
The next Master League will open soon!
>>1Has the fully completed shiny game been revamped…?
>>4The repairs could not be completed in time…
>>4We have received requests for content that makes it worthwhile to think creatively about team composition, regardless of the strength of the forces that everyone holds, and for adjustments to the strength difference during matchmaking.
We would like to request some time to consider the feasibility and reflection on this matter. We apologize for not being able to respond immediately.
>>14Well, if the renovations couldn’t be completed in time, then don’t hold the event…
>>15They probably want to hold an event for a certain period every month…
>>18If it’s an event you want to hold every month, you should definitely hold off until it can be done properly!
>>15Well, it is fine to hold it.
Make the rewards the same for everyone.
>>14That’s not good…
>>14You could have done this right away, couldn’t you?
If there’s a mechanism to enhance strength each time you switch, then there must also be a way to decrease it, right?
It’s sparkling!
Do not impose human sins.
I have come to the event to showcase my favorite unit…
What!? A re-holding with this specification!?
If you can’t pull the Strike Freedom.
I can’t sparkle~
Everyone must wish for it! To be like you!!
I have the love of a fully leveled up Lux!
Furthermore, the higher-tier exclusive title is also entryyyyyyyyyyyy!!!!!!!
The previous one was a test, right?
Holding it with almost the same specifications…
It’s a dream bought with a lot of money! Everyone wants to win! No one wants to lose!
No changes such as separating attack and defense formations…?
Kira! Athrun! Lacus! Kira! Are you four?
Honestly, even if you completely ignore the Master Gun, the rewards are still really great.
It would be troubling if it gets postponed…
I am ready.
>>21I buy many things.
It’s strange that they were making excuses about it being a preview event, yet they’re implementing rewards limited to top scores… What’s that about?
>>22It’s just a content that incites spending in interpersonal interactions by using pleasant-sounding words to deceive.
Since I boosted the Universal Century tag, don’t complain, Universal Century old man! It’s amusing how carefree the adjustments are.
>>25If this results in a boost for Raksikira Aslan and other outcomes, I can only laugh.
The fact that the renovations weren’t completed means it will be a game of fighting perfect fully-awakened characters every day again…
It was a relaxed event, so it would have been fine to stay as it was before.
The AI’s behavior pattern changes, so it starts to spam EX attacks, which means it’s a showdown.
Because avoidance and mitigation become meaningless.
>>31The decoy operation has been thwarted as well…
Where is this game headed…?
>>32Before others.
Self-performance is slow.
Didn’t you say that Nameless Monkey has no player interaction elements?!
I wish I hadn’t said it wasn’t a PvP battle from the beginning.
I feel like I’ve understood the direction of this game with this announcement.
>>38The survey is just a way to relieve pressure, and there’s no intention to make improvements.
I knew it all along, but…
Isn’t it a Season 0 and a survey to take time to adjust and reflect in the main event?
I think that even if it improves, the content isn’t fundamentally interesting.
I don’t find it interesting to try and figure out the quirks of AI through trial and error.
It’s too naive to say that we will tag it as the Universal Century just because SEED caused a stir.
Playing with content like this as a bonus is the best.
>>43It’s too little to be called a bonus compared to the other content.
Additionally, the aircraft performance is now discussed based on the Masuri standards…
>>46I’ve never seen anything like that…
>>64In other words, it’s a story about being discussed based on the Masuri standards.
>>64A representative example is that Exia’s evaluation dropped from the strongest to a candidate for the weakest before and after the Master League.
>>73It was said that Exia is the strongest right from the start on the company website, but it was already mentioned that it doesn’t have that much firepower to begin with…
>>75That evaluation is correct, but it was funny because for some reason the bulletin board insisted that Exia was the strongest.
>>79You were saying on the bulletin board that other attackers deal more damage, right…?
Only those who were trolling were talking about Exia.
>>89Well, those who insist that Exia is the strongest are just trolls, that’s fine.
>>75Well, the red Gundam was praised a lot during the event, wasn’t it?
>>73It’s not really something to get worked up about since it wasn’t nerfed or anything.
>>78Doesn’t it irritate you when people say your favorite mecha is weak because of the Master League?
>>84I feel like it’s okay not to worry about evaluations because I understand how you feel.
>>46It’s really hilarious that the nameless person who insisted the league is not player-versus-player has ended up like this.
>>72It’s not my fault if they insist on it; the official source said so.
>>74Amidst the shouting of “I’m quitting because it has a social element,” it felt like, “But are you saying it’s not social in the videos…?”
In the end, I opened the lid not really understanding and found it was a pseudo-person versus person.
Even though it’s called a test, it’s often just testing for bugs that are already implemented as is, rather than testing for balance adjustments.
It’s season 0, so I was forgiving even if it was a shitty game, but are you serious about officially implementing this and holding it every month…?
The matching system that completely ignores these power ratings still hasn’t changed, with fully-formed teams lined up…
>>47There is no adjustment for the power difference during matching.
If you can’t win, then spend money.
Instead of adding a feature to prepare defense formations and play with fun formations, we are now steering towards having serious battles every day.
It was a test for Season 0, so I could smile brightly, but once it’s officially implemented, I’ll be serious.
Since we conducted a survey, could you please make the results public?
It’s tough enough just being sparkly, but it’s truly evil how Lacus’ counterattacks are rendered meaningless.
The following tag suggests that due to the robustness of the Universal Century, there is a possibility that Lacus’s expiration date was only one month.
It seems like that might make the heavy spenders angry, but I wonder how it will turn out.
>>53It seems like it’s going to be a game that makes you spin the special gacha every month, like a poison jar…
Next, it seems like Saisalis is going to make a big fuss.
If you place it in the first position, you can eliminate 3 enemy units.
The people who spend money halfway and only become sustenance for the whales are the most pitiable.
Isn’t it okay to just ignore it?
Even if you do your best, you’ll only get at most a UR enhancement item, you know?
>>57It’s not a reward that can be ignored…
There’s nothing as stupid as the PvP in social games.
Simply put, the Master League isn’t interesting.
Since there’s no room to maneuver, it’s no different from watching the old social games’ PvP battles.
>>61The AI was so dumb that it was even more stressful.
From the next time, that stress will be gone and I will become void.
Personally, I don’t have much to complain about when playing it as a side game.
I understand that it would be tough if you were doing this as your main thing.
Everyone has the image that they’re having fun with the game that just started recently!
>>63That’s how ordinary players are.
>>65However, if you just clear the scenario and finish it completely, it will no longer feel like a recently started game…
>>76What percentage of people have cleared everything up to Etalo’s expert?
Even though I got into the binding mission…
>>63Before the master league event in the thread, there was a lot of excitement during the period of the Seed recollection and Astray events.
Since the performance gap of the machines in the Master League has become apparent, tensions have risen.
Isn’t it nice that you could reach Master without spending money?
The league is content for paying customers to enjoy, so give up on matchmaking.
That’s pretty much how it is with most mobile games.
>>69Well, most social games match you with opponents who have similar power levels, so it’s not like in G Generation where you suddenly encounter fully maxed out, shiny characters just because you moved up a league.
Because everyone is weak!
It would be good to ban them from UR.
>>80It still sounds interesting if it’s only for the development machine.
Another game about human sin, huh…
>>82No one can stop it anymore… the vortex of hatred that surrounds this game!
I’ll let it slide because I want at least a little bit of stone…
Masuri’s AI is clearly stupid even though the opponent’s AI is functioning properly, which causes us to lose in situations where we should be able to win…
In other words, if the next tag in the Universal Century has a weak Lacus formation, then Lacus will be teased as weak this time, right?
You said you wanted to make it an encyclopedia game that collects the Gundam series, so why turn it into a game that incites hatred?
>>90This is human dreams! Human desires! Human fate! Stronger than others! Ahead of others! Above others! Competing! Jealous! Hating! Devouring each other!!!
>>90In the end, the best way to encourage spending is through interpersonal interaction.
The most fun was during the Z Hard stage and the second half of ZZ.
It was when I was struggling to figure out how to clear it.
>>92Units that are not developed and their usage is unknown.
I think the feeling of moving while saying this or that is something that only belongs to that time.
>>92I had a great time during the Astrea event and when SEED Eternal came out and I was strategizing.
I thought that kind of content would increase.
>>100Just a little while ago, the number of etalons increased.
>>117The Etalomission is bad because it’s a lazy way to make existing Etalo repeat multiple times.
>>117Rivals are impossible!
Masuri is an event that gives meaning to spending money, so no matter how much free players scream about being fair, I don’t think they’ll get the results they desire.
It’s not that difficult to lift a specific mobile suit, right? 0083
There was a nameless person who surpassed 150,000 angels in Masuri, but…
I’ve also quit other games after player versus player was added midway, but from the perspective of the developers, having players fight against each other is the most profitable.
>>107I think that will shorten the lifespan.
>>107Even big companies find it difficult to balance in this field, and if they place too much emphasis on it, flaws will be revealed…
In the first place, it was a series that had no player-versus-player battles at all.
Yeah, I remember when we split into 2 vs 2 and the opposing team kept creating bugs and spewing them out of their underground base. It was so frustrating!
>>107Since I used all the tickets I had saved up, it should be accurate…
I was able to barely make it to where I can get the SSR ticket, so that’s good at least.
I’m too anxious about the next one.
I think this mode is content that shouldn’t be taken seriously.
Rather than immediately placing a fully maxed out team against opponents the moment we win enough to promote to the league, it would be better to match based on a more normal power level.
I’m still a newbie, so I haven’t finished the story or Etalo yet, and I felt like I needed to catch up with everyone quickly! But based on what I see in this thread, it seems like I can take my time.
>>115The story is simple, but Etaro is like a possession inspection and a chess puzzle, so take your time…
>>115Defeating the three star warriors in Machu is fun.
>>115Once that’s over, I’ll really have nothing to do.
The continuation of the story and implementation seem to be quite slow, and the events can be cleared in a day.
The ones who are getting all worked up saying “It’s a troll, it’s a troll” are…
The weaklings are barking.
Get beaten up by a fully upgraded Ez8 and cry like a baby.
Is it your catchphrase to call things the strongest or the weakest, or to label them as trolls?
The Etalo mission was really boring because it was just repeating what we already knew about the strategy.
It’s not like I’m fighting directly with the opponent in real-time.
I don’t feel any sense of interpersonal connection at all.
In the end, it’s about interpersonal relationships, right? I laughed because that comment was ignored in the announcement.
>>128It’s funny that they said there were no limited items, yet they prepared a limited title.
I really think it’s boring that there will only be high-difficulty content left.
>>129Even if it’s disappearing, I wonder about the first Red Gun, but then there’s the white ones of Dice and Geo afterwards.
Isn’t the story event like this time, such as Asteroid, a bit easy?
I think it’s categorized by difficulty.
It really scares me how they’re just increasing the exp missions.
What needs to be improved is the premise.
It’s better to hold it than not, as the rewards are more appealing, right?
>>132What it means to hold it is that it will not be Season 0, but rather the full implementation.
This means there won’t be any major changes in specifications from now on.
>>137I told you I’m going to gradually renovate it, right!?
>>140Are you sure you can believe it when it hasn’t been renovated this time?
>>140You said it wasn’t a PvP battle and that you would make improvements, but you’re not making any improvements, so your credibility is zero.
I only like the seed etaro, but I dislike the others.
Since there are many enemies, the seeds have no opponents with unfair strength, making for a good match and it’s fun.
A place for unveiling!
There are not enough育成要素.
I want to raise the number, so it would be problematic if I overdo it.
Simply a crappy specification with high firepower and maximum range.
I dislike Master League because it feels like a social game from the feature phone era.
>>141When you press skip, the screen goes bang bang back and forth like an old-school PvP social game.
I think the red gun had an impressive sense of balance.
Well, we prepared a challenge mode aimed at high spenders, but the reward is just a title. This policy should be sufficient as a compromise between free players and heavy spenders.
What can I say about those who are saying not to hold it…
>>146I said to hold the event after the renovations, but I didn’t say not to hold it.
Don’t twist my words.
I wonder why things that are normally done in social games, like matching based on strength or separating offense and defense formations, aren’t being done here.
In the end, it’s not about the thread image itself, but rather that they should enhance the content other than the thread image.
Rather than the presence of people, it’s a request for capture.
It’s frustrating that the series filter doesn’t automatically apply even though it’s a request to strengthen it.
Games with interpersonal content tend to get tense like this.
I’m already out of the current PvP; following along is just hell with this system.
I’ll casually pull for what I like without spending money.
>>156It’s crazy that the tags change every month and even Raks can’t be used.
Moreover, if you are aiming for a limited title with a high score, the event’s maxed-out special effects will continue to appear regardless of your power level… this specification hell.
>>159Do you want it that much…?
I want to complain if it’s not improved, but if it doesn’t take place in the first place, I won’t get any stones!
I think it’s great that fully enhanced shiny teams are competing in the Master rank from the start.
There is no difference in rewards either.
>>158After some time, the master rank just below was also filled with fully enhanced sparkles.
>>167I was surrounded by unlevelled ones, but I was able to defeat them even before reaching Master.
That’s about it before you enter the master’s level.
If you don’t want to do it, then you don’t have to.
I want a reward, so I’ll do it to a certain extent.
>>160If the argument is that you don’t have to do it, the number of people retiring from the game will just keep increasing.
There’s no other content.
>>162It doesn’t matter to the players if any retirees come out.
What are you worried about?
By the way, I decided to cut my losses with this content and switched to playing without spending money.
>>173It seems easier to affirm those who have switched to playing without spending money and doing it casually.
>>160I think most people are doing it because they want the reward, even though they don’t like it.
Almost all mobile games.
Isn’t it okay to keep losing once you enter the Master rank?
Even without Lux, I managed to reach 150,000 Master, but it looks like the next one will be tough.
I haven’t pulled GP02 either.
It has nothing to do with me, since I’m stuck with gold anyway! Hahaha!
The thread image suggests that there may be a possibility of not having a one-chance defense unit, so it’s somewhat better in that regard…
Just because the reward is good, I don’t think it’s okay for the event to be boring.
If it ends quickly and I can receive the reward, I’ll forgive it, but something about the actions is sluggish and it takes time.
>>168When checking the operation, you usually look at it each time, but didn’t you immediately skip it once the formation was decided and you thought this was good enough?
>>175First, even if I skip, it feels heavy.
As expected, it will become difficult to progress with a random formation, so it takes some time to think about what will be good for this.
Only the management can say “If you don’t like it, don’t do it.”
Once you enter the master level, there is no difference in rewards.
Personally, if there had been a record of “challenges and losses” or win rates, I would definitely have quit, but since there isn’t, I feel very relaxed.
Even if the rewards are good, just watching AI is boring, and it’s frustrating to see my formation getting taken down, so it builds up stress…
It’s fine to do it since they give you stones or something.
>>177Doing it with this level of awareness is good for mental health.
I don’t want to get stressed from content like this.
I think the worst thing about Master League is that even when you press skip, it doesn’t immediately move to the results.
It’s just plain annoying that the event itself is boring and the pacing is bad.
>>179After you press skip, there’s such a time lag that it feels like they’re actually fighting in the background, doesn’t it?
>>183I think they are actually calculating it.
>>179I was impressed that you were calculating everything one by one…
>>179Well, I also wrote that I want to be able to skip it casually.
Isn’t it possible for everyone to be a master since it’s not a serious competition against other players?
>>180If almost all players collude and get to 150,000 Master, it might lead to a trend of discarding their formations! I wonder if that will happen…
There were games that went like that in minor games, but I had to manually drop my rank with a discard formation, and the lower ranks still had strong formations that were in the process of climbing back up, so it didn’t go well.
>>180Everyone can reach the highest ranking too.
Events like presentation showcases for achievements so far are necessary for this type of social game, after all.
The good thing about the Strike Freedom is that its durability is weak, so as long as it can counterattack, it can somehow break through.
Once you reach Master rank, you can earn a decent amount of stones, and there are surprisingly brain-dead opponents even in the Master tier, so it’s good that things can be managed after all.
Regarding the slow tempo, I feel like the medal gacha in this event doesn’t really need to be displayed so slowly…
>>189I thought it could be fixed right away, so I was surprised that the speed hasn’t changed this time either…
>>189Don’t show me every single result where about half of it is from 100 Capital…
>>189I never thought it would come again with the same specifications…
Furthermore, the problem is that even if the conditions change, what we will end up doing is still the belongings inspection.
>>194If you’re going to conquer the master, I think that’s the least you should have…
>>194It’s obvious that the tag is asking for a limited GP02 because the Universal Century is so sturdy, which is kind of pathetic.
To be honest, I’ve never seen an interesting game from the league genre.
Aren’t we all just going through the motions?
I reached 150,000 and thought I would set it to hobby, but I was told that it wasn’t meaningful since my combat power wasn’t enough to show up as a master, so I felt a bit down last time.
>>198Arranging my favorite aircraft doesn’t really work either.
It’s meaningless to separate them from the defense formation because they get cut off by strength and no longer appear.
In the first place, this game is essentially a basic inventory check.
It’s an event where you can get precious stones, though.
>>203From what I’ve heard, it seems many people dislike losing in the Master rank more than they do against stones.
Well, it’s a social game, so I think it’s necessary to have the benefits for those who spend money.
>>212I want you to do better.
It’s so blatant that even though I’m a light spender, it really puts me off.
>>218Well, I’m also a light spender, but since there’s no difference in rewards, I don’t really care if I keep losing to heavy spenders.
It’s fine to do it.
It’s not fun.