
Lewd mobile games sell well!
Discard such naive thoughts.
It’s already a saturated state…
If you can sell it right away with being lewd, then you don’t need a mystery run.
That aside, I want all mobile games to be lewd.
Being lewd is already the minimum requirement, and now we’re entering a stage of how to differentiate from there.
>>4Violence-only collaborations like Eden’s Ritter are nice, aren’t they?
What kind of ridiculous costume are you putting out, you bald guy!
>>5Senran Kagura had a lot more lenient and provocative illustrations during the feature phone era of the new wave.
The smartphone game Shinomasu is known for its 3D model customization, so what I’m looking for is different.
I see, the FANZA version…
It was sad that the development where the rich, lewd flavor of the thick, vulgar eroticism sold better than the subtlety of the light flavor eros.
Using popular voice actors will make it sell!
We can no longer go back to the days when we could be happy just with lewdness…
Manager… that guy is saying the same thing again…
After all, it’s a game, so if the gameplay is too hellish, I can’t stand it.
It becomes a matter of how much one can endure for lewdness.
I’m tired of well-developed worldviews and complex opposing organizations…
>>12Isn’t it true that many social games with lewd female characters have that kind of world view?
The emptiness felt when someone who is only after lust comes back to reality is seriously intense.
It’s tough when there are lewd characters that strike a chord in social games that seem unlikely to sell.
Recently, there are many big-budget social games, which is great from a gaming perspective, but no matter how much time and energy I have, it’s not enough…
I wonder why I ended up putting up advertisements in the station…
>>17Add chicken fat.
A faintly fragrant light flavor pervert in the story vs an aggressive outfit seductress who is aroused from the start, shaking her hips like a deep flavor pervert.
>>18Huh!?
There are many games I started because I am lewd.
It’s tough as a game, so I’m quitting.
Lust is a premise.
I’m tired of mobile games already.
“Naughty Stellablade is fun.”
An hour of enjoying erotic scenes is not necessarily longer than 30 minutes of looping.
Isn’t it better to play FANZA’s mobile games once you go beyond a certain point?
>>26It’s better to do adult magazines in general newspapers.
If the character is erotic, I just need to search for pictures…
You really don’t have a lewd desire to indulge in.
Being lewd is like lard; it’s easy to pile on and gain popularity, but since other companies can do the same, if you can’t differentiate yourself, you’ll just get buried.
Look at those lewd social games from China and Korea that are like poison!
Recently, G Generation is selling well, but there are no lewd elements at all, Serizawa-san.
>>31There are many lewd characters.
And even while doing FANZA, I gradually start to not look at the bedroom anymore.
>>32If it’s only about sexiness, people will ultimately drift away, so there needs to be interesting elements like a storyline or gameplay.
A lewdness is necessary, but I don’t need too much exposure.
Master the art of “sun dome” and chiranism.
G Generation only became popular for a moment with the Gundam brand…
It’s too common for a shop that used to sell light-flavored “sukebe” to be able to sell dark-flavored “sukebe,” and it makes me sad, Tatsuya…
This lewd thing can’t be seen anywhere else! I’ll play the game regularly, even if I don’t log in every day.
The erotic sales route is stable, but it can’t gain general popularity, so it won’t become the largest.
If I were to compare the ideal of baldness to something lewd, it would probably become quite a minor thing.
They are not consuming the game; they are consuming the erotic!
>>41Oh no~~~~~~~!!!
Why did I end up including a flat-chested character…
I couldn’t fully trust the customer…
I am neither a charismatic game producer nor a genius mobile game developer!
I just want to create a lewd social game in a lewd way.
You’re a crazy, perverted idiot!
Lewd social games have a contradiction that could flip over, as they become more extreme and could be considered adult content.
>>47Is it really that big? I think the demand for something like R17.9 is much larger than you might think.
>>51I understand that there’s occasional glimmer of eroticism within the facade of being healthy.
I think those who engage in things like areolas, protruding nipples, and lines should be banned completely until the end.
Stop the naive thought that lolis will sell.
>>48Loli is distributed.
Breasts are a gacha.
This is it.
It might be a reasoning like “there are erotic scenes anyway,” but the eroticism of the standing pictures in Fanza’s games is weaker than that of regular social games, right?
It’s not erotic social games; the era is for lewd social games.
The thin-boned floating loli didn’t sell, so when I made it a busty loli, it became a huge hit… Serizawa-san!
First of all, being lewd in any form.
Nothing begins without being lewd.
No… that’s not it.
I just want to see eroticism within the framework of typical social games…
I’m only playing Brown Dust 2 for the lobby screen.
Ramen Hage wants to create a social game that focuses on gameplay.
It seems like I’m going to lose to a vulgar gacha game.
You’re a good pervert.
It’s a real social game.
I’ve heard that erotic games disappear within a year.
In mobile games, lasting a year is the best part.
Being lewd is good.
Please don’t go as far as to be vulgar.
I only play FANZA games now.
I don’t use the bedroom that much, but it doesn’t change the fact that I’ll choose something that matches well with it, though I’m not sure what that is.