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[G Generation] Will there be a strong enemy invasion this month?

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1: Japan Otaku Reviews25/06/01(Sun)21:34

I can’t quite tell if it’s “Origin” or “Beginning”! Please tell me.

2: Japan Otaku Reviews25/06/01(Sun)21:34

I want you to come because I’ve run out of things to do but to clear the 0083 event skip.

3: Japan Otaku Reviews25/06/01(Sun)21:35

I want it to be unlocked as a destination for AP pouring even if there are no new additions.

4: Japan Otaku Reviews25/06/01(Sun)21:35Yeahx3

If there is a next time, since it has always been the Universal Century, I would prefer an alternate series.
I can’t think of anything appropriate.

5: Japan Otaku Reviews25/06/01(Sun)21:37Yeahx1

It would have been better if, although there was a cap on skips, there were infinite attempts for the challenge itself.
Did I mention this before?

6: Japan Otaku Reviews25/06/01(Sun)21:37

The event for the arrival of the formidable enemy ∀ Gundam (Black History) is being held…

7: Japan Otaku Reviews25/06/01(Sun)21:38Yeahx5

I hope they pick up works that don’t have enough volume to be on stage… like those kinds of machines in the assault.

48: Japan Otaku Reviews25/06/01(Sun)21:57

>>7Are you coming?
Zakspeed

134: Japan Otaku Reviews25/06/01(Sun)22:20

>>7It’s the shadow ninja of G…

8: Japan Otaku Reviews25/06/01(Sun)21:40

This month there were supposed to be three, including andmore, but is there really a gap to fit in a strong competitor?

9: Japan Otaku Reviews25/06/01(Sun)21:41

I want the Psycho Halo, but since the Psycho Gundam just arrived, it might not be available.

10: Japan Otaku Reviews25/06/01(Sun)21:41

Since I’m being greedy, I want new ones added every month like Dragoon Strike.

11: Japan Otaku Reviews25/06/01(Sun)21:42

I want to see the original mobile suits from G Generation come out in a fierce enemy invasion.
The original versions of Barbatos and Halphas Beze from G Generation.

12: Japan Otaku Reviews25/06/01(Sun)21:43Yeahx5

If the frequency of events doesn’t increase by about 1.2 times, I feel like I won’t be doing it around this time next year.

13: Japan Otaku Reviews25/06/01(Sun)21:43

The Gremlin that has become a signboard is likely to come early.

14: Japan Otaku Reviews25/06/01(Sun)21:44

Due to a shortage of defensive units.
Limited UR of defense…
We already have enough attack support.

15: Japan Otaku Reviews25/06/01(Sun)21:44Yeahx13

I think it would be better to promote that you can receive rewards like a mission after finishing the Master League.

157: Japan Otaku Reviews25/06/01(Sun)22:25

>>15Wasn’t it just during the aggregation period?!
I didn’t notice it until you said it, thank you.

16: Japan Otaku Reviews25/06/01(Sun)21:45

The invasion of Doanzaku!

17: Japan Otaku Reviews25/06/01(Sun)21:45Yeahx2

I really want the limited performance defense UR to come.
I seriously hope that the main character of my favorite work does not come solely as a defender, for the sake of my life.

19: Japan Otaku Reviews25/06/01(Sun)21:46

>>17Regardless of whether it’s strong or weak, I just don’t feel very happy when my favorite aircraft is the one focused on defense.

23: Japan Otaku Reviews25/06/01(Sun)21:46

>>17I thought it wasn’t aerial defense…

18: Japan Otaku Reviews25/06/01(Sun)21:46

(There are a lot of rival tag defense units…)

20: Japan Otaku Reviews25/06/01(Sun)21:46

Since I quickly finished the main character, I thought I might try the rival, but it was all shields…

22: Japan Otaku Reviews25/06/01(Sun)21:46

If we don’t keep adding those story elements related to visuals, it’s going to be a traffic jam, right?

24: Japan Otaku Reviews25/06/01(Sun)21:48

The circumstances of the protagonist becoming an attacker or supporter often lead to their partner or rival becoming a defender.

25: Japan Otaku Reviews25/06/01(Sun)21:48

If you consume the defense before the switch, it can be seen as having a higher possibility of becoming a different type with the successor.
Yona and Mika.

26: Japan Otaku Reviews25/06/01(Sun)21:49Yeahx5

I already have plenty of strong support machines, so I don’t want any more favorites in the support category.
Support pilots can be as many as needed.

27: Japan Otaku Reviews25/06/01(Sun)21:50

Is there no defensive protagonist in development?

29: Japan Otaku Reviews25/06/01(Sun)21:50

>>27Divider

33: Japan Otaku Reviews25/06/01(Sun)21:52

>>27Is it the Exia GN Arms?

28: Japan Otaku Reviews25/06/01(Sun)21:50

Please, let Siskood and Tria come… Siskood will probably come eventually.

30: Japan Otaku Reviews25/06/01(Sun)21:51

I will protect you!! My true feelings will protect you, Kira-kun!!

31: Japan Otaku Reviews25/06/01(Sun)21:52

I’m spending almost all my surplus AP on G Gun farming, but when I think about the necessary project logo in the end, well…
It seems like I’m about to reach a state of clear mirror and still water.

32: Japan Otaku Reviews25/06/01(Sun)21:52

There are multiple pilots with the same name, and some are of the defensive type.
Get on the Devil Gundam, Domon!

34: Japan Otaku Reviews25/06/01(Sun)21:53

It’s too unfair that the guy who shot through the lifeboat the protagonist was trying to protect is labeled as a defensive type, so I want a UR attack Provenance quickly.

35: Japan Otaku Reviews25/06/01(Sun)21:54Yeahx1

>>34I thought it was about Izark.

36: Japan Otaku Reviews25/06/01(Sun)21:54

The Development GN Armor TYPE-E has somewhat questionable performance, but since it’s just a stepping stone to 00, it doesn’t get much criticism.

39: Japan Otaku Reviews25/06/01(Sun)21:55

>>36It’s not really exciting to have a GN armor…

41: Japan Otaku Reviews25/06/01(Sun)21:56

>>36If you want to use Exia and Setsuna, having the UR is a big deal.

54: Japan Otaku Reviews25/06/01(Sun)21:59

>>41I often see complaints about X, which has mediocre performance and no UR.
G isn’t that strong because Shining is properly strong.

37: Japan Otaku Reviews25/06/01(Sun)21:54

If there is a next strong enemy, it might be something related to Seed Destiny or the magical rework of Rebellion.

38: Japan Otaku Reviews25/06/01(Sun)21:54

Duel AS is also defense, you know…

44: Japan Otaku Reviews25/06/01(Sun)21:56

>>38Even though it has the name “assault.”

40: Japan Otaku Reviews25/06/01(Sun)21:56Yeahx1

Somehow Guard Custom (Attack Type)

42: Japan Otaku Reviews25/06/01(Sun)21:56

The GN armor has no ground suitability, so it can’t provide support or defense on the ground, it doesn’t have a shield, and it’s airborne, so it’s pretty much done for.
But well, it’s still made from Double-O Riser materials anyway.

47: Japan Otaku Reviews25/06/01(Sun)21:57Yeahx2

>>42I thought I could fly normally in that sky.

52: Japan Otaku Reviews25/06/01(Sun)21:58

>>42The sky is ○. Don’t cloud your eyes with hatred; see with clear vision.

43: Japan Otaku Reviews25/06/01(Sun)21:56

I want UR Duel to become a regular duel after being purged in EX.

45: Japan Otaku Reviews25/06/01(Sun)21:56

Premium 50 consecutive pulls! 20 ticket pulls!
The results were Saisalis, Ez8, Bright-san, and what are you doing, Captain! How was that?

49: Japan Otaku Reviews25/06/01(Sun)21:58Yeahx13

>>45I will kill you.

46: Japan Otaku Reviews25/06/01(Sun)21:57Yeahx3

The GN armor is clearly in high demand for GNHW, so I’m hesitant to create it and utilize it as a force.
If the performance was good, I would have been in trouble.

50: Japan Otaku Reviews25/06/01(Sun)21:58

Even defense types can be powerful if they boost their firepower like Junimas 02.

51: Japan Otaku Reviews25/06/01(Sun)21:58

The GN Armor is large… I don’t understand the size standards.

56: Japan Otaku Reviews25/06/01(Sun)21:59

>>51Wasn’t it a big frame since long ago?

57: Japan Otaku Reviews25/06/01(Sun)22:00

>>56Even though it has been large since ancient times, Big Lang is not considered large…

61: Japan Otaku Reviews25/06/01(Sun)22:00

>>51Isn’t a 47m large and good?

53: Japan Otaku Reviews25/06/01(Sun)21:58

GT-FOUR was something everyone relied on in the old G Generation, so I want it to come back.

55: Japan Otaku Reviews25/06/01(Sun)21:59

I’m torn about whether to stack the Iron-Blood SSRs.
Since I have enough materials to make two sets of Barbatos, I’m thinking it’s okay to combine them now.

58: Japan Otaku Reviews25/06/01(Sun)22:00

If you’re riding a solar furnace, you basically have to eat…

62: Japan Otaku Reviews25/06/01(Sun)22:00

>>58The pseudo-solar furnace doesn’t eat.

59: Japan Otaku Reviews25/06/01(Sun)22:00

Nukes are good, but I have to save up for the satellite cannon…

60: Japan Otaku Reviews25/06/01(Sun)22:00

I thought that even if a Grandmaster comes, there will probably still be many opportunities for the Master, so I fully leveled them up.

64: Japan Otaku Reviews25/06/01(Sun)22:01

>>60Just make 4 more.

63: Japan Otaku Reviews25/06/01(Sun)22:01

I want to save free stones for the gacha-produced Destiny and 00 Raiser, but they aren’t accumulating easily.

65: Japan Otaku Reviews25/06/01(Sun)22:01Yeahx2

Apart from other things, I truly can’t understand how the Big Lang, which is 200 meters long, is not considered large.

67: Japan Otaku Reviews25/06/01(Sun)22:01

I hope that the request for a pilot, no matter what kind, has properly reached you.

68: Japan Otaku Reviews25/06/01(Sun)22:01

Is the GN armor also considering the vertical length… I wonder?

69: Japan Otaku Reviews25/06/01(Sun)22:02Yeahx3

I really don’t understand why Biglang is not a large one, regardless of everything else.
That was huge even in Genesis, right?

70: Japan Otaku Reviews25/06/01(Sun)22:02

Olga, don’t get too close to the gacha pulls.

72: Japan Otaku Reviews25/06/01(Sun)22:03

Isn’t it weird that this tag is missing? If I keep saying it, it might be added later.
I probably won’t be drawn in.

75: Japan Otaku Reviews25/06/01(Sun)22:04

>>72It would be good to take a look at the prototype No. 1 and No. 2 of the development.
I will laugh.

73: Japan Otaku Reviews25/06/01(Sun)22:03

>>71Wait!

74: Japan Otaku Reviews25/06/01(Sun)22:03Yeahx1

Is the Blood and Iron Adhesive trying to cause trouble again? They never learn.

76: Japan Otaku Reviews25/06/01(Sun)22:04Yeahx1

Please! I was just following their orders and was released from the gacha!
If it’s those guys, go ahead and kill them however you want! Kill them as many times as you want! You can even chop off their heads and display them around!
As the leader of the Tekkadan, only my life is important!

77: Japan Otaku Reviews25/06/01(Sun)22:04Yeahx4

Every time, the guy who hates the leader reports the dismantling, but he never learns.

83: Japan Otaku Reviews25/06/01(Sun)22:06

>>77I might be drawing it every time.

85: Japan Otaku Reviews25/06/01(Sun)22:06

>>83There may be many people who simply think the leader is a failure and are dismantling it…

90: Japan Otaku Reviews25/06/01(Sun)22:08

>>85Wait!

78: Japan Otaku Reviews25/06/01(Sun)22:04

There are tags that won’t be attached unless it’s SSR or higher…

82: Japan Otaku Reviews25/06/01(Sun)22:05Yeahx2

>>78Even when discussing this in interviews, I realize that in the end, it’s just a mobile game.

79: Japan Otaku Reviews25/06/01(Sun)22:05

Wait! Actually, the captain is treated as a failure…

80: Japan Otaku Reviews25/06/01(Sun)22:05

I was surprised because I didn’t expect the recently drawn UR Gundam defense type.
Well, it’s a bit stiff.

81: Japan Otaku Reviews25/06/01(Sun)22:05Yeahx3

Can Olga be disassembled?!

86: Japan Otaku Reviews25/06/01(Sun)22:07

>>81The supporter can be disassembled too.

99: Japan Otaku Reviews25/06/01(Sun)22:11

>>86I really didn’t know.
I’m going to dismantle it a bit.

84: Japan Otaku Reviews25/06/01(Sun)22:06

No matter how many times I’m blown away, I will plant the captain…

95: Japan Otaku Reviews25/06/01(Sun)22:10

>>84(The captain who is blown away at the beginning of the movie)

87: Japan Otaku Reviews25/06/01(Sun)22:07

On the contrary, there is no way to dispose of the optional parts.

88: Japan Otaku Reviews25/06/01(Sun)22:08Yeahx2

I think if a hard mode for Etalo: Blood of Iron comes out, I would normally use the captain.

91: Japan Otaku Reviews25/06/01(Sun)22:08

If we’re talking about roles, both the main character’s machine and the final boss’s machine are essentially attack-type, you know?
If it’s an image of a defensive type street, like the Gym Guard Custom… why are you attacking?

92: Japan Otaku Reviews25/06/01(Sun)22:09

It’s somewhat inevitable that it’s been social-gamed, I guess…

93: Japan Otaku Reviews25/06/01(Sun)22:09

I’m also curious about the other main addition in June, and I’m looking forward to the live broadcast that I missed last month.

94: Japan Otaku Reviews25/06/01(Sun)22:09

Lately, I’ve been feeling that the SR enhancement materials aren’t being used, and they’re piling up, so I wish they would make it easier to use them manually.

96: Japan Otaku Reviews25/06/01(Sun)22:10

Really, rare bosses also have normal and hard modes! They never appear at all!

100: Japan Otaku Reviews25/06/01(Sun)22:11

>>96Both came out on the first try after skipping 10 times, but does that mean they don’t come out often?

101: Japan Otaku Reviews25/06/01(Sun)22:11

>>96It took about 40 tries to get the normal one, but I got the hard one relatively quickly.

103: Japan Otaku Reviews25/06/01(Sun)22:11

>>96I didn’t get much from normal, and about 40 rounds worth of tickets were taken, but I got it on hard in just 4 rounds, and I was like, “Hey, the mission isn’t even finished yet!”

97: Japan Otaku Reviews25/06/01(Sun)22:10Yeahx2

Since you’re starting to reveal your true identity, it’s about time to manage it.

98: Japan Otaku Reviews25/06/01(Sun)22:11Yeahx1

Should I erase the single episode…?

102: Japan Otaku Reviews25/06/01(Sun)22:11

I think saying something too vague is fine because support for work tags can be dealt with later.

104: Japan Otaku Reviews25/06/01(Sun)22:12Yeahx1

Rare bosses appear about once every three times, and sometimes it feels like they really show up once every thirty times.

105: Japan Otaku Reviews25/06/01(Sun)22:12

I had 200 reward tickets saved up, so I was looking at what to exchange them for, but did Amuro from Char’s Counterattack really strike such a pose and launch funnels like this…?
I had 200 reward tickets saved up, so I was looking at what to exchange them for, but did Amuro from...

118: Japan Otaku Reviews25/06/01(Sun)22:16

>>105I also do punches, but after hitting and kicking, I slam down with both hands like in Dragon Ball.

123: Japan Otaku Reviews25/06/01(Sun)22:17

>>118There was something that was done in the original work, but it makes you go “Why…?”

106: Japan Otaku Reviews25/06/01(Sun)22:12Yeahx8

To be honest, interviews about social games are full of lies everywhere.

117: Japan Otaku Reviews25/06/01(Sun)22:16Yeahx11

>>106Especially since they’re the lying collection agency Bandai Namco.

107: Japan Otaku Reviews25/06/01(Sun)22:12

Rare bosses haven’t been appearing much this time.

108: Japan Otaku Reviews25/06/01(Sun)22:12

Our UR supporters are only the captain, Sumeragi, and Captain Maru.
What the… everyone is a miss…

109: Japan Otaku Reviews25/06/01(Sun)22:13

Since there is no minimum guarantee, when they don’t appear, they really don’t appear – rare bosses.

110: Japan Otaku Reviews25/06/01(Sun)22:13

I think it’s better to defeat the rare boss every time, but I’ve only defeated it once and then ignored it.

111: Japan Otaku Reviews25/06/01(Sun)22:13

The protagonist can handle anything.
Are you willing to let your rival clear it?

112: Japan Otaku Reviews25/06/01(Sun)22:14

Our main support is Captain Bright.
It’s easy to arrange normally, which is helpful.

113: Japan Otaku Reviews25/06/01(Sun)22:14

The rare boss from Ekispa appears quite a bit, so I ended up ignoring it.

114: Japan Otaku Reviews25/06/01(Sun)22:16

I’m waiting for strategy videos because the protagonist and rivals in Eternal Road are just a little bit out of reach.
If Gato doesn’t have the firepower to defeat the opponent without giving them a turn, he might have no choice but to sacrifice two units to launch a nuke.

115: Japan Otaku Reviews25/06/01(Sun)22:16

Is there a rare boss this time in normal and hard modes too?
I feel like it doesn’t come out at all compared to the blue L.

116: Japan Otaku Reviews25/06/01(Sun)22:16

Last time I skipped it because it was a hassle, but this time I’m doing it because it’ll finish while I listen to the song automatically with the power of nuclear energy.

119: Japan Otaku Reviews25/06/01(Sun)22:16

Rare bosses are fine only when I’m free.
It’s better to get all three types in the first round.

136: Japan Otaku Reviews25/06/01(Sun)22:21

>>119Not coming out.

120: Japan Otaku Reviews25/06/01(Sun)22:16

To be frank, in terms of future potential, Orga from Iron-Blooded Orphans is still better because it has a spin-off…
What the hell… There are some prototypes that don’t even have “prototype” in their name, even though they’re already labeled as prototypes…

124: Japan Otaku Reviews25/06/01(Sun)22:18Yeahx2

>>120No…

121: Japan Otaku Reviews25/06/01(Sun)22:17

“Nu won’t die! I won’t go as far as Ziggbreaker, but with punches and kicks, they’re quite good at fighting.”

122: Japan Otaku Reviews25/06/01(Sun)22:17

It seems that there are some aircraft that don’t get tagged as development even though they’re the same model…

125: Japan Otaku Reviews25/06/01(Sun)22:18

Rare bosses can be done automatically, so I’m doing it for now.
If I couldn’t do it, I would probably ignore it.

126: Japan Otaku Reviews25/06/01(Sun)22:18

The tags are not very satisfying.
But that doesn’t feel like it’s balanced either.

127: Japan Otaku Reviews25/06/01(Sun)22:18

There will eventually be supporters with a lot of tags too…

128: Japan Otaku Reviews25/06/01(Sun)22:18

It’s a bit uncertain whether I would do it multiple times, but it’s fun when there are quite a few reasonably strong named enemies.
I’m happy that the initial setup looks like a squad formation…

129: Japan Otaku Reviews25/06/01(Sun)22:19

Hit the rare boss for the purpose of background music.

130: Japan Otaku Reviews25/06/01(Sun)22:19Yeahx1

I want a bit more of that feeling of connection, like “Oh, these guys have this commonality.”

131: Japan Otaku Reviews25/06/01(Sun)22:19

Firing an atomic bazooka feels great, but if it were an attack type, it would have felt even better.

149: Japan Otaku Reviews25/06/01(Sun)22:24Yeahx2

>>131It feels so good that I think my balance might fall apart.

132: Japan Otaku Reviews25/06/01(Sun)22:20

Support characters without debuffs are acceptable if they are R or below.
I find it hard to understand that there are defenses without a shield even at SSR.
If the shield system had specifications similar to a margin of error, that would be fine, but the difference in multipliers with and without a shield is too extreme.

163: Japan Otaku Reviews25/06/01(Sun)22:31

>>132If there’s no shield, I want a suitable ability instead.
I think the Chobham GP01 is limited, but it’s looking good.

133: Japan Otaku Reviews25/06/01(Sun)22:20

If you manual the rare boss, you can clear it in one go, but it takes three times if you do it automatically.
What should I do?

137: Japan Otaku Reviews25/06/01(Sun)22:21Yeahx2

>>133Ignore.

140: Japan Otaku Reviews25/06/01(Sun)22:21Yeahx1

>>133If it can’t be handled automatically, then just don’t do it.

135: Japan Otaku Reviews25/06/01(Sun)22:20

I wish there were mass-produced tags or something like that.

138: Japan Otaku Reviews25/06/01(Sun)22:21

If this BGM specification continues, I would want to see an event where the works implemented in the main storyline also delve into this scenario.

139: Japan Otaku Reviews25/06/01(Sun)22:21

I wish the captain would support Gundam Marcosius!

141: Japan Otaku Reviews25/06/01(Sun)22:22

Fortunately, I can run it in auto mode with one try, so I’m diligently doing the rare boss.
If THE WINNER hadn’t been involved, I might not have even done that…

152: Japan Otaku Reviews25/06/01(Sun)22:24

>>141Since auto mode just runs by itself, isn’t it fine to do other things while it’s on!?

142: Japan Otaku Reviews25/06/01(Sun)22:23Yeahx3

Since the original work doesn’t have a shield, it can’t be helped, but that’s that.
Don’t make someone like that a defensive type.

150: Japan Otaku Reviews25/06/01(Sun)22:24

>>142That paradoxically means that everyone with a shield should defend.

143: Japan Otaku Reviews25/06/01(Sun)22:23

Killing the rare boss every time is probably more cost-effective.
It seems like it would be more beneficial to do HARD runs for works that are short on materials during the time spent defeating rare bosses.

145: Japan Otaku Reviews25/06/01(Sun)22:23

This shoulder part is a shield, please pass through.

151: Japan Otaku Reviews25/06/01(Sun)22:24

>>145Queen Mansa’s Response

146: Japan Otaku Reviews25/06/01(Sun)22:23

Rare bosses can be handled automatically, but when they appear during times like weekdays during lunch break when there’s only one device, they are completely ignored.

147: Japan Otaku Reviews25/06/01(Sun)22:23

If you set the number one of the right-side unit to Amatsu, you can go automatically against the rare boss.

148: Japan Otaku Reviews25/06/01(Sun)22:24Yeahx1

Can’t we do something with just the Red Frame Flight Unit equipped, Operations Lininsan…?

153: Japan Otaku Reviews25/06/01(Sun)22:24Yeahx1

Skipping the lower-tier ones for 200 koku is too pointless…
I want the first time to come out quickly.
I wrote it in the survey too.

154: Japan Otaku Reviews25/06/01(Sun)22:25Yeahx1

Making the first unit a fan-shaped map weapon user makes progress smoother.

159: Japan Otaku Reviews25/06/01(Sun)22:27

>>154If I go with GP02, it will be even more efficient.

162: Japan Otaku Reviews25/06/01(Sun)22:31

>>159I tried it after hearing that, and it’s so comfortable and enjoyable.

156: Japan Otaku Reviews25/06/01(Sun)22:25

If WINNER plays, I might just start running.

158: Japan Otaku Reviews25/06/01(Sun)22:26Yeahx1

It would be nice if the shield’s function could be fixed as a defensive-type ability.

160: Japan Otaku Reviews25/06/01(Sun)22:30

The main character tag has no defense at all, and I’m wondering what to do about the expert level.
There are no rivals at all.

166: Japan Otaku Reviews25/06/01(Sun)22:33

>>160It might be good to mass-produce dividers.

167: Japan Otaku Reviews25/06/01(Sun)22:33Yeahx2

>>166It’s insane to mass-produce machines like X or G.

161: Japan Otaku Reviews25/06/01(Sun)22:31Yeahx1

When it comes to doing a defense type without a shield, barrier, or special armor…
I can only receive it directly on HP.
Gym Intercept Custom or something… isn’t that the opposite of Guard Custom?

164: Japan Otaku Reviews25/06/01(Sun)22:31

It’s like my only one-dupe UR Barbatos isn’t doing its best.

173: Japan Otaku Reviews25/06/01(Sun)22:36

>>164🦦

165: Japan Otaku Reviews25/06/01(Sun)22:32

Even if you haven’t pulled UR Unit 2 for the rare boss, if you place the right squad with the Meteor SR Freedom from Ten in positions 1 to 3, it will go smoothly.

168: Japan Otaku Reviews25/06/01(Sun)22:34

UR Barbatos is strong enough to withstand decent hits multiple times.
It’s tough to withstand a big blow.

169: Japan Otaku Reviews25/06/01(Sun)22:34

Isn’t the protagonist, Ekisupa, not really in need of defense?

170: Japan Otaku Reviews25/06/01(Sun)22:35

It depends on how you want to strategize, but you can raise the Divider and then just use disposable ones as needed.

171: Japan Otaku Reviews25/06/01(Sun)22:36

When I think about creating DX, I guess I have to mass-produce dividers.

174: Japan Otaku Reviews25/06/01(Sun)22:37

>>171You can make it from things like leopard.

172: Japan Otaku Reviews25/06/01(Sun)22:36

Since dividers don’t need to be required for DX, it’s fine to create one fully maxed out.
In the first place, the scenario mid-section group has a limited number of program logo materials, so mass-producing fully-processed versions is a bit tough.

188: Japan Otaku Reviews25/06/01(Sun)22:41Yeahx1

>>172It’s true, the arrows are not merging… I didn’t notice.
I wonder if everything around there is required.
…Isn’t Devil Gundam weird after all?!

175: Japan Otaku Reviews25/06/01(Sun)22:37

Since it’s not necessary to have dividers to create DX in the future, isn’t mass production an option?

176: Japan Otaku Reviews25/06/01(Sun)22:37

The protagonist with few shields.
A rival who only uses a shield.

177: Japan Otaku Reviews25/06/01(Sun)22:38

I don’t want to level up a development SSR that has derivatives behind it and is yet to be unlocked.

182: Japan Otaku Reviews25/06/01(Sun)22:39

>>177Since there are two lines extending behind Greys Iron, I have to create at least 8 of them…

178: Japan Otaku Reviews25/06/01(Sun)22:38

When I checked the rival tags, our UR only had Sazabi and Aslan.
I’m starting to want the GP02.

179: Japan Otaku Reviews25/06/01(Sun)22:38

I’ve done 2 dupes for the Divider, but I don’t have enough materials to fully upgrade it yet.

183: Japan Otaku Reviews25/06/01(Sun)22:39Yeahx1

>>179It’s not gathering at all, and there are few hard ones, I get sulky, and the demand is high, so the development of the latter half of the scenario is tough, isn’t it?

180: Japan Otaku Reviews25/06/01(Sun)22:38

I think it’s half-hearted that both Barbatos and Mika have stats that allow them to hit a little.
Well, it’s a combination that has the dual defense and beam reduction, but it doesn’t necessarily mean it lacks wall performance or anything like that.

185: Japan Otaku Reviews25/06/01(Sun)22:40

>>180Therefore, it’s relatively easier to use a seriously upgraded SSR version of SP6 Batos that can withstand some attacks for a more effective gunman operation…

181: Japan Otaku Reviews25/06/01(Sun)22:39

The rival can be tackled with something like S Hyperion Geotoolgis 2, so it might actually be easier.
Many SRs can also be hard-captured and have development paths.

184: Japan Otaku Reviews25/06/01(Sun)22:40

I think it’s fine to create as many units as you want now, since the additional content for the works after ZZ is still months away.

186: Japan Otaku Reviews25/06/01(Sun)22:40Yeahx1

I think it’s pretty impressive that Barbatos still has 5 moves left.

191: Japan Otaku Reviews25/06/01(Sun)22:42

>>186There’s nothing tougher than having short-range support and low durability with limited movement.

187: Japan Otaku Reviews25/06/01(Sun)22:41

Barbatos, please hold the shield.

189: Japan Otaku Reviews25/06/01(Sun)22:42

Isn’t the SR that is waiting in the back likely to have increased material acquisition opportunities in future updates?

190: Japan Otaku Reviews25/06/01(Sun)22:42

When I pulled from the event gacha and got Bright-san, I thought that was that, but then I got a three consecutive crazy pulls and fully maxed her out, and her performance exceeded my expectations, which was no good.

192: Japan Otaku Reviews25/06/01(Sun)22:42

I’m afraid there is something beyond Master Gundam.

193: Japan Otaku Reviews25/06/01(Sun)22:42

The order deadline for the Robot Spirits Phoenix is just around the corner!

194: Japan Otaku Reviews25/06/01(Sun)22:42

The Grandmaster and Barbatos Lupus Rex that will eventually come are scarier than the Devil Gundam.

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