
1: Japan Otaku Reviews
25/06/05(Thu)07:00Yeahx16I want to see the scene “There is no god for livestock!!” with voice.
For now, I’m just looking forward to being able to do it on the current machine’s large screen.
Ramza, should I defeat them with this voice? ♡
That’s a bit of a misunderstanding.
I would be happy if there were additional scenarios.
>>4It said that it includes two versions: one that is almost the original and another that has adjusted scenarios and systems, so I think there might be some differences.
I feel like there might be various regulations in place instead…
I feel like it’s more accurate to call it a remake since they’ve also made changes to the story and system.
>>5I wonder if they’ll add a stupid system like in Tactics Ogre.
Since it’s a remaster, I wonder if there are any functional improvements.
Additional units that can be deployed.
Because the ogre was kind of underwhelming.
I wonder what will happen.
>>8I still wonder why they implemented something that filled the field with cards…
It seems like there will be additional scenarios.
If you mess with it carelessly, strange cards will end up scattered everywhere…
I wish the angle adjustment was a bit easier to use.
I don’t have high expectations.
Still, I do not forget the achievements of the Saga Frontier 2 remaster (essentially a remake).
>>13It’s just that the credibility towards Matsuno is currently low.
>>13The remaster of the first Furo was good, and Saga really never misses with remakes and remasters.
With the hand of love, agugagu.
It’s a game with strong dialogue impressions, so just adding voices seems like it would make a big difference.
Looking forward to the first transplant.
It seems that there is a classic mode, so there doesn’t seem to be any need to worry about that.
It’s really nice that there’s an original version.
Will that useless person no longer be useless…?
Classic Enhanced HP 121/121 MP 028/028 CT 064/100 09/13 Lv:11 Exp:94 Lv.11 DPO HP 145/169 MP 23/23 Brave 70 Faith 70 Lv.3 Next 216 JP 284 Please select an enemy. Press ○ to confirm. Fight. ‘Classic,’ which faithfully reproduces the original version—completely revamped UI, significantly expanded and adjusted story, full voice support, and other new features—simultaneously includes both titles of Final Fantasy Tactics!
I’m looking forward to seeing how much the enhanced version will change things.
Square Enix’s remaster is… um.
>>21There are various things being released, but since there are both hits and misses, it’s hard to say definitively, right?
It’s fine to import things like unit limits and Dark Knights from the PSP version.
Yoshida’s style has changed quite a bit, so I don’t think there will be any new characters added.
I would be satisfied if they increased the maximum number of units in classic mode.
>>24I’m trying to reproduce it as closely to the original as possible, but I wonder if that might be too difficult…
Classics are, in a sense, putting in effort to go back to the past even with graphics.
For now, let’s try to remember how to acquire JpUP.
Will we finally be able to steal down to the decimal point this time?
Final Fantasy Tactics: The Wheel of Fortune
>>30Shut up.
I’m glad to see the original dot font being reproduced.
It’s very common for remasters to change to a highly readable font, even in the original.
Just displaying the order of actions is incredibly convenient.
It’s convenient to know the order of actions.
Agrias: “Cruppo!”
My white mage is going to dominate with Holy again.
It says there are additions and adjustments to the story.
Looking at it now, Ramza has zero defense around his groin.
>>37I think there’s at least a foul cup in there because it’s a bit bulging.
Sorry, was the remaster specified somewhere?
I’m wondering if Cloud, let alone Lucio and Balthier, will appear in the enhanced version.
Since Cloud-kun is guesting, I would be happy if the limit is easier to use.
Will Meliodor be revised upward?
>>43The PSP version had reached a practical level.
Well, the fact that even Meriadore’s sword has been buffed to the point of becoming practical means that…
It also means that he has become even stronger, so the deployment slots are…
>>55That damn author is glorifying their ancestors too much!
The third one is being brainwashed by Matsuno, so they probably won’t do anything unnecessary.
>>45It’s as if nothing good will come from Matsuno making it directly.
>>58🃏…
>>58As for the system aspect, that is exactly how it is.
By the way, it’s also for the advance.
It’s fine if it’s just something like an addition to Saga Frontier 2.
>>47Are you greedy?
I hope the weak ones in Enhanced get adjusted.
>>48It seems like they might adjust the ones that were stronger.
All you have to do is set the limit to a charge time of 0…
You don’t have to call yourself Ivalice anymore.
It’s a connection that has ended.
In the final stages, feel free to make significant changes to the scenario.
You know it too, brother!
Even if I get a voice now, it seems like there will only be a sense of discomfort at first, but I wonder how it will turn out…
It feels like they’re releasing remasters and remakes together.
Orlandeau’s voice is really cool.
Finally, Ramza is no longer a trainee warrior.
It’s fine to use your voice, but please don’t call my name.
>>64I think there’s no need for name changes anymore since the main character has a clearly defined personality.
>>67I want to listen to the background music…
I don’t think it will happen, but I want a route from the deleted perspective to be made.
We need to be able to perform crystal transplants without dying.
Because of that, I have no desire to use the newly added unique characters at all.
The first generic character I hired has grown so strong that unless they have strength and personality comparable to Sid, I can’t re-train them.
Did you actually play all the ones that you group together as remasters?
It’s Yoshida’s team!
>>69It’s a wait-and-see decision.
>>69Is this what Maehira was hinting at when the new year started?
Well, if it’s a direct descendant of Matsuno, it would be Maehira, so that’s fairly reasonable.
Upon reconsideration, I thought that it’s great that the Square Enix series has released many nice remakes and remasters.
>>70It’s really nice that they keep doing so many ports and remakes, isn’t it?
>>70Secret of Mana 3 and Romancing SaGa 3 were great…
I hope it will be like that this time too.
>>74Is it not Romancing SaGa 2?!
>>70You can say that because you don’t know the terrible remaster from the early days.
At first, these kinds of remaster and remake projects were made like study sessions for new employees, and they were all below the original, receiving extremely negative reviews.
Still, I kept making remastered remakes without giving up, and eventually good things started to come out.
Seriously, there are too many remakes from Square Enix.
>>99Disgusting.
>>99That indeed is the side of the Lion War.
I’m happy because I felt like I hadn’t cleared it until the end.
Well, it might just be that I forgot…
I understand that full voice is considered added value, but…
I want to listen to the BGM.
Mr. Matsuno is already completely withered, so I don’t want him to be created now.
I learned my lesson from Reborn.
Thanks to the HD-2D framework, Square Enix has made it much more enjoyable to play old games.
It seems that the classic version is described as a straightforward port, so it’s safe to interpret it as just a version with improved graphics.
Bugs might change, but…
>>79I guess it’s not true that I have nothing to do with this.
If that’s the case, I’m purely looking forward to the added parts of the scenario, but I wonder if it really has only been improved to the extent of just UI enhancements…
It’s going to become a lewd remake like Sacred Sword Romancing Saga…
>>80The final boss is even more erotic!
>>88Is the high-leg even sharper now?!
The third is that since they started dabbling in other game productions, it seems like their main business, FF14, is becoming questionable. Is that okay?
I will adopt it when Agrias gets a voice.
Right now it’s kind of uncertain… I’ve played on various platforms, so unless there’s a significant change, I probably won’t buy it.
Romancing SaGa 3…?
Could you expand the member limit to around 100 people?
>>86Endlessly born Chocoballs.
Happily ever after with the original inclusion!
In recent years, Matsuno has a bad habit of imposing strict restrictions on players.
I want to do an enhanced writing scenario with a classic design…
>>93Well, I don’t really have any expectations for that, so it’s fine.
>>93There are no dark knights and onions.
I wonder who will be the voice actor Yuichi Nakamura.
I think it’s around Daisdarg.
It’s a bit interesting that switch2/switch and PS5/PS4 support the box, achieving vertical multi-platform compatibility across all hardware.
>>96Is the PC also coming out?
I’m grateful for the freedom of choice.
Can Cloud also speak?
I can’t say for sure if it’s Yoshida Akihiko himself, but if there’s someone who can draw like this, then we can feel assured about the character visuals.
FINAL FANTASY TACTICS THE IVALICE CHRONICLES Final Fantasy Tactics © SQUARE ENIX
>>100Please draw the cute princess Artemis as well.
>>100It doesn’t seem to be Yoshida himself.
But there are a lot of Yoshida Emu artists, so I think it will work out somehow.
>>108Isn’t there a signature from Yoshida on it?!
>>330Is it a forgery?
I didn’t like Onion Swordsman Teacher.
With enhanced, the agugagu chest is boosted.
I wonder if the limit on the number of people will increase.
If Matsuno is in charge of casting, it will turn into a repeat of Reborn.
There are several people who can emulate the perverted Yoshida.
Why did the remaster of Tactics Ogre turn out like that?
>>110I think it’s both good and bad that Matsuno took the lead in creating this, which made me want to try something new.
I want to increase the member limit and do it without dismissing the initial members and those who come with Agrias.
>>111That’s one of the few evaluation points from the Lion War, so I think it’s there in the Enhanced version.
Actually, I’ve never played it… I had the soundtrack and the strategy guide, though…
It’s a good opportunity, so I’ll buy it this time and try playing! I know that this old man named Sid is really strong.
>>112If you bind it without using Sid, the difficulty changes drastically.
Zagafro 2 has been remastered, but the game itself has also been improved for better playability.
The perfection of the additional scenario goes without saying.
I never really felt the need for voice in FFT.
>>115But what if Moogle summoning also had full voice?
Can we expect something from TA and TA2 as well…?
Finally, I want to hear the BGM; I have a feeling I can become Beorub.
I’m grateful that the only way to do it now is through the smartphone version of the Lion Wars.
Matsuno isn’t involved, right?
I supported my junior when they were creating it, but I said I wouldn’t be involved with Ivalice anymore.
>>119That’s better, isn’t it?
I don’t want to say it, but it’s useless.
>>119In other words, the additional scenario will be done by the person who wrote Tinker Lip…
>>119It seems unlikely that I wasn’t involved at all since I secretly did some RP for stateofplay yesterday.
Well, there should be a function to turn off the voice, right?
Give me the survival route for Milward.
It feels like Enhanced has revamped the UI and added extra story content.
Wait, SaGa Frontier 2 is already out!
I didn’t notice at all…
>>126What? They had the remaster footage on Nintendo Direct and said it was already available for streaming!
>>126Did you really not notice how excited everyone was, both here and outside? Were you in the ICU or something?
I wonder what the “Ah!” will be like when I die.
>>127Speaking of which, there was originally a voice, just a scream though.
>>153I like that, so I don’t want it to change.
If Matsuno doesn’t intervene, I’ll consider it.
To be honest, it’s my favorite FF and I’m looking forward to it.
What I’m worried about is whether it will be properly released on Steam.
>>130I’m coming out.
>>130It says “I’m going out.”
>>141I’m glad it was PS4 and 5, I was worried.
I want to hear the big chorus of frogs.
>>131Since it’s fully voiced, Zaruera will sing too.
I wonder if there will be any new FF characters added.
>>132For now, I’d like to add something around Clive.
Huh? What about the buff cards? What about alchemy?
Is Balflare going to be active again?
Matsuno is already promoting it swiftly.
You’re probably heavily involved, aren’t you?
I want Onion Swordsman-chan to be stronger, but is she going to disappear in the first place?
Increase the deployment slots beyond the member limit, please.
It’s too few with just five people, so there’s no strategy at all!
If at least seven and at most eight people can’t go out, I don’t feel like leveling up face characters.
>>145If we increase the game map and the number of deployments, arithmetic will just wreak havoc even more.
I won’t get my hopes up because Tactics Ogre wasn’t that great.
This game has a ton of incantations, but do all of them have voice lines?
The scenario is definitely Matsuno.
It’s gross that you keep bringing up the bad remaster from before it was improved.
>>149That said, for fans of the title that has been worsened, it will feel like “Why have we become like this…”
I think it’s just off-topic, so I would say go ahead and start a thread, then I’ll agree with you.
It makes me think that people’s adaptation is terrifying, as games that used to be treated as remakes are increasingly being classified as remasters.
>>150Well, this time it includes both…
I’m not expecting much, but I’ll buy it.
To be precise, when it comes to creating something related to Ivalice in the future, I handed over all the materials and settings to my juniors, so it had that kind of nuance that I wouldn’t be involved in the production.
By the time of the Lion War, it had definitely been improved, and I suppose the member limit has increased, right?
The bullying of surrounding one person and throwing stones at them begins again…
>>156First, I will use Toad.
I will turn all my allies into frogs as well.
I will lynch.
The end.
I want to bring it out on Switch 2 because I want to play while lying down and use touch controls!
>>157Of course I’ll go out.
It may be true that there have been some bad remasters, but it’s also a fact that there are many good remasters now because of it.
It’s just a matter of where to place the beast god.
I thought Kato’s team would do it in the flow of Reborn, but it’s Yoshida’s team instead?
Is Kato’s team working on the rumored FF9 remake?
>>161To be honest, hasn’t there been rumors about a FF9 remake for around 10 years?
>>203If you keep saying it until it happens, it will hit…
I hope that since I’m being held back this time and there’s an escape route in classic mode, it won’t turn out to be terrible.
Failing twice at a remake of a TO that shouldn’t miss if done normally is unacceptable.
Tactics Ogre: Reborn was, to put it mildly, garbage, so a remaster is more appreciated than a remake.
Please submit the advance.
“I’m a bit dissatisfied that the enthusiasm put into graphics, like creating the scene where a mob knight is threatened by a wiggler and hurriedly tries to run away but spectacularly falls down and sits on his butt, seems to disappear by chapters 3 and 4. I hope there are fewer scenes that just have characters standing still and only speaking!”
>>170It seems that there are too many elements to agree that the deadline for the second half has been extremely bad in recent years.
>>186When you become an adult, you hear such circumstances and think, “Well, if that’s the case, there’s nothing that can be done.”
Furthermore, as I get older, I start to think that it really is no excuse for the customers!
A story where, while getting caught up in troubles and killing enemies everywhere I go, the Lucavi who had been scheming behind the scenes were wiped out before I knew it.
Announcement of the SaGa Frontier 2 Remaster! The streaming starts after this! The method was indeed correct.
I feel the importance of striking while it’s hot.
I wonder what will happen to Balfrear and Lusso.
After all, it’s the 12 from Ivalice, so it can’t be involved lightly.
Playing without unique characters results in a fairly challenging balance.
When you become able to use arithmetic, the game ultimately breaks.
Ramza is shouting again…
Please delete the CT limit on the cloud.
Is it a job for Creative Business Unit 3?
>>181They love Matsuno, so they’ll gladly do it.
I have never cleared the treasure sound novel properly, so this time I will clear it.
There are two types of Ag’s voice, but I wonder which one it is.
>>184You can listen to it in the PV, but it’s rich in Satorina at 14.
I wish a controller-compatible version would come out for the iPad.
It would be great if you could make some final adjustments to the script.
Once this game is released, the team will disband immediately and won’t be able to update, so it’s better to wait and see for a while.
The source is Reborn.
I want you to connect to Advance… The Destroyer of Holidays is really a good story…
Right now, it’s Matsuno.
In the past, Matsuno also had the image of an old man who wrote similar stories each time and abandoned them halfway.
>>192Is the Ougabattle Saga planned to have a total of 9 chapters?
>>192But FFT and Tactics Ogre were great, right?
>>201The Ogre series is being thrown away, and FFT was only interesting at the beginning but completely abandons its theme midway, which is the epitome of half-heartedness.
Even the person themselves admits it almost daily, throwing the scenario away.
>>192At least up to FF12, I’ve written up to a point where it can be divided.
I went crazy as a writer in FF12.
Was there any adjustment for Cloud in the Lion War?
I can’t forget the feeling of satisfaction when I got into arithmetic.
I wonder if I can process all effects at once now.
In the second half, they adjusted the balance and added Sid, making it so that anyone could clear it if they used him.
I don’t need buff cards, so don’t add them for sure.