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[Street Fighter] I wonder what went wrong.

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1: Japan Otaku Reviews25/06/03(Tue)11:07Yeahx16

All about performance and character behavior.

2: Japan Otaku Reviews25/06/03(Tue)11:08Yeahx16

Offense of discomfort

3: Japan Otaku Reviews25/06/03(Tue)11:09Yeahx7

Sound

4: Japan Otaku Reviews25/06/03(Tue)11:09

Unpleasant techniques, strategies, character settings, or the very existence itself.

5: Japan Otaku Reviews25/06/03(Tue)11:09

You’re a great pro wrestler!
It must be the murder hornets from Acapulco, right!?

6: Japan Otaku Reviews25/06/03(Tue)11:09Yeahx11

A place that isn’t very strong.

7: Japan Otaku Reviews25/06/03(Tue)11:10Yeahx3

Super Dynamic Cooking Time!!
A ridiculously over-the-top introduction.

8: Japan Otaku Reviews25/06/03(Tue)11:11Yeahx6

It was fun to use, and since it’s not extremely strong, I liked that my opponents didn’t feel unpleasant.

12: Japan Otaku Reviews25/06/03(Tue)11:12Yeahx47

>>8Disappear.

14: Japan Otaku Reviews25/06/03(Tue)11:13Yeahx5

>>8Hmm… Huh?

9: Japan Otaku Reviews25/06/03(Tue)11:11

Creaking and squeaking.

10: Japan Otaku Reviews25/06/03(Tue)11:12

Is it the day after tomorrow? I’m looking forward to the new character announcement!

16: Japan Otaku Reviews25/06/03(Tue)11:13Yeahx5

>>10There’s no seat for this guy!

11: Japan Otaku Reviews25/06/03(Tue)11:12

The achievement of allowing fighting game players to order taco toppings without hesitation is significant.

13: Japan Otaku Reviews25/06/03(Tue)11:12Yeahx4

Even the people using it have no idea what’s happening, such utter chaos.

15: Japan Otaku Reviews25/06/03(Tue)11:13Yeahx2

While trying to mix up my throws, I jumped and ended up with a terrible Ultra combo option.

17: Japan Otaku Reviews25/06/03(Tue)11:13Yeahx2

I had fun using it.
It wasn’t strong.

18: Japan Otaku Reviews25/06/03(Tue)11:13

The new characters are confirmed to be the ones in the thread, Hakan and Alex, but who else could it be?
Abigail?

28: Japan Otaku Reviews25/06/03(Tue)11:16

>>18G!

19: Japan Otaku Reviews25/06/03(Tue)11:13Yeahx1

It might be fun for those who are using it, but…

20: Japan Otaku Reviews25/06/03(Tue)11:14Yeahx2

If I were to say whether it was fun or not, it was fun.
That aside, it’s a shitty character.

21: Japan Otaku Reviews25/06/03(Tue)11:14Yeahx13

“A sincere man who was told, ‘Just leave the theme song,’ and actually did so.”

22: Japan Otaku Reviews25/06/03(Tue)11:14

The voice is good.

23: Japan Otaku Reviews25/06/03(Tue)11:14

The popularity of characters in Mexico is way too low.

24: Japan Otaku Reviews25/06/03(Tue)11:14Yeahx2

Kyukyuukyukyukyu!

25: Japan Otaku Reviews25/06/03(Tue)11:14

Abel Adon Alex Forte
Year 3 is settled with this.

26: Japan Otaku Reviews25/06/03(Tue)11:15Yeahx2

Kesa Diya Bob!

27: Japan Otaku Reviews25/06/03(Tue)11:15

The movements deviated too much from Street Fighter.

29: Japan Otaku Reviews25/06/03(Tue)11:17Yeahx6

At least let the character settings be good.

39: Japan Otaku Reviews25/06/03(Tue)11:19Yeahx11

>>29Are you saying that it’s the unconscious bad-cooking chef’s fault?
Sorry.

30: Japan Otaku Reviews25/06/03(Tue)11:17

It’s not that different from what I’m doing with Viper.

34: Japan Otaku Reviews25/06/03(Tue)11:18Yeahx4

>>30Viper is also crap.

31: Japan Otaku Reviews25/06/03(Tue)11:17Yeahx1

Kimberly has one toe of her foot stuck in this guy.

32: Japan Otaku Reviews25/06/03(Tue)11:17

The sound of ring shoes

33: Japan Otaku Reviews25/06/03(Tue)11:17

Is this guy the bad guy?!

42: Japan Otaku Reviews25/06/03(Tue)11:19Yeahx4

>>33From a positional standpoint, I’m just a cook and luchador, but it’s bad that I serve inedible food without even tasting it.

47: Japan Otaku Reviews25/06/03(Tue)11:21Yeahx5

>>42Even Ryu’s cooking is at a terrible level.

35: Japan Otaku Reviews25/06/03(Tue)11:18

I… I like facial expressions…

36: Japan Otaku Reviews25/06/03(Tue)11:18Yeahx4

But in Street Fighter, isn’t it a game where the strongest is the one who can throw and mix up between front and back starting from X?
Well, someone like Forte will be born for sure.

37: Japan Otaku Reviews25/06/03(Tue)11:18Yeahx11

>>36Both should reflect on themselves.

38: Japan Otaku Reviews25/06/03(Tue)11:18

The chef who even impressed Ryuu.

40: Japan Otaku Reviews25/06/03(Tue)11:19

The background music is the best…

41: Japan Otaku Reviews25/06/03(Tue)11:19

The difficulty of the big pan loop.

43: Japan Otaku Reviews25/06/03(Tue)11:20

The reason this guy is no good is that he is not strong.

44: Japan Otaku Reviews25/06/03(Tue)11:20Yeahx9

Combat Style: Lucha Libre
Hot-blooded man
Comic-style character
Voice actor Daisuke Ono
A cheerful and cool theme song.
The character power isn’t outstanding.

Finished product → Stress manufacturing machine

45: Japan Otaku Reviews25/06/03(Tue)11:21

A man who created a foundation where eternal punishment is allowed if it’s difficult.

46: Japan Otaku Reviews25/06/03(Tue)11:21

Since I’m not strong, I end up being forced to endure uncomfortable movements for a long time.

48: Japan Otaku Reviews25/06/03(Tue)11:22Yeahx1

The reason I hate lucha 100% is this guy.

49: Japan Otaku Reviews25/06/03(Tue)11:22Yeahx1

When Ultratech 2 occurred at 3 frames, it was shining.

50: Japan Otaku Reviews25/06/03(Tue)11:22

A character that is difficult, weak, and technical should be loved, but…

51: Japan Otaku Reviews25/06/03(Tue)11:22

There’s a character in Granblue Fantasy right now that has this level of discomfort and is also quite strong…

66: Japan Otaku Reviews25/06/03(Tue)11:24

>>51I don’t know who it is, but is there someone at this level…?

70: Japan Otaku Reviews25/06/03(Tue)11:25

>>66Lowain

78: Japan Otaku Reviews25/06/03(Tue)11:27

>>70I see, so you think the Habanero Dash (and its derivatives) looks like a silly motion and that’s why it’s unpopular.

87: Japan Otaku Reviews25/06/03(Tue)11:29

>>78Abanero, a sudden change.
If you don’t chase after Roain Abanero, you’ll recover.

97: Japan Otaku Reviews25/06/03(Tue)11:33Yeahx1

>>87But just because it’s faster than other characters’ backstepping doesn’t mean it has the same speed or sharpness of counterattack as Abanero.
I can’t relate at all to the idea of Roain being mentioned alongside the thread image.

126: Japan Otaku Reviews25/06/03(Tue)11:39

>>97Well, it’s different for each person, so I have no intention of forcing my thoughts on anyone, and it wasn’t something to say in Forte’s thread anyway.
I’m sorry.

52: Japan Otaku Reviews25/06/03(Tue)11:22Yeahx3

It may be like this, but the voice is Daisuke Ono’s…

65: Japan Otaku Reviews25/06/03(Tue)11:24

>>52Laughing while doing Terryman.

53: Japan Otaku Reviews25/06/03(Tue)11:23

It’s a wake-up attack rock-paper-scissors situation for all characters, so why…

54: Japan Otaku Reviews25/06/03(Tue)11:23

Forte user: “I’m told I’m noisy and annoying, but I’m just desperate because my character is weak!”

58: Japan Otaku Reviews25/06/03(Tue)11:23Yeahx6

>>54Also, the operation is incredibly busy just like the behavior.

63: Japan Otaku Reviews25/06/03(Tue)11:24Yeahx4

>>54All of the normal moves are weak, so the only thing I can do is to shake the opponent up with the follow-up from the Abarenbo Dash.

55: Japan Otaku Reviews25/06/03(Tue)11:23

The behavior and sound were too unpleasant.

56: Japan Otaku Reviews25/06/03(Tue)11:23

A perfect counter to the reasoning that it’s fine because it’s difficult.

57: Japan Otaku Reviews25/06/03(Tue)11:23

There are many voices that are just being silly, which increases my discomfort.

59: Japan Otaku Reviews25/06/03(Tue)11:24

What is the difference in discomfort when Ramon from KOF is doing something similar in the same lucha?

60: Japan Otaku Reviews25/06/03(Tue)11:24Yeahx4

It’s no good because the user makes a face like “This character is weak and difficult, you know~” after throwing this kind of stress at me.
It might be paranoia.

61: Japan Otaku Reviews25/06/03(Tue)11:24

If you express Lucha in a fighting game, it would turn into a character that runs around, jumps, and throws, which would end up being a terrible character…
Ramon and El Blaze are quite unpleasant too.

62: Japan Otaku Reviews25/06/03(Tue)11:24

All additional characters from unbranded Street Fighter 4 can disappear.

64: Japan Otaku Reviews25/06/03(Tue)11:24

This guy is weak, difficult, and annoying.

67: Japan Otaku Reviews25/06/03(Tue)11:24Yeahx2

Something that has been flapping and flailing around on the screen.

68: Japan Otaku Reviews25/06/03(Tue)11:25

At the time of KOF, Ramon’s playful choices are somewhat allowed.

84: Japan Otaku Reviews25/06/03(Tue)11:29

>>68There are times when I can occasionally have a feint permanently, but I may not know a time when it was clearly strong to begin with.
Is there a possibility of preying on beginners?

69: Japan Otaku Reviews25/06/03(Tue)11:25

In a game where precise timing on a single frame is required.
If you mess up, the interrupt screw hidden in the Zangi is definitely the worst.
When it comes to crappy characters, this guy is it, why?

76: Japan Otaku Reviews25/06/03(Tue)11:27

>>69As expected, the worst character in the original Street Fighter 4 is Zangief, right?
The way Forte is disliked is completely different in direction.

71: Japan Otaku Reviews25/06/03(Tue)11:25

Even if it’s called weak, it still has the capability to easily meet the cutoff if you don’t know the proper strategies.
It was too unpleasant to have to deal with Forte’s almost forced rock-paper-scissors.

72: Japan Otaku Reviews25/06/03(Tue)11:26

I remember laughing because Storm Kubo pulled it off so well when he did the big pan loop.

73: Japan Otaku Reviews25/06/03(Tue)11:26Yeahx11

There is no one at this level in current fighting games.
“Underestimating the past.”

74: Japan Otaku Reviews25/06/03(Tue)11:26Yeahx1

Even if I win against Forte with a score of 7:3 or 8:2, I don’t really feel happy about it.
Rather, even if I win, I will sigh.

77: Japan Otaku Reviews25/06/03(Tue)11:27Yeahx1

>>74I would like you not to use it, but that is the conclusion.

313: Japan Otaku Reviews25/06/03(Tue)12:21

>>74I think it’s amazing how the character feels, “Even though I’m winning, please just get out…!”

322: Japan Otaku Reviews25/06/03(Tue)12:23

>>313Is this an early Teiga?

79: Japan Otaku Reviews25/06/03(Tue)11:27

Being bad at cooking is also taking it lightly.

85: Japan Otaku Reviews25/06/03(Tue)11:29

>>79This guy is like that Kawasaki the chef…

80: Japan Otaku Reviews25/06/03(Tue)11:27

The only character who could effectively utilize Ryu’s tornado was.

83: Japan Otaku Reviews25/06/03(Tue)11:28

>>80I have an image of Ryu from that era constantly doing an aerial tornado.

81: Japan Otaku Reviews25/06/03(Tue)11:28Yeahx1

The pattern of winning by failing and running away is just too terrible.

82: Japan Otaku Reviews25/06/03(Tue)11:28

It might just be me, but using it really tires out my left hand and it hurts, so I’m not suited for consecutive battles.

86: Japan Otaku Reviews25/06/03(Tue)11:29

Rufus still has charm as a character, but Forte does not.

272: Japan Otaku Reviews25/06/03(Tue)12:09Yeahx2

>>86It’s an unpleasant fat trash that immediately tries to shine in a urine color with a reversal and make things vague.

88: Japan Otaku Reviews25/06/03(Tue)11:29

All I do is press down on the tortilla, jump, and hit the giga bass. Please forgive me.

89: Japan Otaku Reviews25/06/03(Tue)11:29

Quesadilla, right!

90: Japan Otaku Reviews25/06/03(Tue)11:30

So, on the contrary, what are this guy’s good points?

91: Japan Otaku Reviews25/06/03(Tue)11:31Yeahx5

>>90Tune and Voice

93: Japan Otaku Reviews25/06/03(Tue)11:31

>>90The voice is Daisuke Ono.

102: Japan Otaku Reviews25/06/03(Tue)11:34

>>90To avoid being sidelined from the competition.
The user needs to refine their character.
It’s a story from the arcade.

92: Japan Otaku Reviews25/06/03(Tue)11:31Yeahx2

I get told it’s just this guy, but the other characters were also pretty much crap… especially Seth.

94: Japan Otaku Reviews25/06/03(Tue)11:31

Daisuke Ono’s Wasted Spending

95: Japan Otaku Reviews25/06/03(Tue)11:31

Wasn’t the strong and overly powerful treatment of the original Street Fighter 4 about characters like Sagat and Zangief?
This guy isn’t very strong, but he’s a serious exception treated like crap.

98: Japan Otaku Reviews25/06/03(Tue)11:33Yeahx1

Looking back now, Street Fighter 4 was really popular.

101: Japan Otaku Reviews25/06/03(Tue)11:34

>>98Hmm…

107: Japan Otaku Reviews25/06/03(Tue)11:35Yeahx2

>>98There was a place where we could play casually, for better or worse.
It’s not sluggish like Street Fighter V.

108: Japan Otaku Reviews25/06/03(Tue)11:35

>>98If you can pull a gacha dragon and even defeat Sebi, then it becomes a game.
It’s okay to compromise on timing.

109: Japan Otaku Reviews25/06/03(Tue)11:35

>>98It’s a game from an era when there wasn’t a concept of a strong system like now, where all characters can fight to some extent…

99: Japan Otaku Reviews25/06/03(Tue)11:33

They say the voice is nice, but…
Overall, isn’t it a waste that we used up Daisuke Ono on this?

115: Japan Otaku Reviews25/06/03(Tue)11:36

>>99There are plenty of characters with the same voice anyway.

100: Japan Otaku Reviews25/06/03(Tue)11:33Yeahx3

Performance being unpleasant is still tolerable, but characters being unpleasant is not acceptable.

103: Japan Otaku Reviews25/06/03(Tue)11:34Yeahx2

It’s no good for this character to cook badly, right!?

104: Japan Otaku Reviews25/06/03(Tue)11:34

A terrible cook who forces you to eat their food is just worthless…

105: Japan Otaku Reviews25/06/03(Tue)11:35

Damage to the reputation of Lucha Libre

110: Japan Otaku Reviews25/06/03(Tue)11:36

>>105It’s a different game, but Ramon and El Blaze can get angry at this guy.

106: Japan Otaku Reviews25/06/03(Tue)11:35

Honda is really good at making chanko.

111: Japan Otaku Reviews25/06/03(Tue)11:36Yeahx1

I think there was also a long wait since the third installment, which made the sequel highly anticipated.

112: Japan Otaku Reviews25/06/03(Tue)11:36

If the food is just bad, that’s one thing, but don’t force it on me.

113: Japan Otaku Reviews25/06/03(Tue)11:36

I think an agile luchador against zangi is really appealing.
It feels like rewriting Abel with Manon, like remaking a French judo player.
I want you to create another luchador.

114: Japan Otaku Reviews25/06/03(Tue)11:36

It’s possible to counteract by being careful with your positioning to create a reading situation and thoroughly implementing the Tsuji-style to avoid spinning the lever, but the discomfort from the movement is a different matter.

116: Japan Otaku Reviews25/06/03(Tue)11:36

I don’t really want to go to arcades where there are Forte players.

117: Japan Otaku Reviews25/06/03(Tue)11:37

The lewdness of proposing marriage to anyone and everyone.

121: Japan Otaku Reviews25/06/03(Tue)11:37Yeahx3

>>117Elf◯Ru◯

118: Japan Otaku Reviews25/06/03(Tue)11:37

But there are quite a few arcades that still hold tournaments for Ultra Street Fighter IV…

119: Japan Otaku Reviews25/06/03(Tue)11:37

When Street Fighter IV was released, it was exciting as it was Capcom’s long-awaited new entry in the fighting game genre after not releasing one for quite some time.

120: Japan Otaku Reviews25/06/03(Tue)11:37

The new character Iro Mono of 4 is passing.

122: Japan Otaku Reviews25/06/03(Tue)11:38

>>120I think it’s at a point where it would be fine to broaden the scope to include all of Street Fighter.

131: Japan Otaku Reviews25/06/03(Tue)11:41

>>120A guy who seems like he would be popular with gay men.
A lady with a strange hairstyle.
Fat
Forced to eat bad food, unpleasant luchador cook.

123: Japan Otaku Reviews25/06/03(Tue)11:39

Strange homo-smelling judo practitioner
A lady with a strange head.
Weird fat person.
Weird luchador
Almost on par with the new character from 3rd.

130: Japan Otaku Reviews25/06/03(Tue)11:41

>>123It really is Juli, after all…

145: Japan Otaku Reviews25/06/03(Tue)11:43Yeahx2

>>130Juri was quite a hit.
It’s appealing that they are not a good child, so it’s okay to make them feel a bit sorry, and because they are not truly evil, it’s also okay to make them feel a bit sorry.

133: Japan Otaku Reviews25/06/03(Tue)11:41

>>123Compared to Bob, why is this fat guy…

140: Japan Otaku Reviews25/06/03(Tue)11:43

>>133I definitely remember hearing that, but I recall that Bob was quite limited in his initial performance, so I thought a lot could happen.

141: Japan Otaku Reviews25/06/03(Tue)11:43Yeahx1

>>133Rufus finds that the wobbly movement is unpleasant.

219: Japan Otaku Reviews25/06/03(Tue)11:57

>>123I often saw it in thin books, but I can’t remember the name.

233: Japan Otaku Reviews25/06/03(Tue)12:01

>>219I’m sure it’s Viper.

234: Japan Otaku Reviews25/06/03(Tue)12:01

>>233That’s right, that’s right.
It gives the impression that it had a core popularity.

124: Japan Otaku Reviews25/06/03(Tue)11:39

Cacatia!

125: Japan Otaku Reviews25/06/03(Tue)11:39Yeahx1

It feels like I’m being groped from all directions.

127: Japan Otaku Reviews25/06/03(Tue)11:39

A man who makes Ryu remember food in Street Fighter 6.

128: Japan Otaku Reviews25/06/03(Tue)11:40

Stop changing the reading points based on the condition and skill level of the Forte user.

129: Japan Otaku Reviews25/06/03(Tue)11:40

Ono D: Forte
Nikuzuna: Feiron
Sugita: JP

144: Japan Otaku Reviews25/06/03(Tue)11:43

>>129Isn’t it unfair that only Mr. Nikimura gets to be special?

150: Japan Otaku Reviews25/06/03(Tue)11:44Yeahx5

>>144Feiron was quite something too.

132: Japan Otaku Reviews25/06/03(Tue)11:41

Some sharp games can become popular due to their refreshing feeling.

134: Japan Otaku Reviews25/06/03(Tue)11:41

I used to enjoy watching matches with Pebedai-san and others.

135: Japan Otaku Reviews25/06/03(Tue)11:42

The armor and EX bomb options in Ultra Street Fighter 4 were remarkably powerful and difficult to deal with.

136: Japan Otaku Reviews25/06/03(Tue)11:42

Feiron was casually strong during the hellish Yunyan period…

137: Japan Otaku Reviews25/06/03(Tue)11:42

The only survivor among the new characters in Street Fighter IV is Juri.
The others were a bit too eccentric.

138: Japan Otaku Reviews25/06/03(Tue)11:42

All four new characters in 4 are really strong at breaking defenses, and I struggled against them.

146: Japan Otaku Reviews25/06/03(Tue)11:44

>>138Well, as I progressed through the strategy, it turned out to be a game with ridiculously strong defenses.

139: Japan Otaku Reviews25/06/03(Tue)11:42Yeahx3

Juri-chan and Hakan turned out perfectly, didn’t they…?

142: Japan Otaku Reviews25/06/03(Tue)11:43

A character that is fun to look at.

143: Japan Otaku Reviews25/06/03(Tue)11:43

A crappy character born from the gathering of geniuses like Tetsu and Kaiten-ō, who are known for developing terrible games.

147: Japan Otaku Reviews25/06/03(Tue)11:44Yeahx2

At the very least, if the character had a setting as a top-tier chef, there would have been some redemption…

149: Japan Otaku Reviews25/06/03(Tue)11:44


A video that makes you feel better.

155: Japan Otaku Reviews25/06/03(Tue)11:45

>>149The English voice version is really annoying…

151: Japan Otaku Reviews25/06/03(Tue)11:44

I stopped because I couldn’t do the basic combo for 4, or rather, I couldn’t connect normal moves to normal moves.

152: Japan Otaku Reviews25/06/03(Tue)11:45

If it had grown to around level 6, that would have been fine, but the continued poor meal quality is unnecessary.

159: Japan Otaku Reviews25/06/03(Tue)11:46

>>152I don’t know now because it only comes up in my memories of Ryu.

153: Japan Otaku Reviews25/06/03(Tue)11:45

>>148No…
It’s weak, difficult, and tends to be quite frustrating…

154: Japan Otaku Reviews25/06/03(Tue)11:45

One of the uncomfortable points is that there are an unusually high number of readings with low risk and low return.

156: Japan Otaku Reviews25/06/03(Tue)11:46

It’s a weak character, but there’s a possibility to pull off a win against anyone.

157: Japan Otaku Reviews25/06/03(Tue)11:46

If the timing for the combo is 1 frame of leniency, that’s considered relaxed, and it’s common to see it with 0 frames of leniency as well.
A game where the beginner cutoff skill in combos is quite high.
And when you miss a combo, getting hit by a gacha Shoryuken, a throw, or an Ultra Combo is just the worst.
It was terrible, even though it was a Tsujishiki.

158: Japan Otaku Reviews25/06/03(Tue)11:46

Juri is that one, right? The one who took the bad girl part of Chun-Li and transplanted it?

170: Japan Otaku Reviews25/06/03(Tue)11:49

>>158Is that the kind of origin that resembles Demon King Piccolo?

160: Japan Otaku Reviews25/06/03(Tue)11:47

Right now, it’s a must to time your inputs! A frustrating game where you can be trapped by wake-up pressure!
It’s said like that, but there were so many people that it was rare to get to the level of worrying about things like that.
I did it! There were many players at a level where I was happy just to be able to defeat them.

171: Japan Otaku Reviews25/06/03(Tue)11:49Yeahx1

>>160At that level, I feel like I’m going to go bald from the extra stress of the gacha Rising Dragon Guruzan.

172: Japan Otaku Reviews25/06/03(Tue)11:49

>>160It was definitely a “game,” for better or for worse.
The term e-sports hadn’t even been born yet, and even after it was created, it still hadn’t become widespread.

161: Japan Otaku Reviews25/06/03(Tue)11:47

Fighting games and Ono D are also Nameless and Troll.
Was it oak?

163: Japan Otaku Reviews25/06/03(Tue)11:48Yeahx1

>>161It should be oak if it’s a kaobure.
It was said to be something like Oak D.

169: Japan Otaku Reviews25/06/03(Tue)11:49

>>161Kaoble’s Orc

162: Japan Otaku Reviews25/06/03(Tue)11:48

Squeak Squeak

164: Japan Otaku Reviews25/06/03(Tue)11:48

The best thing is to completely avoid getting involved, but if you do that, both you and the other person end up being bored as hell.
The character is weak in the first place.

177: Japan Otaku Reviews25/06/03(Tue)11:50

>>164Well, in this case, it’s better to engage because you can win with the return difference against a normal character.
If you try to do it cleanly without awkwardly fighting, there will be a situation where you’ll take unilateral damage due to mobility, significantly increasing the chances of losing.
Characters like Guile and Balrog can’t deal damage at all, which is why they end up at a disadvantage or even match-up.

165: Japan Otaku Reviews25/06/03(Tue)11:48

It was a hyper wake-up attack game where I could get a 40% hit with an invisible front and back by taking a down.
Even if they keep looping weak damage like a booger for the offensive, well…
I realized I was just someone who was dead without realizing it while being irritated.

166: Japan Otaku Reviews25/06/03(Tue)11:48

Is the new character in Memory Only 4 not well-off?
I’m not confident I can name all the new characters in V.

182: Japan Otaku Reviews25/06/03(Tue)11:52

>>166I remember thinking that FANG looked too cliché and boring.

167: Japan Otaku Reviews25/06/03(Tue)11:48

The KI character known as the “malevolent El Forte” is supposed to be a cute mascot-like character…

174: Japan Otaku Reviews25/06/03(Tue)11:50Yeahx3

>>167That game is already more than half filled with terrible characters…

181: Japan Otaku Reviews25/06/03(Tue)11:52Yeahx2

>>174In other words, was it acceptable if the character balance was like that of the old KOF, AC Hōtō, or BB?

168: Japan Otaku Reviews25/06/03(Tue)11:49

Thanks to El Forte, I’ve become knowledgeable about the names of Mexican dishes, so I’m grateful for just that.

175: Japan Otaku Reviews25/06/03(Tue)11:50

>>168The name of this guy’s technique is something called Tex-Mex.
Be careful because it includes American-style fake Mexican food.

173: Japan Otaku Reviews25/06/03(Tue)11:49

I didn’t have too much trouble with Fuerte because I was using Zangief.
It may have been a low-level fight, but if you don’t properly trap it, you could have shot it down with a double shot.

176: Japan Otaku Reviews25/06/03(Tue)11:50

It’s become so common that things like big K combos from Gouki are a specialty.

178: Japan Otaku Reviews25/06/03(Tue)11:51

Wait a moment.
I’ll be back feeling good with the Street Fighter 6 DLC.

184: Japan Otaku Reviews25/06/03(Tue)11:52

>>178Please stay still in my memories…

179: Japan Otaku Reviews25/06/03(Tue)11:51

Early Zangi
Waros Combo
Thread image
Isn’t the claim of some worthless guy too strong in Street Fighter 4?

188: Japan Otaku Reviews25/06/03(Tue)11:53

>>179That’s seriously how fighting games are.
Current fighting games are overall too nice.

195: Japan Otaku Reviews25/06/03(Tue)11:54Yeahx12

>>188Currently, it’s only about fighting games, or rather, just Street Fighter 6.
Both Fatal Fury and Tekken, as well as Guilty Gear, have terrible balance.

180: Japan Otaku Reviews25/06/03(Tue)11:51

The time for playing is long, and they keep rejecting our attacks, making their turn long, which is frustrating.

183: Japan Otaku Reviews25/06/03(Tue)11:52

Is it really the difference in game speed and team system that makes it so that this guy isn’t forgiven while Ramon is?

187: Japan Otaku Reviews25/06/03(Tue)11:52

>>183Familiarity

191: Japan Otaku Reviews25/06/03(Tue)11:53Yeahx10

>>183It’s just that there aren’t many people who have really delved into Ramon’s debut work.
After all, it’s just Chon NK, so no one really goes that far.

185: Japan Otaku Reviews25/06/03(Tue)11:52

Forte’s front and back coin toss is really amazing, after all.
Casually, it has a mid attack with 16 frames of startup that has +1 on guard and +5 on hit.

186: Japan Otaku Reviews25/06/03(Tue)11:52

I am thankful for only having taught me about Mexican cuisine and lucha libre.
I really like the song, but I never want to hear it again.

193: Japan Otaku Reviews25/06/03(Tue)11:53

>>186This

189: Japan Otaku Reviews25/06/03(Tue)11:53

I think about 50% of the people saying “El Forte, El Forte” now have never actually fought.

200: Japan Otaku Reviews25/06/03(Tue)11:55

>>189Well, there are probably quite a few people who learned about it through the Crap Character Chronicles.

190: Japan Otaku Reviews25/06/03(Tue)11:53

Well, I guess it’s different when Forte doesn’t press janken (rock-paper-scissors) on you and stops being all dry and annoying.

197: Japan Otaku Reviews25/06/03(Tue)11:54

>>190In the end, I had become a creature that only aimed for the EX quesadilla.

192: Japan Otaku Reviews25/06/03(Tue)11:53

Ramon is not a character who can get by just by running.

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