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[Pokémon TCG Pocket] Ultra Beast Drop Event Begins!

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Here’s the extracted text: — Move Ultra Necrozma 1st Photon Claw Shoes East Shuriken 1k Munos. PLANETA Tasji Ref Ule Bashi Popex has been tampered with, and the hand is on page 2. ex HP 150 Ultra Cross pleg ips to — Note: Some characters might not be correctly recognized due to stylization or image quality.

1: Japan Otaku Reviews25/06/04(Wed)16:01

Good Dog!

2: Japan Otaku Reviews25/06/04(Wed)16:01

If you don’t effectively utilize the card deck thinning, it might be a weaker version of Giratina.

14: Japan Otaku Reviews25/06/04(Wed)16:07

>>2Can crush evolution 2!
Well, it takes at least 4 turns, so it’s not practical.

19: Japan Otaku Reviews25/06/04(Wed)16:09

It’s tough to be tightly restricted by 4 energy and 2 colors, not to mention super 2 steel 2…
>>14If there’s a Giratina that uses the energy steel type’s fastest move twice, wouldn’t it theoretically be possible to go on the third turn of the opponent’s turn? I think it’s really tough and has no practicality, though.

32: Japan Otaku Reviews25/06/04(Wed)16:12Yeahx2

>>19Sana must be in a battle arena, otherwise it’s no good.
On the other hand, Lunala can battle with anyone, so as long as it’s paired with Giratina, it will be fine.
It has no practicality.

3: Japan Otaku Reviews25/06/04(Wed)16:03

Distribution ex is always like this…

4: Japan Otaku Reviews25/06/04(Wed)16:03

Is it that you don’t need to run the advanced multiple times since last time? I was surprised it ended in one try.

5: Japan Otaku Reviews25/06/04(Wed)16:03

It feels like it’s specifically for the late game with Hikari and the main representative premise.

101: Japan Otaku Reviews25/06/04(Wed)16:58

>>5Isn’t it a bad match for deck thinning if it’s only for the late game…?

6: Japan Otaku Reviews25/06/04(Wed)16:04Yeahx11

The annoying thing is how it keeps running away and stalling with its ability!

7: Japan Otaku Reviews25/06/04(Wed)16:04

…Is there anyone other than Kamitsurugi?

8: Japan Otaku Reviews25/06/04(Wed)16:04

Since it’s UB, being able to start it from Luzami-chan is an advantage.

9: Japan Otaku Reviews25/06/04(Wed)16:04Yeahx1

The promo Zygarde is cute.

10: Japan Otaku Reviews25/06/04(Wed)16:05

The intermediate level and ♦︎♦︎♦︎ were quickly defeated by the Nido couple.
When lined up with candy, it’s quick, quick.

11: Japan Otaku Reviews25/06/04(Wed)16:05Yeahx4

>>10The Nido couple might have worked too… I broke through with Poison Sting Pendror and Utsuroido.

12: Japan Otaku Reviews25/06/04(Wed)16:06Yeahx6

It has a performance that makes me more inclined to use it than before.

13: Japan Otaku Reviews25/06/04(Wed)16:06Yeahx11

>>12Isn’t Rayquaza stronger?

15: Japan Otaku Reviews25/06/04(Wed)16:08Yeahx8

Energy designation 4 is saying quite strict things.
Even Dragonite has Colorless Colorless for Water and Lightning.

16: Japan Otaku Reviews25/06/04(Wed)16:08

It might be easier to store, escape, and transfer with Giratina.

17: Japan Otaku Reviews25/06/04(Wed)16:09

I gathered some and tried using it, and it’s quite strong.
I can’t do Liza, but I can just barely manage Guzzlord.

18: Japan Otaku Reviews25/06/04(Wed)16:09

If you only use Steel Energy for generating with Giratina and Lunala, can it be activated?
But it seems tight in terms of deck space and unlikely to be stable.

20: Japan Otaku Reviews25/06/04(Wed)16:09Yeahx8

I used Utsuroid and defeated it with poison, so I missed the chance to defeat it the right way.

21: Japan Otaku Reviews25/06/04(Wed)16:09Yeahx3

Maybe everyone has forgotten that it’s called Ultra Beast.

25: Japan Otaku Reviews25/06/04(Wed)16:11

>>21If it’s not two colors, I think I’ll remember.
Because of the two-color restriction, even using trash is unstable.

22: Japan Otaku Reviews25/06/04(Wed)16:10Yeahx4

Putting practicality aside, I quite enjoy thinking about how to use things like this.

24: Japan Otaku Reviews25/06/04(Wed)16:10

It seems better to use Giratina to attack since you need to have one Pokémon knocked out anyway to use Lusamine.

26: Japan Otaku Reviews25/06/04(Wed)16:11

Wasn’t Gardevoir only able to provide for super Pokémon?

33: Japan Otaku Reviews25/06/04(Wed)16:12

>>26I had a super specification…

27: Japan Otaku Reviews25/06/04(Wed)16:11

It means to throw away energy and do what Lusamine says, right?

28: Japan Otaku Reviews25/06/04(Wed)16:11Yeahx1

I thought the accumulated 80 hourglasses would explode, but it turned out I easily got 2 EX cards, so I’ll take my time and peel them.

29: Japan Otaku Reviews25/06/04(Wed)16:11Yeahx4

If we’re going to do it, it might be something like a Steel-type Shiny Silvally in the back.
But being rigidly fixed on four colors is quite tough.

30: Japan Otaku Reviews25/06/04(Wed)16:11

Was it only Rayquaza that had a lot of reward hourglasses…?

31: Japan Otaku Reviews25/06/04(Wed)16:12

For the time being, I used a colorless Jun Kabin, but I did move with Lusamine just in case…
HP150 and 120 are weak… The role of the finisher for Tane EX and the harassment trash aren’t matching up…

34: Japan Otaku Reviews25/06/04(Wed)16:12

It seems to imply Lusamine, but since energy attachment is random, that old lady…

35: Japan Otaku Reviews25/06/04(Wed)16:12Yeahx3

I forgot to use Lusamine since Techaguy isn’t coming, but wasn’t it impossible if you didn’t get points?
I was playing without knocking down the wall until I had two Solgaleos against Boon, but it was effective, huh?

36: Japan Otaku Reviews25/06/04(Wed)16:14Yeahx2

I’m thinking about how to use the dusk and dawn Necrozma somehow.

37: Japan Otaku Reviews25/06/04(Wed)16:15Yeahx1

>>36If Akatsuki were someone on our side, we could have played with Mimikyu as a Thunder variant or with Slow Start…

39: Japan Otaku Reviews25/06/04(Wed)16:16Yeahx2

>>36I think the 3-energy firepower for Lusamine can probably do something.
It would be amazing if it were elevated to a serious hiring level.

40: Japan Otaku Reviews25/06/04(Wed)16:16Yeahx4

The attack effects of Dragon EX make their first appearance quietly.

42: Japan Otaku Reviews25/06/04(Wed)16:17

>>40The golden claws went “gusha!!” and were super cool.

41: Japan Otaku Reviews25/06/04(Wed)16:17Yeahx1

Start with Giratina, hold a lot of energy, let the opponent take you down, and then attach with Lusamine…
That’s crazy!

43: Japan Otaku Reviews25/06/04(Wed)16:18

Isn’t it difficult to say to use poison but then not be allowed to defeat with poison?

46: Japan Otaku Reviews25/06/04(Wed)16:19Yeahx2

>>43If you poison them, you can surrender immediately and achieve the mission.

44: Japan Otaku Reviews25/06/04(Wed)16:18Yeahx2

It’s something that can be said about dragons in general, but I wish it were a little easier to combine two colors.

45: Japan Otaku Reviews25/06/04(Wed)16:18Yeahx1

I personally think it’s an interesting card, but there’s no place to play with it other than against the CPU.

47: Japan Otaku Reviews25/06/04(Wed)16:19Yeahx1

Put Celesteela in the pack!

48: Japan Otaku Reviews25/06/04(Wed)16:19Yeahx1

I thought it was pretty interesting for a distribution.
Maybe I’ll use it to play around when I’m free.

49: Japan Otaku Reviews25/06/04(Wed)16:20

It seems to end up being more or less a fancy wall…

51: Japan Otaku Reviews25/06/04(Wed)16:22Yeahx5

>>49A species with exHP150 that can’t use techniques seems a bit scary to use as a wall.

50: Japan Otaku Reviews25/06/04(Wed)16:21Yeahx2

You can surrender to achieve things like “deal a certain number of damage” or “defeat with a certain type of move” or “poison your opponent.”
Just fill that part and it’s faster to do free assignments or something like that.

52: Japan Otaku Reviews25/06/04(Wed)16:22

I just realized it now.
It turns out that you had to achieve 50 battles and then claim the Rayquaza sleeve yourself.
I thought that the event would be like that since they handle the merchandise exchange for the Premium Pass on their own.

53: Japan Otaku Reviews25/06/04(Wed)16:22

Give me something like a dragon!
(Please make this response the color of dragon-type cards)

57: Japan Otaku Reviews25/06/04(Wed)16:24Yeahx4

>>53Isn’t it a card that can attach any energy, even one color less than Irima…?

54: Japan Otaku Reviews25/06/04(Wed)16:23

This time, the Gira single-target full auto is generally stable.

59: Japan Otaku Reviews25/06/04(Wed)16:25

>>54How?
Basically, after the wall’s Celesteela or Necrozma is defeated, doesn’t Ultra Necrozma come in and hustle hard with energy replenished by Lusamine?

60: Japan Otaku Reviews25/06/04(Wed)16:26

>>59Usually doesn’t come.

55: Japan Otaku Reviews25/06/04(Wed)16:24Yeahx1

By the way, I can’t peek at all.
What’s going on?

56: Japan Otaku Reviews25/06/04(Wed)16:24Yeahx7

I can see that its performance is more enticing to play with than the previous weak distribution EX.

58: Japan Otaku Reviews25/06/04(Wed)16:25

When there’s a Tekkaguy, it creates a pretty troublesome cycle, but without it, it completely comes to a standstill.
Kaguya is really amazing, after all.

61: Japan Otaku Reviews25/06/04(Wed)16:27Yeahx1

When asked if it’s something to aim for with two types of colorless combined with four energies, well…

62: Japan Otaku Reviews25/06/04(Wed)16:31Yeahx4

At the point of distribution EX, the performance is definitely useless, so having a playful mindset is more important.

63: Japan Otaku Reviews25/06/04(Wed)16:34Yeahx2

A serious one being limited time only seems like it would cause more chaos.

64: Japan Otaku Reviews25/06/04(Wed)16:35

Mouland would be good too.

65: Japan Otaku Reviews25/06/04(Wed)16:36

Well, I just have a feeling that I don’t want to consume the legendary EX slot…

66: Japan Otaku Reviews25/06/04(Wed)16:36Yeahx2

>>65It’s just a matter of putting out another one…

73: Japan Otaku Reviews25/06/04(Wed)16:39

>>66But it’s postponed compared to the others that haven’t come out…

76: Japan Otaku Reviews25/06/04(Wed)16:42

>>73Look at Charizard and Pikachu!
As long as there is demand and popularity, it doesn’t matter who isn’t participating; it will still come out!

78: Japan Otaku Reviews25/06/04(Wed)16:44

>>76So, does that mean trio Pokémon are super popular?

67: Japan Otaku Reviews25/06/04(Wed)16:37Yeahx2

Being able to hit with the worst photon claw isn’t so bad after all.

70: Japan Otaku Reviews25/06/04(Wed)16:38Yeahx2

>>67If I see an Ultra Necrozma hitting me with super-duper photon claws or steel photon claws, I’ll start crying.

68: Japan Otaku Reviews25/06/04(Wed)16:37

I don’t know the recent Pokémon, but why are these considered Ultra Beasts when regular Necrozma is not?

69: Japan Otaku Reviews25/06/04(Wed)16:37Yeahx3

Well, Ultra Necrozma has a strong image, so it feels disappointing.

74: Japan Otaku Reviews25/06/04(Wed)16:40Yeahx1

>>69The strongest enemy in the Pokémon story, right…?

71: Japan Otaku Reviews25/06/04(Wed)16:38Yeahx1

The most disappointing thing about the promotional event is that there are no current pack ♢3 art variations this time.

72: Japan Otaku Reviews25/06/04(Wed)16:38

Isn’t there a lot of different types of promotions this time?

75: Japan Otaku Reviews25/06/04(Wed)16:41

I don’t feel like using it because if the specifications for energy supply don’t change with mixed colors, I’ll be enraged.

77: Japan Otaku Reviews25/06/04(Wed)16:43

There are quite a few cases where the opposite is true, but are there patterns where a character is strong in the original work but completely weak in Pokémon?

79: Japan Otaku Reviews25/06/04(Wed)16:44

>>77Laplace

80: Japan Otaku Reviews25/06/04(Wed)16:45Yeahx3

>>79At the time it was released, it wasn’t to the point of being hopeless.

81: Japan Otaku Reviews25/06/04(Wed)16:45

If you use Hikari, you can adjust energy, but I wanted the slow EX to have HP between 160 and 170.
You’re of a certain level or higher, aren’t you?

82: Japan Otaku Reviews25/06/04(Wed)16:46

It seems like it could be used just by changing the attributes of the attached energy.

83: Japan Otaku Reviews25/06/04(Wed)16:46

Did you call for the dragon Giratina?

84: Japan Otaku Reviews25/06/04(Wed)16:47Yeahx1

It’s too painful to wait for death while being unable to use anything but Photon Claw at such a high probability.

88: Japan Otaku Reviews25/06/04(Wed)16:49

>>84With just 3 energy, I might end up dying without even being able to use Photon Claw.

85: Japan Otaku Reviews25/06/04(Wed)16:47

Pokepoke can only be expected to perform beyond the original just because it’s a dragon.

86: Japan Otaku Reviews25/06/04(Wed)16:47Yeahx1

The people making it really don’t consider the disadvantages of using two colors enough.

87: Japan Otaku Reviews25/06/04(Wed)16:47

I was wondering if I could easily farm with just one Koko, but I only have one Koko right now.

89: Japan Otaku Reviews25/06/04(Wed)16:49

It’s a bit sad that Ashirene is the only one among the three famous ones to be left waiting for an ex.

90: Japan Otaku Reviews25/06/04(Wed)16:49

I’m not asking for anything extravagant like creation, so at least make sure to absorb some energy…

91: Japan Otaku Reviews25/06/04(Wed)16:49

Instead of that, please tell me a deck that can easily beat Silvadi Lizardon.

93: Japan Otaku Reviews25/06/04(Wed)16:51

>>91Let’s reduce the opponent’s hand with the thread image so that Silvadi can’t use support cards!

97: Japan Otaku Reviews25/06/04(Wed)16:54Yeahx1

>>93It’s a deck that can be reduced!

95: Japan Otaku Reviews25/06/04(Wed)16:52

>>91Kokeko EX transition

96: Japan Otaku Reviews25/06/04(Wed)16:53

>>91What about Odoshiru?

92: Japan Otaku Reviews25/06/04(Wed)16:50

A 20-card deck with 5 cards in the trash sounds fun!
Isn’t this color mixture too intense!?

94: Japan Otaku Reviews25/06/04(Wed)16:51

I was thinking of assembling a Gradiodeck, but I don’t have a single seed Pokémon.

99: Japan Otaku Reviews25/06/04(Wed)16:55

Using Steel Single Energy with Giratina ex to set up a wall and recovering 2 Special Energies with Lusamine will help stabilize things!
The collection is random, so it takes 5 turns to hit Gira, which can’t equip Steel Energy.

100: Japan Otaku Reviews25/06/04(Wed)16:57

>>23This time, achieving the try is too difficult…
I finally completed all the trials after doing the beginner level three times.

102: Japan Otaku Reviews25/06/04(Wed)16:58

It’s more beneficial in terms of drop rates to surrender once you’ve achieved the trial.

103: Japan Otaku Reviews25/06/04(Wed)16:58

It’s a toy since you can’t use it without forcing it.
If possible, I wanted it to be released as a crown frame for the Arona expansion.

104: Japan Otaku Reviews25/06/04(Wed)16:59Yeahx1

Make sure to put Tekkaguya in the pro!

113: Japan Otaku Reviews25/06/04(Wed)17:03

>>104Dimension Crisis “No way”

105: Japan Otaku Reviews25/06/04(Wed)16:59

I wonder if the Lunala route will move more than Lusamine’s.
If you can generate only steel, you can include both Lunala and Solgaleo in your deck!

106: Japan Otaku Reviews25/06/04(Wed)17:00

In the early stages, being able to shoot this already determines the outcome, so it doesn’t matter.

107: Japan Otaku Reviews25/06/04(Wed)17:00

Ultra Necrozma can be quite a troublesome opponent, especially when it doesn’t hold me back; after all, the Ultra Beasts have solid support, so I can’t let my guard down.

108: Japan Otaku Reviews25/06/04(Wed)17:01

I think Ms. Lusamine should apologize to the Passimian ex.

109: Japan Otaku Reviews25/06/04(Wed)17:01

Because there are no LO, even if you reduce the mountain in the endgame, nothing generally happens.

110: Japan Otaku Reviews25/06/04(Wed)17:02

In a game where deck compression is the norm, slow and unstable late-blooming techniques might not be sustainable.
It’s fine if it’s just playing around with the CPU.

111: Japan Otaku Reviews25/06/04(Wed)17:02

It’s funny that the auto can’t even spin a pachinko single anymore.

112: Japan Otaku Reviews25/06/04(Wed)17:02

With Mars, you can do terrible things, and the weight is reasonable.
There’s also Lusamine and others.

114: Japan Otaku Reviews25/06/04(Wed)17:03

As expected, CPU-kun isn’t trying to use it just like with Rayquaza, and it’s kind of funny.
Well, since Rayquaza hardly even made it to the bench, this is better.

119: Japan Otaku Reviews25/06/04(Wed)17:05

>>114Over here, they will try to use an upward attack claw, just in case.

115: Japan Otaku Reviews25/06/04(Wed)17:04Yeahx1

It seems like it would feel good to increase the opponent’s deck in Mars and have their trash set up.
Whether we can win is another matter.

116: Japan Otaku Reviews25/06/04(Wed)17:04

A useless AI that does nothing if you give it Poison Barbs or Rocky Helmet.

117: Japan Otaku Reviews25/06/04(Wed)17:04

Using energy to escape → Since I’m doing things like Ultra Sluster, the CPU is really bad at using Tekka-Guy.
I feel like I have to move every turn without fail.

118: Japan Otaku Reviews25/06/04(Wed)17:05

Although Greninja was strong, it was also a mystery why Rayquaza had a deck that was consistently weak to Electric-type attacks…

121: Japan Otaku Reviews25/06/04(Wed)17:06

>>118As expected, it’s designed with ease of looping in mind…
There’s no reason to be strict there.

120: Japan Otaku Reviews25/06/04(Wed)17:06

The expert CPU is trying to battle almost solely with Tekkaguya and Solgaleo, is this really okay…?

124: Japan Otaku Reviews25/06/04(Wed)17:08

>>120I wonder how it is that even AI is struggling…

122: Japan Otaku Reviews25/06/04(Wed)17:06

Since there are Lusamine and Hikari, adjustments can be made even with two colors.
It seems like it will be quite tough to get this moving…

123: Japan Otaku Reviews25/06/04(Wed)17:07Yeahx2

During the Rayquaza event, there were times when it felt like CPU-kun could have brought out a Rayquaza in my hand, but it didn’t.

128: Japan Otaku Reviews25/06/04(Wed)17:08

>>123The NPCs at that event were too much of Manaphy believers.

125: Japan Otaku Reviews25/06/04(Wed)17:08

It’s funny that Ultra Necrozma has Steel 4 attached.
It’s not a card that an NPC can master, right…?

127: Japan Otaku Reviews25/06/04(Wed)17:08Yeahx3

>>125Whether or not players can master it…

130: Japan Otaku Reviews25/06/04(Wed)17:08

>>125Is there a human who can master this?

132: Japan Otaku Reviews25/06/04(Wed)17:09

>>130It seems like it would feel great if you could trash from sending the deck, but with so many uncertain factors, I would have to say NO when it comes to being able to use it effectively…

126: Japan Otaku Reviews25/06/04(Wed)17:08

Even if you use Tekkaguya, it’s effective to escape energy consumption if you anticipate Lusamine…
Well, CPU-kun has been using strange escapes frequently for a while now.

129: Japan Otaku Reviews25/06/04(Wed)17:08

Even if I use Mars, it’s not all of them, and having to trash 5 cards is the problem.
It would be good if I could cut it all out, but if one piece is left, it’s not much different from using Mars normally.

131: Japan Otaku Reviews25/06/04(Wed)17:09

The CPU’s wall of meat is so overwhelming that it makes me laugh.

133: Japan Otaku Reviews25/06/04(Wed)17:11

It’s tough that the energy you pick up from Lusamine is random.

134: Japan Otaku Reviews25/06/04(Wed)17:11

I think it’s quite a hassle to try not to score even one point with the combination of Solgaleo, Celesteela, and Lusamine.
The winning pattern is usually to pull out the nearly-dead Ultra Necrozma with Cyrus and kill it.

135: Japan Otaku Reviews25/06/04(Wed)17:12

There are too few means to attach super energy.

136: Japan Otaku Reviews25/06/04(Wed)17:12

The illustration of Promosgardoon is cute.

137: Japan Otaku Reviews25/06/04(Wed)17:12

In the morning, should I gather steel with Giratina using Energy Single and then recover it with Lusamine?

138: Japan Otaku Reviews25/06/04(Wed)17:13Yeahx2

That’s quite weak!

139: Japan Otaku Reviews25/06/04(Wed)17:13Yeahx3

Well, it’s unlikely they would distribute those Tekkaguya…

140: Japan Otaku Reviews25/06/04(Wed)17:13

I wish Dialga had 2 colorless energy.

141: Japan Otaku Reviews25/06/04(Wed)17:14

If we don’t have some kind of goods like a re-draw for generating energy soon, Dragon types won’t be able to survive.

142: Japan Otaku Reviews25/06/04(Wed)17:15

It was quite impressive to generate grass with colorless Tamama.

143: Japan Otaku Reviews25/06/04(Wed)17:16

I think it’s not as high in difficulty to use Shoegazer just because Lusamine is there, despite what people say.
It seems that there might be a situation where one could suddenly be stabbed and left with no way to defend themselves.

144: Japan Otaku Reviews25/06/04(Wed)17:16

I’m glad that this event doesn’t seem like it will end up with some weird spin and loss.

145: Japan Otaku Reviews25/06/04(Wed)17:17

120 RBIs is currently a magical number in the current environment.

146: Japan Otaku Reviews25/06/04(Wed)17:17Yeahx1

The energy accident not even using skills is clearly a complete balance failure, right?

147: Japan Otaku Reviews25/06/04(Wed)17:17

The difficulty is already too high just by having it based on Lusamine.

148: Japan Otaku Reviews25/06/04(Wed)17:18Yeahx7

Well, I appreciate that the enemies aren’t too strong.

149: Japan Otaku Reviews25/06/04(Wed)17:19Yeahx2

Even considering Lusamine, by the time you can use Shoegazer, wouldn’t the opponent be pretty well prepared unless there have been significant accidents?

150: Japan Otaku Reviews25/06/04(Wed)17:19

If it’s a pack product with this color constraint, it’s at least hitting 150 points.

151: Japan Otaku Reviews25/06/04(Wed)17:19

The way to use Tekkaguya is too foolish.
It’s like me.

152: Japan Otaku Reviews25/06/04(Wed)17:20Yeahx2

Because performance is being limited, there are only decks that are like “it’s complete as soon as you pull the title card!” every time!

157: Japan Otaku Reviews25/06/04(Wed)17:26Yeahx1

>>152Rayquaza is still practically usable, it just had bad composition…!
Isn’t that deck almost a promotion for candy?

153: Japan Otaku Reviews25/06/04(Wed)17:20

Is it a Pokémon to use in a subtly performance distribution slot?

154: Japan Otaku Reviews25/06/04(Wed)17:21

>>153Isn’t it fine as long as you own it and decorate it?
I have a nice appearance and can get a lot.

155: Japan Otaku Reviews25/06/04(Wed)17:25

Give me an AR that breaks the usual CG illustrations!

156: Japan Otaku Reviews25/06/04(Wed)17:26

Since Lusamine is also random with 2 cards, even if you have enough in the trash, it can end up being unbalanced and you might not be able to use the move…

158: Japan Otaku Reviews25/06/04(Wed)17:27

Rayquaza is actually one of the stronger ones among the distributed Pokémon, right?
Because it is colorless, there are many means of energy acceleration.

160: Japan Otaku Reviews25/06/04(Wed)17:29Yeahx1

>>158There was also an archetype for Dialga and Rayquaza…
I think we would have done pretty well if Odoridori hadn’t been around during the same era…

159: Japan Otaku Reviews25/06/04(Wed)17:29

Rayquaza is so strong that if the opponent doesn’t even bring it out, it can end up being a disaster, but once it’s completed, it has such great power that it can overwhelm you.

162: Japan Otaku Reviews25/06/04(Wed)17:33

>>159The NPC Rayquaza I faced was a monster that dealt 160 damage all by itself…

161: Japan Otaku Reviews25/06/04(Wed)17:33

It’s more about using it to prevent a late-game comeback with Mars rather than just sealing off evolution.

163: Japan Otaku Reviews25/06/04(Wed)17:35

Handsome, peeking into the deck and grinding down with a thread image to pile it up! This is it!

164: Japan Otaku Reviews25/06/04(Wed)17:36Yeahx8

>>163Completed without a wrinkle!

165: Japan Otaku Reviews25/06/04(Wed)17:36

If we’re going to team up, the best option might be Silvadi… From the perspective of juice, there are better partners available.

167: Japan Otaku Reviews25/06/04(Wed)17:38

I want to do deck thinning especially in the resource-rich early game…
Eliminating the opponent’s chance to turn the tables is certainly strong, I suppose…

168: Japan Otaku Reviews25/06/04(Wed)17:39

I’ve thought from the beginning that we don’t need the downside of reducing our deck either.
The tightness of the energy restrictions is balancing things out sufficiently.

172: Japan Otaku Reviews25/06/04(Wed)17:45

>>168Even if I say so, there’s probably no card on our side that we want when this guy can properly use his techniques.

169: Japan Otaku Reviews25/06/04(Wed)17:41Yeahx1

The concept of Ultra Beasts has effects that change based on the number of sides or points, so it would be nice if it had a similar kind of effect…
I think it would become a good romantic cannon if energy stays the same and you get +50 points for each 100 damage taken from the opponent, including the energy constraint.

170: Japan Otaku Reviews25/06/04(Wed)17:42

CPU-kun: “How am I supposed to fight!!!!”

171: Japan Otaku Reviews25/06/04(Wed)17:44

4 Energy 120 is initially weak.
While this guy deals 120 damage, Solgaleo can deal 360 damage.

173: Japan Otaku Reviews25/06/04(Wed)17:46

By the time you manually apply the energy four times…
In the meantime, you can create two Giratina.

174: Japan Otaku Reviews25/06/04(Wed)17:46Yeahx1

Hand destruction is fine, but I’m not sure if deck milling was an effective move, so it feels boring.

176: Japan Otaku Reviews25/06/04(Wed)17:48Yeahx1

>>174The trashed cards are visible from here, so it feels more real than with Reckoners.

175: Japan Otaku Reviews25/06/04(Wed)17:47Yeahx1

I don’t understand hand discarding either.
I have been cutting the Rakhamars while being afraid all along.

180: Japan Otaku Reviews25/06/04(Wed)17:50

>>175Like, after using a search… or when it feels like evolution is about to happen…

182: Japan Otaku Reviews25/06/04(Wed)17:53

>>180As a result of not having both candy and evolution materials ready, I don’t know how many times I was given two cards in succession after cutting off the Rekka.

177: Japan Otaku Reviews25/06/04(Wed)17:48

Well, if they’re going to impose a weird effect, I would have preferred a score of 140.
With this, I can at least win a brawl between EX Pokémon assuming Lusamine.

178: Japan Otaku Reviews25/06/04(Wed)17:49

Reckamers would visibly change their movements when shot by the CPU…

179: Japan Otaku Reviews25/06/04(Wed)17:50

I would make it 60 damage and able to be used with 2 energy.
The adjustments are not made.

181: Japan Otaku Reviews25/06/04(Wed)17:52Yeahx4

Can you just let me peel the pack all at once?

183: Japan Otaku Reviews25/06/04(Wed)17:53

Mars → Shoegaze seems quite painful.

184: Japan Otaku Reviews25/06/04(Wed)17:54

If there’s nothing to throw and it decreases by two or more, I’ll just cut it.

185: Japan Otaku Reviews25/06/04(Wed)17:57

While I was running on auto, I unfortunately got hit with a deck destruction.

189: Japan Otaku Reviews25/06/04(Wed)18:00Yeahx1

>>185Bad luck? Isn’t it just that your deck is weak…?

186: Japan Otaku Reviews25/06/04(Wed)17:59

When the opponent is using Nyabby or Hitokage and is ahead, wait for 1 turn before throwing Reck.
Of course, the opponent evolves at the fastest pace.

187: Japan Otaku Reviews25/06/04(Wed)17:59Yeahx2

Maybe by the time a usable card for this guy comes out, the environment will have changed to the point where we won’t even need to bother using him.

188: Japan Otaku Reviews25/06/04(Wed)18:00Yeahx1

I wished it could be played with 2 colorless energy for a power of 60.

190: Japan Otaku Reviews25/06/04(Wed)18:02

If this guy can hit consistently, then Mewtwo would be just fine, right?

191: Japan Otaku Reviews25/06/04(Wed)18:06Yeahx1

Only you will lose by drawing cards aggressively with Ultra Beasts! I laughed at the setup you came up with.

192: Japan Otaku Reviews25/06/04(Wed)18:06

By the way, I completely forgot about its existence, but I wonder how the Gaen axis is doing now.

193: Japan Otaku Reviews25/06/04(Wed)18:08

There are still no outstanding starters in the flame category.

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