
FINAL FANTASY VIII
It’s not like you can’t go, right?
A mega hit that sold even better than the previous work!
I feel like the game system was too complicated.
I was able to play without any problems in fifth grade, so it might just be my imagination.
It seems they are still saying not to level up.
Even kindergarteners can clear it!
Ms. Quistis is probably still rubbing in the smelly breath joke.
>>8I think it’s impossible to dispel that anymore.
I won’t praise it highly, and I have many thoughts about it.
It wasn’t a bad game, was it?
>>9It wasn’t bad, but I don’t think it was the kind of game that the people hoping for the shocking return of FF7 were looking for, at least.
When you draw magic and equip it, you become weaker accordingly.
I just hated systems like that.
I love it the most among the Final Fantasy series, but I grew to like it more after replaying it as an adult than I did when I was in middle school.
As a child, I didn’t understand the subtleties.
I honestly felt a bit unclear about the fact that the refreshing experience of developing characters, which is the essence of RPGs, was essentially omitted.
I collected enough dark matter and ultimate to max out with the outing chocobo, so I feel like I probably didn’t enjoy it as much as those around me.
I only have one complaint, which is that weapons should be sold normally according to the progression of the story.
I thought I liked it more than FF7 even back then…
The boss battle theme is my second favorite.
Once I got into refining, it became really easy and I got super strong, turning it into a casual game…
Gamers who are fed up with existing RPGs.
It gives the impression of a game that could be enjoyed by someone who is touching RPGs for the first time.
I’m sure there was a bug reported in the newspaper.
>>21When you challenge Odin in DISC 1, it becomes impossible to proceed, right?
I vaguely remember.
It’s a game I like, but it’s not something I can casually recommend to others.
I like the world view, but it’s based on the premise of fully exploiting it.
>>22There are foreshadowing elements everywhere!
Even if you just look at the settings and the elements that make up the composition, it’s a bundle of catchiness.
It’s a really strange work that, when viewed as a game, is very much aimed at experts.
I think you can clear it even if you just do it haphazardly.
It feels a bit unapproachable.
The performance of the PS1 was pretty jaggy…
As a classic RPG, it was already perfected with FF7.
It was a numbered challenge that had to be faced in any form.
>>28In the end, I returned to the mainstream again at 9…
Screw
To be frank, I think it’s a masterpiece, but at the same time, I can see why it gets heavily criticized.
I truly believe that not having any rescue options for missing a girlfriend is really a bad point.
The lid opens, and that’s the end.
Everything is difficult to understand for kids.
I think the system can understand, but it doesn’t know the most efficient way to proceed.
The psychology of drawing until 100 is also backfiring.
I really like it and I’ve played it so much that I don’t even know how many times I’ve gone around.
The movie talks about out-of-place artifacts and when it comes to loading times, it’s definitely FF9, right?
When the boss uses Quake, I get frozen or something, and my development ability normally…
It was really fun to raise characters to my liking like I did from 567, but I just didn’t feel that at all this time and ended up quitting halfway…
The setting is solid, but on that note, some characters’ personalities and lines are a bit lacking.
I have a memory of getting stuck in a place with enemies that instantly kill you in a spaceship when I was a kid.
The inheritance of witches is not resolved, so at some point, Ultimecia will be born, which means it can’t be definitively called a happy ending.
78910 is interesting in various ways, isn’t it?
Everyone has their own likes and dislikes, but…
January 31, 1997 – FF7 (PS) released>February 11, 1999 – FF8 (PS) released>Released on 2000/07/07 for FF9 (PS)>Released FF10 (PS2) on July 19, 2001The release frequency is high during this period…
I remember feeling like 9 was too tied to the existing traditional style and became tedious…
The draw is both groundbreaking and fatal.
Although Squall goes on a rampage, leaving even the player behind, in order to help Rinoa.
In the original scenario, I think the flow was that I would handle the cleanup myself.
It’s not just that wise and generous adults were considering measures for us, but…
>>46This is open to interpretation, but I think it’s okay the way it is; life isn’t about carrying everything on your own, and there are things that one cannot fully bear.
I think there is a theme that everyone seems to fail.
>>52Looking only at the area around Laguna, it’s very understandable, and it’s sometimes a technique of expression.
If it’s something done in a novel, that’s one thing, but if it’s done in a game, you’ll wonder what this thing is that you’ve been controlling…
Even the haters are being criticized enough to make videos like this…
I love Final Fantasy, but I understand that there are many things that aren’t great about it.
If I could be picky, I’d like them to organize the settings, improve the system, and do a remake.
I think the story and system were a bit difficult for children.
But isn’t it the case that something that is easy to play and user-friendly raises the question, “Is that really it?”
>>50A game that is difficult to play and unfriendly is not an identity game.
>>50It’s fine if it’s easy to play with.
If it’s that it’s difficult to play, then you can just play the Steam version that’s currently out!
Come to think of it, Rinoa was really disliked…
Although it can be said that guest performances have increased and become somewhat easier to understand
What was the final boss Ultimecia even about?
Well, it’s no surprise that a seemingly easy-to-understand theory about the future of Rinoa would emerge.
I think the complicated system and the characters having aged faces were not good.
I have to apologize to Rinoa!
>>57Even if depicting the protagonist’s blunders, if the enemy is one step ahead, then that’s another story.
If I’m watching and thinking, “What are you doing…,” that’s stress, you know.
There aren’t many games with such a high number of opportunities.
I think they would prepare an overwhelming amount of tutorials if it were now.
Quetzalcoatl and Shiva are mandatory acquisitions.
I couldn’t stand watching the player, who is a child, and the child doing all sorts of things.
The movie “Tears of the Moon” is really scary!
I think the impressions will change depending on whether the players are children or adults.
At least I feel that the story of FF8 is not bad.
I think it’s bad that the crappy rules of the card game are spreading.
Isn’t it tough that there are only two options, either Rinoa or the teacher?
I think it’s terrible that if you forget to take your girlfriend, it’s absolutely irretrievable.
After getting the Diabolos, oh, dark dark dark.
Wow, I remember pushing through in the darkness.
It’s amazing that school-themed stories are such delicious material, yet they are hardly discussed at all.
>>66Are you with the headmaster’s faction or the master’s faction?
>>66I think there is quite a bit of storytelling in the game, but there are also quite a few detours.
Even now, I think the battle between Balam Garden and Galbadia, as well as Squall’s inner conflict, is incredible in the movie.
>>127It’s amazing that it turned into a deadly fight between students at school.
With just that, Cypher and Mama-sensei are at a level where the death penalty is certain.
>>130Wasn’t it the case that there were only regular soldiers on the Galbadia Garden side and no students?
Well, just the depiction of the students from Balamb Garden is already tough.
I don’t think they have any intention of showing the exclusive event when someone sneaks out alone during band practice.
Zel and the library committee are great, aren’t they…
Compared to 7, I thought it was less interesting and a bit hard to understand, but it motivated me, so it’s better than average for an FF.
I feel that there are too many irreparable elements in games from this era, not just in FF8.
Well, I think I can clear it anyway…
Once you enter the last dungeon, you can’t escape anymore, right?
>>73I can return to the world map, but I can’t enter the town.
What the heck is Eden…?
It seems like a story about kids who appear cool and mature but are actually filled with the anxieties of adolescence, which might divide opinions.
I like you.
Even though FF7 still had many detours after entering the last dungeon.
I didn’t like that there was too little to do on disk 4.
The 4-CD set had a dream.
The gunblade was like a powerful drug for a kid like me.
That weapon is way too cool.
>>79Cipher’s response
>>85I was actually a kid with a cypher mind.
>>87Stop the radio hijacking.
I think the difficulty of the final dungeon in this game is the highest in FF.
First, Roman numerals were difficult for elementary school students.
I think it was a good idea to adopt it without an encounter.
It’s extremely convenient, and it works well with the game system without any issues.
Rather, it’s when you enter the final dungeon at level 7 that it really begins…
Rinoa=Altymisia!
The witch is Hain’s upper body!
The Ultima Weapon is the lower half of Hyn.
Omega Weapon = The ultimate weapon of the future!
Ragna=Skoll’s father!
The historical witches are gross!
Eden = The appearance after Ultimicia and the Ultima Weapon merged and returned to Hain!
Although it’s said to be unpopular, various theories have been proposed.
>>84Is this a theory!? It’s not certain!?
The theory of Rinoa is often criticized, but I like the romantic interpretation that Ultimecia compressed time because she wanted to meet Squall.
The happy atmosphere of the ending and the high-quality CG that seems impossible for that era are worth it.
>>90The quality of the video from the camcorder is too good.
Gunblades are cool, but I still think there’s no way you could swing a sword blade that’s enormous on a gun grip properly.
>>91It seems that pulling the trigger at the right timing causes it to explode and increases its power.
I’m definitely going to stub my finger…
Even when swinging it around, the revolver type of the Squall is still better.
It’s about the cipher…
During that time, I could really feel the evolution of graphics with games like Chrono Cross.
Furthermore, X came out on PS2.
I love weapons that are all about looks, like the Cloud’s Buster Sword; Nomura really nails it.
At that time, I definitely didn’t realize that Laguna was Squall’s father.
>>97You can’t understand it just from the main story.
>>99Is that so…?
Neither the system, characters, nor the scenario will appeal to everyone.
>>98If you just look at the elements, it’s almost too catchy.
The way of cooking is too picky.
>>98Focusing on the movie made me lose a bit too much.
There are relatively few elements that hint at the relationship between Laguna and Squall.
In the story, only Elone knows that until the end.
Is that so?
I thought he was just a regular Laguna dad.
It felt like there were a lot of hints, but nothing was explicitly stated.
Rather than being picky, it’s designed with an understanding that most users don’t really go out of their way to read a lot of text.
>>107It was hard to understand because the scenario was incoherent and there was insufficient explanation.
The character was clear enough for even elementary school kids to understand, so it wasn’t really a problem.
I loved being able to run around the world with a life-sized polygon model.
Rain wanted to show the baby born to Laguna, along with Eruone’s lines.
“You’re like your mother, Kiros,” said Squall.
A memory that felt understandable around this area.
I thought I read it properly, but I still don’t really understand what Ultimecia wanted to do with time compression.
>>110Actually, you’ll understand once you try it out.
…What do you mean the final boss’s goal is revealed in the library!?
>>110During the time when Idea was talking about how Mishia is planning to compress time,
The conversation goes something like wanting to change the past means that you aren’t happy with the present.
Rein wanted to show the baby she gave birth to to Laguna, as per Elone’s line.“You resemble your mother, Kirlos,” says Squall.I made a lot of typos, so I’m correcting them…
I told you to read this thick tutorial because there were things you didn’t understand! That’s just too unkind.
There are games with similar systems, like Materia.
I wonder if there are followers for the status junction magic?
Grashalara Boras! Grasha Laboras! Which one is it!
The theory of Rinoa as Ultimecia conveys how much the proponent loves FF8, making it more interesting as a fan creation than as a theory itself.
Other theories are not very…
I think all the monsters were creatures of the moon.
I wonder if it’s the same with GF.
That guy ate an alien who came down from a UFO…
>>119Because the speed increases…
Even if you read it properly, I still don’t understand where the solution for the time compression in the final strategy came from.
I = Squall theory
>>121You seem to like card games.
Ah, this character has this kind of personality because that’s how they are designed.
It’s not like it’s a good thing, though.
It is not an exaggeration to say that Koyokoyo food had an impact that gave birth to the 9th queen.
I wonder if there are still people who call Rinoa a bad woman… There probably are.
>>128I think it’s also true that she is a heroine who is not a villain but is not liked very much.
In any case, they often become a hindrance and do not contribute in a way that raises the player’s favorability.
It’s said that Yuna was created with this point in mind.
Monsters are gross and scary…
The bad woman appeared in FF16.
The greatest mystery of FF8: the president’s body double, Numtaur Utoku.
I wish I could have seen the Trivia Garden in action…
The difficulty in remembering Quetzalcoatl was unusual.
>>135I just found out it wasn’t Quetzalcoatl.
I don’t dislike Rinoa, but I got attached to the other girls first because her joining was a bit late.
Rinoa tends to have quite strong quirks like saying “Oh hello” or “I’ll start to like you…”
I feel like the image of the heroine has become stronger as someone who has been thoroughly taken advantage of and is somehow placed in the category of the three great wicked women.
Because I liked Ms. Kistis more.
What is “mamimumemo”? Is it said as “yes”?
I don’t like Rinoa, but Squall likes Rinoa, right? So it’s fine like that, and there were times I played with that mindset.
Mami mume mo!
It’s quite an abrupt development for Squall to fall in love with Rinoa, so it’s hard to empathize with it…
When I changed the disk, I was told that the character of the squall suddenly changed!
Tobira got hit by missiles and became that!
Everyone is around 17 or 18 years old.
Even the teacher, Kistis, is 18.
I came to understand, as I got older, that it takes that level of impact to break through the thick shell of Squall’s heart.
>>147That doesn’t mean that I can come to like Rinoa.
Even in peacetime, it’s pretty tough being sent to the battlefield during exams or having dinosaurs in the school.
Looking back now, the field map is really plain.
I quite like selfies, but I dislike that it doesn’t allow for vertical rotation.
>>150Discovered decades after its release.
A bug technique that casts Libra on a incapacitated Selphie.
What is good about this woman as a playable character?
Even when looking at the part where the story of Laguna has a proper conclusion
The interactive nature of the game is heading in a negative direction.
The suddenness of finding a spaceship that can be used in space has nothing to do with that…
I think my personality has changed, or rather, until a certain point I was just unaware or suppressing it; it’s like I had already fallen in love by the time of the SeeD induction party when that “I like you, I like you” moment happened.
I found out later that the scenario was terrible, but at the time, I was really into it and remember playing through it multiple times.
The flow is likely assuming that we will quickly become close during the school festival band’s performance.
However, most people end up failing in their choice of instrument and end up breaking up in conflict…
It seems that knowledgeable Zel is a bit of a playboy, but I still quite like the character of Irvine.
A story where a woman who admits to having no redeeming qualities is liked is somewhat…
It’s the one that Kana Nishino also sang, and while it probably resonates with some people, I think it veered a bit too much in that direction.
It was a movie of riding a bike on the wall in the battle between Galbadia and Garden.
While the mobs around us were killing each other, we were hanging in the air and fighting, and it was super tense.
I really love no encounters.
The story where Irvine remembers what happened back then was really great.
“Wh-Where’s Rinoa!? Rinoa is hanging there right now!?” In the midst of the war in the Garden.
>>161Rinoa boasts the highest strength among all characters, so she’ll be fine.
I didn’t know about this specification until I saw the strategy guide with the Ultima Weapon.
I was thinking, why is there no encounter, yet there is an encounter?
Hey! You from earlier!
Everyone had unique characteristics like a secret technique, but there was quite a difference in damage.
I feel like Squall and Rinoa’s dogs could deal damage very easily.
>>165Rush punch! Head shock! Rush punch! Head shock!
In terms of the scenario, this feels more like a remake.
I remember the menu screen being really plain.
Since I learned about it first in KH, I’m more familiar with calling him Leon rather than Squall.
The process of re-evaluation progressing online is somewhat unique.
The biggest thing is probably that the player has grown up.
>>169Conversely, something like 7 that was difficult but popular.
It doesn’t really have catchiness or entertainment value.
The movie is so beautiful it’s shocking.
The song is, of course, the best.
Believe me.
>>173Maybe I’m a Lion I love it
>>173It’s the best without needing to believe it.
Super Ultimate Martial God Dominance Fist is great, isn’t it?
Wasn’t the whirlwind arcane zephyr one of the top three finishing moves?
The rival character Cipher kind of fades out halfway through…
Moreover, if you’re not careful, it could end up being a joke.
Dearing Fake President
I think a lion and a squall make the strongest enemies, it’s really great.
Naming the pet Griva makes the final boss battle feel awkward.
I named my accessories after what I think is the strongest creature! How childish.
I was a child.