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[Pokémon] Nggggggggg

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1: Japan Otaku Reviews25/06/06(Fri)22:19Yeahx17

The strongest in the sea of Switch2.

2: Japan Otaku Reviews25/06/06(Fri)22:20Yeahx19

It was terrible since the first time, but it has gotten even worse.

3: Japan Otaku Reviews25/06/06(Fri)22:20

I went to Lake Oja to see how the processing drop was, and I got hooked on something.

4: Japan Otaku Reviews25/06/06(Fri)22:20

What’s going on with Lake Oja in Switch2?

5: Japan Otaku Reviews25/06/06(Fri)22:21Yeahx8

>>4There is no flickering or stuttering at all.

6: Japan Otaku Reviews25/06/06(Fri)22:21

Since there’s high demand for Heirasha and the appearance areas overlap, I see them often.

7: Japan Otaku Reviews25/06/06(Fri)22:21

The guy who avoids while groaning.

8: Japan Otaku Reviews25/06/06(Fri)22:22

Don’t come at me, you bastard.

9: Japan Otaku Reviews25/06/06(Fri)22:22Yeahx4

❗️
🐟

10: Japan Otaku Reviews25/06/06(Fri)22:22

Well, at least you can fly after the DLC.

11: Japan Otaku Reviews25/06/06(Fri)22:22Yeahx3

If it’s Switch2, once this guy and Kentauros get stuck, won’t we be unable to get out?

13: Japan Otaku Reviews25/06/06(Fri)22:23Yeahx11

>>11I have no choice but to kill them all…

12: Japan Otaku Reviews25/06/06(Fri)22:22

In combat, it’s slow, but in the field, it’s completely like a missile.

14: Japan Otaku Reviews25/06/06(Fri)22:34

Is there any way to use it in battles?

16: Japan Otaku Reviews25/06/06(Fri)22:35Yeahx7

>>14“I wish I could at least become the S that I look and seem to be.”

25: Japan Otaku Reviews25/06/06(Fri)22:38Yeahx4

>>1690 102 73 78 65 70
Before evolving Okorizaru and Kirikizan, first evolve this guy.

37: Japan Otaku Reviews25/06/06(Fri)22:42

>>25Well, it’s been over 15 years since the two additional evolutions were introduced…

17: Japan Otaku Reviews25/06/06(Fri)22:36

>>14Don’t expect someone ranked 136th in the hiring rate by season 1.

22: Japan Otaku Reviews25/06/06(Fri)22:38

>>14It has a certain level of breakthrough power thanks to the assist power from sacrificing its own health. The problem is that it’s too weak against priority moves.

15: Japan Otaku Reviews25/06/06(Fri)22:35Yeahx8

What do you mean it’s 70 speed? It should be 130, right?

18: Japan Otaku Reviews25/06/06(Fri)22:36

The sea’s MiGarusa has already been worn down.

23: Japan Otaku Reviews25/06/06(Fri)22:38

>>18I think it’s a bit cute that they got plump at the trainer’s place.

19: Japan Otaku Reviews25/06/06(Fri)22:36

Has the update already arrived?
Or is it lighter due to the performance upgrade of Switch 2?
Well, anyway, making things easier is a good thing, and the blueberry dome was really heavy, so that’s helpful.

20: Japan Otaku Reviews25/06/06(Fri)22:36Yeahx1

The one that is mixed up with Kamazu Joe in my mind.

24: Japan Otaku Reviews25/06/06(Fri)22:38

While the Oja has stopped solidifying, the upper limit has become 30, and the negative effects of the thread image are undoubtedly apparent.

27: Japan Otaku Reviews25/06/06(Fri)22:39Yeahx4

Speed as an ecosystem and S aren’t really linked, are they?

29: Japan Otaku Reviews25/06/06(Fri)22:39

>>27Well, the S in battle might be something like the ability to think while acting in combat or the understanding required to start moving after receiving a command from the trainer.

67: Japan Otaku Reviews25/06/06(Fri)22:54

>>29There will likely be differences in speed required for quick reactions on a battlefield of size ◯m × ◯m compared to speed that can be fully accelerated in a spacious natural environment.

34: Japan Otaku Reviews25/06/06(Fri)22:41

>>27Well, it’s inevitable that the specifications as a living being and the specifications when humans use it are different.
Since in the world of Pokemon where the rules created by humans at that time spread, it’s like doing a legendary.

38: Japan Otaku Reviews25/06/06(Fri)22:43

>>34You’re lying; the order of actions is determined according to S.

39: Japan Otaku Reviews25/06/06(Fri)22:43

>>38That’s probably the specs of that Pokémon that can move within the rules.

30: Japan Otaku Reviews25/06/06(Fri)22:40Yeahx6

Seriously, they should bring back the discontinued insect repellent spray…

31: Japan Otaku Reviews25/06/06(Fri)22:40Yeahx4

Let’s direct all our hatred towards Migalusa.

32: Japan Otaku Reviews25/06/06(Fri)22:41

It seems that when something is heartfelt, it can also be bothersome at the same time.

33: Japan Otaku Reviews25/06/06(Fri)22:41

It’s you, Kuwa-ganon.

35: Japan Otaku Reviews25/06/06(Fri)22:42

It’s often said about Kuwagannon, but in the Pokédex, it surprisingly isn’t mentioned that it’s fast that frequently.

36: Japan Otaku Reviews25/06/06(Fri)22:42

If I set it up as instructed, Dragonite will become around S2500…

50: Japan Otaku Reviews25/06/06(Fri)22:49Yeahx2

>>36That guy has incredible speed…

89: Japan Otaku Reviews25/06/06(Fri)23:13

>>36The highest speed when flying straight and the agility in battle being different is not contradictory.
It seems that Lati has both.

40: Japan Otaku Reviews25/06/06(Fri)22:44

It’s a dilemma between breaking through and cutting beautifully.
I think that only with both can it be considered a top-tier Pokémon.

41: Japan Otaku Reviews25/06/06(Fri)22:45Yeahx1

I love how this species with these stats turns into an Ashipa type, it’s so ridiculous.

42: Japan Otaku Reviews25/06/06(Fri)22:46

I thought this one wasn’t used, but it’s Idaitou.

43: Japan Otaku Reviews25/06/06(Fri)22:47

>>42My memory is too unreliable!

44: Japan Otaku Reviews25/06/06(Fri)22:48

Unlike a karayabu, it’s too difficult to use because you can’t stack it with a strap.

45: Japan Otaku Reviews25/06/06(Fri)22:48

Fish-type Pokémon tend to be fairly similar to each other.

46: Japan Otaku Reviews25/06/06(Fri)22:48

It seems like something interesting could be done, but it’s just lacking a little bit.

47: Japan Otaku Reviews25/06/06(Fri)22:48

It’s a lower version of breaking out of the shell, right?
“You’re going out of your way to actually reduce your HP.”

55: Japan Otaku Reviews25/06/06(Fri)22:50

>>47The thicket has items you can trample on, but this one doesn’t…

48: Japan Otaku Reviews25/06/06(Fri)22:49

Risk your life and kill the bonito.

49: Japan Otaku Reviews25/06/06(Fri)22:49

S refers to the speed at which a move hits the opponent’s Pokémon, while saying it is speed.
The movement speed doesn’t really matter.
By the way, is Dragonite still the fastest Pokémon besides those that can bend space-time?

51: Japan Otaku Reviews25/06/06(Fri)22:49

I wonder if I can use both Broken Bone and Sharpness Therapy at the same time.

52: Japan Otaku Reviews25/06/06(Fri)22:49

Perhaps the cliff crab is still easier to use.

58: Japan Otaku Reviews25/06/06(Fri)22:51Yeahx1

>>52No, that’s not the case.
That guy still has low extraction performance even after breaking through, but if I successfully sacrifice my body, I have quite decent extraction power.

53: Japan Otaku Reviews25/06/06(Fri)22:50

Its base stats are 478, so it can evolve again, right?

57: Japan Otaku Reviews25/06/06(Fri)22:51

>>53One more time, or rather, this guy doesn’t evolve, does he!?

54: Japan Otaku Reviews25/06/06(Fri)22:50

I was thinking that if the number of displays on the screen increases, things like this or Tauros would get really crazy, but is it really like that?

60: Japan Otaku Reviews25/06/06(Fri)22:51

>>54The lake will become hell with not only this guy but also the catfish increasing.

56: Japan Otaku Reviews25/06/06(Fri)22:51

What was with the lack of motivation when we went?

61: Japan Otaku Reviews25/06/06(Fri)22:52

>>56In the wild, there was a life-or-death concern of whether to kill or not before the issue of eating arose.
Because once tamed, there is no need to fight to the bone.

59: Japan Otaku Reviews25/06/06(Fri)22:51

If you’re going to reduce your stamina, it needs to be with the same intensity as hitting a belly drum.

62: Japan Otaku Reviews25/06/06(Fri)22:52

You’re overestimating the crab too much…

63: Japan Otaku Reviews25/06/06(Fri)22:52

I understood what SV wants to do, and I thought it was wonderful.
Once the raid aspect evolves, it will be completely a new generation of Pokémon.
I was thinking of turning both this guy and the Tauros into sashimi, but…

91: Japan Otaku Reviews25/06/06(Fri)23:19Yeahx3

>>63What I want to do is to have 40 enemies appearing at all times, which is more than the monstrous armies seen in Dragon Quest, and it lacks any sense of atmosphere, so I think it shows a lack of game design sense…
It would make sense if this many would emerge only in a state of mass occurrence.

64: Japan Otaku Reviews25/06/06(Fri)22:52

Heyrassha is tough in another sense as Heyrassha.
Stop that motion floating up from the water’s bottom, it’s too scary!!!

65: Japan Otaku Reviews25/06/06(Fri)22:53

>>64Remembering the old Ape Escape.

66: Japan Otaku Reviews25/06/06(Fri)22:54

>>64I guess they’ll be eating people when they come out of Lake Legends Oja…

80: Japan Otaku Reviews25/06/06(Fri)23:09

>>64It suddenly pops out, doesn’t it…

68: Japan Otaku Reviews25/06/06(Fri)22:55Yeahx1

If this is how it is with the S70, then what will happen to the S126’s Kamasu Joe…?

73: Japan Otaku Reviews25/06/06(Fri)23:05

>>68You’re swimming rather leisurely, huh…

69: Japan Otaku Reviews25/06/06(Fri)22:55

This guy is too much like a missile.

70: Japan Otaku Reviews25/06/06(Fri)22:55

Even though Scyther keeps accelerating, Dragonite’s cruising speed is definitely faster…

72: Japan Otaku Reviews25/06/06(Fri)23:01

Barracuda can be quite annoying as well…

74: Japan Otaku Reviews25/06/06(Fri)23:07

Why is there no invincibility period right after the battle?
You’ll be endlessly trapped.

75: Japan Otaku Reviews25/06/06(Fri)23:07

Despite the barracuda being relatively versatile despite its appearance and reckless base stats, the character in the image is too focused on self-sacrifice.

76: Japan Otaku Reviews25/06/06(Fri)23:07

If Haradaiko is strong, then this guy can’t be weak, right?

79: Japan Otaku Reviews25/06/06(Fri)23:08

>>76The big radish is powerful not only in terms of its multiplier but also because the user is strong…

77: Japan Otaku Reviews25/06/06(Fri)23:07

I haven’t received it yet, but when I watch videos of people who have, I’m really envious because everything moves so smoothly and super fast.

78: Japan Otaku Reviews25/06/06(Fri)23:07

Removing the limiter and setting the simultaneous spawn count to about 40 is good, but…
Create a few seconds of invincibility time after the battle ends during which you cannot encounter enemies…

81: Japan Otaku Reviews25/06/06(Fri)23:09

I think it would be better if someone other than this guy took the hit.

82: Japan Otaku Reviews25/06/06(Fri)23:10

I thought the same during the Isle of Armor in Sword and Shield.
Stop the ones that track me in the water.

83: Japan Otaku Reviews25/06/06(Fri)23:10

Zelda and Pokémon are amazing; they are completely different.

84: Japan Otaku Reviews25/06/06(Fri)23:10Yeahx1

There are so many Pokémon that it all starts to seem ridiculous, like expanding the ocean for Pokémon, freeing Pokémon, and protecting Pokémon!
It starts to feel reasonable to argue that we should reduce the excessive number of creatures in Fladeri for the sake of resources!

85: Japan Otaku Reviews25/06/06(Fri)23:11

A trait called “Kireaji,” which is quite strong despite being distributed fairly widely.
Things like Iron Fist… I wish the multiplier was a bit higher.

86: Japan Otaku Reviews25/06/06(Fri)23:11

If a lot of Pokémon without any processing lag appear in the thread, won’t the blood vessels burst?

88: Japan Otaku Reviews25/06/06(Fri)23:13

>>86It might be faster to reset if you encounter a problem.

87: Japan Otaku Reviews25/06/06(Fri)23:12

SV has become almost a different game with the updates, and I want to start over from the beginning.

90: Japan Otaku Reviews25/06/06(Fri)23:18

But it’s a compassionate area where you won’t die from being swarmed by Pokémon, as they just go beep beep.

92: Japan Otaku Reviews25/06/06(Fri)23:21

I understand that the density is too high for large wild animals.

93: Japan Otaku Reviews25/06/06(Fri)23:22

It’s definitely tough to stack it up in singles.
Using it in double battles can synergize with Yessan’s psychofield, but I found the area damage wasn’t enough to cover it.
I think it would have been different if there had been Wide Force from the beginning, so if the conditions are right in the early environment of the new work, I would like to try again.

94: Japan Otaku Reviews25/06/06(Fri)23:22

It is indeed surprising that the appearance number limiter only gets released during mass outbreaks…

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