
The face when it flew away at double the imagined speed.
It’s quite a situation, isn’t it…
That’s way too reckless!!
Even Mai can light the flame and put on 2 gauges, and yet her invincibility runs out midway, what about you?
Always stay focused!
Have you not been focused until now?!
I wanted other characters to have double items for anything.
>>7The increase from +1F to +2F is also doubled.
I can’t call him Takashi anymore.
Getting stronger little by little…
When I unleash a wave attack, the SA1 comes flying in while disappearing!
If Ryu uses a vertical jump with wave motion, he gets hit by SA1 during a jump hunt.
The state achieved by a man whose only traits were his individuality and focus is the double-speed vacuum wave.
(What…!?))
(What…!?)
After two days, I’m really motivated because all the updates make a lot of sense.
>>14The one that doubled has arrived…
When you focus, all your skills will double in speed.
When it comes to Ryu’s signature move, it’s the Hadouken.
Many people have had their start correction from 10% to 20%.
>>17I can’t accept the adjustments to Guile.
>>19You were told not to switch places, right?
Unlike the previous half-hearted attempts, it feels like there’s some real momentum towards transitioning to Ryu now.
I wonder what would happen if Blaz switched to a stronger dragon.
I don’t know about Akuma yet, but there will likely be many immigrants from Ken.
If I were to go, it would probably be in the order of Ryuuluke Terry.
It seems difficult to transition from Ken.
One day it suddenly doubles.
That’s good.
Well… this bullet speed is a bit… is there any reason to accept this…?
>>26The resource consumption from the OD wave rush heavy punch is more justified than from combos, right?
When you think about the benefits of abandoning 1 gauge plus one wake-up pressure… well…
It’s cold!
I suddenly became a Dragon Ball.
Waves are a form of dependence, so I won’t shoot.
Takamiyama
Something incredible is about to happen all of a sudden.
That’s good.
I think it’s more like the adjustment of Jasper is providing a tailwind for Ryu.
>>33In the current environment, where many people are not yet accustomed to the specifications, could we not crush Big Wave Palm?
I would like the OD turbolancer to have its projectile speed doubled…
The moment you concentrate, a sense of tension arises at any distance.
You’ve become like Chris from Resident Evil, not just a gorilla.
Since the Shinkuu Hadouken wasn’t flashy, I made it look in line with Marvel vs. Capcom.
I increased the pressure of focus because it has been said that even when I received enhancements, it was still very difficult to engage with.
The speed of arrival is like Marvel, right?
There was also something called the Dragon Cry Wave Fist.
One day, Ken’s score might suddenly double, or Lavushka’s number of pitches might suddenly double.
Zangief’s health is doubled.
Hey, isn’t this the Rising Dragon insane?
>>42It seems that Cammy’s big shoryuken can also apply pressure during wake-up, huh?
>>59Everyone was thinking that…
The surroundings gradually become weaker.
That’s good.
As usual, I focused and fired my vacuum wave fist…
Someone stronger than me becomes weaker.
I’m going to meet someone faster than me.
>>46Shoot it out with Luke!
Um… are AKI users on the enhancement side or the debuff side?
The main performance might have dropped, but how about considering the Jasper adjustment?
>>48I think it’s good to strengthen it since we are starting to find quite suspicious information.
It means that if you take one step at a time, before you know it, you’ve reached the top of the mountain.
– Since everyone has been able to keep up with the bullet speed in JP, I doubled the bullet speed.
Is it worth transitioning to Terry…?
It felt like it was a bit of a leap…
Gail’s Sonic can also be faster.
>>53Let’s slow down the weak.
While there are still aspects that are tough to navigate,
The value of using stocks has emerged even in the context of bullets, making it significant to focus on them, even if it means abandoning attacks.
Everyone is laughing at the double speed, but I feel like it’s actually practical and I might get scolded later.
>>55I wonder if it was abnormal that there was no pressure from long distances even though I have wave energy.
Terry is convinced by the firepower.
By the way, is the wave palm strike like a round wave and activates the dark attribute?
I feel like this time there are quite a few changes that are difficult to notice at first glance, like the frames and flying effects, and I’m wondering if this is really okay…?
I’ve heard that Hadouken has become faster, causing the usual combos to miss.
It is abnormal for a shockwave that could normally hit a distant target to move slowly.
Faster than me…?
I never thought the day would come when I could see Ryu eagerly challenging the match from the start against JP. Is that really okay with you?
>>66It should be cool.
>>66Well… it’s only that I could barely manage if I concentrated, so I don’t want to find myself in that situation happily…
Focus a bit before the battle starts!
It’s my first time with Street Fighter 6, but I’ve always wanted to have hit confirmation for Hadouken and Electromagnetic Hadouken in every series.
Certainly, there is the condition of concentration, but just by having one gauge, I can wave, while you can’t.
Speaking of Ryu, it’s the Hadouken, so the direction of enhancement is reasonable.
>>72Is this what I got after letting go of my murderous intent and various other things before I received any enhancements…?
Next is the implementation of the True Hadoken and the Explosive Hadoken.
Q. My rush is slow and I have a hard time getting close to my opponent. What should I do?
A. Let’s slowly approach while flashing super fast and strong bullets so that they can’t take any action.
Since I’m using one SA gauge and focusing, I should be able to do at least this much.
You can also double the Shadoken.
EW was overly focused on concentration, perhaps anticipating this…
Stop the giant serving challenge.
The damage from normal waves ✝100 is quite significant, you know…
Far away, far away.
Whether doubling is the appropriate figure or not, I believe that focusing on increasing returns rather than reducing concentration risk is healthy and good.
I want the Siberian to be faster.
A face that wishes the damage would be doubled anyway.
Everyone was saying that the rush speed is getting faster…
Suddenly becoming strong.
That’s good.
Going straight to double without increments like 1.25 or 1.5 is just too manly.
It’s a face that seems to say it’s okay to go back to basics and make it a garfu.
Take it easy, you fool.
Let’s double the damage of Shin Shoryuken too.
At Shoryuken, ordering a large serving means it doubles, which is a bit troublesome.
When I’m focused, it’s amazing… How much do I usually let my guard down?
I want all the so-called weak characters to get this kind of ridiculous buff.
The doubling of bullet speed and the enhancement of the big rising dragon are incredibly noticeable, but the improvements in other areas are also quite impressive.
Double the throwing distance of the screw!
Could it be that mastering the fist is about the speed of the bullet?
In the beginning, when I commented here to Ryu, “Get your killing intent back and use the Dragon Claw Kick,”
“I still remember being told, ‘With the current adjustments, even if Ryu gets the Dragon Claw Kick, it’s only going to be adjusted to a guard -5, that’s obvious.'”
Well… Yeah…
You were mocking my focus, weren’t you?
>>102I’m not goofing around… Here we go! (Jump dodge)
>>106Did you fly? I’m going to have you step on the railgun.
Is this connection happening as expected…? There are also a few routes that raise concerns, and I’m scared about the urgency.
It’s funny that I became too strong and ended up not being able to hit the back jump anymore.
I don’t feel like my maneuvering has become easier than I expected.
Shadow stitching is amazing, but
>>105There are strengthened aspects related to maneuvering, but since the medium punch type has been weakened, it feels like the overall balance hasn’t changed that much.
It’s fun because those who were just casually parrying until now can focus more easily when they hit, right?
Takashi can’t differentiate his shots when he’s concentrated… he can only use Wave Palm to bait a parry… and when he activates SA3, he completely abandons his wake-up pressure…
>>107What is this?
>>143It’s obviously Season 1 Takashi.
Large serving challenge
It feels easier to accumulate because there are bullets compared to sake and wind.
Instead of making maneuvering easier, you’re increasing the pressure when touched, right?
>>112It might be interesting to rush twice the distance.
Well, adjustments that make things easier certainly provide satisfaction, but adjustments that make things more enjoyable tend to offer a higher sense of fulfillment.
Ryuu itself isn’t that great in terms of movement.
When you focus, the bullet speed doubles, and it creates pressure that restricts the opponent’s movements.
– The attack range of the zoom punch has been doubled.
· The thickness of the forearm in the victory screen has been doubled.
If we keep getting stronger little by little like this, by 2030, our speed will exceed the speed of light…!
Has the pressure of concentration clearly increased, making it easier to move the opponent?
It’s okay to have Dhalsim’s arms wrap around the Earth and come out from his back, right?
>>121That means you’re shooting it the other way around.
>>121Let’s make it so the throwing hitbox extends from the opponent’s back screen edge.
I thought it was just that when I focus, my sandals start to slip a lot.
Twice, huh?
I laughed at the double speed, but I think it’s good to have a return on concentration.
But I think it will be nerfed next.
Well, to be honest, the Ryu side doesn’t want to use SA1 either.
It’s fine to be under pressure, and when you have the chance to secure something, you should take it.
Next, I wonder if the concentrated OD wave will make it float vertically.
It’s fine to double the breasts and butt of female characters.
It’s too early to become someone who sees lethal.
I doubled the number of Hadouken.
>>129Stop Street Fighter 6 Rainbow.
I increased the exposure level of the dance by two times.
I thought it was really cool how the electric blade vacuum connects from the central OD tornado.
You’ve finally become Ryu with the Hadouken.
I think it would be good to halve the time for the Yoga Sunburst.
It felt like Ryu and Ken were not differentiated at all, but this time they have been quite distinct.
Even though I’ve been pinned down, it still seems like Akuma is stronger in terms of maneuverability.
That aside, it seems like there might be a completely different group of people using Ryu since it has further evolved into a gorilla.
Luke’s SA1, Chun-Li’s OD Hyakuretsukyaku, Ryu’s Shankuu Hadou.
Isn’t it tough to be able to brace yourself like this while waiting in M?
Differentiation is fine, but then what was the velocity until now?
>>139Ryu was in training.
>>139I didn’t know that Ryu-kun could shoot faster when he rides the lightning.
I was just shooting to create sparks and generate electric power.
>>139It seems that Ryu’s rush has been getting faster with each patch, right?
Actually, I was practicing putting the rush’s inertia onto a vacuum wave.
It was starting to be revealed that I was quite strong, but I received an obvious buff.
That’s good.
It’s hidden in double shadows, but the speed increase of OD waves and normal vacuum is also helpful.
I really think the damage from the Concentrated True Wave Shock is insane.
It was unexpected that the already fast electric blade would become even faster.
Honestly, no matter how much I enhance my concentration, it still takes effort to actually focus, so it’s fine.
The rising dragon’s wake-up attack is simply strong.
Suddenly speeds up.
That’s good.
Even so, there are times when due to the issue of rush speed, I can’t quite reach the itch.
That being said, we have reached a stage where we are no longer required to seek improvements in rush speed…
Will we be able to take first place next month?
“` STATS CHARACTER USAGE Character Usage Rate Excluded from Ranked Match Updates. 2025.04 Control Type ALL MODERN CLASSIC ALL ROOKIE IRON BRONZE SILVER GOLD PLATINUM DIAMOND MASTER PLATINUM 1 GOUKI 13.964 % 0.3 % 2 KEN 9.218 % 0 % 3 RYU 9.028 % 0 % 4 MAI 7.159 % 0 % 5 JURI 6.192 % 0 % DIAMOND 1 GOUKI 13.075 % 0.0 % 2 RYU 9.571 % 0.4 % 3 MAI 7.963 % 0.1 % 4 KEN 7.891 % 0.2 % 5 JURI 5.799 % 0.9 % MASTER 1 GOUKI 11.381 % 0.1 % 2 RYU 8.556 % 0 % 3 KEN 7.342 % 0 % 4 JURI 6.202 % 0 % 5 MAI 6.124 % 0 % “`
Once he focused, Zun1 Ryu couldn’t even properly throw a Hadouken, which was already quite unusual.
I’m not only focusing on waves, but I’m also putting a lot of effort into skipping the level of Wave Palm Strike to MAX.
I became a monster of a ramen shop.
It’s good to use something that’s fun.
What’s important is that it’s fun.
On the contrary, this could be an opportunity for all characters that shoot projectiles to have the same speed for their bullets, right?
I think it’s quite amazing that the adjustments to Ryu starting from the second year make you want to try him out.
A gorilla suddenly came carrying a railgun.
>>158That just sounds like a biohazard.
Even though the usage rate of Ryu is high.
It would be nice if they decided based on usage rates.
>>159It’s correct to strengthen something that is weak despite having a high usage rate.
>>159Whoa, Dhalsim is the strongest!!!
It’s fun to be able to start an offensive after an anti-air big dragon.
You were saying to take it one step at a time, so why are you skipping ahead?
Since all the other gi had the bulletproof feature, Ryu also received it.
It’s more like penetration than just a bullet pass-through.
It’s not because it’s weak yet has a high usage rate, making it easy to gather data and adjust, is it…?
Just make everything twice as much already, even if the rush is really weak.