
Scary.
If it’s violet, does this become Tsutsumi?
Is this the Switch 2?
!
SV really didn’t keep up with the specs, so it seems like it’s going to become a different game.
This is the SV I really wanted to do.
>>6Well, but… I don’t like unexpected collision encounters.
What I really want to do requires further changes to the specifications…
I want to see the water’s edge in the rain!
It looks easy to find different colors, nice!
I won’t go as far as to say this, but I wish you had tried a little harder from the beginning.
Compared to other games, SV is too heavy.
When the processing lag disappears, it can turn out like this.
The time to open the box is seriously fast.
>>12I guess if you just create it on a PC and present it without any adjustments…
>>25It seems that the technology to optimize for gaming consoles is no longer there for Game Freak…
I wonder if shiny hunting will get easier or if it will actually become more difficult.
>>13Even if you go far away, the Pokémon won’t disappear, so you have to defeat them, making it difficult to handle anything other than mass outbreaks.
How lacking was the performance of the Switch…
>>14It’s strange that it wasn’t optimized, considering it’s exclusively for the Switch in the first place.
>>26Where is the source that says it’s not optimized?
>>36So optimizing it, that had such low specs…
I was surprised that the local movement took about 3 seconds.
I hope they release additional DLC or a sequel in a surge of momentum.
It seems we can look forward to the 10th generation.
It feels like the original Romancing SaGa.
The one that can be reset at a picnic should make things easier.
Area Zero is…
There was a bug that made you fly into space during the picnic, but even doing that didn’t cause any lag, so it didn’t work.
Was there an update for version 2 only for SV?
Shiny hunting can wait until the Switch 2 arrives!
In Area Zero, if you enter the warp building, you can reset the spawn, right?
It seems like Todorokutsuki and Tetsunobujin might not be able to be selected in Switch2.
>>27I saw a video trying to reset the spawn by keeping a distance, but it didn’t reset.
There aren’t any updates, but games like Pokémon Unite and Animal Crossing are clearly running without lag.
Could it be that I can finally buy clothes properly?
The hardware performance hasn’t been sufficient since the 3DS era; it’s nostalgic to think about how they were able to do things like this in games like Sun and Moon.
It’s like the difference you would expect if it was originally intended to be released on Switch 2.
“Priiiiiiiiaaa!”
Switch2 combined Polygon 2 pickup
I wish they would update other games too.
I guess there’s no time for that.
So, does that mean the number of creatures appearing at once has increased from 15 due to the update?
I want it more and more.
I’m scared of !.
>>39!!!!!
If the specification where the number of pops increases with different colors hasn’t changed, it might be better to count those that cannot be distinguished at a glance.
>>40Is it possible that selecting for Ditto has become really bothersome?
In games like Smash Bros, the loading times at key points have become quite fast.
In Smash Bros, you can immediately select a color on the character selection screen, and the transition to the results screen after a match is quite fast.
I mean, there are so many changes that it seems like it was produced based on two standards, right?
>>45In other words, is there also a first edition of ZA…?
I watched the video and the lake had become super comfortable, huh?
The Mishirazuki Falls were as amazing as a lake, but completely different.
How’s the raid?
I’m curious about how different 1 is from 2 in Minecraft.
The windmills that keep stopping will be improved.
It seems like the package is clearly going to change when separated from Z-A.
>>51If you are going to buy it, you have to be prepared for the fact that you won’t be able to do it comfortably with the first edition.
Will distant views become less angular with this?
Could it be that just by opening the page with that accidental tap, the costume change process, which was almost lagging, has also become faster…?
I watched the gameplay video, and it’s already a different game at the level of a remaster.
I want to start over again once I buy it.
If it weren’t for the global semiconductor shortage, Switch 2 was scheduled to be released at the same time as SV.
If it increases, depending on the place, it seems that the selection of different colors might actually become more difficult.
Shiny hunting in Area Zero
The repositioning of moving up and down on the crystal has become impossible…
>>59In areas like Zero where you can’t select a picnic, I wonder if it was better in version 1.
I didn’t hear that it would change this much.
It seems that the graphics of ZA, which have been clearly stated to be different, are going to be great.
I wonder if it’s turned into an unexpected situation instead…
If Migarusa and Kentauros were to spawn at that level, it would actually make me frustrated.
Wouldn’t it be hell if a large number of small Pokémon spawned?
>>66Even without the massive outbreak, things like capsaicin or shivering seem dangerous.
Well, it’s hardware from eight years ago, the Switch…
Moreover, a half portable device.
Is it going to go away without any shaking?
This means that there are also a lot of small ones in the field.
I thought it would be good to obtain it by the legend level, but I’ve started wanting it.
The anonymous poster didn’t mention it, but it seems the thread image is using the “sōgū” power.
>>71If you can show up like this without any effort, it would be too much of a hassle.
>>71I’m using the fusion power, which is why only the Sakebushippo is showing up.
It’s not because of the gathering power that’s increasing.
It seems like I’ve forgotten a lot of things, and starting over from scratch sounds interesting.
It seems that the person who is ranked 2nd in the SV RTA updated their time by 30 minutes on their first attempt using Switch 2.
Well, this is something that makes you say, “Take it easy on that!”
Pokémon Warriors
It seems that the maximum number of spawning Pokémon has increased from 15 to 30.
After the battle, doesn’t touching the monster increase the annoyance of fighting repeatedly?
Someone please create a Zico who is sexually attacked by this many female Pokémon.
Without the hit-and-run feature for bikes, the dash would be way too hard.
It’s really annoying when small ones come out, unlike the legends…!
If the spawning range changes, won’t it be impossible to do idle selection?
>>84There is a possibility that it may arise outside of the field of vision, but since the number of trials will also increase, won’t it fit well?
I wonder if the low frame rate of the opening makes the background students look smooth too.
>>85Covered in lotion…
Isn’t this a bit too much in the opposite direction?
Thinking back, the frame rate drop in Switch 1’s SV was crazy.
It was really terrible how I got all shaky after running through some grassy areas and getting into the water.
I want to do it just because it means no more lag during movement.
It’s amazing that they are doing this much with a free update.
The lake must have gotten better too.
It seems that Game Freak really wanted to do this, but the Switch just didn’t have the specs to handle it.
I thought I could wait for the Switch 2 until ZA comes out, but now I really want it right away.
I wish the information had been made public sooner.
>>95I want it, but I can’t buy it.
“Two years ago, it seems like they were saying, ‘Let us release it on Switch 2!'”
Is it Romancing SaGa?
I understand that it’s going to be amazing with the update, but isn’t there any great software even without the update?
They are talking about Sunbreak.
It wasn’t that the specs were insufficient; it was just that it hadn’t been optimized.
Didn’t you adjust it on the Switch2 side?
There were heavier games, weren’t there?
I wonder what the people who said things like “Game Freak’s technical skills” think after seeing this.
>>101It’s probably like this because there was a lack of technical skill, right!?
>>102Is it because of your technical skills that you were able to do it in 2?
It’s not that you didn’t do it, it’s that you couldn’t do it.
>>123If it can be done with 2, then that’s really a matter of specifications.
>>130It’s stupid to release a game for hardware that’s coming out in two and a half years.
>>101It’s foolish to blame the hardware and release it.
If anything, Zelda was still running on the Switch.
It was quite foolish to focus on the expression of water while the optimization was also questionable.
The forced continuous encounters have powered up after being spotted by the increasing herd of Tauros!
I want to complain about something, but I’ll probably just say it, so that’s how it is.
Both the lack of Game Freak’s technical skills and the insufficient specs of the Switch are true, so it’s all good.
It was amazing how just opening the box was irritating in the early days of SV.
>>108I wondered if I would be okay because my legs were shaking when I went down the first step.
I knew it wasn’t okay after all.
Blame it on the hardware side.
Isn’t it still just blaming the insufficient hardware specs?
>>109Since there are no other hardware options, make games that fit the hardware.
>>109Why wasn’t it made appropriately for the hardware in the first place, even though it’s not a work meant for other platforms?
>>121Such development time is not given.
>>129Well, then the development is even weaker.
The game is different, but Xenoblade looks really beautiful on the Switch, and it didn’t have as much delay as SV.
If they’re saying that Game Freak lacks technical skills or has insufficient optimization, then there’s really no other way to put it.
The hardware specs are low, but still, if you look at other games, there might be a bit more, right?
I can understand your reasoning if it’s a game released on multiple platforms.
Optimization isn’t magic, you know.
>>115It’s about effort, isn’t it?
If the Switch was delayed only in processing while being released on multiple platforms, it could be said that it’s due to the specifications.
If you are selling it exclusively, then frame rate drops are just due to not being able to develop for the hardware properly, right?
Zelda and Xenoblade don’t spawn monsters as much as Pokémon, so they are lighter in that sense, right?
Eager to fight right away.
It’s been two and a half years, so it’s not like it was a game that came out about half a year ago.
It’s crazy that they’re still attacking SV…
That’s enough, you’ve won, so please go to another thread…
I wonder why Rejeal became so heavy when it wasn’t that heavy before.
Optimization is a term that comes up when you release something on multiple platforms, right?
Because you guys were retweeting videos of playing comfortably on emulators.
I really laughed when Nintendo hurriedly tried to make them delete the emulator after that.
If the Switch 2 is going to be released in March 2024, then it makes sense to have performance aimed at the Switch 2! However, if it’s June 2025, I would have liked to see it properly made for the Switch.
>>128It seems that the release of Switch 2 is significantly delayed due to SoC issues.
Is it possible that it was being created under such requirements while it was being made?
>>144Considering the timeline since Pikachu and Eevee, Sword and Shield, and Arceus, it seems that Switch 2 is likely on the horizon sooner or later.
It’s not just the processing, but also the things like the illustrations in the encyclopedia and the Pokémon that sink during battles; overall, I think there just wasn’t enough time…
Zelda has some longer loading times and a few scenes that feel a bit heavy, right?
When comparing the performance of the launch title to that of the later-released SV, even though they are both open world, it feels like there could have been improvements.
>>136If Zelda had as many characters as Pokemon, I would understand, but that’s not the case.
This is not X, but here is “here channel,” so I’m troubled when you say to retweet…
BDSP is even more intense.
The processing power has increased so much that the speed for entering the hall of fame has been dramatically updated.
>>138BDSP was comfortable except for the bugs, so will it really change that much?
>>138Isn’t it quite a minority to be happy with BDSP…?
It seems like the efficiency of shiny Arceus hunting has increased, so I’m personally happy about it.
I’ve been doing Pokémon sticking for a long time…
It’s great that the processing speed has improved, isn’t it?
There can only be benefits on this side.
I just want to do a punch.
It wasn’t that the SV was bad, it was just that the switch had low specs, yet those people were complaining…
>>146The raid won’t improve even on Switch2.
It seems that there will be more collisions involving the grasshoppers than now.
The comfort level has increased so much that I got excited and decided to jump into a random raid.
…Let’s not make raid content for the next work!
I want 2 quickly because I have DLC stacked up.
If Pokémon were as sparse as Zelda, I think it would have received even more criticism.
That’s great, the hardware restrictions have been eased.
Terra Raid… You are trash.
Zelda can be postponed… but Pokémon needs to be released consistently.
It looks like Raid is the main content, so those who say to stop probably aren’t suited for Pokémon…
>>155The most boring element is the raid, so make it interesting.
I have my thoughts on it, but it’s not to the point where I’m constantly complaining about it; my anger doesn’t last that long.
>>157A decent person wouldn’t play Pokémon like that for long…
The old Switch players, please don’t come online.
It’s annoying, so…
>>158We’re not changing the system around, so just playing online with Switch 2 won’t make a difference.
>>158First, take a look at your connection speed.
Because raids are really not fun, right?
Since you’ve abolished triple battles, you should understand that having many battles is barely manageable with doubles.
I feel like I’ve been exploring communication games for a long time.
It’s time to find the answer…
When will we be able to utilize the friend feature on Switch?
Unlike REGIAL, it becomes a bit problematic because resources go towards creating battles and raids.
I’m feeling so sluggish about various things that I want to buy the Switch 2 and break out of this slump.
Is it some kind of Pokémon Musou…?
Post Carolo @Suikun’s Person @caroliotw Followed I was able to complete Pokémon SVRTA on Switch2. Although the content is quite lenient compared to my personal best (world’s 2nd place), I felt a significant performance difference as my 30-minute record improved. Personal Best Button – 25:38 3:55:52 Babba 27:05 4:05:18 Carolurudo 27:46 4:13:12 Salamansota 27:59 4:16:47 Idaina Hado 29:22 4:31:34 Habatsuji Farm 29:26 4:37:14 Habatsuji AI 29:49 4:39:52 Aurora L Mu 30:00 4:41:49 THE END 30:07 4:52:29 4:51:40.91 THE END PB: 6:16.65 Best: 6:16.00 Previous Segment 6:11.13 -5.5 Yes. Yes. June 5, 2025 3:37 PM 2,705 views
A revolution in RTA.
Is this a screenshot of Switch2…?
The fact that performance is lacking means that you are fully utilizing 100% of the specifications.
That’s awesome, seriously.
>>171It seems like using it and making the most of it are quite different…
I have mixed feelings: on one hand, I feel it’s better than the raids from Sword and Shield, and on the other hand, I can’t believe it has come to this…
Seeing this makes me want to have two by the time of ZA…
Since SV has been receiving updates frequently since its release, it’s annoying that opinions tend to differ based on when someone started.
I bought it as soon as it was released, but I got stuck early on, so I’ll advance when the second one comes out…
When I opened it after a long time, the box was full, and I wish they had also expanded the box.
When it’s officially shown, Lake Heirassha is so smooth…
I’m interested in the behavior of multiplayer since I’m choosing colors in multiplayer.
Whether a large quantity will come out if only one is Switch 2 or both are Switch 2.
I thought it was good that I could play Legends 2 on the Switch, but there really is no comparison to the ideal…
I was quite annoyed by the sudden pop-up encounters in the Switch version, but the second version is annoying in its own way too…
How about implementing the mosquito repellent spray that we lost for now?
How many years ago was Switch1 originally released?
It looks like AZ is going to be in big trouble.
If it’s 2, all Pokémon can be implemented!!