
Elden
Tomorrow is Monday.
I don’t know the nights that haven’t crossed.
I defeated all the bosses and completed the memory of the vengeful heiress.
It was a good weekend…
Tomorrow, I finally have plans with a friend, so a completely inexperienced pair who have never played at all will be diving into online play together, creating a total disaster duo!
The remaining person, do your best!
I went solo intending to observe the dragon, and I was able to defeat it!
It looks cool, but usually, things work out when you look down.
>>4Did you notice?
Most bosses are like that.
I am desperately just following my allies during the night crossing… It seems like I’ve made progress over the last couple of days, as I’m getting lost less often… but I still die in boss battles…
Suddenly, I somehow awakened and was able to defeat all the bosses!
I’ll do a reminiscence.
I played on the weekend and now it’s just the king left.
No, the rice is shit!
They call themselves the kings of the night, but aren’t they just victims of the night?
>>9It seems like I didn’t particularly choose to make things like this from the very beginning…
>>16I don’t know if it has anything to do with Lady Rani’s night law, but it feels similar over there too…
>>9It seems like they didn’t choose to be this way, starting from the very first Nameresu…
PS Bugs, thank you for your hard work.
I throw fire at the moth, but it doesn’t hit at all!
I started being a hermit, but it’s too difficult.
There’s not enough FP at all!
I don’t understand what the difference is with the recollection outfit for the tracker journal clear reward!
>>12It seems like whether or not I’m wearing a brooch.
I didn’t realize it until someone told me too.
Just by crossing, you’re disqualified.
I don’t feel like I can go solo as just a pervert.
I’m a beginner at Vengeance-chan, but can I ask a question?
There are times when the spirit body’s stamina doesn’t recover at all even if left alone, but could it be that the stamina recovery doesn’t start unless all spirit bodies are retracted?
Also, even when using Arts, it’s not like all the spirits are at full health or anything like that! It definitely wasn’t like that at all while using them.
>>17There may be a bug where it doesn’t recover at all from a mill even if you retract it.
>>20Is it a bug that it takes a few minutes for a spirit to resurrect after dying…?
I thought it was strange that Helen had cleared about two bases but had been dying the whole time…
>>20I’ve had it too, so it’s an easy bug to encounter.
Well, just relax and eat this pita bread.
A persistent creature, like a royal specter, that keeps jumping in and delivering continuous punches.
What should I do when there is no shield?
When can I hit that?
>>19With overflowing guts, I approach and hit.
>>19In this game, both Horaruru and the uncle who is still attached to his first harvest, if you manage to get behind the boss, you can somehow deal with it.
The problem is figuring out how to get around to the back side.
>>19What should I do when I don’t have a big shield?Horaloo is also regretfully still lingering over the first harvest, but in this game, if you manage to get behind the boss, you can somehow handle it.
As expected, the problem is how to get around to the back side.
The phantom has recovery.
The iron-eyed memory hunter still doesn’t match, as usual…
The hunter is strong.
I’m sorry, final boss…
There’s a bug where the family’s stamina fully recovers with blessings, but gradually decreases until it stops moving at 0.
That really gets me in trouble.
If you don’t lift the curse of the goat, it won’t go home.
Even if I die or go through the night, I won’t disappear, and it’s troublesome.
I feel like it’s much more modest compared to Yuki-kun who is at the sacred tree of Mikela.
After all, enemies weak to holy attacks tend to be quite troublesome, so I want to keep at least one on hand.
I don’t feel like anyone other than the guardians can stand up to the King of Night.
The high guard is too strong.
Iron eyes*2, the tracker has won by themselves!
Finally, I can remove the silver droplet…
The guardian suddenly gets excited and starts high guarding upon hearing that a royal ghost has appeared.
Sunday has not yet ended.
I wonder if they could implement a solo mode where you endlessly dive into underground tombs to collect relics, FromSoftware.
The ghost is one of the few opponents that the Avenger can unleash her power against!
>>38I am the one who tries to strike joyfully with a recovery attack and gets knocked away.
>>38But this time, even if Yuuki-kun gets hit, his HP only goes down by about 20%.
In the original version, it was a guaranteed kill combo that reduced half of the health with one hit.
>>38The problem is that sometimes I end up discarding that weak holy emblem before I even encounter it.
Is it always going to be Sunday?
Were there bugs that didn’t get fixed?
I’ve been using it quite a bit, but I’m not sure if I just haven’t come across it or if I just didn’t notice it.
Isn’t the night, when the copepod gains intelligence, the most equal of all? I think the goats enjoying it.
I was doing solo full goals today while also reminiscing about my iron days, but it was really tough.
Stop charging the ground with flashes before the electrocution is over…!
I like that the cold valley dancer can also serve as the main tank.
With an unmodified Hiri shield, you can die.
>>44I thought I would be crushed by infinite attacks, but surprisingly, it flinches due to high guard reflection, making it easier than expected.
Do you really think you can play Elden Ring with that kind of core ability?
However, they say that sleep works in the attributes table, but I’ve never seen anyone actually fall asleep!
The tracker, your nostalgic pastoral, is completely unrelated to the fact that the two horses were linked to my sister, so where the hell did that damn tough pile bunker come from?!
>>47Is it Yharnam or Rubicon…
I tried it for the second time since clearing it, but I managed to clear it without being able to avoid the dust properly.
I still feel like goats are the strongest…
It’s not really as troublesome as the ghost says this time.
The main story isn’t getting all frantic with super combo attacks, huh?
>>50It’s not that I can’t do it, but since my core is soft, it’s a relief that I can be taken down before I do it.
Thank you for your hard work, PC final boss.
It’s the first time I’ve seen so many stone swords left over.
Thank you for the amazing ending to the reminiscence.
They say he’s the King of Night, but aside from Menales, is he just a big creature with a rune that’s just enjoying the night?
Huh? Could it be that the matching system in this game is…
Does it match only with other players who haven’t beaten the boss?
I matched today, but even considering my own skills, it was just too terrible.
By the way, there are many omissions as well.
>>54When I first saw it, I clearly encountered someone who was very skilled, and even when I watched the streams, there are people who seem to be doing everything on their own, so that’s not the case.
>>54Except for dogs, I’ve cleared everything else.
When I cleared the final boss, there was a pursuer who switched to the final boss relic and was enchanting it for the allies.
I finally defeated the final boss…
The MVP is Mr. Iron Eye who noticed that I have the God’s sacred sword and gave me two star lights…
It’s not fun at all that healing against Yuuki-kun doesn’t decrease at all!
>>56In the main story, I was able to take about half of the HP, so why… it makes you wonder, right?
Is it because it’s night that you’re so excited?
It felt incredibly good to dive in and save my two fallen allies with 3 gauges while parrying enemy attacks as a guardian with high guard.
Well, I ended up losing normally after that.
Increase in arts accumulation by defeating enemies.
Added a cursed spirit summoning bell at the time of deployment.
Life Force +2
A super versatile and powerful artifact has been released, so I quickly equipped it to everyone!
>>58Isn’t that mine?
Finally, I was able to defeat the king solo!
You have always been by my side… my master… great sword of the guiding troll.
If you just stick to avoiding goats, it can somehow work out, so it’s fun.
However, when it comes to close-range jobs, there’s hardly any chance to hit this guy!
The magic circle at my feet and the magic rain above my head are all to blame.
I don’t understand the different versions of the Avenger-chan’s memory costume!
Hiri and Lady were easy to understand, but…
PC final boss, you’re strong!
I’ve never seen so many locks opened and bugs appearing while not going to the central fortress and still making it past 15 with plenty of ease.
Is there anyone anonymous wanting the Yamimine Trophy?
There is a dog ps in Executor Reminiscence.
>>63I want to go!
>>71It is buried.
Everyone knows how to defeat the ghost, right? Suddenly bringing it up in reminiscence shows a lack of empathy.
I’m glad to see new characters added, but when I think about what kind of concept they could be released with, I can’t really imagine much.
Dragon body or muscle bass?
>>66Additional characters and an additional king should be confirmed in the DLC.
I wonder if it’s a character like a boxing character or something.
>>66The additional characters and additional king in the DLC should be confirmed.
I wonder what it is, like a fighting character or something.
So, is it simply that the stray is that?
I got bitten by an insect.
Is the damage output insufficient with a Weakness Attribute Initial Weapon +2?
It’s a level 12 iron eye…
>>69I think burning the moth is enough.
Be careful because it’s meaningless for the scorpion.
>>76However, it turns out that the Scorpio is fine even though it doesn’t have continuous damage and cooks normally.
>>87Seriously… It would be great if it could burn clearly.
Standard Slash Strike Thrust Magic Power Fire Thunder Holy Poison Corruption Bleeding Cold Sleep Madness Curse Gladius +10% -50% +35% 541 252 252 541 154 – – Edere -20% -50% – 154 154 541 154 154 – – Gnostar (Insect) +15% +25% +15% +25% -50% +40% -10% -10% 541 154 154 154 541 – – Gnostar (Large) -10% -20% +20% +10% -10% +35% -10% -10% 252 154 154 154 154 – – Malice +15% -20% -10% -20% -50% +40% -15% – – – 252 – 252 – – Libra +10% -20% +20% +35% 154 154 154 252 252 – 154 – Full Gore +20% -30% 154 154 154 154 154 154 – – Caligo -15% +15% -10% -20% +35% -20% -20% 252 252 252 541 541 – – Last Boss +15% -10% +10% +20% +35% – – 541 – – Last Boss 2 -10% +10% +15% +20% +20% – – 541 – –
>>76Wow… I shot the scorpion and thought, “It’s not decreasing, huh?”
Is it okay to just keep pressing R1?
Elden has a strong image of being good at combat arts, but I feel like strong shots aren’t that strong.
>>98I think the theory is that the melee attacks the scorpion on the ground while the ranged attacks the moth.
On the close range side, I can only hit the scorpion, but when I get targeted by the moth’s beam too, I go, “Why is this happening!?”
Even after merging, the target is the moth.
>>69The firepower might be fine, but I think I want level 13.
Since there are samurai from Ashina, I guess there will be hunters as well.
Given the trend of past DLCs, I think they will release a fist character.
It seems to be weaker than in the main story, but if you asked me if I could defeat a single spirit, I would say it’s impossible for me.
You must be tired from the rift in the fog.
I thought I could make it to Loretta, but once it crumbles, it’s tough… sorry.
Thank you for your hard work, PC dog.
With three LV15 players, it’s definitely a breeze!
Is there anyone who can go to PS Mosquito?
I want to be focused on the boss.
I defeated the final boss with an iron gaze!
The night of a person doesn’t end!
I can’t reduce the scorpions at all with a solo insect melee against the poison and bleeding two-sword grasshopper.
Wasn’t Scorpio ultimately weak to fire?
I already have all the characters from every build, so I can’t imagine what kind of ones will come next.
I feel that the muscle base overlaps with the pursuer.
>>89The naked Parry King…
>>89He didn’t believe in magic or faith, did he?
So it’s definitely either a Berserker or a Thunder Knight for Muscle Faith.
Loretta is just as strong as the red bosses, just not as blatant as in the death rituals…
>>90At level 8, you can get one-shot, so you have to be super careful, which is exhausting.
Aren’t you bringing a pile bunker too, Lady?
If there are additions, it seems like a straight sword or a double-edged sword might be possible, right?
Let me use the straight sword dual-wielding; it’s a waste to keep it just for the lost knights’ movements.
Since the stats of close-range characters are currently leaning towards either strength or dexterity, isn’t it likely that a quality character using a straight sword or a double-edged sword will come?
Good job with the PC dog.
The farm is delicious, extremely stable, and fun.
I ended up in a ridiculously laggy match, and there were so many bizarre phenomena happening, it was amazing…
It’s just the beginning when the death animation only starts a few seconds after killing.
The nameless entity that has floated up into the sky descends gently without doing anything.
Right after I dealt the fatal blow, my teammate landed another fatal blow, breaking their stance twice and quickly whittling down their health.
I feel like it’s better not to think too deeply about it, but is a pile bunker safe in terms of explosives and damage to the person using it?
>>100No matter how high you fall from, the fact that you don’t twist your ankle indicates that Yato’s core is strong.
>>100The red light is shining, so it might be something magical.
It seems like my arm might get blown off by an explosion, whether it’s magic or not, yeah.
Everyone knows how to defeat ghosts, right? It’s heartless to suddenly bring up memories like that.
>>101At least make it a HP where the FP is sufficient!
A direct sword proficient character without fire will be implemented.
I finally cleared the game.
The final boss might have been the easiest in this game.
I wonder if the pursuer will come because they are essentially a good quality of muscle A technique B…
PS Bug @1
If it’s just the types of weapons, I feel like there are quite a few, including those from the Shadow Realm, so it doesn’t seem impossible to add more.
If we talk about builds, the Lady and the Executor are already overlapping a lot as skill users.
Speaking of which, there aren’t any pants this time.
PS final boss, good job!
I’m sorry for wasting so many stone swords.
The stray cats have all gotten so good that they hardly fail anymore.
On the contrary, it makes me feel empty; I hope the enhanced boss comes soon.
Isn’t high quality just like a pursuer?
I’m starting to feel that the unique relic enhancement for the avenger might not be necessary…
Is there something strong?
Hiri has a muscle B and faith C, making it easy to swing muscle faith weapons, and the avenger also has a faith C and strength S, so the Siluria cannon can deal incredible damage.
What’s missing is that thing, muscle god. If it’s too niche, it’s fine to make it muscle knowledge and broaden the scope.
Thank you for your hard work, umaaji.
I’m sorry for causing trouble by getting lost at the fort and other things…
I want to swing the great sword over here too, so I hope it gets added silently.
I wish the strengthened bosses would double the rewards.
PS, good job with your jaw!
Um… even though the avenger is level 11, they get exhausted with just one hit from the bell ball hunt…
PS Final Boss, good job!
“Become the rust of the black key’s bow.”
That pile being launched into the air and exploding doesn’t seem like a bunker, but rather a heat pile or something like a mass of explosives.
The Pursuer, you can really excel no matter what you have, you’re an amazing guy…
I wonder if level 13 is really necessary.
Please make her a girl that feels like she’s from a series about a flesh-eating woman!
I want a female character with durability too!
>>127Faded one, ahhhh!! I am your priestess who will cross the night with you!!!
>>175It’s here… I can tell because Trent came home to eat.
>>175I would forgive you if you came…
I saw the treatment in Bony village…
You can differentiate characters easily with initial weapons and skills, so I think it’s perfectly fine if new characters have overlapping stats.
It’s fun to be the Executor Solo.
With multiplayer, even the tough bell hunting can be enjoyable and fun!
The new character is a jar-throwing horse guy with a passive ability that allows him to use a large number of thrown items he picks up.
>>130I’ve seen this guy in Apex!
>>130The other two: “Stop picking up items and run faster!”
>>130I’m about to fall off the Anoron beam.
I pulled an ancient dragon in the seal, but it was much weaker than the night boss, so I was able to defeat it even at level 3, and I somehow unlocked an achievement.
Characters can keep increasing, but gathering relics is going to get difficult…
PS final boss, good job!
I was so conflicted about which one to discard because the pulls for holy seals and staves were incredibly lucky.
The throwing character seems interesting, but if adjustments are made with that in mind, it might just make other characters even more useless…
Isn’t the Tracker’s fighting style a bit too handsome?
PS King, good job.
If the hermit was shining, it felt like it was all over.
Speaking of which, all the throwing items this time have a FP consumption of 0.
I was able to clear it even at level 11, but it might have just been because the front line taking the hate was strong.
I feel like the pursuer’s core-breaking power visibly increases after getting the enchanted fire sword.
>>144It seems that it has a breaking power similar to Tame R2 (needs verification).
It feels amazing when the pursuer takes down the enemy by smashing their weak point with the hook shot chase.
When I select all options in umaaji, why does it only go to the hunter?
>>146The hunter’s hunt is not over yet.
PS, thank you for the final boss.
The final boss battle was just too pathetic…
PS Last Boss, nice work!
The memories of iron eyes have ended!
If it’s a fire attribute for Scorpios, it’s 1.35 times, so isn’t it simply not the firepower of the other members?
If you’re using iron sights, I’d prefer you to shoot at the moth.
PS Random umaaji recruitment
The pursuit’s core breaking is amazing, isn’t it?
I’ll crush even the final boss without holding back!
Thank you for your hard work, final boss.
Even after defeating it, the operating table remained, and that was no good.
PS Final Boss, good job!
This is my first time using it, but isn’t this the strongest rogue character?
>>155Characters that are tough and powerful are obviously strong…
Thanks for the PS final boss.
I’m dying a lot and it’s embarrassing…
I hope a new monk-type character comes out since I really enjoyed the Leaf Combat.
It will get lively with the Enchanted Fire Sword and Arts Burning.
>>158When I’m using a hermit and there’s a tracker, I feel relieved that I don’t have to use fire magic.
I played with the puppy at the ladies’ gathering of the Lady Vengeance Hermit in the wild.
I’m glad we managed to win somehow.
Should I release Kazamidori-chan as a fist type?
I can’t defeat the final boss with a name like a shitty username!
I’ve fought a few times and thought that hunters are easy to battle!
The interesting thing about the stalker hook is that even if you’re too close to the enemy, you can forcibly hit R1 with killer guidance.
>>165Even if you overtake, the turning performance is crazy.
From an outsider’s perspective, it probably looks gross.
>>169Hitting after spinning around 270℃ is really funny.
It’s really gross how they also avoid attacks on top of that.
>>180Well, if it’s burning that much, it would definitely get that hot.
The additional attack from the pursuer enchant is so strong that I’d like it to be usable even without the enchant.
You can dodge while hitting because it moves a lot.
This game is long for a single match, but it has a strange addictive quality…
The umami matching is too comfortable; I don’t want to go back to random matches…
I thought the body break seemed high because I often get downs with a wire follow-up against weak opponents and then finish them off with R1, but it really is high after all.
The final boss battle is scary because when you get targeted in multiplayer, your dodging skills are clearly put to the test.
Well, just watch, it’s easy for me since I’ve already defeated it.
The best part about being a rogue is stunning the boss with a counterpunch of skill.
PS Umaji, the signs are good!
I got stuck too much in the wizard tower and it didn’t work out.
>>174Hmm… It’s fun to play with the various weapons the pursuers can use.
There are many types of great swords, so it’s fun.
If you’re going somewhere, be sure to pin it!
Don’t make a silent dash!
If I were the boss, I would definitely be furious about the pursuer’s chase.
I wonder if they will add a dynamic throwing technique like Horalu to the rogue.
I wonder if this game will also have a speedrun one day.
It seems tough because there are a lot of random elements.
>>179Isn’t there nowhere else to differentiate other than the boss battles in terms of the system?
Um, what should I do about that bug that sucks levels?
>>181During the event, moths will periodically fly around, so chase them and kill them.
>>187Did you manage to defeat that? I’ll try it next time.
I’m not sure how effective the Ste+n series is this time since I don’t know what the original values are.
>>183Comparing levels 1 and 15, it felt like level 1 was more effective, so if the number of guaranteed kills changes in the early game, farming might become more comfortable.
After all, it’s fun being the executor solo.
It’s fun to shoot and enjoy hunting for tough bells in the Maruchi.
The wire has a surprisingly high shield-breaking ability, so even using it at point-blank range against knight-type bosses makes it ridiculously strong.
While playing in the wild, I ran into a vengeful character who charged like a boar without using family or revival arts, and it didn’t go well.
Why not…?
>>189Is it a reproduction of personality…?
The bug event is still manageable because even if I’m alone, I can keep following and catching them.
I want more people to know that using the big boob art at the entrance of the magic tower can solve about half of the gimmicks.
>>194That arts had such a wide range, huh…
For now, there are many players who choose a cute girl first and then think about their playstyle.
>>196I think this is the reason why there were so many revenge-seeking characters in dogs.
I just found out that presets can be registered for relics now.
The Avenger-chan has a FP cut, so Iron Eye-san should give her an old bow.