Home » G Generation » [G Generation] It’s you again! You’re a troublesome one!

[G Generation] It’s you again! You’re a troublesome one!

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1: Japan Otaku Reviews25/06/09(Mon)18:03

The next Master League will open soon!

4: Japan Otaku Reviews25/06/09(Mon)18:04

>>1Has the fully completed shiny game been revamped…?

6: Japan Otaku Reviews25/06/09(Mon)18:05

>>4The repairs could not be completed in time…

14: Japan Otaku Reviews25/06/09(Mon)18:09

>>4We have received requests for content that makes it worthwhile to think creatively about team composition, regardless of the strength of the forces that everyone holds, and for adjustments to the strength difference during matchmaking.
We would like to request some time to consider the feasibility and reflection on this matter. We apologize for not being able to respond immediately.

15: Japan Otaku Reviews25/06/09(Mon)18:10Yeahx9

>>14Well, if the renovations couldn’t be completed in time, then don’t hold the event…

18: Japan Otaku Reviews25/06/09(Mon)18:12

>>15They probably want to hold an event for a certain period every month…

24: Japan Otaku Reviews25/06/09(Mon)18:13Yeahx6

>>18If it’s an event you want to hold every month, you should definitely hold off until it can be done properly!

58: Japan Otaku Reviews25/06/09(Mon)18:47Yeahx4

>>15Well, it is fine to hold it.
Make the rewards the same for everyone.

16: Japan Otaku Reviews25/06/09(Mon)18:11Yeahx1

>>14That’s not good…

30: Japan Otaku Reviews25/06/09(Mon)18:17Yeahx2

>>14You could have done this right away, couldn’t you?
If there’s a mechanism to enhance strength each time you switch, then there must also be a way to decrease it, right?

2: Japan Otaku Reviews25/06/09(Mon)18:03Yeahx29

It’s sparkling!

3: Japan Otaku Reviews25/06/09(Mon)18:04

Do not impose human sins.

5: Japan Otaku Reviews25/06/09(Mon)18:05Yeahx3

I have come to the event to showcase my favorite unit…

7: Japan Otaku Reviews25/06/09(Mon)18:06

What!? A re-holding with this specification!?

8: Japan Otaku Reviews25/06/09(Mon)18:06Yeahx1

If you can’t pull the Strike Freedom.
I can’t sparkle~

9: Japan Otaku Reviews25/06/09(Mon)18:06

Everyone must wish for it! To be like you!!

10: Japan Otaku Reviews25/06/09(Mon)18:07

I have the love of a fully leveled up Lux!

11: Japan Otaku Reviews25/06/09(Mon)18:08Yeahx2

Furthermore, the higher-tier exclusive title is also entryyyyyyyyyyyy!!!!!!!

12: Japan Otaku Reviews25/06/09(Mon)18:08

The previous one was a test, right?
Holding it with almost the same specifications…

13: Japan Otaku Reviews25/06/09(Mon)18:09

It’s a dream bought with a lot of money! Everyone wants to win! No one wants to lose!

17: Japan Otaku Reviews25/06/09(Mon)18:11

No changes such as separating attack and defense formations…?

19: Japan Otaku Reviews25/06/09(Mon)18:12

Kira! Athrun! Lacus! Kira! Are you four?

20: Japan Otaku Reviews25/06/09(Mon)18:12Yeahx17

Honestly, even if you completely ignore the Master Gun, the rewards are still really great.
It would be troubling if it gets postponed…

21: Japan Otaku Reviews25/06/09(Mon)18:12

I am ready.

23: Japan Otaku Reviews25/06/09(Mon)18:13

>>21I buy many things.

22: Japan Otaku Reviews25/06/09(Mon)18:13

It’s strange that they were making excuses about it being a preview event, yet they’re implementing rewards limited to top scores… What’s that about?

29: Japan Otaku Reviews25/06/09(Mon)18:16Yeahx5

>>22It’s just a content that incites spending in interpersonal interactions by using pleasant-sounding words to deceive.

25: Japan Otaku Reviews25/06/09(Mon)18:14

Since I boosted the Universal Century tag, don’t complain, Universal Century old man! It’s amusing how carefree the adjustments are.

28: Japan Otaku Reviews25/06/09(Mon)18:16Yeahx1

>>25If this results in a boost for Raksikira Aslan and other outcomes, I can only laugh.

26: Japan Otaku Reviews25/06/09(Mon)18:15Yeahx1

The fact that the renovations weren’t completed means it will be a game of fighting perfect fully-awakened characters every day again…

27: Japan Otaku Reviews25/06/09(Mon)18:15Yeahx1

It was a relaxed event, so it would have been fine to stay as it was before.

31: Japan Otaku Reviews25/06/09(Mon)18:19

The AI’s behavior pattern changes, so it starts to spam EX attacks, which means it’s a showdown.
Because avoidance and mitigation become meaningless.

36: Japan Otaku Reviews25/06/09(Mon)18:21

>>31The decoy operation has been thwarted as well…

32: Japan Otaku Reviews25/06/09(Mon)18:19

Where is this game headed…?

35: Japan Otaku Reviews25/06/09(Mon)18:20Yeahx1

>>32Before others.

33: Japan Otaku Reviews25/06/09(Mon)18:20

Self-performance is slow.

34: Japan Otaku Reviews25/06/09(Mon)18:20

Didn’t you say that Nameless Monkey has no player interaction elements?!

37: Japan Otaku Reviews25/06/09(Mon)18:22

I wish I hadn’t said it wasn’t a PvP battle from the beginning.

38: Japan Otaku Reviews25/06/09(Mon)18:24

I feel like I’ve understood the direction of this game with this announcement.

41: Japan Otaku Reviews25/06/09(Mon)18:27Yeahx1

>>38The survey is just a way to relieve pressure, and there’s no intention to make improvements.
I knew it all along, but…

39: Japan Otaku Reviews25/06/09(Mon)18:26Yeahx1

Isn’t it a Season 0 and a survey to take time to adjust and reflect in the main event?

40: Japan Otaku Reviews25/06/09(Mon)18:26

I think that even if it improves, the content isn’t fundamentally interesting.
I don’t find it interesting to try and figure out the quirks of AI through trial and error.

42: Japan Otaku Reviews25/06/09(Mon)18:28

It’s too naive to say that we will tag it as the Universal Century just because SEED caused a stir.

43: Japan Otaku Reviews25/06/09(Mon)18:28

Playing with content like this as a bonus is the best.

46: Japan Otaku Reviews25/06/09(Mon)18:30

>>43It’s too little to be called a bonus compared to the other content.
Additionally, the aircraft performance is now discussed based on the Masuri standards…

64: Japan Otaku Reviews25/06/09(Mon)18:50

>>46I’ve never seen anything like that…

70: Japan Otaku Reviews25/06/09(Mon)18:52

>>64In other words, it’s a story about being discussed based on the Masuri standards.

73: Japan Otaku Reviews25/06/09(Mon)18:53Yeahx4

>>64A representative example is that Exia’s evaluation dropped from the strongest to a candidate for the weakest before and after the Master League.

75: Japan Otaku Reviews25/06/09(Mon)18:54Yeahx2

>>73It was said that Exia is the strongest right from the start on the company website, but it was already mentioned that it doesn’t have that much firepower to begin with…

79: Japan Otaku Reviews25/06/09(Mon)18:55Yeahx1

>>75That evaluation is correct, but it was funny because for some reason the bulletin board insisted that Exia was the strongest.

89: Japan Otaku Reviews25/06/09(Mon)18:57Yeahx3

>>79You were saying on the bulletin board that other attackers deal more damage, right…?
Only those who were trolling were talking about Exia.

94: Japan Otaku Reviews25/06/09(Mon)18:59

>>89Well, those who insist that Exia is the strongest are just trolls, that’s fine.

81: Japan Otaku Reviews25/06/09(Mon)18:56

>>75Well, the red Gundam was praised a lot during the event, wasn’t it?

78: Japan Otaku Reviews25/06/09(Mon)18:55Yeahx4

>>73It’s not really something to get worked up about since it wasn’t nerfed or anything.

84: Japan Otaku Reviews25/06/09(Mon)18:56

>>78Doesn’t it irritate you when people say your favorite mecha is weak because of the Master League?

93: Japan Otaku Reviews25/06/09(Mon)18:59

>>84I feel like it’s okay not to worry about evaluations because I understand how you feel.

72: Japan Otaku Reviews25/06/09(Mon)18:53Yeahx4

>>46It’s really hilarious that the nameless person who insisted the league is not player-versus-player has ended up like this.

74: Japan Otaku Reviews25/06/09(Mon)18:53

>>72It’s not my fault if they insist on it; the official source said so.

91: Japan Otaku Reviews25/06/09(Mon)18:58Yeahx2

>>74Amidst the shouting of “I’m quitting because it has a social element,” it felt like, “But are you saying it’s not social in the videos…?”
In the end, I opened the lid not really understanding and found it was a pseudo-person versus person.

44: Japan Otaku Reviews25/06/09(Mon)18:28

Even though it’s called a test, it’s often just testing for bugs that are already implemented as is, rather than testing for balance adjustments.

45: Japan Otaku Reviews25/06/09(Mon)18:29

It’s season 0, so I was forgiving even if it was a shitty game, but are you serious about officially implementing this and holding it every month…?

47: Japan Otaku Reviews25/06/09(Mon)18:32Yeahx1

The matching system that completely ignores these power ratings still hasn’t changed, with fully-formed teams lined up…

51: Japan Otaku Reviews25/06/09(Mon)18:38

>>47There is no adjustment for the power difference during matching.
If you can’t win, then spend money.

48: Japan Otaku Reviews25/06/09(Mon)18:33

Instead of adding a feature to prepare defense formations and play with fun formations, we are now steering towards having serious battles every day.

49: Japan Otaku Reviews25/06/09(Mon)18:35

It was a test for Season 0, so I could smile brightly, but once it’s officially implemented, I’ll be serious.

50: Japan Otaku Reviews25/06/09(Mon)18:37

Since we conducted a survey, could you please make the results public?

52: Japan Otaku Reviews25/06/09(Mon)18:39

It’s tough enough just being sparkly, but it’s truly evil how Lacus’ counterattacks are rendered meaningless.

53: Japan Otaku Reviews25/06/09(Mon)18:41

The following tag suggests that due to the robustness of the Universal Century, there is a possibility that Lacus’s expiration date was only one month.
It seems like that might make the heavy spenders angry, but I wonder how it will turn out.

55: Japan Otaku Reviews25/06/09(Mon)18:44

>>53It seems like it’s going to be a game that makes you spin the special gacha every month, like a poison jar…

54: Japan Otaku Reviews25/06/09(Mon)18:43

Next, it seems like Saisalis is going to make a big fuss.
If you place it in the first position, you can eliminate 3 enemy units.

56: Japan Otaku Reviews25/06/09(Mon)18:45

The people who spend money halfway and only become sustenance for the whales are the most pitiable.

57: Japan Otaku Reviews25/06/09(Mon)18:46

Isn’t it okay to just ignore it?
Even if you do your best, you’ll only get at most a UR enhancement item, you know?

60: Japan Otaku Reviews25/06/09(Mon)18:48Yeahx1

>>57It’s not a reward that can be ignored…

59: Japan Otaku Reviews25/06/09(Mon)18:47

There’s nothing as stupid as the PvP in social games.

61: Japan Otaku Reviews25/06/09(Mon)18:50Yeahx1

Simply put, the Master League isn’t interesting.
Since there’s no room to maneuver, it’s no different from watching the old social games’ PvP battles.

67: Japan Otaku Reviews25/06/09(Mon)18:51

>>61The AI was so dumb that it was even more stressful.
From the next time, that stress will be gone and I will become void.

62: Japan Otaku Reviews25/06/09(Mon)18:50

Personally, I don’t have much to complain about when playing it as a side game.
I understand that it would be tough if you were doing this as your main thing.

63: Japan Otaku Reviews25/06/09(Mon)18:50

Everyone has the image that they’re having fun with the game that just started recently!

65: Japan Otaku Reviews25/06/09(Mon)18:51Yeahx5

>>63That’s how ordinary players are.

76: Japan Otaku Reviews25/06/09(Mon)18:54Yeahx2

>>65However, if you just clear the scenario and finish it completely, it will no longer feel like a recently started game…

83: Japan Otaku Reviews25/06/09(Mon)18:56

>>76What percentage of people have cleared everything up to Etalo’s expert?
Even though I got into the binding mission…

68: Japan Otaku Reviews25/06/09(Mon)18:52

>>63Before the master league event in the thread, there was a lot of excitement during the period of the Seed recollection and Astray events.
Since the performance gap of the machines in the Master League has become apparent, tensions have risen.

66: Japan Otaku Reviews25/06/09(Mon)18:51Yeahx3

Isn’t it nice that you could reach Master without spending money?

69: Japan Otaku Reviews25/06/09(Mon)18:52Yeahx5

The league is content for paying customers to enjoy, so give up on matchmaking.
That’s pretty much how it is with most mobile games.

77: Japan Otaku Reviews25/06/09(Mon)18:55

>>69Well, most social games match you with opponents who have similar power levels, so it’s not like in G Generation where you suddenly encounter fully maxed out, shiny characters just because you moved up a league.

71: Japan Otaku Reviews25/06/09(Mon)18:52

Because everyone is weak!

80: Japan Otaku Reviews25/06/09(Mon)18:56

It would be good to ban them from UR.

85: Japan Otaku Reviews25/06/09(Mon)18:56

>>80It still sounds interesting if it’s only for the development machine.

82: Japan Otaku Reviews25/06/09(Mon)18:56

Another game about human sin, huh…

88: Japan Otaku Reviews25/06/09(Mon)18:57

>>82No one can stop it anymore… the vortex of hatred that surrounds this game!

86: Japan Otaku Reviews25/06/09(Mon)18:56

I’ll let it slide because I want at least a little bit of stone…

87: Japan Otaku Reviews25/06/09(Mon)18:57

Masuri’s AI is clearly stupid even though the opponent’s AI is functioning properly, which causes us to lose in situations where we should be able to win…

90: Japan Otaku Reviews25/06/09(Mon)18:58

In other words, if the next tag in the Universal Century has a weak Lacus formation, then Lacus will be teased as weak this time, right?
You said you wanted to make it an encyclopedia game that collects the Gundam series, so why turn it into a game that incites hatred?

95: Japan Otaku Reviews25/06/09(Mon)18:59Yeahx2

>>90This is human dreams! Human desires! Human fate! Stronger than others! Ahead of others! Above others! Competing! Jealous! Hating! Devouring each other!!!

98: Japan Otaku Reviews25/06/09(Mon)19:00

>>90In the end, the best way to encourage spending is through interpersonal interaction.

92: Japan Otaku Reviews25/06/09(Mon)18:58Yeahx4

The most fun was during the Z Hard stage and the second half of ZZ.
It was when I was struggling to figure out how to clear it.

99: Japan Otaku Reviews25/06/09(Mon)19:00

>>92Units that are not developed and their usage is unknown.
I think the feeling of moving while saying this or that is something that only belongs to that time.

100: Japan Otaku Reviews25/06/09(Mon)19:00

>>92I had a great time during the Astrea event and when SEED Eternal came out and I was strategizing.
I thought that kind of content would increase.

117: Japan Otaku Reviews25/06/09(Mon)19:05

>>100Just a little while ago, the number of etalons increased.

124: Japan Otaku Reviews25/06/09(Mon)19:06Yeahx4

>>117The Etalomission is bad because it’s a lazy way to make existing Etalo repeat multiple times.

125: Japan Otaku Reviews25/06/09(Mon)19:06

>>117Rivals are impossible!

97: Japan Otaku Reviews25/06/09(Mon)19:00Yeahx8

Masuri is an event that gives meaning to spending money, so no matter how much free players scream about being fair, I don’t think they’ll get the results they desire.

103: Japan Otaku Reviews25/06/09(Mon)19:01Yeahx1

It’s not that difficult to lift a specific mobile suit, right? 0083

106: Japan Otaku Reviews25/06/09(Mon)19:02

There was a nameless person who surpassed 150,000 angels in Masuri, but…

107: Japan Otaku Reviews25/06/09(Mon)19:02Yeahx1

I’ve also quit other games after player versus player was added midway, but from the perspective of the developers, having players fight against each other is the most profitable.

112: Japan Otaku Reviews25/06/09(Mon)19:03

>>107I think that will shorten the lifespan.

113: Japan Otaku Reviews25/06/09(Mon)19:03

>>107Even big companies find it difficult to balance in this field, and if they place too much emphasis on it, flaws will be revealed…
In the first place, it was a series that had no player-versus-player battles at all.
Yeah, I remember when we split into 2 vs 2 and the opposing team kept creating bugs and spewing them out of their underground base. It was so frustrating!

114: Japan Otaku Reviews25/06/09(Mon)19:03

>>107Since I used all the tickets I had saved up, it should be accurate…

108: Japan Otaku Reviews25/06/09(Mon)19:02

I was able to barely make it to where I can get the SSR ticket, so that’s good at least.
I’m too anxious about the next one.

109: Japan Otaku Reviews25/06/09(Mon)19:03Yeahx2

I think this mode is content that shouldn’t be taken seriously.

110: Japan Otaku Reviews25/06/09(Mon)19:03

Rather than immediately placing a fully maxed out team against opponents the moment we win enough to promote to the league, it would be better to match based on a more normal power level.

115: Japan Otaku Reviews25/06/09(Mon)19:04Yeahx2

I’m still a newbie, so I haven’t finished the story or Etalo yet, and I felt like I needed to catch up with everyone quickly! But based on what I see in this thread, it seems like I can take my time.

119: Japan Otaku Reviews25/06/09(Mon)19:05

>>115The story is simple, but Etaro is like a possession inspection and a chess puzzle, so take your time…

120: Japan Otaku Reviews25/06/09(Mon)19:05

>>115Defeating the three star warriors in Machu is fun.

123: Japan Otaku Reviews25/06/09(Mon)19:06

>>115Once that’s over, I’ll really have nothing to do.
The continuation of the story and implementation seem to be quite slow, and the events can be cleared in a day.

116: Japan Otaku Reviews25/06/09(Mon)19:04Yeahx2

The ones who are getting all worked up saying “It’s a troll, it’s a troll” are…

121: Japan Otaku Reviews25/06/09(Mon)19:05Yeahx1

The weaklings are barking.
Get beaten up by a fully upgraded Ez8 and cry like a baby.

122: Japan Otaku Reviews25/06/09(Mon)19:05

Is it your catchphrase to call things the strongest or the weakest, or to label them as trolls?

126: Japan Otaku Reviews25/06/09(Mon)19:07

The Etalo mission was really boring because it was just repeating what we already knew about the strategy.

127: Japan Otaku Reviews25/06/09(Mon)19:07Yeahx1

It’s not like I’m fighting directly with the opponent in real-time.
I don’t feel any sense of interpersonal connection at all.

128: Japan Otaku Reviews25/06/09(Mon)19:07Yeahx3

In the end, it’s about interpersonal relationships, right? I laughed because that comment was ignored in the announcement.

131: Japan Otaku Reviews25/06/09(Mon)19:09Yeahx2

>>128It’s funny that they said there were no limited items, yet they prepared a limited title.

129: Japan Otaku Reviews25/06/09(Mon)19:08

I really think it’s boring that there will only be high-difficulty content left.

136: Japan Otaku Reviews25/06/09(Mon)19:10

>>129Even if it’s disappearing, I wonder about the first Red Gun, but then there’s the white ones of Dice and Geo afterwards.
Isn’t the story event like this time, such as Asteroid, a bit easy?
I think it’s categorized by difficulty.

130: Japan Otaku Reviews25/06/09(Mon)19:08

It really scares me how they’re just increasing the exp missions.

132: Japan Otaku Reviews25/06/09(Mon)19:09Yeahx7

What needs to be improved is the premise.
It’s better to hold it than not, as the rewards are more appealing, right?

137: Japan Otaku Reviews25/06/09(Mon)19:11Yeahx4

>>132What it means to hold it is that it will not be Season 0, but rather the full implementation.
This means there won’t be any major changes in specifications from now on.

140: Japan Otaku Reviews25/06/09(Mon)19:12

>>137I told you I’m going to gradually renovate it, right!?

142: Japan Otaku Reviews25/06/09(Mon)19:12Yeahx6

>>140Are you sure you can believe it when it hasn’t been renovated this time?

144: Japan Otaku Reviews25/06/09(Mon)19:13Yeahx7

>>140You said it wasn’t a PvP battle and that you would make improvements, but you’re not making any improvements, so your credibility is zero.

133: Japan Otaku Reviews25/06/09(Mon)19:09Yeahx1

I only like the seed etaro, but I dislike the others.
Since there are many enemies, the seeds have no opponents with unfair strength, making for a good match and it’s fun.

134: Japan Otaku Reviews25/06/09(Mon)19:10

A place for unveiling!

138: Japan Otaku Reviews25/06/09(Mon)19:11

There are not enough育成要素.
I want to raise the number, so it would be problematic if I overdo it.

139: Japan Otaku Reviews25/06/09(Mon)19:12Yeahx1

Simply a crappy specification with high firepower and maximum range.

141: Japan Otaku Reviews25/06/09(Mon)19:12Yeahx2

I dislike Master League because it feels like a social game from the feature phone era.

147: Japan Otaku Reviews25/06/09(Mon)19:14Yeahx1

>>141When you press skip, the screen goes bang bang back and forth like an old-school PvP social game.

145: Japan Otaku Reviews25/06/09(Mon)19:13

I think the red gun had an impressive sense of balance.

146: Japan Otaku Reviews25/06/09(Mon)19:13Yeahx2

Well, we prepared a challenge mode aimed at high spenders, but the reward is just a title. This policy should be sufficient as a compromise between free players and heavy spenders.
What can I say about those who are saying not to hold it…

154: Japan Otaku Reviews25/06/09(Mon)19:16

>>146I said to hold the event after the renovations, but I didn’t say not to hold it.
Don’t twist my words.

150: Japan Otaku Reviews25/06/09(Mon)19:15

I wonder why things that are normally done in social games, like matching based on strength or separating offense and defense formations, aren’t being done here.

151: Japan Otaku Reviews25/06/09(Mon)19:15

In the end, it’s not about the thread image itself, but rather that they should enhance the content other than the thread image.

153: Japan Otaku Reviews25/06/09(Mon)19:15

Rather than the presence of people, it’s a request for capture.
It’s frustrating that the series filter doesn’t automatically apply even though it’s a request to strengthen it.

155: Japan Otaku Reviews25/06/09(Mon)19:17

Games with interpersonal content tend to get tense like this.

156: Japan Otaku Reviews25/06/09(Mon)19:17Yeahx1

I’m already out of the current PvP; following along is just hell with this system.
I’ll casually pull for what I like without spending money.

159: Japan Otaku Reviews25/06/09(Mon)19:19

>>156It’s crazy that the tags change every month and even Raks can’t be used.
Moreover, if you are aiming for a limited title with a high score, the event’s maxed-out special effects will continue to appear regardless of your power level… this specification hell.

169: Japan Otaku Reviews25/06/09(Mon)19:21

>>159Do you want it that much…?

157: Japan Otaku Reviews25/06/09(Mon)19:17

I want to complain if it’s not improved, but if it doesn’t take place in the first place, I won’t get any stones!

158: Japan Otaku Reviews25/06/09(Mon)19:17Yeahx3

I think it’s great that fully enhanced shiny teams are competing in the Master rank from the start.
There is no difference in rewards either.

167: Japan Otaku Reviews25/06/09(Mon)19:20

>>158After some time, the master rank just below was also filled with fully enhanced sparkles.

176: Japan Otaku Reviews25/06/09(Mon)19:22

>>167I was surrounded by unlevelled ones, but I was able to defeat them even before reaching Master.
That’s about it before you enter the master’s level.

160: Japan Otaku Reviews25/06/09(Mon)19:19Yeahx2

If you don’t want to do it, then you don’t have to.
I want a reward, so I’ll do it to a certain extent.

162: Japan Otaku Reviews25/06/09(Mon)19:20

>>160If the argument is that you don’t have to do it, the number of people retiring from the game will just keep increasing.
There’s no other content.

173: Japan Otaku Reviews25/06/09(Mon)19:21

>>162It doesn’t matter to the players if any retirees come out.
What are you worried about?
By the way, I decided to cut my losses with this content and switched to playing without spending money.

178: Japan Otaku Reviews25/06/09(Mon)19:23Yeahx2

>>173It seems easier to affirm those who have switched to playing without spending money and doing it casually.

165: Japan Otaku Reviews25/06/09(Mon)19:20Yeahx1

>>160I think most people are doing it because they want the reward, even though they don’t like it.
Almost all mobile games.

161: Japan Otaku Reviews25/06/09(Mon)19:19Yeahx5

Isn’t it okay to keep losing once you enter the Master rank?

163: Japan Otaku Reviews25/06/09(Mon)19:20

Even without Lux, I managed to reach 150,000 Master, but it looks like the next one will be tough.
I haven’t pulled GP02 either.

164: Japan Otaku Reviews25/06/09(Mon)19:20

It has nothing to do with me, since I’m stuck with gold anyway! Hahaha!

166: Japan Otaku Reviews25/06/09(Mon)19:20

The thread image suggests that there may be a possibility of not having a one-chance defense unit, so it’s somewhat better in that regard…

168: Japan Otaku Reviews25/06/09(Mon)19:21Yeahx2

Just because the reward is good, I don’t think it’s okay for the event to be boring.
If it ends quickly and I can receive the reward, I’ll forgive it, but something about the actions is sluggish and it takes time.

175: Japan Otaku Reviews25/06/09(Mon)19:22Yeahx2

>>168When checking the operation, you usually look at it each time, but didn’t you immediately skip it once the formation was decided and you thought this was good enough?

190: Japan Otaku Reviews25/06/09(Mon)19:26

>>175First, even if I skip, it feels heavy.
As expected, it will become difficult to progress with a random formation, so it takes some time to think about what will be good for this.

170: Japan Otaku Reviews25/06/09(Mon)19:21

Only the management can say “If you don’t like it, don’t do it.”

171: Japan Otaku Reviews25/06/09(Mon)19:21

Once you enter the master level, there is no difference in rewards.

172: Japan Otaku Reviews25/06/09(Mon)19:21Yeahx2

Personally, if there had been a record of “challenges and losses” or win rates, I would definitely have quit, but since there isn’t, I feel very relaxed.

174: Japan Otaku Reviews25/06/09(Mon)19:22

Even if the rewards are good, just watching AI is boring, and it’s frustrating to see my formation getting taken down, so it builds up stress…

177: Japan Otaku Reviews25/06/09(Mon)19:23Yeahx1

It’s fine to do it since they give you stones or something.

185: Japan Otaku Reviews25/06/09(Mon)19:24

>>177Doing it with this level of awareness is good for mental health.
I don’t want to get stressed from content like this.

179: Japan Otaku Reviews25/06/09(Mon)19:23Yeahx3

I think the worst thing about Master League is that even when you press skip, it doesn’t immediately move to the results.
It’s just plain annoying that the event itself is boring and the pacing is bad.

183: Japan Otaku Reviews25/06/09(Mon)19:24

>>179After you press skip, there’s such a time lag that it feels like they’re actually fighting in the background, doesn’t it?

187: Japan Otaku Reviews25/06/09(Mon)19:25Yeahx1

>>183I think they are actually calculating it.

184: Japan Otaku Reviews25/06/09(Mon)19:24

>>179I was impressed that you were calculating everything one by one…

186: Japan Otaku Reviews25/06/09(Mon)19:24

>>179Well, I also wrote that I want to be able to skip it casually.

180: Japan Otaku Reviews25/06/09(Mon)19:24

Isn’t it possible for everyone to be a master since it’s not a serious competition against other players?

193: Japan Otaku Reviews25/06/09(Mon)19:26

>>180If almost all players collude and get to 150,000 Master, it might lead to a trend of discarding their formations! I wonder if that will happen…
There were games that went like that in minor games, but I had to manually drop my rank with a discard formation, and the lower ranks still had strong formations that were in the process of climbing back up, so it didn’t go well.

206: Japan Otaku Reviews25/06/09(Mon)19:28

>>180Everyone can reach the highest ranking too.

181: Japan Otaku Reviews25/06/09(Mon)19:24

Events like presentation showcases for achievements so far are necessary for this type of social game, after all.

182: Japan Otaku Reviews25/06/09(Mon)19:24

The good thing about the Strike Freedom is that its durability is weak, so as long as it can counterattack, it can somehow break through.

188: Japan Otaku Reviews25/06/09(Mon)19:25

Once you reach Master rank, you can earn a decent amount of stones, and there are surprisingly brain-dead opponents even in the Master tier, so it’s good that things can be managed after all.

189: Japan Otaku Reviews25/06/09(Mon)19:26Yeahx2

Regarding the slow tempo, I feel like the medal gacha in this event doesn’t really need to be displayed so slowly…

192: Japan Otaku Reviews25/06/09(Mon)19:26

>>189I thought it could be fixed right away, so I was surprised that the speed hasn’t changed this time either…

195: Japan Otaku Reviews25/06/09(Mon)19:26

>>189Don’t show me every single result where about half of it is from 100 Capital…

201: Japan Otaku Reviews25/06/09(Mon)19:28

>>189I never thought it would come again with the same specifications…

194: Japan Otaku Reviews25/06/09(Mon)19:26Yeahx2

Furthermore, the problem is that even if the conditions change, what we will end up doing is still the belongings inspection.

199: Japan Otaku Reviews25/06/09(Mon)19:27

>>194If you’re going to conquer the master, I think that’s the least you should have…

200: Japan Otaku Reviews25/06/09(Mon)19:27

>>194It’s obvious that the tag is asking for a limited GP02 because the Universal Century is so sturdy, which is kind of pathetic.

196: Japan Otaku Reviews25/06/09(Mon)19:27Yeahx1

To be honest, I’ve never seen an interesting game from the league genre.
Aren’t we all just going through the motions?

198: Japan Otaku Reviews25/06/09(Mon)19:27Yeahx1

I reached 150,000 and thought I would set it to hobby, but I was told that it wasn’t meaningful since my combat power wasn’t enough to show up as a master, so I felt a bit down last time.

211: Japan Otaku Reviews25/06/09(Mon)19:29Yeahx1

>>198Arranging my favorite aircraft doesn’t really work either.
It’s meaningless to separate them from the defense formation because they get cut off by strength and no longer appear.

202: Japan Otaku Reviews25/06/09(Mon)19:28Yeahx3

In the first place, this game is essentially a basic inventory check.

203: Japan Otaku Reviews25/06/09(Mon)19:28

It’s an event where you can get precious stones, though.

212: Japan Otaku Reviews25/06/09(Mon)19:29

>>203From what I’ve heard, it seems many people dislike losing in the Master rank more than they do against stones.
Well, it’s a social game, so I think it’s necessary to have the benefits for those who spend money.

218: Japan Otaku Reviews25/06/09(Mon)19:31

>>212I want you to do better.
It’s so blatant that even though I’m a light spender, it really puts me off.

225: Japan Otaku Reviews25/06/09(Mon)19:32Yeahx2

>>218Well, I’m also a light spender, but since there’s no difference in rewards, I don’t really care if I keep losing to heavy spenders.

204: Japan Otaku Reviews25/06/09(Mon)19:28

It’s fine to do it.
It’s not fun.

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