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[MARIOKART] Are you running?

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MARIOKART WORLD Nintendo Switch

1: Japan Otaku Reviews25/06/05(Thu)22:06Yeahx1

We are still recruiting!
The master is a beginner!

2: Japan Otaku Reviews25/06/05(Thu)22:07

The tension of being thrown off in survival is intense…

3: Japan Otaku Reviews25/06/05(Thu)22:08

Excuse me, I am a tourist from 8DX, but I can’t place in the top 16 in Survival.
I need help.

4: Japan Otaku Reviews25/06/05(Thu)22:09Yeahx3

Exciting!

6: Japan Otaku Reviews25/06/05(Thu)22:10

>>4It’s too convenient and typical…

5: Japan Otaku Reviews25/06/05(Thu)22:09

I’ll start again around 22:15.

7: Japan Otaku Reviews25/06/05(Thu)22:12Yeahx1

It was a brutal race right after I just set up.

8: Japan Otaku Reviews25/06/05(Thu)22:12Yeahx3

I had to leave early because of work, but thank you earlier.
I had to leave early because of work, but thank you earlier.

9: Japan Otaku Reviews25/06/05(Thu)22:12

Is there something good that happens if you jump like this?

10: Japan Otaku Reviews25/06/05(Thu)22:12

I got first place in survival, and it felt really great.

12: Japan Otaku Reviews25/06/05(Thu)22:17

You had pretty nipples… I didn’t know that…

13: Japan Otaku Reviews25/06/05(Thu)22:19Yeahx2

Um… I dropped to 20th place right before the finish line and died…

14: Japan Otaku Reviews25/06/05(Thu)22:20

I thought I didn’t have any hair!
The setup and download are complete, so I’ll start it now!

15: Japan Otaku Reviews25/06/05(Thu)22:21

I wonder if it was an online discussion about how you can’t let your guard down because you’ll be running even between races.
I couldn’t understand it in single player mode.

16: Japan Otaku Reviews25/06/05(Thu)22:25

It’s too exciting…

17: Japan Otaku Reviews25/06/05(Thu)22:25Yeahx3

The CPU is normally strong!

18: Japan Otaku Reviews25/06/05(Thu)22:26

It’s good, isn’t it…?
I got passed by a CPU that took a shortcut with mushrooms right before the goal.

Don’t mess with me!

19: Japan Otaku Reviews25/06/05(Thu)22:26

I’ll start again around 22:35!
I’ll make this my last time.

20: Japan Otaku Reviews25/06/05(Thu)22:27

In the first match, none of the three unnamed bulls could surpass Rosetta, who took first place.

21: Japan Otaku Reviews25/06/05(Thu)22:28

I can’t beat the CPU…

22: Japan Otaku Reviews25/06/05(Thu)22:29

The golden mushroom is strong this time.

25: Japan Otaku Reviews25/06/05(Thu)22:30Yeahx2

>>22It’s fun to go “yes!” right before the checkpoint!

23: Japan Otaku Reviews25/06/05(Thu)22:29

Every time I try to run along the wall with sensuality, I misjudge the charging distance and crash into it.

24: Japan Otaku Reviews25/06/05(Thu)22:29

I thought I barely made it through in 4th place, but then I got passed from the side and couldn’t participate in the final race!

26: Japan Otaku Reviews25/06/05(Thu)22:30

How do you throw items behind you?

27: Japan Otaku Reviews25/06/05(Thu)22:31

>>26While pushing the stick back, press the item button.
It’s the same when throwing forward.

29: Japan Otaku Reviews25/06/05(Thu)22:32

>>27Ton

28: Japan Otaku Reviews25/06/05(Thu)22:31

It’s easy to get bunched up, so if you stumble a little, your rank drops rapidly!

30: Japan Otaku Reviews25/06/05(Thu)22:32

Mario Kart has been pretty much like horse racing for a while now, hasn’t it?

227: Japan Otaku Reviews25/06/05(Thu)23:13

>>30It’s just a regular racing game, right…?
Is there such a thing as horse racing elements?

235: Japan Otaku Reviews25/06/05(Thu)23:15

>>227It’s about things like pushing forward and breaking through, right?

31: Japan Otaku Reviews25/06/05(Thu)22:34

It was exciting when I entered the room! But I couldn’t do anything else.

32: Japan Otaku Reviews25/06/05(Thu)22:35

It’s amazing that even with 10 people gathered, the room still looks so empty.

33: Japan Otaku Reviews25/06/05(Thu)22:35

Once the main body is out, I want to do free running with everyone in the family…

34: Japan Otaku Reviews25/06/05(Thu)22:35

Survival, woo!

35: Japan Otaku Reviews25/06/05(Thu)22:36

I like the Horror Movie Course, but what about you guys?

40: Japan Otaku Reviews25/06/05(Thu)22:37

>>35I like Bowser’s Castle.

36: Japan Otaku Reviews25/06/05(Thu)22:37Yeahx3

Isn’t the mission difficult!?
I can’t find the panel!

42: Japan Otaku Reviews25/06/05(Thu)22:38

>>36Collecting blue coins is tough! Even when shown from a distance, it’s hard to understand.
It’s annoying to waste time when you make a mistake on the first move, especially when time is tight.

74: Japan Otaku Reviews25/06/05(Thu)22:45

>>42You can redo it with the + button.

78: Japan Otaku Reviews25/06/05(Thu)22:47

>>74+Thank you

37: Japan Otaku Reviews25/06/05(Thu)22:37

It’s been 64 races since the last Mario Kart—so I don’t understand anything!

38: Japan Otaku Reviews25/06/05(Thu)22:37Yeahx3

It’s actually an exciting game!

39: Japan Otaku Reviews25/06/05(Thu)22:37

Rainbow Road, this is the one that will no longer be selectable next month, right?
It’s too long…

41: Japan Otaku Reviews25/06/05(Thu)22:38

Isn’t the train running a bit slowly?

43: Japan Otaku Reviews25/06/05(Thu)22:38

>>41It’s the same with Sonic, but the rails are a deceleration device!

45: Japan Otaku Reviews25/06/05(Thu)22:39Yeahx1

>>41There are fast tracks and slow tracks!
The rails with the insert are quite excellent.

44: Japan Otaku Reviews25/06/05(Thu)22:39

Is it something you should always do in a straight line when charging by jumping vertically?

53: Japan Otaku Reviews25/06/05(Thu)22:41

>>44So far, it doesn’t give the impression that they are doing much.
Some people are just doing things like jump → wall run → jump again for acceleration.
I don’t know if it’s correct.

46: Japan Otaku Reviews25/06/05(Thu)22:39

When more people join, I want to do freelance with others.

47: Japan Otaku Reviews25/06/05(Thu)22:39

Ah… it’s over…

48: Japan Otaku Reviews25/06/05(Thu)22:39

There are a lot of long straight lines in this work.

49: Japan Otaku Reviews25/06/05(Thu)22:40

Maybe because there are so many people, the aftermath of being shoved is too miserable…

50: Japan Otaku Reviews25/06/05(Thu)22:40

The rail won’t fall unless it jumps, so I guess it’s used in the inner corner.

51: Japan Otaku Reviews25/06/05(Thu)22:40

Wow, I got first place in my first survival game! But then I realized there was another round.
I came in third place.

54: Japan Otaku Reviews25/06/05(Thu)22:41Yeahx1

The chaotic race at the beginning of the survival is so much fun!

55: Japan Otaku Reviews25/06/05(Thu)22:41Yeahx1

Could it be that there are no cow costumes…?

57: Japan Otaku Reviews25/06/05(Thu)22:41

>>55There are no variations.

58: Japan Otaku Reviews25/06/05(Thu)22:42

>>55The ones grouped under the weak enemy mark on the character selection screen are well…

63: Japan Otaku Reviews25/06/05(Thu)22:43Yeahx1

>>55Continue to expose your nipples without being able to do anything.

66: Japan Otaku Reviews25/06/05(Thu)22:44

>>63I like that it feels like the context of Kirakira Light.

56: Japan Otaku Reviews25/06/05(Thu)22:41

It’s a bothersome item that pressures the frame because there’s no place to use the wings…?

62: Japan Otaku Reviews25/06/05(Thu)22:43

>>56Isn’t it possible to avoid the shell?

64: Japan Otaku Reviews25/06/05(Thu)22:43

>>56You can go directly to paths like wall jumps, but it’s not like you have perfect timing…

69: Japan Otaku Reviews25/06/05(Thu)22:45

>>64Well, it’s like a mushroom that you don’t have before the shortcut…

72: Japan Otaku Reviews25/06/05(Thu)22:45

>>56Can’t you reach the jump with wings during the race? You can use them for hitting blocks or avoiding shells instead.

59: Japan Otaku Reviews25/06/05(Thu)22:42

Even Pauline only has a regular dress and a biking suit.

60: Japan Otaku Reviews25/06/05(Thu)22:43

Finally back, setup is done and downloading!
Is there anything I should be careful about? It’s been since Double Dash for MariKart!

61: Japan Otaku Reviews25/06/05(Thu)22:43

I hope additional costumes will be added as DLC.
There’s a bit too much disparity.

67: Japan Otaku Reviews25/06/05(Thu)22:44

>>61Obstacle types are fine, no problem.
There is quite a disparity among ordinary characters.

65: Japan Otaku Reviews25/06/05(Thu)22:43

It’s a bit early to talk about, but what elements do you want in Upundeton?
I wish they would add a few more missions for freelancers.

71: Japan Otaku Reviews25/06/05(Thu)22:45Yeahx4

>>65I want to play in the traditional lap style without losing the path to the Grand Prix.
There are a bit too many straight lines.

68: Japan Otaku Reviews25/06/05(Thu)22:44

I completed the 50cc Mushroom Cup and unlocked Donkey, but do I have to go through all these courses?

70: Japan Otaku Reviews25/06/05(Thu)22:45

It looks like finishing in 4th place is impossible…

73: Japan Otaku Reviews25/06/05(Thu)22:45

Is there any benefit to doing freelance missions?

76: Japan Otaku Reviews25/06/05(Thu)22:46

>>73I think it’s just a sticker.
Peach coins and panels
Maybe

75: Japan Otaku Reviews25/06/05(Thu)22:46

The mob character squad is like each one is an existence like a costume.
Even if new characters are added, it seems there won’t be any costume additions like with the main characters.

77: Japan Otaku Reviews25/06/05(Thu)22:46

I never thought it would involve a big move to online matches plus a full course lap format.
I thought it was the usual 3-lap race…

80: Japan Otaku Reviews25/06/05(Thu)22:47

>>77Depending on the course, there can be 4 to 5 laps.

81: Japan Otaku Reviews25/06/05(Thu)22:47

The mission is to bring in items and push through.

82: Japan Otaku Reviews25/06/05(Thu)22:47Yeahx2

Thank you, nameless ones, for going out with me!
It was fun…

83: Japan Otaku Reviews25/06/05(Thu)22:47Yeahx3

I can’t help but think that maybe Free Run could bring Mirai Don.

110: Japan Otaku Reviews25/06/05(Thu)22:52

>>83Should I release… Miraidon,Koraidon, and Aoharu as DLC?

84: Japan Otaku Reviews25/06/05(Thu)22:47Yeahx1

If you underestimate this compared to previous Mario Karts, you’ll get run over by the trailer…
I definitely want the traditional Grand Prix format, but that would mean there aren’t enough courses.

85: Japan Otaku Reviews25/06/05(Thu)22:47Yeahx1

Baby Rosetta is so cute…
Is this child porn okay!?

88: Japan Otaku Reviews25/06/05(Thu)22:48

>>85Touring and sailors are cute.

86: Japan Otaku Reviews25/06/05(Thu)22:48

The mission where you drive through with a trailer and avoid ladybugs while climbing the hill was somehow manageable.
Where should I go for free running? I’m confused!

87: Japan Otaku Reviews25/06/05(Thu)22:48

>>86Freelance

89: Japan Otaku Reviews25/06/05(Thu)22:48

I feel like the placement of item blocks and the respawn speed haven’t been considered for 24-player battles…
It’s prone to forming groups, so there are many missed opportunities.

92: Japan Otaku Reviews25/06/05(Thu)22:49

>>89No, it’s quite fast.
It’s a common story that you can’t take it right from behind.

90: Japan Otaku Reviews25/06/05(Thu)22:49

I played until I saw the staff roll, but since I only managed to complete laps on the first course of the Grand Prix, I can’t remember the courses at all.

91: Japan Otaku Reviews25/06/05(Thu)22:49

Freelance is really freelance.
Good or bad, freelance.
It’s not a mode that you can play around with forever, like FH.

93: Japan Otaku Reviews25/06/05(Thu)22:50

Download complete! It’s been a while since Double Dash, huh?

94: Japan Otaku Reviews25/06/05(Thu)22:50

It’s from 8DX, but brake work for item acquisition is really important.

95: Japan Otaku Reviews25/06/05(Thu)22:50

It’s just too much of an action game, Free Run.

126: Japan Otaku Reviews25/06/05(Thu)22:55

>>95Overall, it reminds me of skate.

96: Japan Otaku Reviews25/06/05(Thu)22:50

Isn’t the mini-map quite beautiful?
It can be viewed from an ordinary overhead perspective.

100: Japan Otaku Reviews25/06/05(Thu)22:51

>>96I think it would be perfect if only the direction was displayed.

97: Japan Otaku Reviews25/06/05(Thu)22:50Yeahx2

Speaking of elements I want added to freelancing, well…
Wings that can be used infinitely.

98: Japan Otaku Reviews25/06/05(Thu)22:51

>>97The freelance feather is a god.

99: Japan Otaku Reviews25/06/05(Thu)22:51

Every time Ushi-kun wins a race, he gives a cocky look while staring at the camera…

104: Japan Otaku Reviews25/06/05(Thu)22:51Yeahx1

>>99It’s cute, isn’t it?

101: Japan Otaku Reviews25/06/05(Thu)22:51

It’s my first time playing Mario Kart, and it’s tough!
I can’t seem to accelerate at all!

102: Japan Otaku Reviews25/06/05(Thu)22:51

Isn’t there an end to racing matches?

106: Japan Otaku Reviews25/06/05(Thu)22:52

>>102The end of it.

103: Japan Otaku Reviews25/06/05(Thu)22:51

Hey, it’s 24th place!
There’s no way I’m this rubbish.

111: Japan Otaku Reviews25/06/05(Thu)22:52

>>103Did Ohana lose to UPU?

105: Japan Otaku Reviews25/06/05(Thu)22:51

Since it’s been a long time since I played Mario Kart, I don’t understand anything…

107: Japan Otaku Reviews25/06/05(Thu)22:52Yeahx1

I wonder if I can make stickers myself…
If that’s the case, it will turn into a kids’ penis festival, so that’s not good…

116: Japan Otaku Reviews25/06/05(Thu)22:53Yeahx1

>>107In Mario Kart DS…

108: Japan Otaku Reviews25/06/05(Thu)22:52

For now, I’m freelancing, but I can’t shift from one track to another at all!

109: Japan Otaku Reviews25/06/05(Thu)22:52

The decision to have absolutely no character or costume unlock elements in free play seems wise, yet also seems not so wise…
Well, Mario Kart is a racing game after all.

114: Japan Otaku Reviews25/06/05(Thu)22:53Yeahx2

>>109The costume release is faster with a free run!

115: Japan Otaku Reviews25/06/05(Thu)22:53

>>109It seems that it can only be released through the race.

112: Japan Otaku Reviews25/06/05(Thu)22:52

I’m playing Mario Kart for the first time, and I finally understand what it means when they say it’s not Mario Kart.

113: Japan Otaku Reviews25/06/05(Thu)22:53

Charging a jump accelerates you.
Drifting accelerates.
It was roughly understood until then.
I heard that you can avoid the shell with a jump, but I can’t figure out the timing.

117: Japan Otaku Reviews25/06/05(Thu)22:53Yeahx2

I now recall that the guy with the afro who was playing directly was really good…

118: Japan Otaku Reviews25/06/05(Thu)22:53

The Rainbow Road unlocking scene is great… It was a waste to mix in the silver trophy…

119: Japan Otaku Reviews25/06/05(Thu)22:54

Once I got tripped up, it turned into a continuous spin and my ranking died.

120: Japan Otaku Reviews25/06/05(Thu)22:54

With my skills, winning with 100CC is already in doubt…!

121: Japan Otaku Reviews25/06/05(Thu)22:54

I want to stick more stickers in a flashy way!

122: Japan Otaku Reviews25/06/05(Thu)22:54

I understand drifting and using turbo when turning, but where do you use a charged jump?

136: Japan Otaku Reviews25/06/05(Thu)22:56

>>122You can ride on the rails.
You can also hit the question blocks in the air.

123: Japan Otaku Reviews25/06/05(Thu)22:54Yeahx1

It’s fun even when you lose! Just kidding! I want to win!

124: Japan Otaku Reviews25/06/05(Thu)22:54Yeahx1

This game is really interesting…

134: Japan Otaku Reviews25/06/05(Thu)22:56

>>124It’s fun to just dash ahead in freelancing, even without knowing right from left.
It’s fun to understand, as I go along, that “this is what this course is like.”

125: Japan Otaku Reviews25/06/05(Thu)22:54

Baby Rosetta is really sexy.

127: Japan Otaku Reviews25/06/05(Thu)22:55

It’s an interesting new approach, but it definitely feels like I want this and that.

128: Japan Otaku Reviews25/06/05(Thu)22:55

I don’t feel like I can win the perfect trophy in 150cc with a 3-star rating.

129: Japan Otaku Reviews25/06/05(Thu)22:55Yeahx1

The problem of having too many Baby Rosettas, even for anonymous users.

139: Japan Otaku Reviews25/06/05(Thu)22:56Yeahx2

>>129It’s good!

130: Japan Otaku Reviews25/06/05(Thu)22:55

Hmm! I realized I could ride on this rail! But when I turned the handle, it was already too late and I got overtaken, which is fine…

131: Japan Otaku Reviews25/06/05(Thu)22:55Yeahx1

I can’t consciously execute wall-running on the rails while jumping; I tend to forget about it.

132: Japan Otaku Reviews25/06/05(Thu)22:56

Since it’s going to be a survival competition, how about we don’t do the Grand Prix?

133: Japan Otaku Reviews25/06/05(Thu)22:56

I still don’t know how to do wall running.

135: Japan Otaku Reviews25/06/05(Thu)22:56

Remember that you can rewind time with the down arrow key in free mode!

137: Japan Otaku Reviews25/06/05(Thu)22:56

Being in first place during the journey isn’t that exciting.
I want to wait for that moment, while keeping a close eye on it, in around 2nd to 4th place.

138: Japan Otaku Reviews25/06/05(Thu)22:56

Sometimes I jump up unexpectedly on a weird step and lose speed, it makes me want to cry.

140: Japan Otaku Reviews25/06/05(Thu)22:57

Certainly, the room functions and survival have a lot of waiting, so they may not be very compatible.

141: Japan Otaku Reviews25/06/05(Thu)22:57

This is a game where remembering the course is more important than ever… I keep forgetting which route to take in this rally, and I’m going off course frequently.

142: Japan Otaku Reviews25/06/05(Thu)22:57

Is there quite a difference in machine performance?

155: Japan Otaku Reviews25/06/05(Thu)22:59

>>142There are some that have the same performance but look different.

143: Japan Otaku Reviews25/06/05(Thu)22:57

It’s just that I’m terrible, but even though I want to climb the wall, I end up drifting out of habit and it gets all screwy.
It’s become a habit… to jump while inputting sideways…

144: Japan Otaku Reviews25/06/05(Thu)22:57Yeahx1

The baby rosetta with moe sleeves is just too erotic.

145: Japan Otaku Reviews25/06/05(Thu)22:57

Can you avoid Spiny with a dash attack?
As usual, I confirmed that the mushrooms can go.

146: Japan Otaku Reviews25/06/05(Thu)22:57

I saw Pac-Man fall off the course.

151: Japan Otaku Reviews25/06/05(Thu)22:59

>>146I simply fell from first place due to a mistake and it was no good.

147: Japan Otaku Reviews25/06/05(Thu)22:58

Hatchin looked like Hatten.

148: Japan Otaku Reviews25/06/05(Thu)22:58Yeahx3

>>147Go to sleep already.

149: Japan Otaku Reviews25/06/05(Thu)22:58

It’s in first place for CPU!

157: Japan Otaku Reviews25/06/05(Thu)23:00

>>149Oh humanity!

150: Japan Otaku Reviews25/06/05(Thu)22:58

I’ve been wandering around for about two hours looking for P Switch, thinking whether to do freelance work moderately and advance in the Grand Prix…

152: Japan Otaku Reviews25/06/05(Thu)22:59

I haven’t put on the protective sheet yet, but I want to play the game soon! Just looking at the threads seems fun.

161: Japan Otaku Reviews25/06/05(Thu)23:01

>>152If you are going to migrate data, I recommend deleting any downloaded games that you haven’t been launching much beforehand.
Now you can download it without going through the eShop using a virtual game card, so it’s even more convenient.

153: Japan Otaku Reviews25/06/05(Thu)22:59

I’m all about the cow, but all the female characters this time are cute.

156: Japan Otaku Reviews25/06/05(Thu)23:00

>>153Aren’t you using a female character too?

154: Japan Otaku Reviews25/06/05(Thu)22:59

It will arrive tomorrow, damn it!
It looks incredibly fun and I am feeling excited.

158: Japan Otaku Reviews25/06/05(Thu)23:00

Thank you for the match!

159: Japan Otaku Reviews25/06/05(Thu)23:00

In freelancing for races, you end up choosing a nearby racetrack.

162: Japan Otaku Reviews25/06/05(Thu)23:01

It’s been about 20 years since I played Mario Kart, so I don’t understand anything…

169: Japan Otaku Reviews25/06/05(Thu)23:02

>>162There’s a manual!

191: Japan Otaku Reviews25/06/05(Thu)23:05

>>169It’s been a while since I’ve experienced a game where you read the instructions.

163: Japan Otaku Reviews25/06/05(Thu)23:01

It feels like one race is shorter than in 8DX.
Is it just my imagination?

187: Japan Otaku Reviews25/06/05(Thu)23:05

>>163By the time we create the destination course after the move, it’s usually around the third lap.
The movement is almost in a straight line.

164: Japan Otaku Reviews25/06/05(Thu)23:01Yeahx1

Isn’t the CPU strong? It’s tough when you reach the top 4 in Survival.

165: Japan Otaku Reviews25/06/05(Thu)23:01

I’ve cleared Rainbow Road, but isn’t there a Rainbow Road in the free run map?

166: Japan Otaku Reviews25/06/05(Thu)23:01

The issue of items that are not suitable for the top four in the last segment.

167: Japan Otaku Reviews25/06/05(Thu)23:01

When Pakun approaches, I get scared thinking it’s an item attack.

168: Japan Otaku Reviews25/06/05(Thu)23:02Yeahx2

If you want to increase your characters, it feels like you have to participate in the Grand Prix or Survival, right?

190: Japan Otaku Reviews25/06/05(Thu)23:05

>>168You should be able to obtain it through Kamek’s transformations while playing.

170: Japan Otaku Reviews25/06/05(Thu)23:03

Should we just delete everyone in this thread?

176: Japan Otaku Reviews25/06/05(Thu)23:03Yeahx2

>>1708DX is waiting for you.

181: Japan Otaku Reviews25/06/05(Thu)23:04Yeahx7

>>170(You’re not only unlucky but also poor in spirit…)

171: Japan Otaku Reviews25/06/05(Thu)23:03

The party-goer version of the Noko Noko beach is nice…

172: Japan Otaku Reviews25/06/05(Thu)23:03

I feel like the CPU has started to move in a more human-like way than before.
Firing shells in rapid succession.

173: Japan Otaku Reviews25/06/05(Thu)23:03

The scum at the bottom are trying to drag me down!!!

174: Japan Otaku Reviews25/06/05(Thu)23:03

It seems there is no key configuration?

175: Japan Otaku Reviews25/06/05(Thu)23:03

I was able to get Donkey, but I can’t get Goomba…

177: Japan Otaku Reviews25/06/05(Thu)23:03

I wonder if they could release goggles like the ones used in the Mario Kart attraction at Universal Studios Japan’s Super Nintendo World, so we could play with them like in the attraction.

196: Japan Otaku Reviews25/06/05(Thu)23:06

>>177All the straight courses look like rides at an amusement park.
It’s fast-paced and interesting.

178: Japan Otaku Reviews25/06/05(Thu)23:03

The customization options for the machine actually narrowed down the choices, so I’m grateful that I can now prioritize my design preferences.

179: Japan Otaku Reviews25/06/05(Thu)23:04

It’s quite like Gungrave, being able to break down facilities here and there.

180: Japan Otaku Reviews25/06/05(Thu)23:04

I just got back, but I can’t do it today after all…

185: Japan Otaku Reviews25/06/05(Thu)23:04

>>180Downloading Mario Kart Wii is exhausting.

182: Japan Otaku Reviews25/06/05(Thu)23:04

Is the character appearance random?
Since the desired daisy came out quickly, I can feel at ease now.

194: Japan Otaku Reviews25/06/05(Thu)23:06

>>182If the first character to be released is Donkey, then the order might be the same.

205: Japan Otaku Reviews25/06/05(Thu)23:08

>>194Since I was doing it in 50cc from the left, it feels like it depends on the course and difficulty.

183: Japan Otaku Reviews25/06/05(Thu)23:04

“It’s not the time for us to be fighting amongst ourselves! At this rate, we’re both going to perish!!!” This is often said in a survival situation.

184: Japan Otaku Reviews25/06/05(Thu)23:04

How far do these stickers go in km…

186: Japan Otaku Reviews25/06/05(Thu)23:05

The ease of being in first place, breaking free from the dumpling.

188: Japan Otaku Reviews25/06/05(Thu)23:05

It seems interesting, but I feel that the balance doesn’t really take into account the 24-player battles.

199: Japan Otaku Reviews25/06/05(Thu)23:07Yeahx1

>>188It’s definitely a party game, for better or worse… It seems tiring if you take it seriously, though.

202: Japan Otaku Reviews25/06/05(Thu)23:08

>>188The way the rates increase is quite inconsistent, so it might be best to just enjoy it purely as a silly game.

189: Japan Otaku Reviews25/06/05(Thu)23:05Yeahx1

It seems there is no tutorial or anything like that, huh?
I didn’t expect to be thrown into it as if everyone knows how to operate it, right?

193: Japan Otaku Reviews25/06/05(Thu)23:06

>>189Well, someone who does it on the first day must be a seasoned pro among seasoned pros.

197: Japan Otaku Reviews25/06/05(Thu)23:07

>>193It’s my first time in 25 years!

198: Japan Otaku Reviews25/06/05(Thu)23:07

>>193I think there are many people who, like me, feel that the extra items came as a bonus when they bought the main unit.

210: Japan Otaku Reviews25/06/05(Thu)23:09

>>193It’s been 7 times.

200: Japan Otaku Reviews25/06/05(Thu)23:08

>>189Jugemu will tell you.
“Just try it with freelancing since there’s freelancing available.”
There was no freelancing back in the day!

192: Japan Otaku Reviews25/06/05(Thu)23:06

For now, I won the Mushroom Cup with a 50cc.
The cow’s pose in the victory scene with that smug camera angle is gradually becoming amusing.
Running on walls and guardrails is quite difficult, isn’t it?

195: Japan Otaku Reviews25/06/05(Thu)23:06

I couldn’t help but laugh when Kamek turned me from a cow into a crab.

201: Japan Otaku Reviews25/06/05(Thu)23:08

Going to the item box area in a clump is a bit pointless, so I want something to be done about it.
Also, the elements of freelancing or something like that make it feel like it’s the first time OW was created, which is a bit tough.
The difficulty of seeing the mini-map.

203: Japan Otaku Reviews25/06/05(Thu)23:08

I have fallen ill with the delusion that I can ride on all the guardrails on the stage.

209: Japan Otaku Reviews25/06/05(Thu)23:08

>>203I can ride!

214: Japan Otaku Reviews25/06/05(Thu)23:09

>>203It’s broken!

204: Japan Otaku Reviews25/06/05(Thu)23:08

This survival elimination rule reminds me a bit of the Super Famicom or 64.

212: Japan Otaku Reviews25/06/05(Thu)23:09

>>204So the loser will turn into a bomb cart.

206: Japan Otaku Reviews25/06/05(Thu)23:08

The drift seems to have a quirk this time because it’s combined with jumping and button use.

207: Japan Otaku Reviews25/06/05(Thu)23:08

I wonder if I can’t join in halfway through if I win the Grand Prix?

208: Japan Otaku Reviews25/06/05(Thu)23:08

The 150cc Grand Prix has a CPU that is normally fast.
If you’re not careful, you’ll just be following someone’s back until the race ends.

211: Japan Otaku Reviews25/06/05(Thu)23:09

Everything is “mischievous,” right?

215: Japan Otaku Reviews25/06/05(Thu)23:10

It looks like we’re drifting around in circles like those delinquents.

217: Japan Otaku Reviews25/06/05(Thu)23:10

It seems like 8DX is quite polished as a pure Mario Kart, so they’re changing their approach.

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