
Honestly, wasn’t the timing for introducing such an obvious meta card like Tori too early?
The deck consisting only of Taneex was rampaging steadily, so it can’t be helped.
The deck with Mimikyu can at least handle Odoridori to some extent.
I want a Pokémon that can pass energy to Silvadi while also resisting the opponent’s candy evolution big Pokémon following Silvadi.
Ramparados with high energy and strong attack is the best, but when it crashes, it really crashes, and the deck is pretty tight…
With Lusamine and Masquerain, I can hit for effectively 1 energy, so I can have more space in the deck…
The era of lead Massiboon is over… Zugadoon lacks both durability and firepower…
I kept wandering and now I’ve become Palcass Silvadi.
It seems to still be wandering.
I’m currently experiencing a mess of excitement.
I understand how you feel, but there’s no way you can win in a Silvadi mirror match, right?!
>>7I watched a video of someone using it, and if they go second, they could easily win against a Silrampa, so it seems to be determined by the initial coin toss.
>>7If you use a Zeraora-Silvadi setup and transplant it with Hikari, you can use it after just 2 turns.
In that case, there is no space to put in the bird.
I wonder why they decided on a 3-point system instead of a 4-point system.
If there are normally three deaths in an ex2 match, then obviously ex moves will be used a lot, and to stop that excessive use of ex moves, we will have to introduce extreme counters like ordinary Pokémon with specs similar to ex or damage nullification like Hiri.
>>8As long as it’s working well, that’s all that matters.
Things like “little girl” and “juice”…
If more birds increase, then I might increase Kamitsurugi… so that’s a choice I want to win on that day.
>>12The spiritual pressure of the water… has disappeared.
I got a rare Lusamine, so I’m torn between pulling more or going for the past girl trainer’s rare.
I’ve been challenging Silvadi in Getchare for a long time, but I finally got one.
It feels like Hiri is barely managing to stay tier 1 because of Rampara.
As expected, Darkrai is weird.
When you look at Kamitsurugi alone, it feels like it has such basic specs, but this guy is strong.
>>21There’s no way that Kamonegi, which can receive support from grass, is weak!
I can’t do anything against the trending Mashed Solgaleo or Hiri.
The seed ex was too strong.
I should have brought the evolving forbidden legend first.
>>24There’s no way a legend can evolve!
The generation that doesn’t know the strength of Kamonegi…
Is the Massaboon deck 2 Bamboo, 1 Goki, and 1 Kamitsurugi?
>>26Feroceh 2 is easier to utilize for Masshiboon, but that depends on the trends in the environment, I guess.
The grass support is simply excellent.
Ferroche is also quite crazy with 70 HP and 20, 20 for 1 energy.
It was a mistake from the start to introduce a high durability, high firepower EX in a game where quick attacks are the essence.
There are decks that should be strong but for some reason, you can’t quite master them.
>>32Snorlax, Greninja, and Giratina were too difficult for me…
Even though Giladark is supposed to be strong, I just can’t handle it well.
Is there no Turn 1 with the same name for Tekkaguya?
Stop taking out and putting in Mimikyu!
>>34We will transport Massiboon to the bench.
I’ll launch Masyboun!
It’s definitely a specification that the usage restrictions will be lifted…
>>37Once it’s taken off the bench, is the limit release a specification from the days of paper?
>>43There should be a technique to lower the Pippi doll or fossils, trash them, and bring them out again.
>>59If you wanted to, in the beginning there were no limits on the number of times you could escape, so it was a basic technique to use escape support, swap it for escape 0, and escape again.
The slash down strike was strong.
“Ferocious is good, but I like the brain-dead build from the Divine Sword to Lusamine and Mimikyu.”
Kamiwazurai and Ferrothorn are high-damage characters in the original, right? Why do they have 70 HP!
>>38As expected, it has higher HP than pre-evolved Pokémon.
There’s a technique where you intentionally don’t use Tekkaguya, escape, put energy in the discard pile, and then use Lusamine to attach energy to another Pokémon.
I started using it because I was wondering if I could train and rotate two Buzzwole.
It seems like the massive boom has disappeared from the bottom…
Returning the recoil to the bench and re-launching it is a traditional method of stepping down that has continued since the old back side…
If anything, I can also use Dreadnought and Leafeon to break through the recoil.
Tekkaguya is simply strong because it’s sturdy.
>>45If there wasn’t a coin toss, this guy would really be strong.
Although it doesn’t get much attention, Bossgodora’s Giga Impact can also be used without restrictions after Solgaleo’s launch!
There’s almost no meaning in doing it, but…
The assumption is that EX is the strongest in business.
That aside, the management, which is no longer motivated to adjust the balance, has thrown in Dialga, an inflation card that is far too powerful too early.
I haven’t really seen it talked about much, but I wonder how Mashe-Road is.
Although it’s random, we have come all this way for unlimited search.
>>48Super strong
>>53I see.
I wonder who my partner is or whose partner I am.
>>56Solgaleo
>>48I’m making two Solgaleos by teaming up with Solgaleo.
When the one who is dancing comes, I die.
>>48It seems that they are fighting teamed up with Solgaleo.
Massiveon’s entry and exit is used even in NPC battles, so they are aware of it and doing it intentionally.
It’s unfair that I can double hit with Massiveoon Kaguya x2, whether it’s with Ferrtulgi escaping or Lusamine or anything else.
When you throw it onto the bench, it not only removes debuffs but also removes buffs from move effects, so it’s one of the basics that should be kept in mind.
Silvady, the Alolan form of Paldean, is too much and extremely unproductive.
It seems that Solgaleo’s 120 damage goes through Null Juice.
I won once with Charizard while the bird was holding its breath, so this ranked match is over!!
The Pokémon that can one-punch Silvadi is… Rampardos!
What is written is that Massibon is stronger than Tsurgi.
It can move with essentially 1 energy, effectively has 0 escape energy, virtually has 170 stamina, and can completely recover.
If escaping and shirking responsibilities are strong, then a sushi restaurant should surely be the strongest…
What is real energy?
Sankei Woman?
Silvadi Lycephalon is incredibly strong if it attacks second, but it becomes quite difficult just by taking the first turn.
It does work for recovery, though.
It’s probably strong because other UBs team up and interfere, but Akuziking is at such a disadvantage.
If a Massiboon comes, will you use Tekkaguya to take it out?
>>69With Kamitsurugi and Feroche.
Although it’s also true for Akuziking, Darkrai seems to be struggling with its Grass weakness here.
>>70It feels like coming here, or rather, there’s a Darkrai meta vibe as well.
Mascarena is surprisingly strong.
It’s impressive that Kaguya’s swap can ignore sleep and bind states.
Well, I don’t really see either of them much these days.
Ferroth and Kamitsurugi have significantly strengthened the Grass-type front line.
Somehow, quite a bit of focus has been placed on each type, hasn’t it?
Mouland seems to have a better partner than Erure.
The traits are sleep, paralysis, and confusion status cannot be used.
Mourland, this is better used with Jeppeta.
>>79The hassle when evolution is accelerated is higher.
It has 140 HP and the firepower is at least 70.
Using Tekkaguya to fly while being jobless is too unfair.
“You must be made of steel.”
At first, it was called a salt pack, but somehow they are properly changing the environment, so it’s admirable, or however you might say it.
I tried Odoridori Shivaldi, and it’s much better than pairing it with Lampah.
>>83Hey, really!?
Is it okay to spread it at school tomorrow!?
>>86Be careful, because I’m weak against Ramparsilvadi!
Machead Solgaleo is strong.
Odoridori is considered to be absent.
I see, Kaguya can escape by leveraging the escape energy right from the start… I forgot about that…
Masheード is quite the bitch, isn’t he…
Well, being able to counter the moderately common Charizards is definitely significant.
I can even take down a Gyarados to some extent.
Machead Solgaleo has no chance of breaking through against Odoridori, so if Odorishilvady increases, it will be tough.
Other than that, I can win quite a bit.
I think it’s Tekkaguy who has really messed up.
Machead Solgaleo is strong as long as Solgaleo is on the field, but Machead’s HP of 90 is too unreliable.
In the end, the most broken one in UB1 is Celesteela.
Don’t underestimate the risk of early accidents and summer risks!
That… bamboo can only move once per turn…
How many cards does Gladion use when using Silvadi?
If you can do a dry fire, is it 2?
>>96Absolutely 2
Even if there are no target cards in the deck, you can still declare an empty action, but you cannot do so if you have already created two Silvady.
I started a game today where a combination of Zygarde and a turtle causes a stone to explode the moment it is thrown.
Fun
Please make Sogleo and Tekkaguya’s thing a fleeing judgment.
I’m using the Moolah deck, and it’s pretty strong.
The opponent makes frequent mistakes, but…
Because there is Mao in Masheado.
>>100So Mao was also a target for Masheade…
I thought it was only Amager.
What should I do when the Zugodone part is ahead and I can’t develop the Megakizugadon properly?
>>101It would be ideal if I could withstand one hit and switch with Leaf…
Additionally, if you switch to Zygarde 1, the initial draw rate will decrease.
There are no turtles, and since there’s leftover bait, I’ll return to the front pack after a while.
Maybe Mooland should team up with Team Rocket.
It seems strong that it can prevent sudden Rampardos and such.
Seriously, I’m watching Silvadori a lot.
So annoying.
Silvadi and bamboo, you messed up the adjustments, didn’t you? Be honest and tell me.
>>105If they were even one level weaker than now, it would have led to the worst scenario of a Giladark environment where no new decks would emerge.
I want to team up with Mooland Teteh, but surprisingly there aren’t many with a strong Psychic move…
>>108I also tried various things with the same approach, but in the end, I felt that Giratina is probably the best option.
Solgaleo is cool and strong and has taken first place in usage rates, but its environmental performance is above average and after a month it’s on its last legs, which is cute.
I pulled a pack and Celebi came out, but what the heck is this guy…?
Send me either an Akuziking or a Mashiboon…
Let’s use your favorite Pokémon in the Silvady business set!
>>113Is it a Silvadi travel set or a Silvadi-themed deck, or what is it…?
>>114There are few deck slots, so it becomes a matter of what to combine with the main axis instead of a business trip set…
In the end, it’s not good that you can win just by adding poison to Giradak.
If I weren’t being bothered, processing the birds would be a breeze.
“What is that, throwing the late-attack Rekka and the fastest Lizalie Reimant?”
There were explicit meta cards printed against Pokémon that seemed like they would go wild…
This time is not very exciting.
In the end, Gira Daku is still the strongest, huh?
The Aegislash and Kaguya Poison Ultra Beast deck with Nihilego is fun, but the environment where 100 damage can easily come flying at you is quite tough.
>>119Aren’t you the type who casually scores 100 points while zoning out?
Isn’t the mass in-and-out escaping originally a type of bug that wasn’t anticipated because it’s actually a turn 1?
Guzma’s presence is too huge.
>>122When the opponent is piling on the tools early on, I can’t help but grin.
>>122It feels great to take down an opponent who equipped three cards while getting carried away, effectively sending three cards from hand to the graveyard.
The fact that the disadvantage is removed through swapping is fundamentally a bug.
You’re the same object, right?!
I don’t feel like using the HP100 evolution in the current environment…
I thought I needed multiple Masiboon and Tekkaguma, but Feroche and Kamitsurugi having a single retreat cost is a bit too considerate.
If you strip the cloak from an opponent who only has HP equivalent to the cloak, they will die instantly.
When I immediately use Reckless Charge with the cards I’ve stockpiled while being wary of Guzma, the opponent disconnects.
With candy evolution, UB gimmicks, and being wary of dancing, everyone is cramped for space, making carrying and removing items feel like a privilege of Dakugira.
Mars is more of a fatal wound than Guzma, so I’ll quickly spit out the tools.
>>133“Since the correct answer has become ‘I’m scared of Mars, so for now I’ll put all the Pokémon on the bench and equip all the items,’ isn’t it a bit ridiculous that there’s no strategy or maneuvering?”
>>140But I think it’s good because it creates a strategy where we might do things like use a blank Poké Ball because of Mars being there, or deliberately not using Oak.
I wonder why there are no UB attack Pokémon…
It seems like information is circulating among rankers that genuine Giradark is the strongest after all, so we might see an increase in Odoridori.
>>135Since there were fewer Odoridori in Silvadi, we were able to avoid putting in unnecessary mix-ins.
>>135Well, that’s why the number of Silphadore has increased.
If you only use birds as shields, they will be dealt with using poison.
If you use Handsome, you’ll know if Guzma is included.
>>136What should I do when I’m holding that hand?
>>141You can understand it by using the scope.
The number of slots that can be dedicated to meta cards is a strength, as Giladark teaches us.
I just encountered a lazy player for the first time, but I really can’t believe people like that actually exist…
You can’t just leave that unattended, can you, management…?
I’m sorry for using Sakaki while forgetting the weaknesses.
>>142They must have used their hand cards for Mars warning.
If it’s lethal, then it’s provocation.
I have to deal with too many decks.
It’s impossible to cover everything with this.
>>143Well, it means that the meta is evolving, so that’s a good thing.
As of now, I haven’t found a dominant contender yet.
Whether good or bad, when I don’t want to move the situation, I can use Hansamu to increase Shiru’s attack power.
The priority is lower than Red Sakaki Green, but…
Is there any other support that can do dry firing?
I’ve heard that using Gengar to counter Silvadi sometimes, but it seems unreasonable to take on a first evolution opponent with a fully-evolved Null right from the start. I wonder how that works out.
Well, I guess Solgaleo is fine…
>>152It’s nice to be able to compete on equal footing with top decks.
But facing Charizard is incredibly tough…
Kaguya is limited to UB, so it’s only going to cause a stir for now anyway.
Fossils, huh!
Seriously, it just won’t come out!!
Give me a fossil excavator or a trainer card.
I think it’s good that everyone in UB has a place to shine.
>>155Is Tsundetsunde and Denjumoku also…?
>>155Denjumoku: “I, I’m forgiven…”
Giratina can take advantage of Tethefigiratina, but I wonder if it can work against other decks.
>>156Tearful Gira is basically at a disadvantage, right?
If you don’t set up dual evolution in between, it’s going to be tough.
I think UB is rather perfectly adjusted.
The completeness of the Masuibun deck is incredibly beautiful and balanced; it’s strong enough not to break the environment.
I’m going to make Ram Pasirvati! And then…
There were no fossils of the Zu-Kai at all, even though everything else was there…
>>161Exchanging or buying with points.
Tsun-detsun de actually tries to stick to the one who can handle it.
I knew it would be impossible, then I don’t care.
Are you using spray?
>>163I put in just one sheet.
I wonder if Alolan Dugtrio ex could change from 60× to 60+ even now?
Putting in Macheda makes digging through the deck super fun.
The combination with the previous cards makes it strong, and the balance adjustments in the game part are amazing, aren’t they?
The game part is
Tournament Deck Usage Rate & Win Rate [Aggregation Period] May 29, 2025 (Thursday) – May 31, 2025 (Saturday) RANK Position DECKS Deck Name SHARE Usage Rate WIN % Win Rate 1 Buzzwole ex/Pheromosa Buzzwole ex Pheromosa 14.4% 55.1% 2 Giratina ex/Darkrai ex Giratina ex Darkrai ex 9.4% 49.5% 3 Silvally/Rampardos Silvally Rampardos 6.9% 62.5% 4 Meowscarada/Decidueye ex Meowscarada Decidueye ex 5.7% 44.0% 5 Decidueye ex/Decidueye Decidueye ex Decidueye 3.7% 48.8% 6 Charizard ex/Incineroar ex Charizard ex Incineroar ex 3.2% 48.0% 7 Decidueye ex/Pheromosa Decidueye ex Pheromosa 3.2% 43.7% 8 Giratina ex/Magnezone Giratina ex Magnezone 3.0% 56.4% 9 Charizard ex/Turtonator Charizard ex Turtonator 2.5% 53.4% 10 Giratina ex/Arceus ex Giratina ex Arceus ex 2.5% 48.6% Yuramo @Kanto Tournament Deck Provided
There are a lot of Gyrados…
>>169Silvadi’s win rate is suspicious, right?
I miss the time when I was slacking off during the 5 consecutive wins event…
The longer you use Jiru Lamu, the more you will suffer from the weakness of the predecessor and the lack of fossils.