
Hina is strong.
>>1It was no good, like a screwdriver of Warsman.
It’s only natural since I don’t have a residence in the first place.
I feel like I am often on business trips to other villages.
I had dinner quest with Hina.
I laughed at how there’s an item that I hate about three times more than other characters.
The battle style is completely Sonic.
I want to marry Hina-chan soon.
Aren’t they too big?
>>7Compared to Uraraka, I have small breasts.
It seems to me that once I started leveling up crops, farming is no different than it used to be, just with some shortcuts.
The sickle was good, wasn’t it, Matsuri-chan?
>>9Huh!?
Is there no sickle in this work!?
>>10There isn’t any.
Seed harvesting is the ability of Fire Matsuri-chan’s sword.
>>23Matsuri-chan’s sword species level-up feels like the probability is quite low randomly, and I’m missing my scythe…
It’s so much fun that I can’t tell when to stop…
It’s only the part where Matsuri-chan comes out, but isn’t the summer village too short before moving on to the next village…?
>>11Summer is just too short.
Autumn is normally long, and the dungeon is also quite tough.
Since a tutorial quest will be issued carefully, you’ll understand when it comes out.
It’s relatively difficult to use.
It’s like every day we’re making great strides in green with drums, and the cycle of sowing and harvesting is quick.
I feel like there are few days that end with just watering the plants, making it seem busy…
Because it plays a role in stabilizing income and expenses with minimal effort as a commercial city.
Maybe they wanted to wrap up summer quickly to make the management easier.
When I hear that summer is short and autumn is long, it feels like something good.
One advantage of the summer countryside is that you can see Maturi-chan in her swimsuit at the beach because it’s close to the ocean.
Sometimes it glitches and the event doesn’t happen.
In the RPG, I often feel overwhelmed, but the 3D athletics went smoothly.
It can now be completely certified as a game with good operability.
I was surprised to see the number of enemies suddenly increase from the area I could access after fixing the bridge.
It felt like I didn’t really need companions until around the abandoned shrine, but it’s better to have them.
I haven’t been able to play yet, so I want to be between Uraraka Pai and Hina Pai soon.
Did Julian already stop arguing and squeeze Hina’s pie?
Strong pink and plump pink
Because harvesting doesn’t level up the seeds.
I was wondering if there were any other conditions, but it turned out it was random…
>>25It might be a good idea to review Maturi-chan’s sword tutorial from the adventure record.
It only says that the probability of obtaining high-level species increases, and it doesn’t say anything about it being guaranteed.
>>30Hehe… my casual reading of the tutorial has been exposed.
I forgot that it was released.
Is it okay with the sw1 version?
>>26Surprisingly comfortable compared to 5.
However, when I warp from one village to another, NPCs sometimes take a few seconds to load and may disappear.
>>26Basically, it’s comfortable even on switch1.
The road sections being longer than 2 and the high amount of information can occasionally cause frame drops or delays in displaying residents.
The street vendor was a sushi shop.
Sushi (Matsu) that restores 5000 HP…
After this is done, I’ll do that next… and the time keeps melting away.
The cab is already level 9, but Otomeron is still level 3…
As for the Sakura turnip, it’s still at 1.
I was wondering if it’s related to the village level, but the spinach next door is 6.
It seems this child is a character from the previous game, but should I play the previous game first?
>>31You don’t have to do it.
Although everything else has become stronger overall, only the scythe and pet house’s capacity were nerfed…
This is no good… The layout of this village is neither functional nor beautiful…!
When I start adjusting the layout of the village, time seems to slip away.
Damn it, why won’t the rice paddies combine even when lined up?
>>34The canal for the rice field should not be ten or even two, but just make it one, as the princess says!
With Switch2, it took about 5 seconds to load between villages.
Since there’s no need to show it to people like in Animal Crossing, I can arrange it with a focus on efficiency.
Talk to the NPC △
┃
Press the confirm button repeatedly.
┏━━┻━━┓
Decision is × Decision is ◯
┃ ┃
Hah! Poooon!
Suddenly Suddenly
In front of me, in front of me.
Vertical jump, striking a drum.
This field is not suitable for this village!
(Vegetables planted by the villagers)
As long as Matsuri-chan has the sword, it seems she can level up properly even when cutting with a bow.
>>41Since it was cumbersome to control the delay for Maturi-chan’s sword to cut continuously, here is some useful information.
I saw a returning rice ball for the first time…
Hinata is strong because she knows that raising her likability means she can win every fight.
Recently, I’ve only been playing farm simulation games in the Tsukuru series, but I want a system where my favorite items are automatically noted when I give them.
Is there something in the thread image?
>>47It’s in the profile section.
I just went to the summer area, but I want to increase my fields.
Is there an efficient way to remove dry grass and weeds?
>>49The request for the ema gives you directly 3 or 5 from the field, which is abundant in summer and autumn.
Horse head and dead trees are two types of soil.
The two autumn bosses drop 10 weeds, 10 dry grass, and 10 clay each.
>>53Thank you.
It seems better to advance the scenario and head to the autumn area while completing requests rather than clinging to spring poorly.
>>56It’s summer when you can obtain the summer’s† divine sword† that makes it easier to level up your species.
It can be a bit troublesome when it takes time until the pop after the warp.
Mainly bath and carpentry
Takumi has memorized his position, so he’ll talk to you before his body appears.
Alright!
>>51Using that CV for this line is unfair…
I can’t give presents too casually, so my favorites aren’t being satisfied at all.
I still accidentally press the dash button thinking I’m in hoeing mode.
Urara’s favorite things are cherry blossom petals.
By the time my birthday comes around, I’ll be able to drink alcohol as a reward from the Jizo statue, which is my favorite.
It’s only natural that my favorability with Uraraka-san is three times higher than the others.
Dash and Kwa were immediately switched.
ZR is more convenient to use, right?
The constantly stolen Matsuri-chan Blade
I switched the controls for the shovel and the bow.
I want to bias it because I keep getting it wrong every time when the divine weapons are mixed and the hoe is scattered on both sides.
I feel like a giant demon or bear feels stronger than a boss that can be beaten.
Isn’t the mushroom experience harder than other weaklings?
Calling the village god “muchi-puri” and saying the residents of this village are erotic!
Whoa… that’s too chubby…
I haven’t formed many parties in the previous series, so this one feels really fresh.
Can you see the C-cup bra pants that are labeled as sexy?
I wonder how big the difference is between Steam and Switch2…
If you steadily increase your likability, it becomes like a minefield where Satonaka occasionally approaches and events occur. I wonder if this happens with romance events too?
Until now, every party would recruit before departing, which was quite cumbersome.
There are times when I can’t invite you because I have work.
>>68When I’m on the move, I chase after them saying “Wait, wait!”
Hey, I just started, but all of a sudden a recommended body with a thick and plump figure showed up. Is this okay?
>>69Go plant the seeds quickly.
>>75Sowed.
The overview mode is convenient and the behavior is smooth; is this really made by Mabe?
It might be obvious, but the weapon that Matsuri-chan uses is Matsuri-chan herself, so her initial attack power is unbelievable.
>>70So it gets quickly swept away.
Where should I place the field in the summer village?
I feel hesitant to place something white there, so is it okay to put it near the water?
I want to put a swimsuit on that plump figure.
I don’t have enough money…!
Is there a kappa in the river sea of this world…
Is it okay to expel a glutton?
>>77Can you really be exiled!?
>>80Villagers can be kicked out on the Harow screen.
However, after defeating the same village monster as before, they come back to the village with a nonchalant expression, so in the end, we end up having to chase them away repeatedly.
I wonder if I can’t just behead someone and send them to the forest of Tamitaya…
>>77If there are no rare skills and it doesn’t pose any particular harm, then I don’t think there’s a problem, right?
>>77When it’s full, new ones don’t come out, so the system seems to favor expelling questionable villagers quite aggressively.
>>83I thought there was a skill that prevented me from leaving the land on my own, so I assumed I would leave automatically.
I knew it, if you don’t do it voluntarily, there won’t be any changes… Thank you.
>>87I think that if you lack things like a home or money, your happiness level decreases and you end up leaving.
To be frank, it hasn’t occurred to that extent in our place.
I wondered if it would be okay to redo the rusty parts, and it turned out to be fine.
You can exile by selecting execution from the list of villagers in the village.
It’s nice that this work is coming to break traditions in a good way.
Our village seeks aptitude for forestry and mining over farming.
I like a lot of farm construction and development elements, but how is this game?
I want to buy the Switch 2 soon.
>>88There are many changed parts compared to before, but the blood flowing underneath is still properly runfa.
Is it really Runfa? It’s made so user-friendly that it makes you want to doubt it, and it’s easy to play.
A work that allows series fans to enjoy a new flavor while also being easy to recommend to newcomers.
Buy now!
>>97Let me buy it!
>>103Even though the performance is limited on Switch 1, isn’t the content the same and can the data be transferred to 2?
The village chief’s day starts with the resident gacha.
But hey, partner! Maturi-chan’s blade is getting double scored by the fire extinguisher!
Suddenly, what are they thinking with a two-handed sword that has an attack power of 218 and a water attribute?
The system is that if you evict the resident, they return to where they used to be as a monster.
Ultimately, other than the good ones, I can only rely on randomness and perseverance when it crosses into another day.
Big Eater, Playful Person, Love for One’s Hometown
If you raise your happiness level and make sure to earn tens of thousands continuously, it will reach 100 and won’t go down.
I’m glad it’s not a system that constantly decreases.
Matsuri-chan just came out, and she’s cuter than I expected; she might become my waifu.
Isn’t the Flame Sword stronger than a regular one-handed sword? I’m dealing around 1500 damage against bosses…
>>96Because it’s the strongest god, right?
>>96That phantom rider has weaknesses to dual swords and fire…
I don’t know the details about resistance or the defense power against physical and magical attacks…
Continue to live as a monster.
Well, I have some complaints, but this foundation is quite comfortable and interesting, so it’s fine.
Mochipuri-sama is unfairly easy to like with that character and appearance.
The suction power is amazing.
By the way, my Mokoron is always nagging me to build a house.
What is it that there are more residents than the number of people in the house? Do some people not have human rights?
>>104Don’t let the villagers sleep outside, build them a house at the construction company, village chief!
>>104Isn’t it insufficient since it’s packed with up to four people in one house using a ‘tako-beya’ (octopus room) style?
Farming has become easier and time seems to stand still, but even so, it doesn’t get easier with pioneering, interaction, and adventure, and a life of passive income is just out of reach.
I thought it was fine to only date girls, but Fubuki-kun has such a cute face that I’m starting to waver…
There is no confusion like, “Why did we choose this specification?”
Even if there are points of dissatisfaction or areas that don’t match, I can properly understand the intention.
It seems that there are no complaints for now.
If I had to say, maybe the headshot hitbox for sniping is a bit small and slightly off? It often misses.
>>110The head detection, or the targeting reticle, is probably misaligned.
If you shift slightly to the right from the center, it will hit.
Is it better to advance the scenario and develop other areas to increase options rather than slowly progressing in just this one village…?
>>111I pushed forward vigorously, but honestly, I ended up moving on to the next before really forming any attachment to my hometown or the residents.
I think it’s more enjoyable to proceed slowly.
Around summer, there seems to be a good-looking suspicious person mixed in with the rural spring.
>>112A slippery unknown face icon at night.
I thought Hinaga was spending too much time in the Autumn Village… and then I heard from Mocolon in the level 3 quest explanation that he moved there.
When is it!
There is an excess of land, so I am a good dancer who will properly build houses.
So please let all the good talent come!
>>117Playful person, big eater
>>117I am good at agriculture! Please hire me!
>>121It’s an exile.
Hmm… it’s a keep.
The Ramen King is pretty strong.
I struggled a bit.
In the spring village, I turned the third development area into a somewhat stylish residential area.
I should have chosen this place since the fourth area was created in a location with terrible access…
I wonder if it’s more profitable to have people in primary industries rather than working as clerks in unused stores.
>>123The store itself makes a profit, so it’s fine to leave it as is.
I watched until the ending, but I still can’t decide who my first partner will be.
Big meal! Old man! The feelings of vegetables and the master of sowing seeds!
…Farewell!
I don’t know if it’s a feature or not, but when the blacksmith guy talks to you, he has a healthy handsome voice, and then when you enter the crafting menu, he goes back to his original old man voice—what’s that about?
The villagers who got jobs in agriculture are sometimes slacking off!!
When I pulled a playboy + a gluttonous peasant in a row, I was like, “Is this even possible?!”
Is there a species level up to 10?
The cabbage doesn’t level up at all from level 9…
A warp point has been set up in the new agricultural area, making it easy to access.
I want to make this the main farmland, but I’m short on field tiles…!
It’s a field, but with 5×5 there might be missed hits on the drum, so maybe 4×4 is more stable.
>>1335×4 should be fine too.
Is there no command to swap out personnel when the entire room is full? Do we have to expel one person to make it work?
>>134None
There’s no choice but to expel them.
Please let me rearrange the villagers.
There are various types of weapons, but I thought the bow and great sword were strong.
The one-handed sword and dual swords feel somewhat… ambiguous…
I think the one who has probably gotten pregnant the most from Subaru-kun’s seeds will be the chubby one.
The favorability is too easily increased.
>>138Iroha-chan will also join in the choice of the dango shop, so it’s easy.
You can get a lot of recipes for objects from the frog statue, but this one is quite elaborate regardless, isn’t it?
Suzu… become an idol and have my child…
Let me marry Yachiyo!
The spring village has so few people that it’s only saints of all ages and genders; I can’t believe anyone would want to leave this place!
Well, from halfway through, it was mostly the performer who helped the person.
I wonder where the people who left the village have relocated among those islands…
Urara has a height that’s not much different from Subaru-kun when standing next to him at events, which I personally find great as a fan of well-built physiques.
How are your teammates’ equipment?