
Yokai Planet Clarisse
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First, literacy and ethical awareness.
I think I shouldn’t have been born.
I was surprised to see that a new Vtuber who used to play this game is now releasing songs and actively pursuing their career.
>>5I think they were seriously active around that time.
Is it not Fuji Aoi?
>>8That person was decent even back then… I’m sorry, I didn’t know.
But you know… I had a fun dream…
The way it disappeared suddenly gives off a sense of nightmare.
I don’t even know if there was something wrong in the first place.
It’s like a prototype of the AI-generated Chinese games that are currently being churned out.
There was certainly a refreshing feeling of being interrupted by another player during battle and getting pummeled with a cooperative combo.
However, after about a week, no players were left, and I couldn’t enjoy it.
The service from the management was really great.
Also, since the character’s battle cry is a phrase inspired by an internet meme, it sounds somewhat familiar and pleasant to the ears, which I think contributed to the enjoyment of the combat aspect as well.
It was filled with lewd dreams, so it’s not a meme that could be called praise, even as a compliment.
>>14I think it’s amazing that they implemented the voice recordings just as they were, done by amateurs, in a move that seems completely insane.
>>14Rather than being soaked in erotic dreams, there were many others like Syamu, Koushin, and Iwana.
>>19At that time, the official language was “Inmu,” so if you named it with a vote, it would turn out like that.
I still suspect it was some kind of social experiment.
I have a memory of asking the management for stones because it was my birthday, and they actually gave them to me.
When I hear this, I can still hear their voices…
>>17
I remember the combat system itself being unique and quite interesting.
>>21It felt like a fast-paced puzzle, and it was quite strategic and interesting.
Nowadays, it seems like I’ve started using a lot of inmu references here, and I guess they might be accepted now…
>>22I don’t think it’s that kind of problem.
The fact that there is someone who voiced Windows 114514.
Originally, it was completely unacceptable, but because it was accepted by some people trying to get laughs, it got even more out of hand.
Is it really acceptable to operate so loosely for commercial purposes?
In a way, it gave courage to the industry.
The Aoi-chan who was commentating this in the early days is not sane.
>>29Even now, there are still parts where Aoi-chan’s sense goes a bit off, which is nice.
>>29I can’t help but think that I used to like the communication from the devastated future about Clarisse.
Sometimes I remember it and feel anxious, thinking, was it really true…?
I still use stamps.
I don’t think there will ever be a social game created with users like this again, both now and in the future.
The battle system was fun because it had elements like a puzzle where you could continuously connect panels during combos…
It must have been a creature that existed because there was no AI.
Since it suddenly ended, there are almost no records left regarding the game…
It’s not that I was catering to things like “inmu” or “kōshin,” I was just using names that were commonly played without any discrimination…
But the reason this game ended isn’t related to internet memes or anything, right?
>>40There are so many imaginable factors that I don’t know instead…
>>40The reason is unknown to anyone.
One day, out of nowhere, it was announced that the server would disconnect and the game would end! The official website disappeared in an instant, and that was the end of the game…
Isn’t the most pitiful one Mitrasphere…?
>>41Was there anything beyond having my greeting stolen?
I really like the straightforwardness of the service ending.
Official Youkai Planet Clarisse (Ended) @claris_pr [Service Ended] Thank you very much for everything until now! [Interaction Account] @claris_post □Registered in January 2017 Tweets 240 Following 349 Followers 16,199 Likes 147 Moments 4 Tweets Tweets and replies Media Pinned Tweet Official Youkai Planet Clarisse (Ended) @claris_pr · February 23 Thank you for your continued support! Unfortunately, we will be ending the service today! □ 342 Retweets □ 40,749 Likes □ 18,666 comments Official Youkai Planet Clarisse (Ended) @claris_pr · February 24 We are receiving a continuous stream of comments. Thank you very much for your heartfelt comments and everyone’s warm feelings! Therefore, we have had to end the service. – In accordance with CAMPFIRE’s instructions, we were able to safely complete the project. We have withdrawn from CAMPFIRE and deleted all reference links. All activity reports have been set to private.
>>45Don’t just like and retweet!
Well then, I’ll just disappear! With a refreshing attitude.
It may have been a collective hallucination.
It was completely crazy, but the game part was quite interesting.
People often talk about the combat aspect, but it was also great to be able to create my own scenarios.
Why?!
Why did that become so popular?
>>52I dove into all the internet buzz.
The person in charge of the script was angry because they said they hadn’t been paid their fee.
Was there really a need for a scenario writer in this game from the beginning…?
I only know this game that has a revolutionary system where you can adjust the pickup rates for character attributes that appear in gacha.
Isn’t 40,000 retweets amazing… more than double the number of likes?
There are probably still more people who don’t understand it well.
I think there are many people who would give a completely different evaluation once they understand.
I think the timing of leaving was good.
>>59Is that so…?
>>59Refund processing…
Copyright awareness
That’s a night escape!
>>60Rather, how impressive that you managed to live for 75 days…
>>61Yeah… I kind of understand.
It’s commendable that you stopped immediately without stubbornly lingering.
>>67I think I held out pretty well for two months.
Rare Pon de Ring
>>68It’s a strawberry ring, isn’t it?
Spear Master Sister
>>71I like this.
I thought it was over when the name of the rare Pon de Ring was decided, but then it was launched as is.
Kimerara Fantasia
Rather, it was done well.
>>20What is this…?
Even with something like this, the gacha system has attributes and the ability to choose picks, which is common in current idle games, and the game system is also quite interesting, so it’s really strange…
>>79If it were now, there might be something halfway done where AI can generate illustrations.
Is it Makamaka?
The situation of unpaid characters, sudden service termination without any prior notice or refunds is nothing short of malicious, but if someone says that it was clearly wrong from the beginning, I can only agree.
>>83It seems that the payment was properly made later…
I’ve seen that green object from the thread here before, but was that the original source…
I didn’t really play the game, so I don’t know much about it, but I remember the buzz when the promotional video came out.
Why?!
A miracle born precisely because it was a time without AI.
A game that became the reason for knowing Megido.
There were some things that have an absurdly good naming sense.
Thousand-Blade Demon
It burned out like a shooting star.
What the heck was that… I’m feeling that way.
The theory that the management could not withstand the server load.
I remember that the gacha system was good.
I recently realized how amazing it is to have emerged before the AI era.
Copyrights, trademarks, and rights of publication.
To put it bluntly, it’s a mistake to think that spending money on this game will get you your money back.
The gacha BGM had a luxurious composer, didn’t it?
>>92Now that mobile games have become quite refined, I was shocked at this level!?
Aoi Fuji pulled a gacha a long time ago…
I won’t forget that we all celebrated the implementation of Ereshkigal.
…Clarisse has nothing to do with it at all!
At one point, I was going crazy because every time I watched game videos after Aoiko-chan’s video endings suggesting “this is also recommended,” I was always being recommended gacha videos like the one in the thread image.
There was a screenshot of the gacha, but it has a unique presentation, doesn’t it?
>>103It’s too much like a dream you have when you have the flu.
It was all weird characters, but I wonder who drew that illustration.
It’s more convincing to say that it was a social experiment on what would happen if you fully committed to the reckless behavior of people on the internet.
I was too scared to download it and was just watching, and then it disappeared immediately…
I want to get along well (˘ω˘)