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[Pokémon] I want to do double battles, but they feel a bit difficult.

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Japan Otaku Reviews25/05/30(Fri)11:27+

I know it’s not that complicated of a rule, but…
Compared to singles, there are fewer reference materials from others, so I need to think for myself about how to form a party, and I have no idea about environmental considerations, so I often end up worrying about various things…
What’s going on in the minds of people who are currently doing doubles?

1: Japan Otaku Reviews25/05/30(Fri)11:28Yeahx5

Why are you cheating…?

2: Japan Otaku Reviews25/05/30(Fri)11:28

The image is of a Pokémon that seems to be commonly used in rental parties right now.

3: Japan Otaku Reviews25/05/30(Fri)11:28Yeahx1

If you want to become strong in double measure, I’ve been taught that you should first lick the shoes of a strong person.

4: Japan Otaku Reviews25/05/30(Fri)11:29Yeahx3

>>3Even those shoes are few…!

5: Japan Otaku Reviews25/05/30(Fri)11:31

The Zorua line can combine intimidation and Fake Out, so I understand that it plays a role similar to Incineroar.

7: Japan Otaku Reviews25/05/30(Fri)11:33

Let’s refer to videos of oral gagging tricks.

10: Japan Otaku Reviews25/05/30(Fri)11:34Yeahx3

>>7Isn’t that the one that can’t be referenced at all?

8: Japan Otaku Reviews25/05/30(Fri)11:34

I want to say to watch the streams and steal ideas even for doubles, but I don’t know any strong double streamers.

11: Japan Otaku Reviews25/05/30(Fri)11:35

>>8Aren’t you doing things like Vieira?

9: Japan Otaku Reviews25/05/30(Fri)11:34Yeahx3

The excitement in the battle videos on YouTube is mainly about singles.
This is fine, but there are hardly any analysis videos about doubles, which makes it difficult.
It will generally be done based on the atmosphere.

12: Japan Otaku Reviews25/05/30(Fri)11:36

The real place for doubles is overseas, so there are quite a few articles about constructions from abroad.

13: Japan Otaku Reviews25/05/30(Fri)11:37Yeahx2

>>12I can’t read English or Hangul…

14: Japan Otaku Reviews25/05/30(Fri)11:38

The explanation videos by a person named Teru on YouTube are incredibly easy to understand.
If it weren’t for this person’s double battle commentary video, I wouldn’t have been able to get a shiny bird in Sword and Shield.

21: Japan Otaku Reviews25/05/30(Fri)11:42

>>14I remember learning about the existence of Dobbeton construction from this person’s explanation.
This rule has too many one-hit kills…

15: Japan Otaku Reviews25/05/30(Fri)11:38Yeahx2

The excitement from Pachirisu’s performance from a long time ago is also a factor.
In the end, everyone fails at trying to mimic the binding rules because they are not strong.
It’s not as easy to imitate as a single.

51: Japan Otaku Reviews25/05/30(Fri)12:08

>>15Given what I can do, I’m mostly just a degraded Morokawa in nearly every match-up…

16: Japan Otaku Reviews25/05/30(Fri)11:39

There are countless constructions without articles, so with things like usage rate rankings from databases, I’m trying to infer what role a Pokémon plays.

17: Japan Otaku Reviews25/05/30(Fri)11:40

I also did it without knowing anything, so I got run over a few times by the ones swearing with Silvally and Grovyle.

18: Japan Otaku Reviews25/05/30(Fri)11:40Yeahx1

In a double, if you win the battle for the S and then hit from above, you can win.
Well, that S battle is incredibly complicated and troublesome.

23: Japan Otaku Reviews25/05/30(Fri)11:43

>>18Trick Room is such a hassle~~~~~~

25: Japan Otaku Reviews25/05/30(Fri)11:44Yeahx5

>>18Oh, that Pokémon can learn Tailwind! That’s unexpected!
And then all that’s left is to be trampled!

19: Japan Otaku Reviews25/05/30(Fri)11:41

The Sword of Disaster is adaptable to all Pokémon, so it’s good to remember that.

20: Japan Otaku Reviews25/05/30(Fri)11:41

Even doubles are a high hurdle, but there used to be triples back in the day.

22: Japan Otaku Reviews25/05/30(Fri)11:42

I am Baldur’s swimming channel.

24: Japan Otaku Reviews25/05/30(Fri)11:43Yeahx2

If you do it together with a single, you’ll start to recognize the smell of a face that seems to mess things up.

26: Japan Otaku Reviews25/05/30(Fri)11:45

But it’s interesting to turn things around by making Torne show a scary face in response.

27: Japan Otaku Reviews25/05/30(Fri)11:46

I thought there seems to be a lot to consider with things like ‘oikaze,’ ‘trill,’ and ‘anko.’

28: Japan Otaku Reviews25/05/30(Fri)11:46

The standard party is the strongest, but if you suddenly use a standard party, you might not know how to maneuver it and end up self-destructing, so I know it’s easier to get used to using a gimmick party with a nearly fixed way of moving.

31: Japan Otaku Reviews25/05/30(Fri)11:52

>>28I admire winning beautifully with a stamp…
I feel that if you rely on gimmicks to some extent while trying to fight in a standard way, it might become half-hearted.

29: Japan Otaku Reviews25/05/30(Fri)11:46

Every time we can’t win by combining S, so it’s important to endure being hit from above by the opponent and see if we can counterattack.

30: Japan Otaku Reviews25/05/30(Fri)11:52

For now, they say if you just use Oikaze, you can attack from above and it’s strong, but…
What do you do about the mirror match when both sides are using Tailwind, and what about Trick Room? There are too many options to choose from.

32: Japan Otaku Reviews25/05/30(Fri)11:53

Even in doubles, there are so many instances where you wonder, “What?” from a singles perspective.
How did humanity adapt to things like triples back then?

34: Japan Otaku Reviews25/05/30(Fri)11:57

>>32I think there were many people who experienced timeouts during selection, even if they were used to it.

35: Japan Otaku Reviews25/05/30(Fri)11:57

>>32The triple being is what humanity became to adapt.

33: Japan Otaku Reviews25/05/30(Fri)11:56

Since the Coliseum series focused on doubles, there is a possibility that the Champions will be the same, so I want to review it while I still can.

36: Japan Otaku Reviews25/05/30(Fri)11:58

There are quite a few gimmicks specifically for doubles, so if you want to do something unusual, doubles is recommended.

37: Japan Otaku Reviews25/05/30(Fri)11:58Yeahx1

In the second half of the DLC, I’m like, yay! It’s Shiny Sylveon’s Hyper Voice, and I’m gonna give a Fake Out to Mega Sableye too!
I just managed to get through it at that level, double.

38: Japan Otaku Reviews25/05/30(Fri)11:58

Since hardly anyone has been able to adapt, it has been desolate in triple.

39: Japan Otaku Reviews25/05/30(Fri)11:58

The rotation battles have been erased as well…
Was it as troublesome as a triple?

40: Japan Otaku Reviews25/05/30(Fri)11:59

I have no idea what the opponent’s Pokémon will do.
I don’t even know about my own Pokémon in my possession.
The hidden ability of my Yveltal’s special trait, Dark Aura!
I don’t know why, but I’m surprised that the DD Lariat from the Incineroar next to me is dealing more damage than usual!

41: Japan Otaku Reviews25/05/30(Fri)12:00

I only know that intimidation and catfishing are strong.

42: Japan Otaku Reviews25/05/30(Fri)12:00

In the current regulation I, since more than half of the commonly used legendary Pokémon have area moves, it’s reassuring to sneak in at least one Wide Guard slot for countermeasures.

43: Japan Otaku Reviews25/05/30(Fri)12:00

Just go ahead and blast with the black and white badminton!

45: Japan Otaku Reviews25/05/30(Fri)12:02

>>43It’s unfair that the white one puts pressure on choosing between Blizzard Lance or Trill.

46: Japan Otaku Reviews25/05/30(Fri)12:03

>>45Just use the cat trick!
Oh, the neighboring Pokémon’s Fast Guard has been activated!

44: Japan Otaku Reviews25/05/30(Fri)12:02

If we don’t know what they’re going to do, we could also prepare a gimmick on our side to counter it…

47: Japan Otaku Reviews25/05/30(Fri)12:03

Trill returning repeatedly.

48: Japan Otaku Reviews25/05/30(Fri)12:04

The people of Double seem to have incredibly heavy emotions hidden beneath their cloaks of secrecy.

49: Japan Otaku Reviews25/05/30(Fri)12:04

I heard in the past that in doubles, it’s better to push for what you want rather than simply responding to what your opponent wants to do.

50: Japan Otaku Reviews25/05/30(Fri)12:07

You have to select moves while keeping track of the Speed relationships of the four Pokémon that come out and all the moves they can learn.
It’s fine if it’s a build or Pokémon with a certain degree of predictability, but for those with many different types, you have to be wary of almost all of them.
We really have no choice but to go with the atmosphere.

52: Japan Otaku Reviews25/05/30(Fri)12:11

It might be a bit off-putting, but the food tournament videos are helpful, so watch them.
If you don’t understand anything else, just use Trill or Oikaze at first.
If it’s at the level of a Poké Ball, I can easily win, but gradually I start to understand the reason why I can’t win.

53: Japan Otaku Reviews25/05/30(Fri)12:11

To drain the S operation turn, doing things like double defending is similar to what you would do in singles, so I understand.

55: Japan Otaku Reviews25/05/30(Fri)12:13Yeahx2

🦒

56: Japan Otaku Reviews25/05/30(Fri)12:14

The assessment of Rikikirin is too different between singles and doubles…

57: Japan Otaku Reviews25/05/30(Fri)12:16

Normal-Psychic is surprisingly useful, Likikiri.
It’s probably used in double battles for its abilities.

58: Japan Otaku Reviews25/05/30(Fri)12:16Yeahx2

There is an impression that people tend to remember Pokémon more as a cohesive structure rather than their individual specs.
Isn’t Whimsicott too strong? No, I mean isn’t the lineup of Eltera too strong? It’s like that.

59: Japan Otaku Reviews25/05/30(Fri)12:16

There are some parts of Double where I can express what I want to do, so it’s still relatively easy to understand.
Triple is unknown.

60: Japan Otaku Reviews25/05/30(Fri)12:17Yeahx1

It’s complicated, but pretty rough.
There are too many people who only think about their own combos and don’t care about others!
Especially among GAIJIN, there are terrible people even at the level of WCS.

61: Japan Otaku Reviews25/05/30(Fri)12:17

I played doubles in the very early days of SV.
I built a team centered around Garchomp with a headband and a ground terrace, and it was incredibly strong with Salamence and something else.

62: Japan Otaku Reviews25/05/30(Fri)12:17

Because both sides benefit from fighting against Ghost-types at normal effectiveness, Normal and Psychic types.

63: Japan Otaku Reviews25/05/30(Fri)12:18

Urshifu and Incineroar are too strong.

64: Japan Otaku Reviews25/05/30(Fri)12:19

I feel like I’ve seen it before, but why did Torné increase in SV?
Is the cold wind storm that strong?

69: Japan Otaku Reviews25/05/30(Fri)12:24

>>64It’s a typical example of a supporter that can also throw punches.
It’s strong that you can use rain dance preemptively in the legendary battle rule, which tends to turn into a weather battle, not to mention the tailwind.
So I usually team up with Kyogre.

65: Japan Otaku Reviews25/05/30(Fri)12:19

The open sheet system is common in tournaments, but since it’s less likely to catch newcomers off guard, I’d like to try it in regular matches someday.

66: Japan Otaku Reviews25/05/30(Fri)12:23Yeahx2

In triple battles, since all six Pokémon are used and each one’s role is completely divided, it actually makes it easier to coordinate.
As long as it can fulfill its role, it can be used even with low base stats, so there’s a lot of freedom; let’s give it a try if it comes back in the BW remake.

70: Japan Otaku Reviews25/05/30(Fri)12:24

>>66Can I really believe that it will come back to life?

67: Japan Otaku Reviews25/05/30(Fri)12:24

Double battles may seem difficult at first, but it’s easier to relax since you can win even after making a few mistakes.

74: Japan Otaku Reviews25/05/30(Fri)12:27

>>67Since there are many options, a single mistake is less likely to be fatal.
So, unless it’s an important board position, you can relatively recover even if you make a mistake.

68: Japan Otaku Reviews25/05/30(Fri)12:24

The specification that the triple flying technique hits from one end to the other is problematic, right?

72: Japan Otaku Reviews25/05/30(Fri)12:25

If you don’t resurrect, it’s fine to just bury Chira.

73: Japan Otaku Reviews25/05/30(Fri)12:26

It’s not limited to triple battles, but there are offline meetups for older versions, so starting now is not a problem.

76: Japan Otaku Reviews25/05/30(Fri)12:30Yeahx1

It’s a game where there are misses, out-of-bounds, and critical points even if you don’t make mistakes.

77: Japan Otaku Reviews25/05/30(Fri)12:32Yeahx2

>>75Even with just a single, I can’t help but think, “What the heck, die!” and then you go and crush Mamoru’s choice, seriously…

78: Japan Otaku Reviews25/05/30(Fri)12:32Yeahx4

It’s really terrible that they ignore me but then act like they’re cutting me off.

79: Japan Otaku Reviews25/05/30(Fri)12:33

About half of my double knowledge is Slowpoke Regigigas.

80: Japan Otaku Reviews25/05/30(Fri)12:34

The new characteristics and additional techniques make it feel quite quirky in terms of distribution, but despite that, it has found a fair amount of use, and somehow, it has gained a significant advantage against Tornadus.

81: Japan Otaku Reviews25/05/30(Fri)12:34

Wigga doesn’t fail, huh?

82: Japan Otaku Reviews25/05/30(Fri)12:35

>>81In the past, I did.

83: Japan Otaku Reviews25/05/30(Fri)12:35Yeahx1

It would have been better if we could negate Urshifu’s pressure with intimidation, but the fact that its signature move ignores the Attack drop is also a problem.

86: Japan Otaku Reviews25/05/30(Fri)12:37

>>83Oh no, Incineroar has died!

89: Japan Otaku Reviews25/05/30(Fri)12:39Yeahx1

>>86You’re useless yourself.

91: Japan Otaku Reviews25/05/30(Fri)12:40Yeahx2

>>89This is something like a necessary evil or infrastructure.
It’s everyone’s overwork death slot.

85: Japan Otaku Reviews25/05/30(Fri)12:37

Ura isn’t really a huge threat when considering each element alone, but when everything fits together, it’s crazy.

90: Japan Otaku Reviews25/05/30(Fri)12:39

>>85It’s not exactly a technique axis for doubles, but it applies enough single pressure that you can’t ignore it…

87: Japan Otaku Reviews25/05/30(Fri)12:38

The main rule of official tournaments is doubles, so why is singles so popular in Japan?

92: Japan Otaku Reviews25/05/30(Fri)12:40

>>87In the story, being a single main character is easier because there’s less to think about.
There are times when I get stuck at the level before the selection.

93: Japan Otaku Reviews25/05/30(Fri)12:40Yeahx1

>>87Because in the main story, it’s treated as less than a double bonus…
The reason the tournament isn’t an official singles event might be because the delays make the presentation terrible.

95: Japan Otaku Reviews25/05/30(Fri)12:42Yeahx2

>>93There is no connection to the double, right?
Isn’t it just something you’d do at a ghost gym?

97: Japan Otaku Reviews25/05/30(Fri)12:42

>>93Because the Blueberry Academy can also push through…

107: Japan Otaku Reviews25/05/30(Fri)12:49Yeahx1

>>87In doubles, the speed relationship and the competition for turn order are very important.
It’s an element that you hardly interact with when clearing the Pokémon story.
I think it’s significant that even when watching, it’s difficult to understand what is happening and what is so amazing about it.
I don’t feel motivated to try doing it myself after watching the video stream.
Once you understand the rules, it’s fun… I’m sure people who play Triple feel the same way.

115: Japan Otaku Reviews25/05/30(Fri)12:53Yeahx1

>>107The official won’t explain that catfishing is important! Or that S manipulation is important!

126: Japan Otaku Reviews25/05/30(Fri)13:06

>>115Like a commentary on shogi or go…
The person standing in front of the whiteboard said, “Oh, the relationship of speed just changed now!”
While saying that, I raise and lower the magnets posted on the board.

88: Japan Otaku Reviews25/05/30(Fri)12:38

I like builds that involve supporting critical hits.

94: Japan Otaku Reviews25/05/30(Fri)12:41

Is double trending outside of Japan?

98: Japan Otaku Reviews25/05/30(Fri)12:42Yeahx1

>>94It is said that only Japan and South Korea are doing singles to that extent.

96: Japan Otaku Reviews25/05/30(Fri)12:42

I occasionally play doubles in friend tournaments, but I keep seeing unique ways to use Pokémon I’ve never seen before, and it captivates me.
There might be some streamers mixed in as well.

99: Japan Otaku Reviews25/05/30(Fri)12:43

I would really like you to create a pathway to a double in the Champions.
I’m also wondering what I should do.

100: Japan Otaku Reviews25/05/30(Fri)12:43

Here we go, Double & Weather Gym!

101: Japan Otaku Reviews25/05/30(Fri)12:45

Since the time of Ruby and Sapphire, the official tournaments have always been double battles.

103: Japan Otaku Reviews25/05/30(Fri)12:47

>>101When it comes to singles, it tends to be a bit difficult to comment on the receiving loop, so it might not be suitable for tournaments.

108: Japan Otaku Reviews25/05/30(Fri)12:49Yeahx2

>>103It would be better to make adjustments so that it doesn’t come to that.

112: Japan Otaku Reviews25/05/30(Fri)12:50

>>108I don’t think it’s possible unless we change existing techniques or systems.
It’s a strategy that works precisely because it’s not easy to ignore resistance and defeat it.

116: Japan Otaku Reviews25/05/30(Fri)12:55Yeahx1

>>108Isn’t a single that can’t take a hit just a matter of only pounding each other with high base stat attackers?

119: Japan Otaku Reviews25/05/30(Fri)12:58

>>116I wonder how it actually is.
I would like to hear the opinions of Hara-san, who seems to be lacking energy.

102: Japan Otaku Reviews25/05/30(Fri)12:46

The most enjoyable was Molorga.
What I used was technically a Symbol-Ogre, though.

104: Japan Otaku Reviews25/05/30(Fri)12:47

The combination of Terrapagos and Sakebushippo is strong, but it hasn’t become a topic of conversation at all, giving off a strong first-impression kill vibe.

106: Japan Otaku Reviews25/05/30(Fri)12:48

What is “toobore”? What does “ito wo haku” mean?
It’s about Pochiena and Kemusso, right…?

109: Japan Otaku Reviews25/05/30(Fri)12:49Yeahx2

Singles have a strong element of selection and luck, and if you want to showcase mind games in a tournament, I think doubles would be more visually appealing.

110: Japan Otaku Reviews25/05/30(Fri)12:50

After acquiring a basic understanding of double knowledge, it becomes enjoyable to watch the movements in battles with Pachirisu and Morph Doubls.

113: Japan Otaku Reviews25/05/30(Fri)12:50

It’s really unfortunate that there are too few streamed matches for the Ryuo Tournament, especially since it was a rare official singles event!

118: Japan Otaku Reviews25/05/30(Fri)12:56

>>113Are we definitely choosing one of the Koramira options?

121: Japan Otaku Reviews25/05/30(Fri)13:00

>>118In the preliminaries, since there are only three slots, one of the two Koramira must definitely be included.
In the main event, there is a rule that requires at least one Dragon Terra Pokemon to be included among the selected Pokemon according to Regulation G.

114: Japan Otaku Reviews25/05/30(Fri)12:52Yeahx2

>>105Sawarehire is normally strong, which makes it doubly interesting.
Unfortunately, Lele couldn’t enter Paldea.

117: Japan Otaku Reviews25/05/30(Fri)12:55Yeahx2

>>105Who made the Pikachu’s Lightning Rod trend… it was me…

120: Japan Otaku Reviews25/05/30(Fri)12:59

One of the attractions of singles is that they have a certain degree of excitement.

124: Japan Otaku Reviews25/05/30(Fri)13:04

>>120While that may be the case, the downside is that in a tournament format with an audience, it can easily become quite dull…

122: Japan Otaku Reviews25/05/30(Fri)13:00

While singles are well-received, the lack of a solid support system is also an issue.
You can create an indirect environment with steroids, but you can’t directly interfere.

123: Japan Otaku Reviews25/05/30(Fri)13:00

I thought I finally died with Clear Charm, but Gaeon.

128: Japan Otaku Reviews25/05/30(Fri)13:07

>>123I returned with a broom and assistance!

125: Japan Otaku Reviews25/05/30(Fri)13:04

I feel like Doubles is also quite a game of base stats.
Even if S can be managed with operations, it’s a game that relies on firepower, so both attack and durability are important.

131: Japan Otaku Reviews25/05/30(Fri)13:12

>>125The regulation that allowed you to include as many legendary and mythical Pokémon from the end of Sword and Shield era in your party felt exactly like that.
And in an environment where such a violent distribution of base stats is rampant, there is only one Pokémon that can use Wide Guard: Zamazenta.

127: Japan Otaku Reviews25/05/30(Fri)13:07

Double is the ultimate spec game.

129: Japan Otaku Reviews25/05/30(Fri)13:07

If it’s Pokémon, it’s Baroli.

130: Japan Otaku Reviews25/05/30(Fri)13:10

>>129If you were doing doubles, then stream it.

132: Japan Otaku Reviews25/05/30(Fri)13:12

If anything, there was no connection to competitive matches at all, let alone singles.
The champions will somehow take care of it…

133: Japan Otaku Reviews25/05/30(Fri)13:12

Even as a single, I can’t learn from the official sources why the dragonfly is strong.

134: Japan Otaku Reviews25/05/30(Fri)13:14

Isn’t it easy to step in as long as there’s an online environment?
From there, whether someone finds it fun and learns various things to be able to compete in a proper form depends on the individual.

141: Japan Otaku Reviews25/05/30(Fri)13:19Yeahx1

>>134The feeling of being scared that I will experience a game multiple times where I don’t understand why I lost because I was caught off guard due to not being able to grasp the mechanics.

135: Japan Otaku Reviews25/05/30(Fri)13:15Yeahx1

I think Gimmick! is especially recommended for beginners.
It’s clear what needs to be done.

137: Japan Otaku Reviews25/05/30(Fri)13:16

>>135I really like Pokémon like Drednaw and Torterra because there’s not much to think about.

140: Japan Otaku Reviews25/05/30(Fri)13:19Yeahx1

>>137It’s like a basic party that forces area skills by taking the top, right? Dreko.
I think getting used to this and gaining knowledge is the easiest.

136: Japan Otaku Reviews25/05/30(Fri)13:15

Right now, the Leg I I’m working on has strong Lunala and Zamazenta that I need to memorize, and there are few versatile Legendary Pokémon.

138: Japan Otaku Reviews25/05/30(Fri)13:16

During the BW era, we used to have off-line tournaments for serious double battles almost every month, I wonder if they’re still doing it now.

139: Japan Otaku Reviews25/05/30(Fri)13:16

It’s good to remember that those with a wide width can usually use a Wiga.

142: Japan Otaku Reviews25/05/30(Fri)13:20

Choose your favorite starting role from the Torneel Elf, Yessa, and Kirin.

143: Japan Otaku Reviews25/05/30(Fri)13:22

I was wondering if Yessan is that strong?
The more I understand Double, the more it seems to negate priority moves!? Can I use this finger!? Can I set up Trick Room!? I ended up being amazed at what seems like cheating specs.
You can even be an attacker, so what can’t you do?

144: Japan Otaku Reviews25/05/30(Fri)13:23Yeahx1

Please return the various room items to the technical machine called Yes-san…

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