERO B for ages 12 and older BANPRESTO NTSC J Super Robot Wars Z

1: Japan Otaku Reviews25/06/13(Fri)04:21Yeahx3

I was surprised when “Gangan Leon” suddenly started playing.

2: Japan Otaku Reviews25/06/13(Fri)04:22Yeahx3

Just the right difficulty.

6: Japan Otaku Reviews25/06/13(Fri)04:46

>>2The beginning is enjoyable, even though it’s quite challenging on the Setsuko route.

3: Japan Otaku Reviews25/06/13(Fri)04:24

Is it someone who gets into arguments over false information on the internet?

9: Japan Otaku Reviews25/06/13(Fri)04:54Yeahx11

>>3Because it is an essential information infrastructure that is finally being organized in a multi-dimensional world where I don’t understand either the left or the right…

12: Japan Otaku Reviews25/06/13(Fri)04:57Yeahx9

>>3In a sense, this area might be easier to understand in today’s era.

19: Japan Otaku Reviews25/06/13(Fri)05:24

>>12At that time, it felt like there was nothing like this, but now…

4: Japan Otaku Reviews25/06/13(Fri)04:39

I love the “if” scenario of Shin-chan’s growth in the Setsuko route.
Kira says sorry, and Shin-chan forgives… This is probably all that happened.

5: Japan Otaku Reviews25/06/13(Fri)04:44

I didn’t really understand the squad.
It’s not that difficult, so it’s fine.

7: Japan Otaku Reviews25/06/13(Fri)04:46

In hard mode, you need to destroy the squad to increase morale, so morale + is super important.

8: Japan Otaku Reviews25/06/13(Fri)04:48Yeahx4

It seems like every faction has particularly strong personalities among their mob soldiers.

10: Japan Otaku Reviews25/06/13(Fri)04:55Yeahx3

There are the unique challenges of squad formation, but to be honest, I really like Tribe Battle.
I thought the squad system had evolved nicely…

18: Japan Otaku Reviews25/06/13(Fri)05:22

>>10It’s frustrating that the enemy keeps going wide.

11: Japan Otaku Reviews25/06/13(Fri)04:56Yeahx1

It was really just right, not too easy or too difficult, but it had some challenging aspects as well.

13: Japan Otaku Reviews25/06/13(Fri)04:58Yeahx6

I’ve been stirred up by various similar black masks like this, so when Lulu joined the fray,
“Your attitude towards me has really been terrible from the beginning” makes me laugh.

14: Japan Otaku Reviews25/06/13(Fri)05:02Yeahx5

If it were only the chimera trying to create divisions among us with malice, that would be one thing, but…
There are people like Rei who openly suggest, “Those bad guys are definitely being manipulated by the Archangel; we should defeat the Archangel as soon as possible,” which is quite troubling.
It feels like I can’t trust Durandal, even if I might be able to trust the Gecko State group and others…

49: Japan Otaku Reviews25/06/13(Fri)06:41

>>14Somewhat suspicious people are doubting, but since they doubt everything themselves, it ends up being like, “Are you guys also enemies?!”

15: Japan Otaku Reviews25/06/13(Fri)05:02Yeahx2

Even older works generally have two background music tracks prepared for each piece, which is commendable.

16: Japan Otaku Reviews25/06/13(Fri)05:02

At this time, there was still some clearing.
It’s cool, isn’t it, the sweeping cut…

17: Japan Otaku Reviews25/06/13(Fri)05:17

The balance is just right when trying to earn SR points, making it challenging.

20: Japan Otaku Reviews25/06/13(Fri)05:25

My favorite protagonist of all time is Rand.

23: Japan Otaku Reviews25/06/13(Fri)05:27Yeahx2

>>20I liked interacting with Gain.
Both feel reliable as adults…

21: Japan Otaku Reviews25/06/13(Fri)05:26

I think it’s great that individual destruction animations for all aircraft, which started from here, are still ongoing.
I think it’s a really good point that it motivates you to turn on the battle animations when defeating weak enemies.

22: Japan Otaku Reviews25/06/13(Fri)05:26

Biggo is incredibly strong, and I’m very satisfied.
I think it’s broken next after Nirvash.

24: Japan Otaku Reviews25/06/13(Fri)05:28

The forbidden file stage two shots are nice, right…?

25: Japan Otaku Reviews25/06/13(Fri)05:29

I love Baldios because the direction is just so cool.

28: Japan Otaku Reviews25/06/13(Fri)05:55

>>25The biggest achievement of this game was getting to know Baldios, God Sigma, and Orguss.
I was able to see it quite a bit later, after the subscription service boom.

26: Japan Otaku Reviews25/06/13(Fri)05:42

The combat animation is incredible.

27: Japan Otaku Reviews25/06/13(Fri)05:50Yeahx4

I felt a strong determination to create a new generation of Super Robot Wars after Alpha ended.

29: Japan Otaku Reviews25/06/13(Fri)05:58Yeahx2

The feelings I have towards Nirvash Spec 3 were restored.

30: Japan Otaku Reviews25/06/13(Fri)06:02

The combat animation for air-to-air and air-to-ground is so intense that it stands out.

34: Japan Otaku Reviews25/06/13(Fri)06:13

>>30The highly successful Moby Dick Anchor from Bigot.

31: Japan Otaku Reviews25/06/13(Fri)06:02

I didn’t even look at a guide, yet Renton’s stats were all 400 in my first playthrough.

32: Japan Otaku Reviews25/06/13(Fri)06:09

An animation that went overboard and made the production team fed up!

35: Japan Otaku Reviews25/06/13(Fri)06:14

>>32I’ll show you! The mysteries of the East!

33: Japan Otaku Reviews25/06/13(Fri)06:12

When it comes to thread images, it’s just Nirvash and Seventh Swell.
The育成 system and the three-pilot feature that takes the best of both worlds mesh together so well that Aquarion is quite ridiculously strong.

36: Japan Otaku Reviews25/06/13(Fri)06:15

Gingaman gets angry after being punched on the moon.

37: Japan Otaku Reviews25/06/13(Fri)06:15Yeahx1

>>36Renton ♥ Eureka

38: Japan Otaku Reviews25/06/13(Fri)06:17

In that world, the moon is filled with enemies launched by the Infinite Punch, and everywhere there are artificial craters resembling Renton and Eureka’s embarrassing shared umbrella.

39: Japan Otaku Reviews25/06/13(Fri)06:18Yeahx5

I like the crossover around things like the Skull Moon Alliance and the Copernicus Conference.

40: Japan Otaku Reviews25/06/13(Fri)06:34

It’s incredibly faithful to the original Seed Destiny since it’s my first participation.

52: Japan Otaku Reviews25/06/13(Fri)06:44Yeahx3

>>40It’s the second time…

56: Japan Otaku Reviews25/06/13(Fri)06:47Yeahx2

>>52I was curious and looked it up from the side, and what is this Scramble Commander…

58: Japan Otaku Reviews25/06/13(Fri)06:48

>>52At the time of my first participation in Sukukoma 2, I managed to get through the difficult Seed Destiny by focusing on the basic AA faction.

41: Japan Otaku Reviews25/06/13(Fri)06:34

Thumbnail Crusher

43: Japan Otaku Reviews25/06/13(Fri)06:38Yeahx1

Please release the Z series on Steam soon…
The different models are too varied, making it difficult to play.

44: Japan Otaku Reviews25/06/13(Fri)06:38

The horror of being manipulated in a situation where all information devices are controlled by the mastermind.

46: Japan Otaku Reviews25/06/13(Fri)06:39

Looking at this, it’s surprisingly rare that they’re properly sticking to the original with the main character.

47: Japan Otaku Reviews25/06/13(Fri)06:39

I love the team kill stage because you can earn a lot.

48: Japan Otaku Reviews25/06/13(Fri)06:41

If you don’t pay close attention, you might not notice that by letting Shin rush in during the mutual attack, you can quickly defeat Freedom.

50: Japan Otaku Reviews25/06/13(Fri)06:43

I guess the design is supposed to make you hit wide on the map or the whole thing, but try is just too convenient and it gets annoying.

51: Japan Otaku Reviews25/06/13(Fri)06:44

The Gecko State is really just skeptical.
Considering the circumstances of the formation, it can’t be helped.

53: Japan Otaku Reviews25/06/13(Fri)06:45

The excitement of starting a new series with a completely revamped lineup from the α series was incredible!
The content was bleak, with themes of multiple worlds and infighting among companions.

54: Japan Otaku Reviews25/06/13(Fri)06:45

I love the scene where Jiron is happy that Kira is alive.

55: Japan Otaku Reviews25/06/13(Fri)06:46

The temperature difference between Rand and Setsuko’s route is too harsh; what is this refreshing rival, Asakim, like the wind?

57: Japan Otaku Reviews25/06/13(Fri)06:48

Sukukoma 2’s treatment of ZAFD was excessively harsh…
Rescue!? Who cares! Woooooo!!!

61: Japan Otaku Reviews25/06/13(Fri)06:51

>>57Is it really necessary to go so far as to protect the world with a Sirocco clone or erase things like Goron? It felt overly grotesque during gameplay.
In a sense, it’s as bad as K.

59: Japan Otaku Reviews25/06/13(Fri)06:49

Tri-formation is too troublesome because you have to think about the formation after organizing it.

60: Japan Otaku Reviews25/06/13(Fri)06:50Yeahx4

Did Sukukoma 2 really have Kirara defending such a huge Archangel by herself…? And comparing it to the gigantic dragon and the tiny Impulse is surprisingly fun, especially with Kagari’s full voice speech!

62: Japan Otaku Reviews25/06/13(Fri)06:54Yeahx2

The three inside Baldios, the AA group-related characters, and the members of Geckostate who bounce back until the middle.
There were quite a few developments involving suspicion and tension, so I was glad to see a cast like in God Sigma that seemed completely unrelated to those troubles.

63: Japan Otaku Reviews25/06/13(Fri)06:54Yeahx1

Since there are not many who are doing it properly regarding the fate of seeds.
Doing this makes me nostalgic, thinking “Ah, the anime version was like this.”

65: Japan Otaku Reviews25/06/13(Fri)06:57Yeahx1

>>63Since there are still no remasters or special editions, it’s one of the few Super Robot Wars where you can experience the pure original story of Seed Destiny.

66: Japan Otaku Reviews25/06/13(Fri)06:58Yeahx1

>>63I love my senior Asuka from UX, but I also think that for those who are hoping for a reenactment of Seed Destiny, it’s different.

64: Japan Otaku Reviews25/06/13(Fri)06:56

I believe that because I had been faithfully recreating things, I now have a destiny similar to that of free materials.
In a way, it’s treated the best throughout the entire Super Robot Wars series.

67: Japan Otaku Reviews25/06/13(Fri)06:59

>>64The tragic Chairman L is being threatened by Central…

68: Japan Otaku Reviews25/06/13(Fri)06:59Yeahx1

Holland is quietly terrible.

70: Japan Otaku Reviews25/06/13(Fri)07:01Yeahx2

>>68The unpleasant feeling of the original work is fully reproduced, and it’s great!!

77: Japan Otaku Reviews25/06/13(Fri)07:05

>>70Holland often gets scolded by the adults!

82: Japan Otaku Reviews25/06/13(Fri)07:08

>>77Sure, I’ll go out! Damn it!!

69: Japan Otaku Reviews25/06/13(Fri)07:00Yeahx1

They’ve made good changes while properly following the original work.
It’s really funny to see Okure Nii-san becoming such a great big brother now.

71: Japan Otaku Reviews25/06/13(Fri)07:01

I quite like playing from the enemy’s perspective in SPD.

72: Japan Otaku Reviews25/06/13(Fri)07:01

Even in Aquarion, there are times when big brother betrays, and they split the team to fight, and when I look back, there are a lot of developments where they end up fighting!

74: Japan Otaku Reviews25/06/13(Fri)07:02

>>72That said, I think it’s great to have a long branching period and do stories like this.
It seems like a development where you fight a different route depending on the choice of EX.

73: Japan Otaku Reviews25/06/13(Fri)07:01Yeahx1

“Cheers”

75: Japan Otaku Reviews25/06/13(Fri)07:03

I’ve never chosen “Discard the memory and live in the city” as Roger’s option right before the end.
I was scared of what my own side would say if I chose that in this situation, let alone the enemy.

76: Japan Otaku Reviews25/06/13(Fri)07:05

“My name is Roger Smith, and I will be the facilitator for the meeting.”
It seems impossible.

78: Japan Otaku Reviews25/06/13(Fri)07:06

Holland is called “Dad” by Dorothy!
Now, it feels nostalgic.

79: Japan Otaku Reviews25/06/13(Fri)07:06

I was surprised at the time that such quality games could be made on the PS2.
The staff was being quite unreasonable…

80: Japan Otaku Reviews25/06/13(Fri)07:07

Simply put, the reaction is extremely painful, and it feels both relatively better and still painful.

81: Japan Otaku Reviews25/06/13(Fri)07:08

>>80I was surprised that during the Deremas collaboration, they had this trait exactly as it is for a 12-year-old middle school pilot.
What are you making that innocent junior high school girl ride?

83: Japan Otaku Reviews25/06/13(Fri)07:10Yeahx2

I couldn’t help but notice the Gundam characters have big faces and thin legs.
Normal freedom and the like don’t look unbalanced, but with ν and Strike Freedom, you’re left thinking what is this body shape?

84: Japan Otaku Reviews25/06/13(Fri)07:11

There was a really tough map to get SR points on.

85: Japan Otaku Reviews25/06/13(Fri)07:11

It’s okay to fly a bigo in Minokura.
That is what freedom is.

86: Japan Otaku Reviews25/06/13(Fri)07:12

A lion covered in scars is much better than losing my senses, losing my sanity, or my body breaking down.
But it’s just that those who can endure it are doing their best to hang in there…

90: Japan Otaku Reviews25/06/13(Fri)07:14

>>86Isn’t it because Shishi-kun is kind that he’s covering for you to some extent?
Even so, it only reduces the pain to the point of feeling like dying.

91: Japan Otaku Reviews25/06/13(Fri)07:14

>>86Since Gareleon is also picking up the slack, both the Sphere and the unit are a huge success.

87: Japan Otaku Reviews25/06/13(Fri)07:13

The balance of the participating works is good.

88: Japan Otaku Reviews25/06/13(Fri)07:14Yeahx1

Up until 2Z it was fine, but the original enemies in 3Z are just kind of incomprehensible now.
The explanation in the scenario is all over the place…
I love the final boss.

89: Japan Otaku Reviews25/06/13(Fri)07:14

This is my favorite.

92: Japan Otaku Reviews25/06/13(Fri)07:15

You might not know the truly strong machines during the second half of the map weapon festival.

96: Japan Otaku Reviews25/06/13(Fri)07:16

>>92The main character’s machine is generally strong.

98: Japan Otaku Reviews25/06/13(Fri)07:18

>>92In terms of the system, it’s easy to make Aquarion extraordinarily strong.
Gravion feels like a super-type that can somewhat dodge, and it has an unusually large number of powerful spirit command operators, plus its melee attacks before combining consume no energy.
King Gainer has some strangely strong enemies and allies.

150: Japan Otaku Reviews25/06/13(Fri)07:54

>>98The rest is that Baldios is large in size, has a high firepower boost, and carries long-range ALL weapons, so it should have been quite strong in a subtle way.

93: Japan Otaku Reviews25/06/13(Fri)07:15Yeahx1

In that regard, Crow is using a ridiculous method to nullify the reaction force, what is that guy doing?

94: Japan Otaku Reviews25/06/13(Fri)07:16Yeahx3

Setsuko was feeling a sense of gap and the allure of the younger boy.
Rand is… Gain’s partner from Zambungle…?

95: Japan Otaku Reviews25/06/13(Fri)07:16

The stag beetle is the most directly connected to life as a sacrifice.

97: Japan Otaku Reviews25/06/13(Fri)07:17Yeahx2

For some reason, there is a connection between Geraba and Land.

99: Japan Otaku Reviews25/06/13(Fri)07:18

It feels like it’s practically my first participation with the new translation, so I think mk-2, Z, and the Hyakushiki were really strong.

110: Japan Otaku Reviews25/06/13(Fri)07:30

>>99I’m sorry, but there is no text provided to translate. Please provide the Japanese text you would like to have translated.

100: Japan Otaku Reviews25/06/13(Fri)07:19

The Dijeh, which became available for use in Super Robot Wars for the first time.

106: Japan Otaku Reviews25/06/13(Fri)07:25

>>100For some reason, there was only the SE-R there…

101: Japan Otaku Reviews25/06/13(Fri)07:21Yeahx1

Somehow
It’s a forced deployment map, so I guess I’ll just use it with parts stacked on it, even though it’s unmodified…
→Whoa… strong…
I have a strange memory of there being a lot of those guys.

102: Japan Otaku Reviews25/06/13(Fri)07:21Yeahx3

I’m sorry, Lulu-kun, for the next work!
Because of the previous work, you are doubted even more… No, never mind, I don’t need to apologize to you.

103: Japan Otaku Reviews25/06/13(Fri)07:21

I have a strong memory that the Orgus was really powerful, mostly because of the pilot.

104: Japan Otaku Reviews25/06/13(Fri)07:24

I liked that the stage name “Dancing Sun” has a double meaning related to the artificial sun of Baldios and the debut of Sol Gravion.

105: Japan Otaku Reviews25/06/13(Fri)07:25

What are you, Shrouga?

107: Japan Otaku Reviews25/06/13(Fri)07:27

I was really happy that the handsome Raven became a companion because the male protagonist has that face.
I was really happy…

108: Japan Otaku Reviews25/06/13(Fri)07:28

The only places where Dijer can be used are Z, Card Chronicle, and ACER (as mentioned on the Super Robot Wars Wiki).

112: Japan Otaku Reviews25/06/13(Fri)07:33

>>108Well, there are SE-Rs in the Fourth Generation and MX as well…

114: Japan Otaku Reviews25/06/13(Fri)07:34Yeahx2

>>112Who on earth are you…?

116: Japan Otaku Reviews25/06/13(Fri)07:34

>>112I think it was also in 64.

109: Japan Otaku Reviews25/06/13(Fri)07:29

I like that I can occasionally get an Overman.

111: Japan Otaku Reviews25/06/13(Fri)07:31

Gainer-kun is strong on the internet, so he won’t be swayed by false information.

113: Japan Otaku Reviews25/06/13(Fri)07:33

I remember attaching two unmodified Boljarnons to God Sigma, but surprisingly they didn’t fall off.
Looking back, the squad leader’s abilities must have been a good match.

115: Japan Otaku Reviews25/06/13(Fri)07:34

The only ones who were in the first team until the end were Apolly and Roberto, as shown in the thread image.
There are very few Super Robot Wars games that feature both of them, to begin with.

117: Japan Otaku Reviews25/06/13(Fri)07:35

I liked the combat anime the most during the Z1 to Z2 period.

121: Japan Otaku Reviews25/06/13(Fri)07:36Yeahx7

>>117HD quality must be difficult to develop…

144: Japan Otaku Reviews25/06/13(Fri)07:50

>>121With the development assets accumulated, in the next installment, Y, the enemy characters from all previous works will finally make an appearance.

122: Japan Otaku Reviews25/06/13(Fri)07:37

>>117I understand, but I think that was definitely the peak back then.

118: Japan Otaku Reviews25/06/13(Fri)07:35

SE-R has more usable works in Super Robot Wars than in Gundam games…

119: Japan Otaku Reviews25/06/13(Fri)07:35

The combination where buffs are applied to the try attack can normally go all the way until the end.

120: Japan Otaku Reviews25/06/13(Fri)07:36

I kept using the BGM from Gravion because it’s really cool.
Because it’s hot-blooded and really useful, it’s strong.

123: Japan Otaku Reviews25/06/13(Fri)07:39Yeahx1

The strong medicine was too much for the middle school kids.

124: Japan Otaku Reviews25/06/13(Fri)07:42

I’m not very visible, but I like the enemy’s big sister with big breasts.

125: Japan Otaku Reviews25/06/13(Fri)07:43

>>124Despite his appearance, he is the most serious person in the chimera.

131: Japan Otaku Reviews25/06/13(Fri)07:45

>>125These guys are quite a mix of the mastermind pervert old man, the oblivious dog leader, the woman-hater, and the homo…

126: Japan Otaku Reviews25/06/13(Fri)07:43

I have a strong memory of King Gainer really coming through with additional actions.

127: Japan Otaku Reviews25/06/13(Fri)07:43

I thought about doing the Setsuko route after clearing the Land route.
A game that I started but quit halfway through because I got frustrated with various flag management issues.

128: Japan Otaku Reviews25/06/13(Fri)07:44

The squad leader’s ability, whether you call it Orgus or Katsura, is too strong.

132: Japan Otaku Reviews25/06/13(Fri)07:45

>>128Even riding the same capable machines, Olson is still like that.

129: Japan Otaku Reviews25/06/13(Fri)07:44

The girls in the Z series are all cute.

137: Japan Otaku Reviews25/06/13(Fri)07:47

>>129The Z2’s older sister and the Z3’s cow sister are nice, aren’t they?
Z2 is good for Marilyn too.

130: Japan Otaku Reviews25/06/13(Fri)07:44

The game has an incredibly strong underlying power, doesn’t it?
Can you really do Over Devil with a high difficulty without any modifications…?

139: Japan Otaku Reviews25/06/13(Fri)07:49

>>130There was a stronger version of the guts in Super Robot Wars, but wasn’t it from this game that the foundation itself was strong?
Personally, I prefer adjustments that strengthen the underlying power, as it makes the super robots shine more easily.

152: Japan Otaku Reviews25/06/13(Fri)07:57

>>139It applies to the enemies as well, so the enemies of the latter half of the Hundred Demons Empire are tough, tough.

133: Japan Otaku Reviews25/06/13(Fri)07:45

Leven! Leven!

134: Japan Otaku Reviews25/06/13(Fri)07:46

It was funny that Ginganam was angry for punching the moon too much.

162: Japan Otaku Reviews25/06/13(Fri)08:08

>>134It seems like I might die of anger from sharing an umbrella, but did I die before that came, General?

171: Japan Otaku Reviews25/06/13(Fri)08:23

>>162The umbrella-sharing beam is from the final episode, after all.

135: Japan Otaku Reviews25/06/13(Fri)07:46

Speaking of which, there was a bug that made a weird voice when using the Augus, right?

138: Japan Otaku Reviews25/06/13(Fri)07:48

>>135There were also the weird-voiced general and Neo.

141: Japan Otaku Reviews25/06/13(Fri)07:49Yeahx1

>>135Many people have been affected by that bug.

136: Japan Otaku Reviews25/06/13(Fri)07:47

A work that informed me that the screen gets noisy when Dewey and Sorocco stand side by side.

140: Japan Otaku Reviews25/06/13(Fri)07:49Yeahx4

It seems that the bug was quietly fixed in the best price version.

143: Japan Otaku Reviews25/06/13(Fri)07:50Yeahx1

>>140That’s why used items can be expensive.

142: Japan Otaku Reviews25/06/13(Fri)07:49

One of the few works where you can actually have a super robot battle between super robots.
I want you to bring it out sometimes, preferably where it can shoot down a lot without any drawbacks.

145: Japan Otaku Reviews25/06/13(Fri)07:52

When Land and Gain are talked about, the screen looks cluttered!

146: Japan Otaku Reviews25/06/13(Fri)07:52

The area around Z2 was the easiest to work with systemically.

147: Japan Otaku Reviews25/06/13(Fri)07:53

The base power was adjusted in the previous AP and became incredibly strong.
Z has a strong impression because the land grows in resilience unusually quickly.

156: Japan Otaku Reviews25/06/13(Fri)08:02

>>147There was a stage somewhere where you defeat the enemy’s land, but if you mess with the armor, you can’t win…

148: Japan Otaku Reviews25/06/13(Fri)07:53

I feel like there was more interaction between different works compared to other Super Robot Wars.
Setchan is also heavily interacting with the seed community.

149: Japan Otaku Reviews25/06/13(Fri)07:53

I liked that with the special disk’s bonus feature, I could have any combination of battles.

151: Japan Otaku Reviews25/06/13(Fri)07:55

Each and every original enemy character has a strong presence!

153: Japan Otaku Reviews25/06/13(Fri)08:00

Each time, there’s a strangely strong aircraft mixed in.
It’s a hassle to bind, so I become the ace every time.

154: Japan Otaku Reviews25/06/13(Fri)08:00

It’s not just about the base power; I think it’s also due to the high defense stats that make it tough.
There wasn’t an old Super Robot Wars, right?

155: Japan Otaku Reviews25/06/13(Fri)08:01

Is the Grendizer consumer work the last of this series?

157: Japan Otaku Reviews25/06/13(Fri)08:03Yeahx1

I like strong fundamentals, but if it’s a Y model with a specification of 30, I’ll be angry.

158: Japan Otaku Reviews25/06/13(Fri)08:05Yeahx1

I thought God Sigma was old-fashioned and I wasn’t interested, but for some reason, the background music became addictive and before I knew it, it became one of my favorites.

161: Japan Otaku Reviews25/06/13(Fri)08:08Yeahx2

>>158The song “Sigma Breast” is really cool.

159: Japan Otaku Reviews25/06/13(Fri)08:06

Was the defense implemented only in the side story?
I remember that Z didn’t have much of an impact.

160: Japan Otaku Reviews25/06/13(Fri)08:08Yeahx1

The way this game handles loading is amazing, and there’s no stress at all, it’s incredible.

163: Japan Otaku Reviews25/06/13(Fri)08:09

>>160It’s kind of really fast, isn’t it?

164: Japan Otaku Reviews25/06/13(Fri)08:11Yeahx3

People who like α side stories probably also like this thread image.

165: Japan Otaku Reviews25/06/13(Fri)08:11

I liked the good atmosphere around Renton, Gainer, and Garoad.

166: Japan Otaku Reviews25/06/13(Fri)08:13

I really love Gunleon and Land.

167: Japan Otaku Reviews25/06/13(Fri)08:14Yeahx1

It feels rare to see a spotlight on lesser-known Gundam series like X or Turn A.

168: Japan Otaku Reviews25/06/13(Fri)08:14Yeahx1

It was shocking that the protagonist’s machine is a repair machine.
And incredibly strong.

189: Japan Otaku Reviews25/06/13(Fri)08:41

>>168Y-you are… The Crusher…!

169: Japan Otaku Reviews25/06/13(Fri)08:15

Roger transformed into a man who evades repair costs.

170: Japan Otaku Reviews25/06/13(Fri)08:18

It’s negotiation, negotiation.

172: Japan Otaku Reviews25/06/13(Fri)08:23Yeahx1

In the final stage, Renton remains at the top with the most kills.

173: Japan Otaku Reviews25/06/13(Fri)08:24

Destiny, slowly turning around in the FWC’s finishing move, is just too handsome.
Though I have a big head and a small body.

174: Japan Otaku Reviews25/06/13(Fri)08:25

It was shocking that the rolling SPEC3 beam wasn’t a MAPW.

175: Japan Otaku Reviews25/06/13(Fri)08:28

I thought the protagonist’s repair machine would be submitted to OG, but that wasn’t the case.

176: Japan Otaku Reviews25/06/13(Fri)08:30

After having my brain fried by Shinsesu, I continued to use custom soundtracks to turn Shin’s BGM into a tissue for my tears, and in the Heaven’s Hell chapter, I was always partnering up with him.
I laughed because it was a total overlap of mental commands.

177: Japan Otaku Reviews25/06/13(Fri)08:30

Isn’t the satellite cannon hard to use?

178: Japan Otaku Reviews25/06/13(Fri)08:31

>>177I would like you to wait until the Third Z…!

180: Japan Otaku Reviews25/06/13(Fri)08:33Yeahx2

>>177The sense of accomplishment when you could use it…!

182: Japan Otaku Reviews25/06/13(Fri)08:34

>>177When X is strong, the satellite cannon itself has high firepower, but it often feels like that…

179: Japan Otaku Reviews25/06/13(Fri)08:32

The series where the animation was seriously crazy.

181: Japan Otaku Reviews25/06/13(Fri)08:33

“Asran, it’s difficult to use once you become Justice, but where did you put Saber?”

183: Japan Otaku Reviews25/06/13(Fri)08:38Yeahx1

It’s fine if you can’t use it without the moon.
There’s no element like charging in the original work!!

184: Japan Otaku Reviews25/06/13(Fri)08:39Yeahx1

The moonlight butterfly is pretty strong too, but the Seventh Swell is so amazing that it pales in comparison.

185: Japan Otaku Reviews25/06/13(Fri)08:40

The former Getter Team’s glorious finale.
A seriously insane variation of the change attack.

187: Japan Otaku Reviews25/06/13(Fri)08:41Yeahx3

>>185I feel like there’s another version of myself in a different world, raising some kind of flag, right?
I wanted to see the competition.

193: Japan Otaku Reviews25/06/13(Fri)08:43

>>185I like the one who swings a dragon tomahawk with a liger’s chain.

186: Japan Otaku Reviews25/06/13(Fri)08:40

The MAP is extensive, and with enemies spawning in strange places, just having the Nirvash is not enough.
It’s fine to have as many MAP weapon holders as you want.

188: Japan Otaku Reviews25/06/13(Fri)08:41

The main unit of Gundam X, Freeden.
Leveling is easy.

190: Japan Otaku Reviews25/06/13(Fri)08:42

(I feel like this guy has been with Zabungle from the beginning.)

191: Japan Otaku Reviews25/06/13(Fri)08:43

Swift encouragement and good fortune.
Getter is the best squad member, isn’t he?
Only become the captain during the boss’s time.

197: Japan Otaku Reviews25/06/13(Fri)08:44Yeahx1

>>191It’s hard to say that there’s no firepower adjustment.

192: Japan Otaku Reviews25/06/13(Fri)08:43

I started with the Land arc and grew attached to it.
The first round final boss is finished with a black Southern Cross.

195: Japan Otaku Reviews25/06/13(Fri)08:43

>>192Honestly, I preferred Gachiko until the very end.

196: Japan Otaku Reviews25/06/13(Fri)08:44

Among the uncle group, Holland is the only one who’s somewhat plain, right?

198: Japan Otaku Reviews25/06/13(Fri)08:45

Strangely, Roger feels strangely fitting to me…

199: Japan Otaku Reviews25/06/13(Fri)08:45

>>198If you’re going to be a negotiator in that world, you need violence, right?!!

200: Japan Otaku Reviews25/06/13(Fri)08:46

>>199Isn’t the rate of violence high?

201: Japan Otaku Reviews25/06/13(Fri)08:47

Because the other party tries to resolve things with violence first…

202: Japan Otaku Reviews25/06/13(Fri)08:48

Negotiator (Negotiating in Big O)

203: Japan Otaku Reviews25/06/13(Fri)08:49Yeahx1

Is it the second time the Gundam Wing faction has come in?

204: Japan Otaku Reviews25/06/13(Fri)08:49

>>203Geass W00 is the second time.

205: Japan Otaku Reviews25/06/13(Fri)08:52

I prepared a final boss that you can honestly punch to relieve the frustration of infighting and other issues!

206: Japan Otaku Reviews25/06/13(Fri)08:52

I want to see a new release of X and Turn A soon.

207: Japan Otaku Reviews25/06/13(Fri)08:54

The difficulty level in the early part of Setsuko’s chapter was just right.
The limited combination and the powerful beam weapons that can counter things like Gravion and the new Three Stupid Gundam’s VPS are few, so it was fun to think about the timing to use Sword Impulse.

209: Japan Otaku Reviews25/06/13(Fri)08:55

Since there are members of Cheng’e who can’t be heard with new voices, Ark, do your best…
It’s nice to build up the story further…

210: Japan Otaku Reviews25/06/13(Fri)08:57

Even I, who usually doesn’t care about being called a “Jasco Arrange,” gave up on the Aquarion opening.

212: Japan Otaku Reviews25/06/13(Fri)08:59

>>210I liked the song “Go Tight,” so it was hard to come by.

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