
What does it mean to have arts in the sleep of signs?
>>1Are you talking about stopping with arts when coming down to sleep completely?
Thank you for starting the thread.
The Night King is always moving around, and his iron gaze is too stable.
I don’t know which frontline to use…
>>3The most stable is the pursuer who can catch up with a hook.
Elden thanks.
I received a relic for critical enhancement of iron eyes, but it’s hard to get criticals with a bow… I don’t want to get close.
>>5I usually give up on proximity and rarely use it, like a deadly move…
Ability [Elemental Control] Recovers FP by collecting attribute orbs Skill [Hybrid Magic] E: Activate Against an opponent with attribute orbs Arts [Song of Blood and Soul] R: Activate M: Guide display settings What will you do! Hero-sama 6793
>>6Meaning of R1
I almost lost to Elden at the last moment.
Isn’t it difficult to use a big breast?
The memory matching took so long that I felt the urge to go to the bathroom first.
If it had been an immediate match, it would have been covered in shit.
I started around evening, but along with my decline in Elden skills, it’s quite difficult.
I’m really grateful for the person who leads me…
I wonder if they will be recruiting for PCumaaji again?
It says that you can see illusions, but haven’t you never seen one?
I’m starting to understand the appeal of hermits.
Please stop overwriting my attributes.
>>14I’m happy when a blizzard comes.
This game is incredibly fun, but it is also incredibly painful.
The difficult parts that are not about the level are tough and painful.
>>15Personally, I feel that the difficulty level is extremely high compared to past From Software games.
I understood that while avoiding hate, focusing on it and actively using arts makes things easier, but even so, choosing the optimal solution from what is visually in front of me is difficult.
The increase in easily usable actions and weapons has made the controls more complicated.
1 cut! On the second night, my ally got 2 deaths from the lava mole! It would have been faster for me to defeat it myself, so I left my ally and took it down.
I already remember the movements of the multiple middle bosses in Elden.
Before doing multiplayer, I’m just trying to get an idea of how it goes by doing some solo play and looking at the guide.
Do I have to go to the association first, and then go to camps or forts to level up, and also need to upgrade my weapons? Then what about the mines…
If that’s the case, isn’t it really a problem of having too little time?
I thought that way while getting knocked down about three times by the first day boss battle solo.
>>17The first shrinking starts when you demolish the campsite next to the landing site to level 2, increase the Holy Grails at the nearest church, and see if you can take out a nearby mine or one base…
I think that without a certain level of luck in initial positions, layouts, and drops, it would be tough to even clear the first day.
>>17I often don’t go to the mine since even if there’s a nearby church campsite mini-fort, there’s never enough time.
People who can’t win against dogs won’t be able to win unless they actively hunt the boss.
Consider how many strong bosses you can hunt within a limited time.
It’s fine to hunt strong mobs in the fortress.
>>18Whoa, I’m going to hunt the boss! But please stop putting dragons and ancestral spirits in narrow spaces!
I heard that Shugo Hiri 1 and Iron Eye 2 are good.
Once I entered the world of reminiscence, I suddenly stopped matching. Is this how it’s supposed to be?
>>21I was able to match with Hiri, but I didn’t match at all with Revenge-chan. Who are you playing with?
>>48The one who searches for the tracker’s whetstone.
>>64A tracker, huh?
If that’s the case even for initial characters, it seems like the reminiscence is causing issues with matching.
A game where no one can stand!
Stimu version of jawumaaji, thank you!
Hey, hasn’t this guy gained poison resistance since glowing purple?
>>23Is that the gaze of the Iron Eye of the Hunter? Good job on the breakthrough.
The secret is that one person’s level was just 1 lower…
You won’t throw up in the second half, right?
I wonder what the priority of place names is like.
I remember that in Elden, instead of landing a critical hit, using a skill or performing a charged attack dealt more damage…
>>24In this game, I think it’s good that other comrades can hit and follow up during the critical phase.
>>32Seriously!?
>>24I think it’s worth doing because ally attacks can hit during the fatal blow, leading to an extended down time.
If you’re concerned about DPS, it might be good to stick to the boss with a healer doing the damage and have others focus on the firepower.
Isn’t the volcanic map when it’s raining and you need to escape really terrible?
It’s bad without a thunder weapon, horse.
Thank you, my friends…
I was looking for dogs in the previous thread, but I’m getting hungry, so I’ll eat first and then post another request.
After the dog
At the point of the mid-boss, we get wiped out…
Dragon Tree Guard Osugi!
I saw a revenge user for the first time, and even though it was a dog, I was able to break through.
It may be flimsy and obstruct visibility, but it seems that you can output firepower with manpower to compensate for that.
Well, it’s impossible for me, so I’ll go with something more technical with Lady and Gimbasa…
I thought that since the Iron Eye Arts resurrection only works when the gauge is low, it’s kind of similar to the Arts of Hiri.
Could it be that with Hiri’s arts, you can revive in a single shot with 3 gauges?
I became incredibly stable after realizing that the abilities of weapons I don’t have equipped are also reflected.
What a waste of time I have spent until now…
I defeated Gradius with the tracker!
The presence or absence of weapons with strong holy attributes really makes a difference…
The icons of Thunder and Holy look too similar!!!!!!!!!!!!!!!!!
>>34I really can’t understand it on the map…
>>41You really can’t tell if it’s not colored…
Please tell me the password.
>>35It’s basically a umami, but unless there’s a recruitment announcement here, I think everyone is doing it solo.
I’m not quite sure about the compatibility between characters and weapons, but is the only difference the skills?
>>37It seems like the motion is just becoming unique.
Hiri can use an axe spear to poke at shields, and Lady has a backflip slash with DR2.
From the way the lady is looking, it seems that it won’t be reflected in the dual-wielding.
The deadly power is too similar to the early Elden Ring!
>>38Should I make it a frost-treading ring…?
I think the boss’s explanation could be written in a clearer way…
If a crucible is bubbling at the fortress, the dog will be sliced up quickly with the Siluria spear.
I thought the insect looked good at first glance, but during the transition to the second form, everyone died instantly. It probably was the first time for everyone else too…
The NT version used to be commonly believed that mines were just for landmines, but now there’s a rising faction advocating for earning stones in the mines, which is interesting.
>>46If you’re trying to use poison, you’ll have to take stones from the mine to strengthen it…
>>46Isn’t it best to go to the mine when you’re equipping your initial weapons with attributes to counter the boss?
>>46If there’s nowhere to stop on the journey to increase my estrogen, I’ll go to the mine.
I mean, the icon is too small.
Are there specific weapons that characters are good at?
For example, there is a penalty for using a great sword in lady mode.
>>50It’s the usual that if you don’t equip weapons that match the character’s stats, the power won’t be effective.
>>58Ah, there’s no stat distribution, but the concept of stats is obviously there.
In that case, if we’re talking about a lady, I guess I need to somehow manage with a light weapon that fits the image.
>>85In the base’s catalog, you can see the stat distribution for each character (the growth during level-ups) written down.
The lady has high technical magic but also decent faith, while Hiri is physically off the charts but loses to the muscle technique tracker, so there’s a lot to understand.
And the night of terror arrived.
If it weren’t for Elden Ring, I definitely wouldn’t be playing this game.
>>53Rather than quality, the severity of new additional elements makes there too much to learn, so being able to get by knowing things like weapon motions and enemy movements is significant.
>>67If you hadn’t played Elden Ring, you’d be wondering how to judge combat skills, right?
>>80By the way, I haven’t used any combat skills at all…
Too many things to do with skills and arts!
What is Totem Stella…?
>>56The stand that Briger puts out.
>>66Oh, that thing?
When you hit with a weak attribute, the effect occurs, and in addition to the special flinch, it seems that there’s a correction applied to the boss’s damage dealt and received.
Isn’t the number of selection maps increasing too much all at once!?
The match is late!
>>61Just select all and deploy.
Four kings. After defeating them, a movie played and the final boss appeared! The round table is dark! It’s scary!
The jaw is amusing.
Speaking of which, it can’t be played cross-play, huh?
The signs of Umaaji and the beast-like creatures are out of sync, leading to a disastrous defeat…
After clearing the dog, I felt incredibly liberated and wondered which one to choose next.
For now, I think I’ll try going for the chin from above.
>>72It seems that after clearing the dog, the initial weapon gets a fire attribute, so insects weak to fire are good.
After finishing a good run, I want to end the day while still holding onto that sense of accomplishment…
I defeated the dog…
With a strong ally and a strong shield, this weak dog was no problem at all.
Is it okay to level up by defeating weak enemies at first? I don’t feel like I can defeat bosses in forts and such.
>>75First, after landing, eliminate the small camp in front of you to reach level 2.
While upgrading the Holy Grail is important, the initial move is much more important.
>>75Even at level 2, it changes quite a bit, so unless something really unusual happens, I think the flow from the group in front of you → blessing → the initial destination is good.
The level-down bug event was so toxic that, even though I had a good lineup, I lost to the king.
How should I search for the source of that bug’s occurrence?
>>76Inferring the direction in which the insects fly after the explosion.
>>90I hadn’t looked that closely… I had such amazing luck with hunting wild bosses and picking up legendary weapons, as well as in the Crucible Castle, that it’s just too disappointing.
I wish there would be at least one base with the boss’s weak attribute.
>>77I thought it was innocent to assume that one was definitely certain.
Mr. From?
I matched with a wonderful stray hermit, but I was completely useless and died to Margit.
I think I’ll move on after getting through the tutorial, but I keep losing forever.
>>79While picking up frostbite along the way, using dual-wielding katar, stepping on frost to get frostbite → shove in piles while praying that the lady doesn’t die, get the aggro and freeze her butt with the katar.
>>79You can fight the second match with your HP reduced, so give it your best!
I heard that the antennae on the ground are like the main body, but my HP hasn’t decreased.
Is it simply that when the bullets that come out when you defeat something overlap, you can get a down critical hit?
>>82Ah, will I get bullets even if I defeat that worm-like thing?
I knew that if you hit something like a jellyfish, it would shoot out a projectile.
It’s funny, but this game really is tiring.
It’s mentally easier to be beaten up by Mikarada.
I’m so exhausted from doing the shuttle run.
I wonder if I should flirt with Iron.
If the jaw doesn’t throw up in the second half, is it okay not to worry about the poison…?
I want to recruit for PS signs again later, but in the end, is it good to just hit that jellyfish-like creature and make it explode, and is sleep a DPS check?
I saw a response that said if you hit a worm, it seems like the main body also takes damage, I wonder if that’s true.
Why did Lady take it off…?
>>94It’s fine now.
>>103Stop pretending to be a well-mannered shrine maiden…
>>94Isn’t it cool? Gya-gi!
>>94Putting it back on after taking it off…
Please tell me a character that is kind to beginners.
>>97If it’s close, it’s either a pursuer or a rogue.
If it’s a long distance, iron eyes.
>>97At Iron Eye Elementary School, you only need to attack the enemy from a distance.
Once you can calmly dodge or dash away even when enemies approach, you have graduated from Iron Eye Elementary School.
>>97At Iron Eye Elementary School, you just need to attack the enemy from a distance.
When you can calmly avoid or dash away even when the enemy approaches, you graduate from Iron Eye Elementary School.
There’s a trend that seems to suggest all three of them have good iron sight, but wouldn’t that lead to a lack of power?
I wonder if it would be different with a strong bow I found.
I’m sorry for the sign.
It ended with me completely not understanding the meaning… Should I just hit that?
Once you get used to the iron eyes, everyone will be like, “Give us invincibility skills!”
>>100You can shoot from behind the enemy while balancing marking and evasion head-on, and it looks cool too!
I think the arts are fairly good, but in terms of skills, they are the best.
>>100It’s sad that the enemy’s attacks get caught at the beginning and end of the Executor’s skill attack.
On the first day, I was at a level where I couldn’t beat a strong enemy no matter how hard I tried, yet somehow I managed to defeat the scorpion.
Why?
The stability of Pursuer x3 is insane.
In the end, everyone was wielding large shields and swinging great swords.
I understand the importance of death being light and respawning being close; after all, each life feels heavy…
Running the route without hesitation is just not allowing the boss’s experience points to accumulate!
Fortunately, I defeated the Night King three times in a row, and I unlocked an achievement. That was tough!
Even after defeating the final boss, the Round Table remains dark. Does this mean it will stay this way forever?
You can switch it, right?
It would be really good if there were just a little more ability to express intentions.
If I find a monk soldier base, I can gang up on them even if they are level 1…
The speed of action is not keeping up with the speed of the world!
It’s not producing any firepower at all…
They say to stop pretending to be a lady, but it’s interesting that the tone actually becomes more polite.
Should I prepare three characters in case they overlap?
>>121Character overlap is allowed in this game.
>>128Is that so? I didn’t know because I don’t always wear it.
Everyone was just reading the atmosphere and dispersing.
>>121It’s okay if there are a couple of characters that overlap, right?
I’m worried that having three characters overlap will make me short on weapons.
In this game, I get confused because I can’t stack multiple attributes like in the base Elden, but I need to do it.
Thank you, Ohtaguchi.
But the iron eyes that only poke at long distances are quite something!
>>126The damage… the damage isn’t coming out…!
Isn’t the physical cut 100% for the large shield?
Why is the lady putting her hood back on during the final boss appearance event after dramatically taking it off?
Is it consideration for spoilers for players who defeated 4 kings without the lady liberation event?
>>129I thought, “Is there really someone like that…?” but well, since I have no reason to talk to them, those who don’t notice won’t notice.
Make the HIRI (for movement) route more bidirectional instead of just one-way so that it can go back and forth a bit more!
Even while playing Elden, I feel like my grasp on weapon arts and magic is about 5%, and the remaining 95% feels completely unknown…
I want to have at least one enhancement stone to strengthen initial weapons.
The iron eye normally sees two people.
I don’t see the other two much.
>>134The two of them probably don’t have enough firepower.
If we’re sending out two from the backline, I’d at least like to divide them into physical and magical.
It seems that there are a good number of three pursuers, but surprisingly few users of the pursuers.
Three ruffians? Warriorーーー!!!!
>>148If there are 3 avengers, can we effectively form a party of 6 people…?
>>159On the first and second days, if you defeat the opening act, you can use it with a certain probability, so it can be at maximum or even more.
The difficulty of the decayed tree spirit has skyrocketed because you can’t just brute-force it with equipment and levels!!! It’s tough!!! Stop making it appear on the first day!
I wonder what kind of performance the item you get for defeating it in the tutorial has.
I’ve tried several times to challenge again, but I can’t reduce it from half, so I’m starting to feel like it might be okay to give up.
Relying on the main story, I found it fitting to be a avenger, wielding a bow and moving in a way that resembles an iron-eyed figure.
But still, the firepower just isn’t there…
Isn’t the crater just terrible terrain?
Don’t come with a multi when the volcano is active.
>>140How do I extinguish the crater?
>>150Go to bed now.
>>150You were told that you can erase it by sleeping on the new machine at the round table!
>>210I feel like there wasn’t any explanation about this beforehand somewhere.
>>219Don’t skip the tutorial.
How do I extinguish the crater?>>210I feel like there wasn’t any explanation about this beforehand somewhere.
There are too many motions that reject close proximity, so I can’t bring myself to use anything other than the Iron Eye…
>>142A pursuer for someone like you.
The close shot is so comfortable that you won’t be able to use other close-range weapons.
Level-down insect proliferation
The worm-headed one who has been spreading the curse of death.
The person who thought of this has a really bad personality, right?
>>143If you understand the gimmick, it’s not that strong, so it’s fine…
The three-bird configuration seems like it’s getting dark, but I want to give it a try…
I hardly use anything other than the standard or my favorite ones in combat techniques…
The brass shield is leading too much.
The initial HP is too low.
I want to buy the dark costume, but 35,000 is quite expensive.
By the way, I’ve been on a fair number of matches, but none of the three of us have ever ended up in the same class.
It’s rare for games of this type to not be dominated by the strongest class in the environment.
>>153I might be at a stage where I’m touching various characters to advance my reminiscence.
Based on the main story criteria, this feels like being forced to do a restricted playthrough, doesn’t it?
>>154Is there any point in discussing a different game based on the standards of the main story?
The lady casually shows her real face during the costume change, huh…
I hear that jaws and bugs are easier than dogs, but…
It’s impossible on the way.
I’ll go to sleep after doing it one more time.
I’ll sleep after doing it one more time.
Give me an invincible wire for the executor!
I took a fire weapon to the bugs, but I wasn’t really sure about its effectiveness.
Is fire only effective against Mothra’s first form?
The spirit bird can’t go where it wants, and with the time being short, it’s just way too frustrating.
I was thrown into the center of the crater, unable to go in the direction I wanted…
>>161If you keep the direction fixed and push the left stick, you’ll fall.
It feels like getting off at any desired spot while riding on automatically moving rails.
The three Brigers might be strong, I guess…
This character puts the hood back on when it’s not the pursuer…
Meteorite fall! Outside the contraction range! Huh, I see.
I’m scared of messing up a parry, so I basically end up adopting a tank or evasion style.
A skilled tracker seems to be closing in with some impressive close-up shots, making me wonder if they’re from the Survey Corps.
Since ancient times, the Gun Shield has been the strongest…
I’m scared to use the hermit in multiplayer!
I heard that switching the cane to the left hand and using a ranged elemental attack with the right hand is possible…
>>173To properly tackle the Wizard’s Tower, you need to pin down your support strategies and also prepare in advance on how to open the tower!
Why is the way to open the tower so unclear?
>>183I didn’t know how to open the tower… That’s a relief…
Is this lady strong…?
>>175I’ve just started using it as a sub, but considering that the skills add a bit of damage without distance or movement restrictions, it’s quite excellent in terms of DPS.
I feel like it’s not worth climbing all the way to the Wizard’s Tower just for that, but when I manage to get a cold element with my melee-only build, I do a little victory pose. I wonder what it’s like for people who use it as their main.
I can start tomorrow, but what do you think about the hermit?
I’ve been interested in it because I was playing as a magician in Elden Ring.
>>176The method of recovering magical power is unique, so practice before you go.
I wish the close shot was more convenient, so I hope it can be set to about 1 second on CT.
I have only defeated the dog and the jaw so far, but do more skins become available when I defeat bosses?
If you’re cursed by a demon, it may be frustrating, but the safest thing to do is to quickly earn 15,000 runes to pay it off…
I thought to myself, “Shut up about negotiations, give me back my stamina,” and when I hit, I found that with the first day’s status, I couldn’t put up a fight and ended up getting wiped out.
I’ve been using the iron eye for a long time.
I feel like I’m not contributing at all just by shooting from a distance…
>>181As long as you pay attention to distance attenuation, shooting from a distance contributes the most.
>>192But if they could also grant weaknesses with their skills, they would be able to contribute even more.
>>181Not dying is justice.
>>181As long as you don’t stop marking, just poking from a distance is enough to get the job done.
Marking is important.
>>212Don’t say it so casually…
I understand it’s important, but if I get too close, I might make a dodging mistake and end up dying…
>>225Since it’s invincible while in use, I actually use it facing forward when approached.
If you can slip in during a moment of hesitation, you won’t run out of tickets; there are also relics that extend the ticket exchange period.
>>181Is there anything else that can be done besides constantly marking a strong enemy while dealing long-range damage to draw aggro and sweeping away multiple weaker enemies with arts?
I want to deal damage.
>>220If you focus on headshots, you can deal quite a bit of damage.
In lock shooting, it can hit the head depending on the enemy.
The design of ladies’ pants has a part hidden by the hem of the top that allows the bare skin to show through.
A lewd thief girl, huh…
This has character overlap.
When the cursors overlap, everyone yields, so I wonder if it’s impossible.